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near lossless: fix unsigned int overflow warnings.
Change-Id: Ic1111a66761b5821cbbea1c91b038b2327dd20b5
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@ -180,6 +180,8 @@ static uint8_t NearLosslessComponent(uint8_t value, uint8_t predict,
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// max_quantization which is a power of 2, smaller than max_diff). Take care if
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// value and predict have undergone subtract green, which means that red and
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// blue are represented as offsets from green.
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#define NEAR_LOSSLESS_DIFF(a, b) \
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(uint8_t)((((int)((a) >> 16) - (int)(b))) & 0xff)
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static uint32_t NearLossless(uint32_t value, uint32_t predict,
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int max_quantization, int max_diff,
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int used_subtract_green) {
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@ -196,7 +198,7 @@ static uint32_t NearLossless(uint32_t value, uint32_t predict,
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}
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if ((value >> 24) == 0 || (value >> 24) == 0xff) {
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// Preserve transparency of fully transparent or fully opaque pixels.
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a = ((value >> 24) - (predict >> 24)) & 0xff;
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a = NEAR_LOSSLESS_DIFF(value >> 24, predict >> 24);
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} else {
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a = NearLosslessComponent(value >> 24, predict >> 24, 0xff, quantization);
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}
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@ -209,15 +211,16 @@ static uint32_t NearLossless(uint32_t value, uint32_t predict,
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// The amount by which green has been adjusted during quantization. It is
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// subtracted from red and blue for compensation, to avoid accumulating two
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// quantization errors in them.
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green_diff = (new_green - (value >> 8)) & 0xff;
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green_diff = NEAR_LOSSLESS_DIFF(new_green, value >> 8);
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}
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r = NearLosslessComponent(((value >> 16) - green_diff) & 0xff,
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r = NearLosslessComponent(NEAR_LOSSLESS_DIFF(value >> 16, green_diff),
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(predict >> 16) & 0xff, 0xff - new_green,
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quantization);
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b = NearLosslessComponent((value - green_diff) & 0xff, predict & 0xff,
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0xff - new_green, quantization);
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b = NearLosslessComponent(NEAR_LOSSLESS_DIFF(value, green_diff),
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predict & 0xff, 0xff - new_green, quantization);
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return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | b;
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}
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#undef NEAR_LOSSLESS_DIFF
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// Stores the difference between the pixel and its prediction in "out".
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// In case of a lossy encoding, updates the source image to avoid propagating
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@ -1261,12 +1261,13 @@ static WEBP_INLINE uint32_t ApplyPaletteHash0(uint32_t color) {
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static WEBP_INLINE uint32_t ApplyPaletteHash1(uint32_t color) {
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// Forget about alpha.
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return ((color & 0x00ffffffu) * 4222244071u) >> (32 - PALETTE_INV_SIZE_BITS);
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return ((uint32_t)((color & 0x00ffffffu) * 4222244071ull)) >>
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(32 - PALETTE_INV_SIZE_BITS);
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}
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static WEBP_INLINE uint32_t ApplyPaletteHash2(uint32_t color) {
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// Forget about alpha.
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return (color & 0x00ffffffu) * ((1u << 31) - 1) >>
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return ((uint32_t)((color & 0x00ffffffu) * ((1ull << 31) - 1))) >>
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(32 - PALETTE_INV_SIZE_BITS);
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}
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