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gif2webp: Allow single-frame animations
Some single-frame GIF images have a canvas larger than the frame rectangle. For such images, we retain the ANMF, ANIM and VP8X chunks in the output WebP file. This ensures that the full canvas width/height and frame offsets are retained. Change-Id: I3ebae4893f953984de4072fda0938411de787a29
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@ -585,9 +585,9 @@ static WebPMuxError MuxCleanup(WebPMux* const mux) {
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int num_fragments;
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int num_anim_chunks;
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// If we have an image with single fragment or frame, convert it to a
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// non-animated non-fragmented image (to avoid writing FRGM/ANMF chunk
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// unnecessarily).
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// If we have an image with a single fragment or frame, and its rectangle
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// covers the whole canvas, convert it to a non-animated non-fragmented image
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// (to avoid writing FRGM/ANMF chunk unnecessarily).
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WebPMuxError err = WebPMuxNumChunks(mux, kChunks[IDX_ANMF].id, &num_frames);
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if (err != WEBP_MUX_OK) return err;
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err = WebPMuxNumChunks(mux, kChunks[IDX_FRGM].id, &num_fragments);
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@ -596,14 +596,18 @@ static WebPMuxError MuxCleanup(WebPMux* const mux) {
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WebPMuxImage* frame_frag;
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err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, 1, &frame_frag);
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assert(err == WEBP_MUX_OK); // We know that one frame/fragment does exist.
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if (frame_frag->header_ != NULL) {
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assert(frame_frag != NULL);
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if (frame_frag->header_ != NULL &&
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((mux->canvas_width_ == 0 && mux->canvas_height_ == 0) ||
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(frame_frag->width_ == mux->canvas_width_ &&
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frame_frag->height_ == mux->canvas_height_))) {
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assert(frame_frag->header_->tag_ == kChunks[IDX_ANMF].tag ||
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frame_frag->header_->tag_ == kChunks[IDX_FRGM].tag);
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ChunkDelete(frame_frag->header_); // Removes ANMF/FRGM chunk.
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frame_frag->header_ = NULL;
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num_frames = 0;
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num_fragments = 0;
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}
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num_frames = 0;
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num_fragments = 0;
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}
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// Remove ANIM chunk if this is a non-animated image.
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err = WebPMuxNumChunks(mux, kChunks[IDX_ANIM].id, &num_anim_chunks);
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