This prevents the 'alpha-leak' reported in issue #220
Speed-diff is kept minimal.
(cherry picked from commit c792d4129a)
Change-Id: I1976de5e6de7cfcec89a54df9233c1a6586a5846
This is the opposite of WebPDispatchAlpha
+ Implement the SSE2 version
(cherry picked from commit cddd334050)
Conflicts:
src/dsp/alpha_processing_sse2.c
Change-Id: I0c297309255f508c5261da8aad01f7e57f924d6c
Handle the corner case when VP8LDecodeImage() method is called with an invalid
header data. The lossless decoding doesn't support incremental mode yet.
Return the error status as BITSTREAM error in case not all pixels are decoded
with the provided bit-stream. Also added asserts in the VP8LDecodeImage() method
to validate the decoder header with appropriate/valid data for huffman trees
(htree_groups_ etc).
(cherry picked from commit e0a9932161)
Change-Id: Ibac9fcfc4bd0a2c5f624bb9d4a2b9f6459aa19ea
ReadSymbol() finishes with a VP8LSetBitPos() call only and could miss an eos_ during the decode loop.
Things are faster because of inlining too.
(cherry picked from commit d3242aee16)
Change-Id: I2d2a275f38834ba005bc767d45c5de72d032103e
eos_ needs to be set only when superfluous bits have actually
been requested.
Earlier, we were assuming pre-mature end-of-stream to be an error.
Now, more precisely, we mark error when we have encountered end-of-stream *and*
we attempt to read more bits after that.
This handles cases where image data requires no bits to be read
(cherry picked from commit a9decb5584)
Change-Id: I628e2c39c64f10c443fb51f86b1f5919cc9fd299
We only need to set BITSTREAM_ERROR if !ok.
(cherry picked from commit 3fea6a28da)
Conflicts:
src/dec/vp8l.c
Change-Id: I5bd13e64797e8bc509477edb29158abb39cb0ee1
if ALPHA_LOSSLESS_COMPRESSION produces a too big file (very rare!),
we fall-back to no-compression automatically.
(cherry picked from commit 187d379db6)
Change-Id: I5f3f509c635ce43a5e7c23f5d0f0c8329a5f24b7
endian_inl.h already relies on dsp.h, grab the definitions from there.
(cherry picked from commit 8323a9038d)
Change-Id: I445f7d0631723043c55da1070498f89965bec7b1
vtbl4_u8 is available everywhere except iOS arm64: use vtbl2q_u8 there
with a corresponding change in the load.
(cherry picked from commit 953acd56a4)
Change-Id: Ib84212dda3c7875348282726c29e3b79b78b0eac
rightmost pixel was missing a copy, which could lead to invalid read.
Also added a lower dimension of 4, below which we use the regular conversion.
This is to prevent corner cases, in addition to not being overkill.
(cherry picked from commit 2523aa73cb)
Change-Id: Iac12e7a3d74590f12fe8eeb1830b9891e61439f6
_M_IX86 will be defined in mingw builds after including windows.h. as
the gcc inline asm is first, this missing check would only have caused
an error if the code was reorganized.
(cherry picked from commit 3fca851a20)
Change-Id: I395679bcfc43e94d308d1ceb0c0fbf932b2c378c
with a special case for dithering==0., it gets somewhat faster on x86
thanks to inlining.
Also, less macros.
(cherry picked from commit e2a83d7109)
Change-Id: Ic2f2bf6718310743bb40cef2104fa759a073e6d5
New function: WebPPictureSmartARGBToYUVA()
This implement smart RGB->YUV conversion.
This is rather undocumented for now, and is triggered using '-pre 4'
preprocessing option.
This is slow-ish and use quite some memory, but should be improvable.
This is somehow a usable beta version.
(cherry picked from commit 3fc4c539aa)
Change-Id: Ia50a8c30134e4cab8a7d3eb70aef13ce1f6187a1
fix some indent/whitespace, remove a few duplicate includes, extra
semi-colons
(cherry picked from commit e300c9d819)
Change-Id: If937182b40a21e0f2028496e7b4b06c6e8a41352
the ABI wasn't bumped with this addition, but it's more correct to say
it was added with 0x0205 rather than 0x0204
Change-Id: I2ba12a33b612fac16bdfeb8272e76b0ea84f3938
this function was introduced in 0x0204; fix checks related to this to be
> 0x0203 instead of 0x0202, pointed out on ffmpeg-devel.
Change-Id: I52cd2b98304baf1eb9a83094e2374f2120a1546b
Some single-frame GIF images have a canvas larger than the frame rectangle. For
such images, we retain the ANMF, ANIM and VP8X chunks in the output WebP file.
This ensures that the full canvas width/height and frame offsets are retained.
Change-Id: I3ebae4893f953984de4072fda0938411de787a29
if a thread was still doing work when End() was called there'd be a race
on worker->status_. in these cases, however, the specific value is
meaningless as it would be >= OK and the thread would have been shut
down properly, but we'll check 'impl_' instead to avoid any potential
TSan/DRD reports.
Change-Id: Ib93cbc226a099f07761f7bad765549dffb8054b1
defines HAVE_BUILTIN_BSWAP16/32/64
updated endian_inl.h to have a non-configure fallback for gcc and clang
BSwap16() now uses __builtin_bswap16 if available
Change-Id: Ia04ee07b39303c4b247df96d84f298fb8a81f389
also reduce the load size from 64 to 32 bits as the top 32 bits are
being shifted away in the operation.
the change is neutral speed-wise on x86_64 as is the change in load size
on x86, but it gives a slight improvement on 32-bit arm.
x86 is improved ~13%, 32-bit arm ~3.7%
aarch64 is untested but will likely benefit as well.
Change-Id: Ibcb02a70f46f2651105d7ab571afe352673bef48
forces aligned memory reads (via memcpy) in the VP8 bit reader, useful
for platforms that don't support unaligned loads.
Change-Id: Ifa44a9a1677fbdc6a929520f9340b7e3fcbd6692
this defines WORDS_BIGENDIAN, replacing uses of
__BIG_ENDIAN__/__BYTE_ORDER__ with it
+ fixes lossless BGRA output with big-endian toolchains
that do not define __BIG_ENDIAN__ (codesourcery mips gcc)
Change-Id: Ieaccd623292d235343b5e34b7a720fc251c432d7