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Diya-API/Diya/DiyaText.class.st

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Class {
#name : #DiyaText,
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#superclass : #Diya2DPrimShape,
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#instVars : [
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'data',
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'wrap',
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'texheight',
'font',
'lines',
'maxLineWidth'
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],
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#pools : [
'FT2Types'
],
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#category : #'Diya-Graphics'
}
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{ #category : #'as yet unclassified' }
DiyaText class >> data: string [
^ (self new) data: string; yourself
]
{ #category : #'as yet unclassified' }
DiyaText class >> data: string shader: s [
^ (self with:s) data: string; yourself
]
{ #category : #'menu messages' }
DiyaText >> align [
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^ self ? #xAlign
]
{ #category : #accessing }
DiyaText >> alignLine:w [
self align = #center ifTrue:[^ 0 max:((self extent x - w) / 2.0 ) asFloat].
self align = #right ifTrue:[^ 0 max: self extent x - w].
^0
]
{ #category : #initialization }
DiyaText >> allocMemory [
vbuffer ifNotNil: [
vbuffer size >= data size
ifTrue: [^self]
ifFalse:[vbuffer free]
].
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 16.
vbuffer autoRelease.
]
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{ #category : #accessing }
DiyaText >> borderWidth [
^0
]
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{ #category : #accessing }
DiyaText >> data [
^ data
]
{ #category : #accessing }
DiyaText >> data: anObject [
data := anObject.
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self setDirty
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]
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{ #category : #initialization }
DiyaText >> drawBorder [
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self shouldNotBeCalled
]
{ #category : #initialization }
DiyaText >> drawLines [
^ self shouldNotBeCalled
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]
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{ #category : #accessing }
DiyaText >> drawText [
self splitLines.
self formatText .
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]
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{ #category : #accessing }
DiyaText >> extent: v [
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bbox := Rectangle origin: 0@0 corner: (v x) @ (v y negated ).
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self setDirty
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]
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{ #category : #accessing }
DiyaText >> fontName [
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^ self ? #fontFamily
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]
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{ #category : #accessing }
DiyaText >> fontSize [
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^ self ? #fontSize
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]
{ #category : #accessing }
DiyaText >> fontStyle [
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^ self ? #fontStyle
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]
{ #category : #'text-processing' }
DiyaText >> formatText [
|offset index line|
lines ifNil: [^self].
offset := 0@(self valignText: (texture linespace) * (lines size)).
index := 1.
lines do:[:assoc|
line := assoc value.
offset setX: (self alignLine: assoc key) setY: offset y.
line do:[:g|
(self getCharsVerticesFrom: g offset: offset cellh: texture cellh) do:[:v|
vbuffer at: index put:v.
index := index + 1.
]
].
offset setX: 0.0 setY: (offset y ) + (texture linespace)
].
]
{ #category : #accessing }
DiyaText >> getCharsVerticesFrom:glyph offset: offset cellh: cellh [
|x y w h gsize texcoord|
gsize := glyph extent.
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x := offset x + (glyph bearing x).
y := offset y "- cellh".
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w := (gsize x).
h := (gsize y).
texcoord := glyph texcoord.
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offset setX: (offset x + (glyph advance x)) setY: offset y.
^{x. y. texcoord origin x. texcoord origin y.
x. y + h. texcoord origin x. texcoord corner y.
x + w. y + h. texcoord corner x. texcoord corner y.
"x. y + h. texcoord origin x. texcoord origin y.
x + w. y. texcoord corner x. texcoord corner y."
x + w. y. texcoord corner x. texcoord origin y. }.
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]
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{ #category : #accessing }
DiyaText >> getLineAt: index to: line with: tex2D [
| glyph ret w |
w := 0.
index to: data size do:[ :i|
glyph := tex2D getGlyph: (data at:i) asInteger.
(w + (glyph advance x)) >= (self extent x) ifTrue:[
wrap ifFalse: [ ^ i @ w].
ret := self lastSeparatorFrom: i.
ret to: i - 1 do:[:j|
w := w - (line removeLast advance x)].
^ (ret+1)@w
] ifFalse:[
w := w + (glyph advance x).
line add: glyph.
].
].
maxLineWidth := maxLineWidth max: w.
^ (data size + 1) @ w
]
{ #category : #initialization }
DiyaText >> initTexture [
font:= DiyaFontManager uniqueInstance style: self fontStyle from: self fontName.
texture := font textureOf: self fontSize.
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]
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{ #category : #initialization }
DiyaText >> initialize [
super initialize.
data := nil.
wrap := false.
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texheight := 0.
type := GL_QUADS.
maxLineWidth := 0.
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]
{ #category : #'text-processing' }
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DiyaText >> lastSeparatorFrom: index [
index to: 1 by: -1 do: [:i|
(data at: i) isSeparator ifTrue:[^i].
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].
^ 0
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]
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{ #category : #accessing }
DiyaText >> lines [
^ lines
]
{ #category : #accessing }
DiyaText >> maxLineHeight [
texture ifNil: [ ^0].
^ texture linespace
]
{ #category : #accessing }
DiyaText >> maxLineWidth [
^ maxLineWidth
]
{ #category : #initialization }
DiyaText >> process [
bbox ifNil: [ ^true ].
data ifNil:[^true].
data ifEmpty:[^true].
texture ifNil: [ self initTexture ].
vbuffer ifNotNil: [vbuffer free].
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 16.
vbuffer autoRelease.
self drawText.
^true
]
{ #category : #accessing }
DiyaText >> splitLines [
|line ret tex2D|
ret := 1@0.
tex2D := self texture.
lines := OrderedCollection new.
[
line := OrderedCollection new.
ret := self getLineAt: ret x to: line with: tex2D.
lines add: ((ret y) -> line).
(ret x < data size) and: wrap
] whileTrue.
]
{ #category : #stepping }
DiyaText >> step [
texture ifNil: [ ^self ].
texheight = texture height ifTrue: [ ^self].
texheight := texture height.
self setDirty
]
{ #category : #accessing }
DiyaText >> styleName: aName [
super styleName: aName.
texture := nil.
]
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{ #category : #accessing }
DiyaText >> texture [
^texture
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]
{ #category : #'menu messages' }
DiyaText >> valign [
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^ self ? #yAlign
]
{ #category : #accessing }
DiyaText >> valignText:h [
self valign = #middle ifTrue:[^ (0 max:((self extent y - h) / 2 ) asFloat)].
self valign = #bottom ifTrue:[^ (0 max:(self extent y - h ))].
^0
]
{ #category : #initialization }
DiyaText >> wordWrap: aBool [
wrap := aBool.
self setDirty
]