Commit Graph

962 Commits

Author SHA1 Message Date
Vincent Rabaud
a80fcc4ae1 ifdef code not used by Chrome/Android.
Change-Id: Id086f6fd602b1fe3dc9034764b6a920a696ff1d2
2017-08-31 14:02:05 +02:00
Vincent Rabaud
3993af127e Fix signed integer overflows.
Change-Id: I62c9949f0edac58d69d991d6be5f85ae9e4d62a9
2017-08-31 11:56:42 +02:00
Vincent Rabaud
c5e34fba66 function definition cleanup
Change-Id: I1f6bb4405f09c0c863d0bd1c77340636abdbae69
2017-08-29 14:09:35 +02:00
Vincent Rabaud
289e62a313 Remove declaration of unimplemented VP8ApplyNearLosslessPredict
Change-Id: I1bebea099a06bccfdd103ba0557320d6ad68af38
2017-08-23 17:16:29 +02:00
Vincent Rabaud
24ad2e3c99 add const to two variables
Change-Id: I97374ccbf118baa59425346ffc439036a4482bf4
2017-08-07 23:02:15 +02:00
Pascal Massimino
46efe062b8 Merge "Allow the lossless cruncher to work for alpha." 2017-08-07 21:00:02 +00:00
Vincent Rabaud
8c3f9a4706 Speed-up LZ77.
No need to look for a bigger maximum reach if we reach the end
of the image.

Change-Id: I56b166f9266f15cdff5aa59a75559972db19858f
2017-08-07 21:01:27 +02:00
Vincent Rabaud
1aef4c710b Allow the lossless cruncher to work for alpha.
Change-Id: I7185e75404fae8c739e0536026f4687d25decad7
2017-08-07 20:58:05 +02:00
Vincent Rabaud
b8821dbd81 Improve the box LZ77 speed.
For a pixel, we look for the longest match starting in a window around it.
For the following pixel, the previous result can be used and smaller
search window is used.

Change-Id: Ice16f9a7c8754099d068380848f0d77de3f756ac
2017-08-06 20:15:20 +02:00
James Zern
88c73d8a7a backward_references_enc.h: fix WINDOW_SIZE_BITS check
this check was relocated in:
b903b80c Split cost-based backward references in its own file.

quiets -Wundef

Change-Id: I7f7a4773fb8cc77ca9f671b11f50d5db2275d415
2017-07-11 15:36:14 -07:00
hui su
7d67a1646d Lossy encoding: smoothen transparent areas to improve compression
If "exact" is false, we can modify the luma samples in fully transparent
areas to facilitate lossy compression. Experiments on some PNG images
show compression improvement of more than 20%.

Change-Id: I1a728cfa920a6652bc1f600d87c01f7f648c4942
2017-07-05 10:03:01 -07:00
James Zern
e50650c77f Merge "fix signature for DISABLE_TOKEN_BUFFER compilation" 2017-07-02 07:33:52 +00:00
Pascal Massimino
671d2567d4 fix signature for DISABLE_TOKEN_BUFFER compilation
Change-Id: Idb7aa2503c7870ef3b15a23325832428d47ae7c6
2017-07-01 14:46:28 -07:00
Vincent Rabaud
8acb4942f7 Remove the argb* files.
Half of the functionality was duplicated.
The rest is about the alpha channel handling so we
might as well put it in the appropriate file.

Change-Id: I8d5ef0afce82cc4842ab7132fd97995c42e6140a
2017-06-25 14:44:33 +02:00
Pascal Massimino
7b250459d6 Merge "Re-use the transformed image when trying several LZ77 in lossless." 2017-06-20 11:53:01 +00:00
Vincent Rabaud
e132072f0b Re-use the transformed image when trying several LZ77 in lossless.
Change-Id: If879b960131ba26859f8e4719a4c74cec1e0aaa8
2017-06-19 17:30:01 +02:00
Vincent Rabaud
5d7a50efee Get code to compile in C++.
Change-Id: I2f56e6b71e33ffecdba9e4fa9ef8f891c88f850f
2017-06-19 17:12:29 +02:00
Pascal Massimino
f1d5a397db multithread cruncher: only copy stats when picture->stats != NULL
BUG=webp:336

Change-Id: I6dfbbdcf61a6cb455f6cbf3dcd7f4c46578f42aa
2017-06-14 21:49:13 +02:00
Vincent Rabaud
f8c2ac15af Multi-thread the lossless cruncher.
BUG=webp:336

Change-Id: I8e861d6a61d51a5cdc4bbd00cd4f17d4ff006d2f
2017-06-14 16:50:36 +02:00
Vincent Rabaud
355c3d1bc7 Integrate a new LZ77 looking for matches in the neighborhood of a pixel only.
Change-Id: Ie2bbfee0a8d154b58f4a3068f3f634b7dad4c12d
2017-06-08 15:19:40 +02:00
Vincent Rabaud
a1779a017b Refactor LZ77 handling in preparation for a new method.
Change-Id: If305c328c8f508bd778d1af108e4eb979fbd2eca
2017-06-07 16:43:04 +02:00
Vincent Rabaud
f209a5481e Use the plane code and not the distance when computing statistics.
As backward references use the plane code when checking the cost
of a distance, statistics used to compute the cost should use it too.
This provides a small compression improvement at no speed cost.

Change-Id: Icade150929ee39ef6dc0d8b1fc85973086ecf41d
2017-06-01 17:08:43 +02:00
Vincent Rabaud
b903b80c30 Split cost-based backward references in its own file.
Change-Id: I4d8281e69b0e41f7c90337e5be70a6c65b044086
2017-06-01 16:22:31 +02:00
Vincent Rabaud
498cad34be Cosmetic changes in backward reference.
Change-Id: Ieb3dd65a647c034f67cf029e7b03f843b4650b0f
2017-06-01 14:20:16 +02:00
Vincent Rabaud
7caef29b86 Fix typo that creeped in.
Change-Id: I600725721d9df80d6deddc65e00663649a47c941
2017-05-23 17:10:34 +02:00
Vincent Rabaud
39e19f927c Merge "near lossless: fix unsigned int overflow warnings." 2017-05-23 14:47:47 +00:00
Vincent Rabaud
9bbc0891c6 near lossless: fix unsigned int overflow warnings.
Change-Id: Ic1111a66761b5821cbbea1c91b038b2327dd20b5
2017-05-23 13:43:08 +02:00
James Zern
b588729740 cosmetics,FindClosestDiscretized: use uint in mask creation
Change-Id: Ib1edd74be1c051c10cfe2defadbea48cabe15135
2017-05-22 08:21:44 -07:00
James Zern
f1784aee04 near_lossless,FindClosestDiscretized: use unsigned ops
quiets undefined sanitizer warnings of the form:
left shift of 128 by 24 places cannot be represented in type 'int'

Change-Id: I8a389f2ac9238513517180f302f759425eeb7262
2017-05-22 03:11:03 -07:00
Vincent Rabaud
e644c556c5 Fix bad bit writer initialization.
When re-initializing a bit writer, we could set invalid values because
the bit writer was not big enough.

Change-Id: Id25ab6712603245a5a12d5f4a86fe35a9a799a5d
2017-05-02 18:59:01 +02:00
Pascal Massimino
b62cdad287 Merge "Implement a cruncher for lossless at method 6." 2017-04-28 14:37:57 +00:00
skal
da3e4dfb6f use the exact constant for the gamma transfer function
As found in BT2020 reference:
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2020-2-201510-I!!PDF-E.pdf

The difference in output-size/PSNR are under the noise level.

Change-Id: I42c12000b61dca791226f3af772c5bd9d58201b8
2017-04-27 11:53:15 -07:00
Vincent Rabaud
adab8ce020 Implement a cruncher for lossless at method 6.
Go over the whole compression step for each of the
transforms and pick the best one.

Change-Id: I3a1b1458348c468558be0fcf491038a5724c9364
2017-04-27 18:16:04 +02:00
Vincent Rabaud
0dcd85b6c4 Fix VP8ApplyNearLossless to respect const and stride.
Change-Id: I94a90220b5a175228fc48a4b299847b60cf5081b
2017-04-25 19:04:52 +02:00
Vincent Rabaud
690efd82f8 Avoid several backward reference copies.
An extra VP8LBackwardRefs struct is used but it was used internally anyway.

Change-Id: Ifcb36ce42b8c21ef3c7a1daf38cb7f714687fcb2
2017-04-14 15:34:50 +02:00
James Zern
78fd199c3b backward_references_enc.c: clear -Wshadow warnings
index -> position

similar to: 2f5e8934 remove -Wshadow warnings

Change-Id: Ieaf8363d726a8fdf4e799845a81364e1dfae438a
2017-03-22 23:52:19 -07:00
Pascal Massimino
c08adb6fbc Merge "VP8LEnc: remove use of BitsLog2Ceiling()" 2017-03-20 13:12:19 +00:00
Pascal Massimino
28c37ebd5a VP8LEnc: remove use of BitsLog2Ceiling()
was only used once. Better fall back for Log2Floor.

Change-Id: Ibcc26505440971bffe62ba6aca3d179ca85791d4
2017-03-20 02:58:16 -07:00
Vincent Rabaud
39eda6584f Remove a duplicated pixel hash implementation.
Change-Id: If0df61add2fdf404f9baf0820ca83faa50f2791c
2017-03-16 16:15:40 +01:00
Vincent Rabaud
6f75a51b58 Analyze the transform entropy on the whole image.
The first column was skipped before.

Change-Id: I11521a6a48288d771e8fb83869fda08753f0fbcb
2017-02-28 15:48:59 +01:00
Vincent Rabaud
a5e4e3aff1 Use palette only if we can in entropy analysis.
Change-Id: I2be74b4d5fe48e059d5ced619d76fd030db79f74
2017-02-28 11:43:13 +01:00
Vincent Rabaud
75a9c3c452 Improve compression by better entropy analysis.
Change-Id: I6b56ca8d7d9a046a581baa0e85504136685d1161
2017-02-27 21:58:22 +01:00
Vincent Rabaud
7d985bd1d0 Fix small entropy analysis bug.
Change-Id: I70554b5a898b38930dfd03ca1ed78a075261e84b
2017-02-24 13:38:41 +01:00
Vincent Rabaud
6e7caf06ee Optimize the color cache size.
Before, the color cache size was chosen optimally for LZ77 and
the same value was used for RLE. Now, we optimize its value
taking both LZ77 and RLE into account.

Unfortunately, that comes with a small CPU hit.

Change-Id: I6261f04af78cf0784bb8e8fc4b4af5f566a0e071
2017-02-23 18:20:00 +01:00
Vincent Rabaud
833c92198c More efficient stochastic histogram merge.
Between each iteration we keep track of the previously found
potential merge hence less work to do.

Change-Id: I2b6237447e79443516a6111727d96c24f10bd98a
2017-02-23 14:35:33 +01:00
Vincent Rabaud
5183326ba8 Refactor the greedy histogram merge.
This is preparatory work for an upcoming commit.
No impact on speed or compression.

Change-Id: I62488ae6d2dbb5398f1604068c212ab8e26e82bc
2017-02-22 15:47:47 +01:00
James Zern
a128dfff51 histogram_enc.c,MyRand: s/ul/u/ for unsigned constants
this is more consistent with the rest of the code base

Change-Id: Ifcf5d2729b2ebf32ffa12017db0106166829c77e
2017-02-21 20:12:17 -08:00
Vincent Rabaud
fa63a96603 Fix the random generator in HistogramCombineStochastic.
It was a bad implementation of a Lehmer random number generator
(the saturation was done wrong and mostly & was used instead of % .....).

That lead to "for" loop stuck with the same values given a specific seed,
hence wasted "for" loops (e.g. seed getting at 374988608 and modulo of 64
later leads to 0 even when updating the seed with the old formula).

As the "for" loops now always return a proper pair of histograms, their
number can greatly be reduced, hence a speedup.

Change-Id: I9f5b44d66cc96fd4824189d92276c3756c8ead5b
2017-02-19 10:49:16 +01:00
Vincent Rabaud
868aa6901f Perform greedy histogram merge in a unified way.
Previously, the stochastic method for histogram
combination could finish in a greedy way
if the number of iterations to perform so was smaller.

Except that another greedy combination was performed
afterwards ... hence wasted CPU in some cases.

Change-Id: Ic0f26873e6dc746679486b91cb35d73efee91931
2017-02-07 11:57:20 +01:00
Pascal Massimino
b494fdec45 optimize the ARGB->ARGB Import to use memcpy
(instead of the generic VP8PackARGB call)

Change-Id: I86edeb5934e7c062593f0248de7607cca5f1027c
2017-02-03 16:54:52 +01:00
Vincent Rabaud
5cfd4ebc5e LZ77 interval speedups. Faster, smaller, simpler.
The initial re-writing of this part of the code with intervals
had to be done with a complex logic (mostly intervals with a
lower and upper bound, not a constant value like now) to properly
deal with the inefficiencies of the then LZ77 algorithm.
The improvements made to LZ77 since, now allow for a simpler logic.

There were also small errors in the interval insertion logic
that lead to small inefficiencies (hence a slightly better
compression rate).

Change-Id: If079a0cafaae7be8e3f253485d9015a7177cf973
2017-02-02 11:51:30 +01:00
James Zern
36c42ea415 bump version to 0.6.0
libwebp{,decoder} - 0.6.0
libwebp libtool - 7.0.0
libwebpdecoder libtool - 3.0.0

mux - 0.4.0
libtool - 3.0.0

demux - 0.3.2
libtool - 2.2.0

Change-Id: Ie46dc70df1e283df0ccef6eb07c5694feb4d4a2b
2017-01-23 18:07:00 -08:00
Pascal Massimino
4689ce1635 cwebp: add a -sharp_yuv option for 'sharp' RGB->YUV conversion
Change-Id: I6edd5b44d693da50f702fa8218f14872874d91ba
2017-01-20 16:54:54 +01:00
Pascal Massimino
79bf46f120 rename the pretentious SmartYUV into SharpYUV
Change-Id: Ifeeb9cb85896c5f3ba0cc1c2c821f8d00295f69e
2017-01-20 14:36:21 +01:00
Pascal Massimino
eb1dc89a5f silently expose use_delta_palette in the WebPConfig API
is just a placeholder for now, unless WEBP_USE_EXPERIMENTAL_FEATURES
is defined.

Change-Id: I087cb49781560bc1a7fbb01b136d36115c97ef72
2017-01-20 10:25:19 +01:00
James Zern
668e1dd44f src/{dec,enc,utils}: give filenames a unique suffix
this avoids duplicates between these trees and dsp/, e.g., enc/tree.c,
dec/tree.c, making pulling the whole library source tree into one target
possible

BUG=webp:279

Change-Id: I060a614833c7c24ddd37bf641702ae6a5eef1775
2017-01-19 19:09:48 -08:00
Pascal Massimino
e3b8abbc9b fix warning from static analysis.
"-1 cannot be represented in type 'unsigned int'"

Change-Id: I05abcb44af68f702ead5a7f24dc14aab31a2e4d9
2017-01-10 22:59:47 -08:00
Vincent Rabaud
527844fee0 Properly compute the optimal color cache size.
The previous optimization was performing dichotomy on a function that
is anything in practice, hence a bit of randomness.
Also, two magic constants were used, one for an extra constant cost,
one for an extra linear cost. Both values/models were empirical.

A brute force search for the best cache size is now performed.

To have less CPU impact, a speed optimization is also made by not
inserting a value again and again.
This makes sense but it's also the most common case of when LZ77 is
useful hence an overall improvement sometimes.

Change-Id: I57de5750ad2313b2feecbcd15cd6e4feeb98e5c8
2017-01-10 21:44:53 +01:00
Vincent Rabaud
8874b16275 Fix a non-deterministic color cache size computation.
In case of impossible allocation, some value was returned while
computation should be stopped.

Change-Id: I5f85e264575be825e4261ab6fa63840c157cf5c2
2017-01-10 18:53:19 +01:00
Vincent Rabaud
d712e20de0 Do not allow a color cache size bigger than the number of colors.
This is purely for speed optimization.

Change-Id: Ie4b4380df8a5afa90574012bacdb1ddad03f320e
2017-01-10 09:25:02 +01:00
Vincent Rabaud
ecff04f625 re-introduce some comments in Huffman Cost.
Change-Id: I2396bbc58628dd12a2d36068f7193e2a6eb4d166
2017-01-06 13:17:14 +01:00
James Zern
f04eb37603 libwebp-0.5.2
- 12/13/2016: version 0.5.2
   This is a binary compatible release.
   This release covers CVE-2016-8888 and CVE-2016-9085.
   * further security related hardening in the tools; fixes to
     gif2webp/AnimEncoder (issues #310, #314, #316, #322), cwebp/libwebp (issue
     #312)
   * full libwebp (encoder & decoder) iOS framework; libwebpdecoder
     WebP.framework renamed to WebPDecoder.framework (issue #307)
   * CMake support for Android Studio (2.2)
   * miscellaneous build related fixes (issue #306, #313)
   * miscellaneous documentation improvements (issue #225)
   * minor lossy encoder fixes and improvements
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Merge tag 'v0.5.2'

libwebp-0.5.2
- 12/13/2016: version 0.5.2
  This is a binary compatible release.
  This release covers CVE-2016-8888 and CVE-2016-9085.
  * further security related hardening in the tools; fixes to
    gif2webp/AnimEncoder (issues #310, #314, #316, #322), cwebp/libwebp (issue
    #312)
  * full libwebp (encoder & decoder) iOS framework; libwebpdecoder
    WebP.framework renamed to WebPDecoder.framework (issue #307)
  * CMake support for Android Studio (2.2)
  * miscellaneous build related fixes (issue #306, #313)
  * miscellaneous documentation improvements (issue #225)
  * minor lossy encoder fixes and improvements

* tag 'v0.5.2': (54 commits)
  update ChangeLog
  anim_util: quiet implicit conv warnings in 32-bit
  jpegdec: correct ContextFill signature
  Remove some errors when compiling the code as C++.
  vwebp: clear canvas during resize w/o animation
  tiffdec: restore libtiff 3.9.x compatibility
  update NEWS
  AnimEncoder: avoid freeing uninitialized memory pointer.
  WebPAnimEncoder: If 'minimize_size' and 'allow_mixed' on, try lossy + lossless.
  fix a potential overflow with MALLOC_LIMIT
  bump version to 0.5.2
  update AUTHORS & .mailmap
  iosbuild.sh: add WebPDecoder.framework + encoder
  AnimEncoder: Correctly skip a frame when sub-rectangle is empty.
  Fix assertions in WebPRescalerExportRow()
  fix a typo in WebPPictureYUVAToARGB's doc
  systematically call WebPDemuxReleaseIterator() on dec->prev_iter_
  doc: use two's complement explicitly for uint8->int8 conversion
  Anim_encoder: correctly handle enc->prev_candidate_undecided_
  WebPPictureDistortion(): free() -> WebPSafeFree()
  ...

Change-Id: I16bcf54af41ce8fad98d4fbc8aa1df58f338fc23
2016-12-20 20:14:55 -08:00
Vincent Rabaud
24eb39401b Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
(cherry picked from commit 28ce304344)
2016-12-15 11:50:44 -08:00
James Zern
218460cdd7 bump version to 0.5.2
libwebp{,decoder} - 0.5.2
libwebp libtool - 6.2.0
libwebpdecoder libtool - 2.2.0

mux - 0.3.2
libtool - 2.2.0

demux - 0.3.1
libtool - 2.1.0

Change-Id: Idf199415c325e6e9d157459a4e016ebba88c3f34
2016-12-12 17:36:12 -08:00
Pascal Massimino
25d74e652e WebPPictureDistortion(): free() -> WebPSafeFree()
missed one!

Change-Id: I643170451b3ac07c748b70a9abfe8af17a716b24
(cherry picked from commit 32dead4ee3)
2016-12-09 16:58:19 -08:00
Pascal Massimino
58410cd6dc fix bug in RefineUsingDistortion()
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)

We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.

Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
(cherry picked from commit 0a3838ca77)
2016-12-08 15:48:16 -08:00
Pascal Massimino
e168af8c6c fix filtering auto-adjustment
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).

Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.

Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
(cherry picked from commit e4cd4daf74)
2016-12-08 15:48:08 -08:00
Pascal Massimino
31fe11a57a fix infinite loop in case of PARTITION0 overflow
max_i4_header_bits_ could drop to zero for difficult image and trigger
a loop. Surprisingly, StatLoop() didn't have this bug.

Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
(cherry picked from commit 21e7537abe)
2016-12-07 18:30:39 -08:00
hui su
532215dd29 Change the rule of picking UV mode in MBAnalyzeBestUVMode()
Pick the mode with the smallest alpha.
It only affects m0, in which case the mode decision is not re-examined
later in VP8Decimate(). Tests on some natural content png images show
PSNR increase as well as visual quality improvement.

Change-Id: Iea997e718cd7477160fa05eb7cfb35f4cec2fa9a
(cherry picked from commit 1377ac2ec1)
2016-12-07 18:30:33 -08:00
hui su
7416280d75 Fix an unsigned integer overflow error in enc/cost.h
Change-Id: I9774b59c417c185f09a61a115364b9642976a100
(cherry picked from commit 0b2c58a91c)
2016-12-07 18:29:51 -08:00
hui su
13cf1d2e41 Do token recording and counting in a single loop
Change-Id: I8afd3c486b210bd67888de03e91dde7f78276f89
(cherry picked from commit 0c0fb83211)
2016-12-07 18:29:44 -08:00
hui su
eb9a4b97c5 Reset segment id if we decide not to update segment map
This avoids potential encoder and decoder mismatch.

Change-Id: I5282d3e168afc6193033ad3fce8fbc35618ab2f5
(cherry picked from commit 386e4ba2f0)
2016-12-07 18:25:06 -08:00
Vincent Rabaud
a41296aef5 Fix potentially uninitialized value.
Change-Id: I721695e22474992db3094942b1ad4754ae7c0a02
2016-11-29 13:19:32 +01:00
Vincent Rabaud
4239a1489c Make the lossless predictors work on a batch of pixels.
Change-Id: Ieaee34f1f97c375b9e97ef7e9df60aed353dffa1
2016-11-28 17:12:10 +01:00
Pascal Massimino
9ac063c37f add dsp functions for SmartYUV
+ SSE2 implementation

Change-Id: I5cfdb62d68b5a95899241a097d3a2f697fbc590e
2016-11-16 14:23:06 +00:00
Pascal Massimino
22efabddb4 Merge "smart_yuv: switch to planar instead of packed r/g/b processing" 2016-11-15 14:55:17 +00:00
Pascal Massimino
1d6e7bf39f smart_yuv: switch to planar instead of packed r/g/b processing
avoiding triplets of data should make it easier to write SSE2 versions.

FilterRow() can now filter all input in one single pass
-> conversion is 15-20% faster (but still overall slow compared to -pre 0)

Change-Id: I14c3215e672fdecde7ec80394e814bdc7445019f
2016-11-15 14:51:34 +01:00
Pascal Massimino
0a3838ca77 fix bug in RefineUsingDistortion()
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)

We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.

Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
2016-11-12 02:15:28 -08:00
James Zern
83cbfa09a1 Import: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I6ad9f93b6c4b665c559bff87716a7b847f66a20d
(cherry picked from commit 342e15f0ce)
2016-11-09 15:50:57 -08:00
James Zern
a1ade40ed8 PreprocessARGB: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I2881bec2884b550c966108beeff1bf0d8ef9f76b
(cherry picked from commit 1147ab4ee7)
2016-11-09 15:24:16 -08:00
James Zern
fd4d090fd1 ConvertWRGBToYUV: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I693cbb295df9cf94aa89294b19c0496bdbe84d18
(cherry picked from commit de9fa5074e)
2016-11-09 12:57:03 -08:00
James Zern
9daad4598b ImportYUVAFromRGBA: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I3d7b689be8d5751248a82d1021243d80d3f67203
(cherry picked from commit deb1b83199)
2016-11-09 12:56:49 -08:00
James Zern
342e15f0ce Import: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I6ad9f93b6c4b665c559bff87716a7b847f66a20d
2016-11-07 17:08:13 -08:00
James Zern
1147ab4ee7 PreprocessARGB: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I2881bec2884b550c966108beeff1bf0d8ef9f76b
2016-11-07 17:08:06 -08:00
Pascal Massimino
e4cd4daf74 fix filtering auto-adjustment
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).

Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.

Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
2016-11-07 06:43:51 -08:00
James Zern
de9fa5074e ConvertWRGBToYUV: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I693cbb295df9cf94aa89294b19c0496bdbe84d18
2016-11-04 00:35:04 -07:00
James Zern
deb1b83199 ImportYUVAFromRGBA: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I3d7b689be8d5751248a82d1021243d80d3f67203
2016-11-04 00:34:58 -07:00
Pascal Massimino
2f51b614b0 introduce WebPPlaneDistortion to compute plane distortion
Make WebPPictureDistortion() only compute distortion on A/R/G/B planes, not Y/U/V(A).
(not just for SSIM, but PSNR too).

This is to avoid problems with using SSIM on U/V channels.
If Y/U/V distortion is needed, one can always use WebPPlaneDistortion() individually.

Change-Id: If8bc9c3ac12a8d2220f03224694fc389b16b7da9
2016-10-19 09:12:13 +02:00
Pascal Massimino
4eb5df28d1 remove unused stride fields from VP8Iterator
Change-Id: I242aaa746dc53c456eb8f1a71a5a2378f26fa843
2016-10-10 18:08:47 +02:00
Vincent Rabaud
11bc423ae5 MIN_LENGTH cleanups.
No change in logic so no change in speed or compression.

Change-Id: I744161978c7d058c9b58450f330cba11731530c6
2016-10-10 15:37:45 +02:00
Vincent Rabaud
539f5a688f Fix non-included header in config.c.
When compiling as experimental, WEBP_EXPERIMENTAL_FEATURES
would not be defined because the header defining it would
not be included.
Hence runtime errors in debug mode when running:
./cwebp -lossles whatever
...
Error! Cannot encode picture as WebP
Error code: 4 (INVALID_CONFIGURATION: configuration is invalid)

(detail: WebPConfig would have a random value set for
delta_palettization as config.c does not consider
it to exist.)

Change-Id: I41761cffe81a971130ed514b195a73d1c6dac1b7
2016-10-10 13:39:17 +02:00
Vincent Rabaud
28ce304344 Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
2016-10-05 09:39:08 +02:00
hui su
b34abcb8b1 Favor keeping the areas locally similar in spatial prediction mode selection
About 0.1% compression improvement.

Change-Id: If106ab209cc2671ef282b726e09ff2971c3e4abf
2016-10-04 16:28:24 -07:00
Vincent Rabaud
f79450ca02 Speedup ApplyMap.
If a small hash map can be used, use it to avoid binary search.
This fist hash function that is tried works with the previous
use case of having indexed data in green.

Change-Id: I2f91cec5f3ca7e9c393fd829e69e09bab74f4e7c
2016-09-28 17:18:08 +02:00
Vincent Rabaud
30d43706d3 Speed-up Combined entropy for palettized histograms.
Change-Id: Ie9bdebb26c726e5b44c2dbcc84d453f85a03f419
2016-09-28 13:22:13 +02:00
Vincent Rabaud
5f1caf2987 Small LZ77 speedups.
The most common conditions are re-ordered and cached.

iter_min was recently introduced to make sure enough iterations
are made in cases where there are many matches (mostly uniform regions).
Now that those are properly analyzed, it becomes useless.

Change-Id: Id3010ee4ec66b84d602fcb926f91eb9155ad27f4
2016-09-22 14:03:25 +02:00
hui su
a2fe9bf404 Speedup TrellisQuantizeBlock().
-Skip examining quantized levels that are too high.
-Calculate last_pos_cost only when needed.

Encoding speed for m6 is increased by about 3%;
Compression performance is neutral.

Change-Id: I8af70b049587cca0375d9b3eb00479ec7c0c842a
2016-09-20 14:54:15 -07:00
Pascal Massimino
573cce270e smartYUV improvements
* switch to Rec709 transfer function in SmartYUV
* use Rec709 for Gray evaluation too.
* stop iterations if error is going up

See paragraph 1.2 and 3.2:
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.709-6-201506-I!!PDF-E.pdf

(digest: https://en.wikipedia.org/wiki/Rec._709#Transfer_characteristics)

suggested by pdknsk@gmail.com on the mailing list

Change-Id: I12b5f4d3e318dd5134984e1c0a4b244a620a57d7
2016-09-20 06:14:31 +00:00
Pascal Massimino
21e7537abe fix infinite loop in case of PARTITION0 overflow
max_i4_header_bits_ could drop to zero for difficult image and trigger
a loop. Surprisingly, StatLoop() didn't have this bug.

Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
2016-09-15 02:38:28 -07:00
hui su
1377ac2ec1 Change the rule of picking UV mode in MBAnalyzeBestUVMode()
Pick the mode with the smallest alpha.
It only affects m0, in which case the mode decision is not re-examined
later in VP8Decimate(). Tests on some natural content png images show
PSNR increase as well as visual quality improvement.

Change-Id: Iea997e718cd7477160fa05eb7cfb35f4cec2fa9a
2016-09-15 06:01:03 +00:00
Pascal Massimino
bfff0bf329 speed-up SSIM calculation
SSIM results are incompatible with previous version!
We're now averaging the SSIM value for each pixels instead of
printing a frame-level global SSIM value.

* Got rid of some old code
* switched to uint32_t for accumulation
* refactoring

SSIM calculation is ~4x faster now.

Change-Id: I48d838e66aef5199b9b5cd5cddef6a98411f5673
2016-09-14 16:15:43 +02:00
Pascal Massimino
a7be73280b Merge "refactor the PSNR / SSIM calculation code" 2016-09-14 06:37:56 +00:00
Pascal Massimino
50c3d7da9a refactor the PSNR / SSIM calculation code
-print_psnr is now much faster because it doesn't use the SSIM code.
The SSIM speed-up and re-write will come later.

Change-Id: Iabf565e0a8b41651d8164df1266cfeded4ab4823
2016-09-14 06:13:24 +00:00
Pascal Massimino
d6228aed6a indentation fix after I7055d3ee3bd7ed5e78e94ae82cb858fa7db3ddc0
Change-Id: I2145815d778321b9ccc7ac2775aaf64cf2372a42
2016-09-13 22:49:42 -07:00
Vincent Rabaud
6cc48b1728 Move some lossless logic out of dsp.
Change-Id: I4cfd60cd5497666a2e1c188ceada2e71b05f1505
2016-09-13 15:37:32 +02:00
Pascal Massimino
78363e9e51 Merge "Remove a redundant call to InitLeft() in VP8IteratorReset()" 2016-09-13 04:47:51 +00:00
hui su
ffd01929f1 Refactor VP8IteratorNext().
Change-Id: I7055d3ee3bd7ed5e78e94ae82cb858fa7db3ddc0
2016-09-12 15:08:24 -07:00
hui su
c4f6d9c939 Remove a redundant call to InitLeft() in VP8IteratorReset()
VP8IteratorSetRow(it, 0) already did it.

Change-Id: I410e48b5205897a6a23301d8a98aa266787676c6
2016-09-12 14:41:15 -07:00
Pascal Massimino
c27d821096 Merge "smartYUV: simplify main loop" 2016-09-12 17:14:22 +00:00
Pascal Massimino
0779529616 smartYUV: simplify main loop
we don't need to centralize best_uv[] since target_uv[] and best_rgb_uv[]
are already centralized. The diff 'W' was just in the ~[-2,2] range, so
we can ignore the correction.

Overall speed-impact is not large, though. Around ~4% faster conversion.

Output with -pre 4 is expected to be slightly different

Change-Id: Ib59f033955577c49b084d0560108020f42d84102
also: remove the useless clipping in StoreGray()
2016-09-12 18:51:40 +02:00
Vincent Rabaud
c9b45863e2 Split off common lossless dsp inline functions.
Change-Id: I64f96897b11d1c21f033c7e47b21edccb5c68738
2016-09-12 17:35:08 +02:00
Pascal Massimino
490ae5b13d smartYUV: improve initial state for faster convergence
For speed reason, the 'gray' plane was initialized with the same
value for 2x2 block. But in some cases (underlying camera noise, e.g.),
it could lead to instability during iteration, noise amplification,
and visible banding.
Using a precise (but slower) initialization solves the issue, and
since the convergence is faster, we might actually gain some speed.

Change-Id: I81c42101497e7096a8f60289d710f5a3bcb0ddea
2016-09-09 18:29:32 +02:00
Pascal Massimino
894232be56 smartYUV: fix and simplify the over-zealous stop criterion
We usually need at least 2 iterations to converge
(and usually not much more after that). Only 1 was not enough.

Change-Id: Iaf802ea81afa2596f4ba045c92f5eaff61623b7b
2016-09-09 10:10:13 +02:00
Pascal Massimino
32dead4ee3 WebPPictureDistortion(): free() -> WebPSafeFree()
missed one!

Change-Id: I643170451b3ac07c748b70a9abfe8af17a716b24
2016-08-30 15:43:23 +02:00
Vincent Rabaud
85cd5d061c Smarter LZ77 for uniform regions.
No need to find backward references for pixels in uniform regions
by looking at all pixels.
Only pixels at the same distance from the end need to be compared to.

Change-Id: I4f187e965f0667d3a929775726a412f7e69f6473
2016-08-26 09:53:49 +02:00
Vincent Rabaud
7f1b897bee Faster stochastic histogram merging.
Constants are such that brute force is sometimes faster for some
data (mostly big images it seems).

Change-Id: I90aef536408683535e3b09ddfa2e77a9834038f6
2016-08-19 14:52:57 +02:00
skal
6ab496ed22 fix some 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just
used the big-hammer.

Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
2016-08-16 23:18:27 -07:00
James Zern
8a4ebc6ab0 Revert "fix 'unsigned integer overflow' warnings in ubsan"
This reverts commit e44f5248ff.

contains unintentional changes in quant.c

Change-Id: I1928f072566788b0c9ea80f6fbc9e571061f9b3e
2016-08-16 16:55:56 -07:00
skal
e44f5248ff fix 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just
used the big-hammer.

Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
2016-08-16 15:04:41 -07:00
hui su
1269dc7cfb Refactor VP8LColorCacheContains()
Return key/index if the query is found, and -1 otherwise.
The benefit of this is to save a hashing computation.

Change-Id: Iff056be330f5fb8204011259ac814f7677dd40fe
2016-08-12 15:16:06 -07:00
James Zern
b551e587b3 cosmetics: add {}s on continued control statements
for consistency within the codebase. in some cases simply join the
lines.

Change-Id: I071f061052e274c8a69f651ed4305befb4414a40
2016-08-03 19:08:59 -07:00
hui su
0b2c58a91c Fix an unsigned integer overflow error in enc/cost.h
Change-Id: I9774b59c417c185f09a61a115364b9642976a100
2016-07-26 13:55:09 -07:00
hui su
386e4ba2f0 Reset segment id if we decide not to update segment map
This avoids potential encoder and decoder mismatch.

Change-Id: I5282d3e168afc6193033ad3fce8fbc35618ab2f5
2016-07-25 17:08:10 -07:00
hui su
0c0fb83211 Do token recording and counting in a single loop
Change-Id: I8afd3c486b210bd67888de03e91dde7f78276f89
2016-07-19 16:28:26 -07:00
skal
5b60db5c9d FastMBAnalyze() for quick i16/i4 decision
The decision is based on the variance between DC values of each
sub-4x4 block. This heuristic is rather ok for predicting whether
the 2nd transform (intra-16) is going to help or not.
The decision threshold varies with quality (=quantization).

It's only used for -m 0 and -m 1, where no full RD-opt is performed.
It actually makes these modes quite faster, with RD curve much
closer to the -m 2 mode.

Change-Id: I15f972db97ba4082cbd1dfd16bee3eb2eca701a8
2016-07-15 11:21:08 -07:00
Vincent Rabaud
2a5c417c68 Apply the RLE heuristic to LZ77.
Change-Id: I7317eed7e017ee8981f40fcf1737f97e0e3a238c
2016-07-14 20:12:48 +02:00
James Zern
bfef6c9f82 libwebp-0.5.1
- 6/14/2016: version 0.5.1
   This is a binary compatible release.
   * miscellaneous bug fixes (issues #280, #289)
   * reverted alpha plane encoding with color cache for compatibility with
     libwebp 0.4.0->0.4.3 (issues #291, #298)
   * lossless encoding performance improvements
   * memory reduction in both lossless encoding and decoding
   * force mux output to be in the extended format (VP8X) when undefined chunks
     are present (issue #294)
   * gradle, cmake build support
   * workaround for compiler bug causing 64-bit decode failures on android
     devices using clang-3.8 in the r11c NDK
   * various WebPAnimEncoder improvements
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Merge tag 'v0.5.1'

libwebp-0.5.1
- 6/14/2016: version 0.5.1
  This is a binary compatible release.
  * miscellaneous bug fixes (issues #280, #289)
  * reverted alpha plane encoding with color cache for compatibility with
    libwebp 0.4.0->0.4.3 (issues #291, #298)
  * lossless encoding performance improvements
  * memory reduction in both lossless encoding and decoding
  * force mux output to be in the extended format (VP8X) when undefined chunks
    are present (issue #294)
  * gradle, cmake build support
  * workaround for compiler bug causing 64-bit decode failures on android
    devices using clang-3.8 in the r11c NDK
  * various WebPAnimEncoder improvements

* tag 'v0.5.1': (30 commits)
  update ChangeLog
  Clarify the expected 'config' lifespan in WebPIDecode()
  update ChangeLog
  Fix corner case in CostManagerInit.
  gif2webp: normalize the number of .'s in the help message
  vwebp: normalize the number of .'s in the help message
  cwebp: normalize the number of .'s in the help message
  fix rescaling bug: alpha plane wasn't filled with 0xff
  Improve lossless compression.
  'our bug tracker' -> 'the bug tracker'
  normalize the number of .'s in the help message
  pngdec,ReadFunc: throw an error on invalid read
  decode.h,WebPGetInfo: normalize function comment
  Inline GetResidual for speed.
  Speed-up uniform-region processing.
  free -> WebPSafeFree()
  DecodeImageData(): change the incorrect assert
  Fix a boundary case in BackwardReferencesHashChainDistanceOnly.
  Make sure to consider small distances in LZ77.
  add some asserts to delimit the perimeter of CostManager's operation
  ...

Change-Id: I44cee79fddd43527062ea9d83be67da42484ebfc
2016-07-06 19:31:27 -07:00
Vincent Rabaud
c7eb06f737 Fix corner case in CostManagerInit.
Change-Id: I91795d05eb78816d6d9a8cadc64d3814650d2aee
2016-06-27 20:01:44 +02:00
Vincent Rabaud
319e37be13 Improve lossless compression.
This is essentially a revert of a3611513d2
and cfbcc5ece0.
Here is what happened: there was a corruption bug that eventually
got fixed by 0174d18d8b.
But before finding the root, a3611513d2
and cfbcc5ece0 hid the bug
by not imposing length of 1 when it was actually 2 or 3 (which does help
compression as a litteral is more efficient than an offset and a length
of size 2 or 3).

Change-Id: I6f18fc1f583a51ac9d8aab2508458264047cd493
2016-06-24 16:11:25 +02:00
Vincent Rabaud
7d58d1b7b9 Speed-up uniform-region processing.
Change-Id: I9a88d0ac97c31d19323c9505ebe21f375d2e96b8
2016-06-21 15:45:46 +02:00
Pascal Massimino
8ec7032bc2 simplify HistogramCombineEntropyBin()
We only perform a single pass, and swap the final histograms
into the beginning of the array as we go. Therefore, they are
already at the correct place at the end of the pass.
-> HistogramCompactBins() is removed, we just truncate the array.

output is bitwise the same.

Change-Id: I9508c96dda0f8903c927a71b06af4e6490c3249c
2016-06-21 14:13:36 +02:00
Pascal Massimino
23e29cb1e3 Merge "Fix a boundary case in BackwardReferencesHashChainDistanceOnly." into 0.5.1 2016-06-20 16:06:39 +00:00
Pascal Massimino
472a049b4e remove bin_map[] allocation altogether
... and just re-use histogram_symbols[] instead!
It's guaranteed to work.

Change-Id: Ie3b0cd5781171ded20058e8bc143fce2f69b4c68
2016-06-20 11:19:25 +02:00
Pascal Massimino
0bb23b2cf7 free -> WebPSafeFree()
avoids unbalanced memory track at the end (w/ PRINT_MEM_INFO flag on)

Change-Id: I70da087f079198bcaacd0c81593f104058dcac69
2016-06-17 17:49:07 +02:00
Pascal Massimino
3591ba6684 rewrite the bin_map clustering to use less memory
output should bit-write the same as before, in both
low_effort and non low_effort modes.

if anything, speed is a tad faster, probably because of the
reduced memory traffic.

Change-Id: Iaa2ddcfda2aaffefe7e5b7bc89216373d1ddb194
2016-06-17 09:52:36 +02:00
Pascal Massimino
e7b917726f Merge "DecodeImageData(): change the incorrect assert" into 0.5.1 2016-06-17 06:07:44 +00:00
Vincent Rabaud
0174d18d8b Fix a boundary case in BackwardReferencesHashChainDistanceOnly.
The optimization for (len != MIN_LENGTH) actually only holds for
(len > MIN_LENGTH) but (len < MIN_LENGTH) can now happen as len can
be changed in the loop before.

Change-Id: I3f9f91a540206c80385c5fba96c3d64ab9536752
2016-06-16 19:22:28 +02:00
Vincent Rabaud
cfbcc5ece0 Make sure to consider small distances in LZ77.
This could corrupt certain images since commit
a3611513d2

Change-Id: Ifbe43abaafe8efb27c62af18039fea5a9dc4e062
2016-06-16 09:14:11 +00:00
Pascal Massimino
f2a0946a7a add some asserts to delimit the perimeter of CostManager's operation
a small protection in a fairly complex code.

Change-Id: I920e10e1fc1c35da2cf486349417048d516ff2b9
2016-06-15 20:55:32 +02:00
James Zern
6fda58f137 backward_references: quiet double->int warning
since:
059aab4 Fix a compression regression for images with long uniform
regions.

Change-Id: I1783a74220961e8bc3bb42696e3412fe4bfc4ddb
2016-06-14 15:27:58 -07:00
Pascal Massimino
a48cc9d201 Merge "Fix a compression regression for images with long uniform regions." into 0.5.1 2016-06-14 21:26:06 +00:00
Pascal Massimino
cc2720c1d5 Merge "Revert an LZ77 boundary constant." into 0.5.1 2016-06-14 21:25:08 +00:00
Vincent Rabaud
059aab4fa1 Fix a compression regression for images with long uniform regions.
Change-Id: Id87a4ac2a22daaa71e8f3132e69703b9b3ddd752
2016-06-14 21:51:10 +02:00
Vincent Rabaud
b0c7e49e58 Check more backward matches with higher quality.
Change-Id: I3f0887b0b9b7f0e69758f51783807e1583b74be2
2016-06-14 21:50:03 +02:00
Vincent Rabaud
a3611513d2 Revert an LZ77 boundary constant.
This is getting back to the old behavior which is actually better for
compression and speed with the latest patches.

Change-Id: I35884bab02589297c25d6e1e66dc5f13e05f7aa7
2016-06-14 21:42:45 +02:00
James Zern
0fb2269c4d bump version to 0.5.1
libwebp{,decoder} - 0.5.1
libwebp libtool - 6.1.0
libwebpdecoder libtool - 2.1.0

mux - 0.3.1
libtool - 2.1.0

demux (no changes) - 0.3.0
libtool - 2.0.0

Change-Id: I6f51bfaccf33ff7a1492f3e8f888324d7afc0f4b
2016-06-13 19:10:21 -07:00
Urvang Joshi
3259571e7d Refactor GetColorPalette method.
This was defined (slightly differently) at two places. Created a common
method and moved to utils/utils.[hc].

Change-Id: I66c3ac6dea24e0cd2c0eaa5440f3142b4dbbe23b
2016-06-13 18:52:37 -07:00
Pascal Massimino
1df5e26001 avoid using tmp histogram in PreparePair()
we don't need to store the resulting histogram, so no need to
call HistogramAddEval().
Allows some signature simplifications...

Change-Id: I3fff6c45f4a7c6179499c6078ff159df4ca0ac53
2016-06-12 14:32:22 -07:00
Pascal Massimino
7685123a7f fix comment typos
Change-Id: I2a55e371dbf7e62b446f6bb732c8913b85633c49
2016-06-10 13:29:07 +00:00
Vincent Rabaud
a246b921a0 Speedup backward references.
In case where the same offset is found in consecutive pixels,
the cost computation from one pixel can be re-used for the next.

Change-Id: Ic03c7d4ab95f3612eafc703349cfefd75273c3d7
2016-06-09 20:05:15 +02:00
Pascal Massimino
76d73f1835 Merge "CostManager: introduce a free-list of ~10 intervals" 2016-06-09 15:58:38 +00:00
Pascal Massimino
eab39d8147 CostManager: introduce a free-list of ~10 intervals
and also recycle the malloc'd intervals
This avoids quite some malloc/free cycles during interval managment.

Change-Id: Ic2892e7c0260d0fca0e455d4728f261fb4c3800e
2016-06-09 01:50:50 -07:00
Pascal Massimino
043c33f1ce Merge "Improve speed and compression in backward reference for lossless." 2016-06-08 19:54:51 +00:00
Pascal Massimino
71be9b8c11 Merge "clarify variable names in HistogramRemap()" 2016-06-08 19:48:38 +00:00
Vincent Rabaud
0ba7fd70c6 Improve speed and compression in backward reference for lossless.
Change-Id: I664c5e68b036a2d424192962dbad873a2c70b826
2016-06-08 21:13:33 +02:00
Pascal Massimino
0481d42ad8 CostManager: cache one interval and re-use it when possible
In a lot of cases, only one interval is used. This can cause
a lot of malloc/free cycles for only 56 bytes. By caching this
single interval and re-using it, we remove this cycle in most
frequent cases.

Change-Id: Ia22d583f60ae438c216612062316b20ecb34f029
2016-06-08 14:10:06 +00:00
Pascal Massimino
41b7e6b56e Merge "histogram: fix bin calculation" 2016-06-08 11:59:16 +00:00
Pascal Massimino
96c3d62496 histogram: fix bin calculation
It could overflow if min==max

Change-Id: I11580328712879fe310e3d9c8c5e10835c4faf86
also: collect GetHistoBinIndex() variant into a single function
2016-06-08 13:38:00 +02:00
Pascal Massimino
fe9e31ef5e clarify variable names in HistogramRemap()
also simplify the loop by removing the initial special case

Change-Id: I4fc1b9eb14a42381a815354599137703c21ed9e6
2016-06-08 13:36:04 +02:00
Pascal Massimino
ce3c824712 disable near-lossless quantization if palette is used
Change-Id: I3335e8f97f99d6d786e953161adbf246e85d80d3
2016-06-08 11:29:48 +02:00
Vincent Rabaud
d963775859 Compute the hash chain once and for all for lossless compression.
In some cases, the hash chain for a function is filled several
times:
- GetBackwardReferences -> CalculateBestCacheSize ->
BackwardReferencesLz77 that computes the hash chain
- GetBackwardReferences ->
(not always) BackwardReferencesTraceBackwards ->
BackwardReferencesHashChainDistanceOnly that computes the hash
chain in a slightly different way

Speed and compression performance are slightly changed (+ or -)
but will be homogneized in a later patch.

Change-Id: I43f0ecc7a9312c2ed6cdba1c0fabc6c5ad91c953
2016-06-03 11:42:13 +02:00
Pascal Massimino
ca8d951980 remove some obsolete TODOs
Change-Id: Ied77b2dd7e3e5bb65524c0ac7b9a3fb6585cac57
2016-06-01 16:23:16 +02:00
Pascal Massimino
fdd29a3d3f speed-up MapToPalette() with binary search
goes from ~2% CPU to ~0.7% for large images
Change-Id: Ibd8a0fde9ba553f93157a49dcb7da0426209e404
2016-05-23 15:39:54 +02:00
Pascal Massimino
2ec2de1450 Merge "Speed-up BackwardReferencesHashChainDistanceOnly." 2016-05-19 05:17:03 +00:00
Vincent Rabaud
3e023c17cd Speed-up BackwardReferencesHashChainDistanceOnly.
Instead of comparing all the following pixels over len (which can
frequently reach the maximum MAX_LENGTH=4096 for some images),
intervals are stored and compared.

Change-Id: I0dafef6cc988dde3c1c03ae07305ac48901d60ee
2016-05-19 04:51:13 +00:00
Marcin Kowalczyk
f2e1efbeb7 Improve near lossless compression when a prediction filter is used.
The old implementation in enc/near_lossless.c performing a separate
preprocessing step is used only when a prediction filter is not used,
otherwise a new implementation integrated into lossless_enc.c is used.

It retains the same logic for converting near lossless quality into max
number of bits dropped, and for adjusting the number of bits based on
the smoothness of the image at a given pixel. As before, borders are not
changed.

Then, instead of quantizing raw component values, the residual after
subtract green and after prediction is quantized according to the
resulting number of bits, taking care to not cross the boundary between
255 and 0 after decoding. Ties are resolved by moving closer to the
prediction instead of by bankers’ rounding.

This results in about 15% size decrease for the same quality.

Change-Id: If3e9c388158c2e3e75ef88876703f40b932f671f
2016-05-18 20:59:02 +00:00
James Zern
9629f4bcda SimplifySegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9
this is similar to the changes made in:
c8a87bb AssignSegments: quiet -Warray-bounds warning
3e7f34a AssignSegments: quiet array-bounds warning

Change-Id: Iec7d470be424390c66f769a19576021d0cd9a2fd
2016-05-02 12:17:49 -07:00
James Zern
ec1b2407a4 WebPPictureImport*: check output pointer
fixes crash with NULL output pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I91e7a1c0e070ea842b0a2a4ac54e981cac8629bf
2016-03-25 18:21:13 -07:00
Pascal Massimino
c07687699b Merge "Revert "Re-enable encoding of alpha plane with color cache for next release."" 2016-03-25 07:29:07 +00:00
James Zern
41f14bcbc5 WebPPictureImport*: check src pointer
fixes crash with NULL source pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I706d670c80298da5176aaa5ba0eb2238dd71a8f0
2016-03-24 22:52:01 -07:00
Pascal Massimino
97934e2447 Revert "Re-enable encoding of alpha plane with color cache for next release."
This avoids generating file that would trigger a decoding bug
found in 0.4.0 -> 0.4.3 libwebp versions.

This reverts commit 6ecd72f845.

Change-Id: I4667cc8f7b851ba44479e3fe2b9d844b2c56fcf4
2016-03-18 11:01:54 +01:00
Pascal Massimino
e88c4ca013 fix -m 2 mode-cost evaluation (causing partition0 overflow)
The mode's bits were not taken into account, which is ok for most of cases.
But in case of super large image, with 'easy' content, their overhead starts
mattering a lot and we were omitting to optimize for these.
Now, these mode bits have their own lambda values associated, limiting
the jerkiness. We also limit (for -m 2 only) the individual number of bits
to something that will prevent the partition 0 overflow.

removed the I4_PENALTY constant, which was a rather crude approximation.
Replaced by some q-dependent expression.

fixes issue #289

Change-Id: I956ae2d2308c339adc4706d52722f0bb61ccf18c
2016-03-11 20:34:45 +01:00
James Zern
71e856cf84 GetMBSSIM,cosmetics: fix alignment
Change-Id: I884b3361484b48917fa4cba33cd1217ac51685f9
2016-03-08 23:26:10 -08:00
Pascal Massimino
423ecaf484 move some SSIM-accumulation function for dsp/
This is in preparation for some SSE2 code.

And generally speaking, the whole SSIM code needs some
revamp: we're not averaging the SSIM value at each pixels
but just computing the overall SSIM value once, for the whole
plane. The former might be better than the latter.

Change-Id: I935784a917f84a18ef08dc5ec9a7b528abea46a5
2016-03-08 07:50:09 +01:00
Marcin Kowalczyk
e8feb20e39 Fix FindClosestDiscretized in near lossless:
- The result is now indeed closest among possible results for all inputs, which
  was not the case for bits>4, where the mapping was not even monotonic because
  GetValAndDistance was correct only if the significant part of initial fit in
  a byte at most twice.

- The set of results for a larger number of bits dropped is a subset of values
  for a smaller number of bits dropped. This implies that subsequent
  discretizations for a smaller number of bits dropped do not change already
  discretized pixels, which improves the quality (changes do not accumulate)
  and compression density (values tend to repeat more often).

- Errors are more fairly distributed between upwards and downwards thanks to
  bankers’ rounding, which avoids images getting darker or lighter in overall.

- Deltas between discretized values are more repetitive. This improves
  compression density if delta encoding is used.

Also, the implementation is much shorter now.

Change-Id: I0a98e7d5255e91a7b9c193a156cf5405d9701f16
2016-03-02 12:47:22 +01:00
James Zern
a5193774b0 Merge "Near lossless feature: fix some comments." 2016-02-20 03:51:15 +00:00
Urvang Joshi
3335713169 Near lossless feature: fix some comments.
Change-Id: I2c5fc2a3b3fe5123d66b42bf148e361b4862dfb9
2016-02-19 19:26:39 -08:00
James Zern
0beed01aa5 cosmetics: fix indent after 2f5e898
2f5e898 fix multiple allocation for transform buffer

Change-Id: Ied5c89c0040671e2eddf23c8b7a78e0d817dd18e
2016-02-19 19:22:34 -08:00
James Zern
db86088426 Merge "remove useless #include" 2016-02-17 23:17:12 +00:00
Pascal Massimino
2f5e8986cf fix multiple allocation for transform buffer
We were not updating the current_width_, which is usually
not a problem, unless we use Delta Palette with small number
of colors
-> Addressed this re-entrancy problem by checking we have
enough capacity for transform buffer.

The problem is not currently visible, until we restrict
the number of gradient used in delta-palette to less than 16.
Then the buffers have different current_width_ and the problem
surfaces.

Change-Id: Icd84b919905d7789014bb6668bfb6813c93fb36e
2016-02-17 06:14:39 +01:00
Pascal Massimino
75f4af4d54 remove useless #include
Change-Id: Id34f12ec94d8be6853fabd67609a6006ac99f152
2016-01-25 09:34:10 -08:00
Vincent Rabaud
8ce975ac82 SSE optimization for vector mismatch.
Change-Id: I564b822033b59d86635230f29ed6197e306a2c4f
2016-01-07 18:23:45 +01:00
James Zern
71100500a8 bump version to 0.5.0
libwebp{,decoder} - 0.5.0
libwebp libtool - 6.0.0
libwebpdecoder libtool - 2.0.0

mux/demux - 0.3.0
libtool - 2.0.0

Change-Id: I5346d13eb827fb5890efbb63ff3f28cea9d0c55f
2015-12-17 19:45:14 -08:00
James Zern
99a01f4f8b Merge "Unify some entropy functions." 2015-12-17 22:35:29 +00:00
James Zern
4b025f10f7 Merge "configure: disable asserts by default" 2015-12-17 22:28:37 +00:00
James Zern
92cbddf89c Merge "fix PrintBlockInfo()" 2015-12-17 21:00:57 +00:00
Vincent Rabaud
ca509a3362 Unify some entropy functions.
The code and logic is unified when computing bit entropy + Huffman cost.

Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.

Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
2015-12-17 17:00:08 +01:00
Pascal Massimino
367bf903b3 fix PrintBlockInfo()
... which has gone out of sync since the last block-cache layout change.

Change-Id: Ic441ec07b0198b508ce3fd34ab582cb60b1daabc
2015-12-17 15:47:25 +01:00
Lode Vandevenne
fb4c7832f1 lossless: simpler alpha cleanup preprocessing
setting all transparent pixels to black rather than the "flatten" method.

0.3% smaller filesize on the 1000 PNGs if alpha cleanup is used (before: 18685774, after: 18622472)

Change-Id: Ib0db9e7ccde55b36e82de07855f2dbb630fe62b1
2015-12-17 15:04:50 +01:00
Vincent Rabaud
47ddd5a4cc Move some codec logic out of ./dsp .
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.

Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb
2015-12-17 07:03:25 +00:00
James Zern
b9d80fa4e8 configure: disable asserts by default
--enable-asserts can be used to avoid defining NDEBUG

Change-Id: I6216668e3f79f69bd8c453f0b36cecb3b585688e
2015-12-16 13:15:53 -08:00
Pascal Massimino
7badd3da4a cosmetic fix: sizeof(type) -> sizeof(*var)
Change-Id: I1a39fccfdcb9f0a4b9b025d3c9b522e8edfe7fd6
2015-12-16 18:29:14 +01:00
Pascal Massimino
e0c0bb3480 remove TODO about unused ref_lf_delta[]
Change-Id: I54983c0dfc6927564143bad56bd2e4c4cdfefc0e
2015-12-15 22:57:53 -08:00
Pascal Massimino
9cf1cc2bd6 remove few TODO:
* 256 -> RD_DISTO_MULT
  * don't use TDisto for UV mode picking

Change-Id: I243148c716fe688b5c1b1fb9b7a6e58d0b5e6835
2015-12-15 22:52:12 -08:00
James Zern
d4f9c2efd4 enc/Makefile.am: add missing headers
Change-Id: Ic29497f425909eda1a7f23e6c8e92bd4ca17d44b
2015-12-14 23:07:54 -08:00
Pascal Massimino
e6c9351918 add disto-based refinement for UV mode (if method = 1 or 2)
This doesn't slow down much and give some quality improvement.

Change-Id: I5afbe62b9c3922b3ec1bf6538c68dcdb0f25d2e4
2015-12-11 03:15:59 -08:00
Vincent Rabaud
d3d163972f Optimize the heap usage in HistogramCombineGreedy.
The previous priority system used a heap which was too heavy to
maintain (what was gained from insertions / deletions was lost
due to a linear that still happened on the heap for invalidation).
The new structure is a priority queue where only the head is
ordered.

Change-Id: Id13f8694885a934fe2b2f115f8f84ada061b9016
2015-12-10 12:44:11 +01:00
Pascal Massimino
14d27a46be improve method #2 by merging DistoRefine() and
SimpleQuantize()

it's now a single function, that reconstructs the intra4x4 block during the scan
The I4_PENALTY had to be adjusted.

Overall, result is better quality-wise (esp. at q < 50), and a tad faster too.

method #0, #1 and #3+ are unchanged

Change-Id: If262aeb552397860b3dd532df8df6b1357779222
2015-12-10 08:04:04 +01:00
Pascal Massimino
7eb01ff3e8 Merge "Improved alpha cleanup for the webp encoder when prediction transform is used." 2015-12-08 11:32:37 +00:00
Pascal Massimino
fb8c9106c7 Merge "introduce WebPMemToUint32 and WebPUint32ToMem for memory access" 2015-12-08 11:32:05 +00:00