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Add a WebPExtractAlpha function to dsp
This is the opposite of WebPDispatchAlpha + Implement the SSE2 version Change-Id: I0c297309255f508c5261da8aad01f7e57f924d6c
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@ -303,9 +303,28 @@ static int DispatchAlpha(const uint8_t* alpha, int alpha_stride,
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return (alpha_mask != 0xff);
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}
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static int ExtractAlpha(const uint8_t* argb, int argb_stride,
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int width, int height,
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uint8_t* alpha, int alpha_stride) {
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uint8_t alpha_mask = 0xff;
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int i, j;
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for (j = 0; j < height; ++j) {
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for (i = 0; i < width; ++i) {
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const uint8_t alpha_value = argb[4 * i];
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alpha[i] = alpha_value;
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alpha_mask &= alpha_value;
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}
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argb += argb_stride;
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alpha += alpha_stride;
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}
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return (alpha_mask == 0xff);
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}
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void (*WebPApplyAlphaMultiply)(uint8_t*, int, int, int, int);
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void (*WebPApplyAlphaMultiply4444)(uint8_t*, int, int, int);
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int (*WebPDispatchAlpha)(const uint8_t*, int, int, int, uint8_t*, int);
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int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int);
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//------------------------------------------------------------------------------
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// Init function
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@ -320,6 +339,7 @@ void WebPInitAlphaProcessing(void) {
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WebPApplyAlphaMultiply = ApplyAlphaMultiply;
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WebPApplyAlphaMultiply4444 = ApplyAlphaMultiply_16b;
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WebPDispatchAlpha = DispatchAlpha;
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WebPExtractAlpha = ExtractAlpha;
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// If defined, use CPUInfo() to overwrite some pointers with faster versions.
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if (VP8GetCPUInfo != NULL) {
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@ -72,6 +72,51 @@ static int DispatchAlpha(const uint8_t* alpha, int alpha_stride,
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return (alpha_and != 0xff);
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}
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static int ExtractAlpha(const uint8_t* argb, int argb_stride,
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int width, int height,
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uint8_t* alpha, int alpha_stride) {
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// alpha_and stores an 'and' operation of all the alpha[] values. The final
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// value is not 0xff if any of the alpha[] is not equal to 0xff.
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uint32_t alpha_and = 0xff;
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int i, j;
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const __m128i a_mask = _mm_set1_epi32(0xffu); // to preserve alpha
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const __m128i all_0xff = _mm_set_epi32(0, 0, ~0u, ~0u);
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__m128i all_alphas = all_0xff;
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// We must be able to access 3 extra bytes after the last written byte
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// 'src[4 * width - 4]', because we don't know if alpha is the first or the
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// last byte of the quadruplet.
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const int limit = (width - 1) & ~7;
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for (j = 0; j < height; ++j) {
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const __m128i* src = (const __m128i*)argb;
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for (i = 0; i < limit; i += 8) {
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// load 32 argb bytes
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const __m128i a0 = _mm_loadu_si128(src + 0);
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const __m128i a1 = _mm_loadu_si128(src + 1);
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const __m128i b0 = _mm_and_si128(a0, a_mask);
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const __m128i b1 = _mm_and_si128(a1, a_mask);
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const __m128i c0 = _mm_packs_epi32(b0, b1);
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const __m128i d0 = _mm_packus_epi16(c0, c0);
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// store
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_mm_storel_epi64((__m128i*)&alpha[i], d0);
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// accumulate eight alpha 'and' in parallel
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all_alphas = _mm_and_si128(all_alphas, d0);
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src += 2;
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}
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for (; i < width; ++i) {
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const uint32_t alpha_value = argb[4 * i];
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alpha[i] = alpha_value;
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alpha_and &= alpha_value;
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}
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argb += argb_stride;
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alpha += alpha_stride;
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}
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// Combine the eight alpha 'and' into a 8-bit mask.
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alpha_and &= _mm_movemask_epi8(_mm_cmpeq_epi8(all_alphas, all_0xff));
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return (alpha_and == 0xff);
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}
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//------------------------------------------------------------------------------
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// Non-dither premultiplied modes
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@ -219,5 +264,6 @@ void WebPInitAlphaProcessingSSE2(void) {
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WebPMultRow = MultRow;
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WebPApplyAlphaMultiply = ApplyAlphaMultiply;
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WebPDispatchAlpha = DispatchAlpha;
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WebPExtractAlpha = ExtractAlpha;
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#endif
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}
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@ -268,13 +268,19 @@ extern void (*WebPApplyAlphaMultiply)(
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extern void (*WebPApplyAlphaMultiply4444)(
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uint8_t* rgba4444, int w, int h, int stride);
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// Dispatch the values from alpha[] plane to the ARGB destination 'dst'.
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// Returns true if alpha[] plane has non-trivial values different from 0xff.
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extern int (*WebPDispatchAlpha)(const uint8_t* alpha, int alpha_stride,
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int width, int height,
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uint8_t* dst, int dst_stride);
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// Extract the alpha values from 32b values in argb[] and pack them into alpha[]
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// (this is the opposite of WebPDispatchAlpha).
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// Returns true if there's only trivial 0xff alpha values.
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extern int (*WebPExtractAlpha)(const uint8_t* argb, int argb_stride,
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int width, int height,
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uint8_t* alpha, int alpha_stride);
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// Pre-Multiply operation transforms x into x * A / 255 (where x=Y,R,G or B).
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// Un-Multiply operation transforms x into x * 255 / A.
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