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@ -1,5 +1,15 @@
|
|||||||
Extension { #name : #Array }
|
Extension { #name : #Array }
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||||||
|
|
||||||
|
{ #category : #'*Diya' }
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||||||
|
Array >> asDiyaStyle [
|
||||||
|
|style|
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||||||
|
style := DiyaStyle new.
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||||||
|
self do:[:v |
|
||||||
|
style at: v key put: v value
|
||||||
|
].
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||||||
|
^style
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||||||
|
]
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||||||
|
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||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
Array >> asPoint [
|
Array >> asPoint [
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||||||
^ (self at: 1 ifAbsent:[0]) @ (self at: 2 ifAbsent:[0])
|
^ (self at: 1 ifAbsent:[0]) @ (self at: 2 ifAbsent:[0])
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||||||
|
@ -1,14 +0,0 @@
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|||||||
Extension { #name : #Array2D }
|
|
||||||
|
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||||||
{ #category : #'*Diya' }
|
|
||||||
Array2D >> asGLBuffer [
|
|
||||||
|buffer i|
|
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||||||
i := 1.
|
|
||||||
buffer := FFIExternalArray externalNewType: #float size: self size.
|
|
||||||
self asArray do:[:e|
|
|
||||||
buffer at:i put:e.
|
|
||||||
i := i+1
|
|
||||||
].
|
|
||||||
buffer autoRelease.
|
|
||||||
^buffer
|
|
||||||
]
|
|
54
Diya/AssetManager.class.st
Normal file
54
Diya/AssetManager.class.st
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
Class {
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||||||
|
#name : #AssetManager,
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||||||
|
#superclass : #DiyaBaseObject,
|
||||||
|
#instVars : [
|
||||||
|
'assets',
|
||||||
|
'base'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Core'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
AssetManager class >> fromLocation: loc [
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||||||
|
^self new from: loc; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #adding }
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||||||
|
AssetManager >> addAsset: value [
|
||||||
|
assets at: value name put: value.
|
||||||
|
^ value
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #adding }
|
||||||
|
AssetManager >> addAssetName: name value: value [
|
||||||
|
assets at: name put: value.
|
||||||
|
^ value
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
AssetManager >> from: location [
|
||||||
|
base := location
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
AssetManager >> initialize [
|
||||||
|
super initialize.
|
||||||
|
assets := Dictionary new.
|
||||||
|
base := DiyaSystemSettings assetPath
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
AssetManager >> name: name [
|
||||||
|
^assets at: name.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
AssetManager >> name: name of: type [
|
||||||
|
^assets at: name ifAbsentPut: [
|
||||||
|
(type fromFile: (base / name))].
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
AssetManager >> texture: name [
|
||||||
|
^self name: name of: DiyaImageTex
|
||||||
|
]
|
6
Diya/DiskStore.extension.st
Normal file
6
Diya/DiskStore.extension.st
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
Extension { #name : #DiskStore }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
DiskStore class >> inform: string [
|
||||||
|
Transcript show: string; cr.
|
||||||
|
]
|
@ -2,31 +2,31 @@ Class {
|
|||||||
#name : #Diya2DNode,
|
#name : #Diya2DNode,
|
||||||
#superclass : #DiyaNode,
|
#superclass : #DiyaNode,
|
||||||
#instVars : [
|
#instVars : [
|
||||||
'color',
|
'vbuffer'
|
||||||
'vbuffer',
|
|
||||||
'bbox'
|
|
||||||
],
|
],
|
||||||
#category : #'Diya-Graphics'
|
#category : #'Diya-Graphics'
|
||||||
}
|
}
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
Diya2DNode >> boundingBox [
|
Diya2DNode >> boundingBox [
|
||||||
^ bbox
|
|rec|
|
||||||
|
children ifEmpty: [ ^ Rectangle origin: 0@0 corner: 0@0 ].
|
||||||
|
rec := children first boundingBox.
|
||||||
|
children do:[:c|
|
||||||
|
rec = c ifFalse:[
|
||||||
|
rec := rec merge: c boundingBox]
|
||||||
|
].
|
||||||
|
^rec
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
Diya2DNode >> color [
|
Diya2DNode >> draw [
|
||||||
^ color
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
Diya2DNode >> color: anObject [
|
|
||||||
color := anObject
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
Diya2DNode >> extent [
|
Diya2DNode >> extent [
|
||||||
^ bbox extent
|
^ self boundingBox extent
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -38,15 +38,25 @@ Diya2DNode >> height [
|
|||||||
Diya2DNode >> initialize [
|
Diya2DNode >> initialize [
|
||||||
super initialize.
|
super initialize.
|
||||||
translation := 0@0.
|
translation := 0@0.
|
||||||
scale := 1.0@1.0.
|
scale := 1@1.
|
||||||
rotation := 0.0.
|
rotation := 0.
|
||||||
tf := Array2D identity: 3.
|
tf := MatrixTransform2x3 identity .
|
||||||
shader := Diya2DShader uniqueInstance.
|
shader := Diya2DShader uniqueInstance.
|
||||||
color := Color white.
|
|
||||||
vbuffer := nil.
|
vbuffer := nil.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #accessing }
|
||||||
|
Diya2DNode >> inner: aPoint [
|
||||||
|
^ self boundingBox containsPoint: (self local: aPoint)
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
Diya2DNode >> local: aPoint [
|
||||||
|
^ self tf globalPointToLocal: aPoint
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
Diya2DNode >> recFromBuffer [
|
Diya2DNode >> recFromBuffer [
|
||||||
|maxX maxY minX minY x y|
|
|maxX maxY minX minY x y|
|
||||||
maxX := minX := vbuffer at: 1.
|
maxX := minX := vbuffer at: 1.
|
||||||
@ -62,36 +72,29 @@ Diya2DNode >> recFromBuffer [
|
|||||||
^ Rectangle origin: minX@minY corner: maxX @ maxY
|
^ Rectangle origin: minX@minY corner: maxX @ maxY
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
|
||||||
Diya2DNode >> setUpShader [
|
|
||||||
super setUpShader.
|
|
||||||
shader setUniform: #u_color value: self color asGL4FArray.
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
Diya2DNode >> updateTF [
|
Diya2DNode >> updateTF [
|
||||||
tf := Array2D identity:3.
|
tf := MatrixTransform2x3 identity.
|
||||||
"translation"
|
"translation"
|
||||||
tf := tf +* (Array2D rows: 3 columns: 3 contents: {
|
tf setOffset: translation + pivot.
|
||||||
1.0. 0.0. translation x.
|
|
||||||
0.0. 1.0. translation y.
|
|
||||||
0.0. 0.0. 1.0
|
|
||||||
}).
|
|
||||||
"rotation"
|
"rotation"
|
||||||
tf := tf +* (Array2D rows: 3 columns: 3 contents:{
|
rotation = 0 ifFalse:[tf setAngle: rotation ].
|
||||||
rotation cos. (rotation sin) negated. 0.0.
|
"translate back to pivot"
|
||||||
rotation sin. rotation cos. 0.0.
|
pivot isZero ifFalse:[
|
||||||
0.0. 0.0. 1.0
|
tf := tf composedWithLocal:
|
||||||
}).
|
(MatrixTransform2x3 identity
|
||||||
"scale"
|
setOffset: pivot negated;
|
||||||
tf := tf +* (Array2D rows: 3 columns: 3 contents:{
|
yourself)
|
||||||
scale x. 0.0. 0.0.
|
].
|
||||||
0.0. scale y. 0.0.
|
scale isZero ifFalse: [
|
||||||
0.0. 0.0. 1.0
|
tf := tf composedWithLocal:
|
||||||
}).
|
(MatrixTransform2x3 identity
|
||||||
self parent isRoot ifFalse: [ tf := self parent tf +* tf ].
|
setScale: scale;
|
||||||
children ifNotNil: [
|
yourself)
|
||||||
children do:[:c| c updateTF ]].
|
].
|
||||||
|
self parent ifNil: [ ^self ].
|
||||||
|
self parent isRoot ifFalse: [tf := self parent tf composedWithLocal: tf ].
|
||||||
|
children ifNotNil: [children do:[:c| c updateTF ]].
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -4,50 +4,50 @@ Class {
|
|||||||
#instVars : [
|
#instVars : [
|
||||||
'texture',
|
'texture',
|
||||||
'type',
|
'type',
|
||||||
'border',
|
'bbox'
|
||||||
'bcolor'
|
|
||||||
],
|
],
|
||||||
#category : #'Diya-Graphics'
|
#category : #'Diya-Graphics'
|
||||||
}
|
}
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
Diya2DPrimShape >> borderColor: c [
|
Diya2DPrimShape >> borderWidth [
|
||||||
bcolor := c
|
^ self ? #border
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
Diya2DPrimShape >> borderWidth: w [
|
Diya2DPrimShape >> boundingBox [
|
||||||
border := w
|
^ self tf localBoundsToGlobal: bbox.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
Diya2DPrimShape >> draw [
|
Diya2DPrimShape >> draw [
|
||||||
vbuffer ifNil: [ ^self ].
|
vbuffer ifNil: [ ^self ].
|
||||||
|
OpenGL
|
||||||
|
enable: GL_CULL_FACE;
|
||||||
|
enable: GL_BLEND;
|
||||||
|
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA.
|
||||||
"configure vao vbo for texture QUAD"
|
"configure vao vbo for texture QUAD"
|
||||||
self texture ifNotNil: [
|
self texture ifNotNil: [
|
||||||
self texture setup.
|
self texture setup.
|
||||||
context texture0 setImage2D: self texture.
|
context useTexture: self texture.
|
||||||
context texture0 active.
|
|
||||||
].
|
].
|
||||||
context vao enableAttribute: 0.
|
context submitData: vbuffer.
|
||||||
OpenGLVertexArray vertexAttributePointerIndex: 0 size:4 type: GL_FLOAT normalized: GL_FALSE stride: 16 pointer: nil .
|
|
||||||
context vbo data: GL_ARRAY_BUFFER data: vbuffer usage: GL_STATIC_DRAW.
|
|
||||||
OpenGL drawArrays: type first:0 count:((vbuffer size )>> 2 ).
|
OpenGL drawArrays: type first:0 count:((vbuffer size )>> 2 ).
|
||||||
"reset value"
|
"reset value"
|
||||||
self texture ifNotNil: [self texture drop.].
|
self texture ifNotNil: [self texture drop.].
|
||||||
border > 0 ifTrue: [ self drawBorder ].
|
self borderWidth > 0 ifTrue: [ self drawBorder ].
|
||||||
context vao disableAttribute: 0.
|
OpenGL
|
||||||
|
disable: GL_CULL_FACE;
|
||||||
|
disable: GL_BLEND.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
Diya2DPrimShape >> drawBorder [
|
Diya2DPrimShape >> drawBorder [
|
||||||
"Diya2DShader uniqueInstance use."
|
"Diya2DShader uniqueInstance use."
|
||||||
color = bcolor ifFalse:[
|
shader setUniform: #u_color value: (self ? #borderColor) asGL4FArray;
|
||||||
shader setUniform: #u_color value: bcolor asGL4FArray;
|
setUniform: #u_texture_type value: 1.
|
||||||
setUniform: #u_texture_type value: 0.
|
|
||||||
].
|
|
||||||
OpenGL
|
OpenGL
|
||||||
lineWidth: border.
|
lineWidth: self borderWidth.
|
||||||
self drawLines.
|
self drawLines.
|
||||||
OpenGL lineWidth: 1.0.
|
OpenGL lineWidth: 1.0.
|
||||||
]
|
]
|
||||||
@ -62,23 +62,40 @@ Diya2DPrimShape >> drawLines [
|
|||||||
self subclassResponsibility
|
self subclassResponsibility
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
Diya2DPrimShape >> extent [
|
||||||
|
^ bbox extent
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
Diya2DPrimShape >> initialize [
|
Diya2DPrimShape >> initialize [
|
||||||
super initialize.
|
super initialize.
|
||||||
texture := nil.
|
texture := nil.
|
||||||
children := nil.
|
|
||||||
type := GL_TRIANGLES.
|
type := GL_TRIANGLES.
|
||||||
border := 0.
|
bbox := Rectangle origin: 0@0 corner: 0@0.
|
||||||
bcolor := Color white.
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
Diya2DPrimShape >> inner: aPoint [
|
||||||
|
bbox ifNil: [ ^false ].
|
||||||
|
^ bbox containsPoint: (self local: aPoint)
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
Diya2DPrimShape >> setUpShader [
|
Diya2DPrimShape >> setUpShader [
|
||||||
super setUpShader
|
super setUpShader.
|
||||||
texture ifNotNil:[
|
self shader
|
||||||
self shader
|
setUniform: #u_color value: (self ? #color) asGL4FArray;
|
||||||
setUniform: #u_texture_type value: texture format.
|
setUniform: #u_bg_color value: (self ? #bgColor) asGL4FArray.
|
||||||
].
|
self texture ifNotNil: [
|
||||||
|
self shader
|
||||||
|
setUniform: #u_texture value: self texture unit;
|
||||||
|
setUniform: #u_texture_type value: self texture format.
|
||||||
|
]
|
||||||
|
ifNil:
|
||||||
|
[
|
||||||
|
self shader setUniform: #u_texture_type value: 0.
|
||||||
|
].
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -90,3 +107,8 @@ Diya2DPrimShape >> texture [
|
|||||||
Diya2DPrimShape >> texture: anObject [
|
Diya2DPrimShape >> texture: anObject [
|
||||||
texture := anObject
|
texture := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
Diya2DPrimShape >> textureNamed: name [
|
||||||
|
self texture: (context assets texture: name)
|
||||||
|
]
|
||||||
|
@ -10,17 +10,23 @@ Diya2DShader class >> fragmentShader [
|
|||||||
#ifdef GL_ES
|
#ifdef GL_ES
|
||||||
precision highp float;
|
precision highp float;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
uniform vec2 u_resolution;
|
uniform vec2 u_resolution;
|
||||||
uniform vec2 u_mouse;
|
uniform vec2 u_mouse;
|
||||||
uniform float u_time;
|
uniform float u_time;
|
||||||
// 2D uniforms
|
// 2D uniforms
|
||||||
uniform int u_texture_type;
|
uniform int u_texture_type;
|
||||||
uniform vec4 u_color;
|
uniform vec4 u_color;
|
||||||
|
uniform vec4 u_bg_color;
|
||||||
uniform sampler2D u_texture;
|
uniform sampler2D u_texture;
|
||||||
varying vec2 texcoord;
|
varying vec2 texcoord;
|
||||||
void main(void) {
|
void main(void) {
|
||||||
vec4 texcolor = vec4(1,1,1,1);
|
if(u_texture_type == 1)
|
||||||
|
{
|
||||||
|
// draw border
|
||||||
|
gl_FragColor = u_color;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
vec4 texcolor = u_bg_color;
|
||||||
// alpha
|
// alpha
|
||||||
if(u_texture_type == 0x1906) {
|
if(u_texture_type == 0x1906) {
|
||||||
texcolor = vec4(1, 1, 1, texture2D(u_texture, texcoord).a);
|
texcolor = vec4(1, 1, 1, texture2D(u_texture, texcoord).a);
|
||||||
@ -28,8 +34,16 @@ void main(void) {
|
|||||||
// rgba
|
// rgba
|
||||||
else if (u_texture_type == 0x1908){
|
else if (u_texture_type == 0x1908){
|
||||||
texcolor = texture2D(u_texture, texcoord);
|
texcolor = texture2D(u_texture, texcoord);
|
||||||
|
}
|
||||||
|
vec4 pxcolor = texcolor * u_color;
|
||||||
|
if(pxcolor.a > 0.0)
|
||||||
|
{
|
||||||
|
gl_FragColor = pxcolor;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
gl_FragColor = u_bg_color;
|
||||||
}
|
}
|
||||||
gl_FragColor = texcolor * u_color;
|
|
||||||
}'
|
}'
|
||||||
]
|
]
|
||||||
|
|
||||||
@ -55,6 +69,7 @@ Diya2DShader >> setUpUniforms [
|
|||||||
self addUniform: #u_texture of: Uniform1i.
|
self addUniform: #u_texture of: Uniform1i.
|
||||||
self addUniform: #u_texture_type of: Uniform1i.
|
self addUniform: #u_texture_type of: Uniform1i.
|
||||||
self addUniform: #u_color of: Uniform4F.
|
self addUniform: #u_color of: Uniform4F.
|
||||||
|
self addUniform: #u_bg_color of: Uniform4F.
|
||||||
self addUniform: #u_border_color of: Uniform4F.
|
self addUniform: #u_border_color of: Uniform4F.
|
||||||
self addUniform: #u_border of: Uniform1F.
|
self addUniform: #u_border of: Uniform1F.
|
||||||
]
|
]
|
||||||
|
104
Diya/DiyaApplicationLauncher.class.st
Normal file
104
Diya/DiyaApplicationLauncher.class.st
Normal file
@ -0,0 +1,104 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaApplicationLauncher,
|
||||||
|
#superclass : #DiyaApplicationModel,
|
||||||
|
#instVars : [
|
||||||
|
'currapp',
|
||||||
|
'txtFPS',
|
||||||
|
'running'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> appNode [
|
||||||
|
^node children first
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> bindGlobalEvent [
|
||||||
|
|pointer |
|
||||||
|
pointer := node addNode: (DiyaCircle r: 10) at: 200@200.
|
||||||
|
pointer styleName: #pointer.
|
||||||
|
target on: #keydown do:[:e| self stdlog: 'keydown...'. running := false.].
|
||||||
|
target on: #quit do: [:e| running := false].
|
||||||
|
target on: #(fingerdown fingermotion mousemotion) do:[:e|
|
||||||
|
pointer position: e mapped worldPosition.
|
||||||
|
DiyaRenderer mouse: (e mapped x) @ (e mapped y).
|
||||||
|
].
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> defaultApplication [
|
||||||
|
^DiyaExampleApp
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> defineLayout [
|
||||||
|
DiyaUIThemesManager uniqueInstance currentTheme
|
||||||
|
define: #fps_text styles: {
|
||||||
|
#color -> Color red.
|
||||||
|
#fontSize -> 18.
|
||||||
|
#bgColor -> Color transparent.
|
||||||
|
};
|
||||||
|
define: #pointer styles: {
|
||||||
|
#borderColor -> Color red.
|
||||||
|
#bgColor -> Color orange.
|
||||||
|
#border -> 3
|
||||||
|
}.
|
||||||
|
node addNode: (DiyaCompositeNode new) at: 0@0.
|
||||||
|
txtFPS := node addNode:(DiyaText data: '') at: ( self context resolution x - 80)@(self context resolution y - 40).
|
||||||
|
node addNode: (DiyaTimerNode timeout: 0 do: [:n| self updateFPS ] ).
|
||||||
|
txtFPS extent: 80@40.
|
||||||
|
txtFPS styleName: #fps_text.
|
||||||
|
self bindGlobalEvent.
|
||||||
|
self loadNode.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> initialize [
|
||||||
|
super initialize.
|
||||||
|
node := DiyaCompositeNode new.
|
||||||
|
currapp := nil.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> launch: app [
|
||||||
|
currapp ifNotNil: [
|
||||||
|
currapp quit.
|
||||||
|
].
|
||||||
|
currapp := app uniqueInstance.
|
||||||
|
self context assets: currapp am.
|
||||||
|
currapp target: self appNode.
|
||||||
|
currapp onloaded:[
|
||||||
|
self stdlog: 'Application LOADED'.
|
||||||
|
].
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> onloaded: aBlock [
|
||||||
|
|loader|
|
||||||
|
running := true.
|
||||||
|
loader := DiyaDefaultSystemLoader on: target.
|
||||||
|
loader job: [ DiyaFontManager uniqueInstance loadFonts. ] name: 'Loading fonts...'.
|
||||||
|
loader job: [ self defineLayout ] name: 'Define layout...'.
|
||||||
|
loader onloaded: [
|
||||||
|
node children do:[:c| target addNode: c at: c position].
|
||||||
|
node := target.
|
||||||
|
aBlock value.
|
||||||
|
self launch: self defaultApplication.
|
||||||
|
]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationLauncher >> running [
|
||||||
|
^ running
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationLauncher >> updateFPS [
|
||||||
|
| fps delta|
|
||||||
|
delta := DiyaSystemClock delta.
|
||||||
|
fps := DiyaSystemSettings maxFPS.
|
||||||
|
delta = 0 ifFalse:[ fps := (1000/ delta) asInteger].
|
||||||
|
txtFPS data: ('FPS:', fps asString).
|
||||||
|
]
|
63
Diya/DiyaApplicationModel.class.st
Normal file
63
Diya/DiyaApplicationModel.class.st
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaApplicationModel,
|
||||||
|
#superclass : #DiyaSingleton,
|
||||||
|
#instVars : [
|
||||||
|
'node',
|
||||||
|
'am',
|
||||||
|
'target',
|
||||||
|
'context'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationModel >> am [
|
||||||
|
^ am
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationModel >> cleanup [
|
||||||
|
self subclassResponsibility
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationModel >> context [
|
||||||
|
^DiyaRenderer
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationModel >> initialize [
|
||||||
|
super initialize.
|
||||||
|
context := DiyaRenderer
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'as yet unclassified' }
|
||||||
|
DiyaApplicationModel >> loadNode [
|
||||||
|
|pseudoRoot|
|
||||||
|
pseudoRoot := DiyaRootNode new.
|
||||||
|
pseudoRoot addNode: node.
|
||||||
|
pseudoRoot processQueue do:[:el|
|
||||||
|
el process
|
||||||
|
].
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationModel >> node [
|
||||||
|
^ node
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationModel >> onloaded: aBlock [
|
||||||
|
self subclassResponsibility
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaApplicationModel >> quit [
|
||||||
|
node empty.
|
||||||
|
self cleanup
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaApplicationModel >> target: aNode [
|
||||||
|
target := aNode.
|
||||||
|
]
|
13
Diya/DiyaBaseApplication.class.st
Normal file
13
Diya/DiyaBaseApplication.class.st
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaBaseApplication,
|
||||||
|
#superclass : #DiyaApplicationModel,
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaBaseApplication >> initialize [
|
||||||
|
super initialize.
|
||||||
|
node := DiyaCompositeNode new.
|
||||||
|
node styleName: #global.
|
||||||
|
am := AssetManager new.
|
||||||
|
]
|
@ -13,9 +13,9 @@ DiyaBaseObject >> checkGLError: mark [
|
|||||||
].
|
].
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #asserting }
|
||||||
DiyaBaseObject >> logError: string [
|
DiyaBaseObject >> shouldNotBeCalled [
|
||||||
self stderr nextPutAll: string; cr
|
^DiyaCoreAPIError signal: 'Should not be called'
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -25,12 +25,19 @@ DiyaBaseObject >> stderr [
|
|||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaBaseObject >> stderror: string [
|
DiyaBaseObject >> stderror: string [
|
||||||
self stderr nextPutAll: string; nextPutAll: Character cr asString.
|
self stderr
|
||||||
|
nextPutAll: DateAndTime now asString;
|
||||||
|
nextPutAll: ': ';
|
||||||
|
nextPutAll: string;
|
||||||
|
nextPutAll: Character cr asString.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaBaseObject >> stdlog: string [
|
DiyaBaseObject >> stdlog: string [
|
||||||
self stdout nextPutAll: string;
|
self stdout
|
||||||
|
nextPutAll: DateAndTime now asString;
|
||||||
|
nextPutAll: ': ';
|
||||||
|
nextPutAll: string;
|
||||||
nextPutAll: Character cr asString.
|
nextPutAll: Character cr asString.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -2,7 +2,6 @@ Class {
|
|||||||
#name : #DiyaBoot,
|
#name : #DiyaBoot,
|
||||||
#superclass : #DiyaSingleton,
|
#superclass : #DiyaSingleton,
|
||||||
#instVars : [
|
#instVars : [
|
||||||
'running',
|
|
||||||
'window',
|
'window',
|
||||||
'context',
|
'context',
|
||||||
'display',
|
'display',
|
||||||
@ -17,9 +16,12 @@ Class {
|
|||||||
#category : #'Diya-Runtime'
|
#category : #'Diya-Runtime'
|
||||||
}
|
}
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'class initialization' }
|
||||||
DiyaBoot class >> maxFPS [
|
DiyaBoot class >> initialize [
|
||||||
^60
|
Smalltalk globals at: #DiyaDisplay put: nil.
|
||||||
|
Smalltalk globals at: #DiyaSystemClock put: nil.
|
||||||
|
Smalltalk globals at: #DiyaRenderer put: nil.
|
||||||
|
Smalltalk globals at: #DiyaSystemSettings put: nil.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
@ -32,16 +34,10 @@ DiyaBoot class >> startx [
|
|||||||
self uniqueInstance run
|
self uniqueInstance run
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
|
||||||
DiyaBoot >> GLinit. [
|
|
||||||
OpenGL viewportX: 0 Y:0 W: display w H: display h.
|
|
||||||
OpenGL enable: GL_TEXTURE_2D.
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #events }
|
{ #category : #events }
|
||||||
DiyaBoot >> createGLContext [
|
DiyaBoot >> createGLContext [
|
||||||
context := SDL2 glCreateContext: window.
|
context := SDL2 glCreateContext: window.
|
||||||
context ifNil: [ ^self error: SDL2 getErrorMessage ].
|
context ifNil: [ ^DiyaCoreAPIError signal: SDL2 getErrorMessage ].
|
||||||
^context
|
^context
|
||||||
|
|
||||||
]
|
]
|
||||||
@ -60,7 +56,7 @@ DiyaBoot >> createWindow [
|
|||||||
width: display w
|
width: display w
|
||||||
height: display h
|
height: display h
|
||||||
flags: SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL.
|
flags: SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL.
|
||||||
window ifNil: [ ^self error: SDL2 getErrorMessage ].
|
window ifNil: [ ^DiyaCoreAPIError signal: SDL2 getErrorMessage ].
|
||||||
"handle fullscreen: SDL_WINDOW_FULLSCREEN."
|
"handle fullscreen: SDL_WINDOW_FULLSCREEN."
|
||||||
"SDL2 glSetAttribute: SDL_GL_CONTEXT_PROFILE_MASK value: SDL_GL_CONTEXT_PROFILE_ES.
|
"SDL2 glSetAttribute: SDL_GL_CONTEXT_PROFILE_MASK value: SDL_GL_CONTEXT_PROFILE_ES.
|
||||||
SDL2 glSetAttribute: SDL_GL_CONTEXT_MAJOR_VERSION value: 2.
|
SDL2 glSetAttribute: SDL_GL_CONTEXT_MAJOR_VERSION value: 2.
|
||||||
@ -72,130 +68,72 @@ DiyaBoot >> createWindow [
|
|||||||
^window
|
^window
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
|
||||||
DiyaBoot >> exampleNodes [
|
|
||||||
|root node style tex|
|
|
||||||
root := DiyaRootNode new.
|
|
||||||
tex := (DiyaImageTex fromFile:Smalltalk imageDirectory / 'assets'/'mrsang.png').
|
|
||||||
node := root addNode: (DiyaRectangle size: 200@200) at: 250 @ 430.
|
|
||||||
node texture: tex.
|
|
||||||
node color: (Color r: 1.0 g:1.0 b:1.0 alpha:1.0 ).
|
|
||||||
node borderColor: Color red.
|
|
||||||
node borderWidth: 3.0.
|
|
||||||
|
|
||||||
style := DiyaFontManager uniqueInstance style: 'Bold' from:'Ubuntu'.
|
|
||||||
"style := DiyaFontManager uniqueInstance style: 'Regular' from: 'bootstrap-icons'."
|
|
||||||
node := root addNode: (DiyaRectangle size: 208@288) at: 250 @ 50.
|
|
||||||
node color: (Color orange).
|
|
||||||
node texture: (style textureOf: 48).
|
|
||||||
node borderColor: Color red.
|
|
||||||
node borderWidth: 3.0.
|
|
||||||
|
|
||||||
node := root addNode: (DiyaRectangle size:100@150 shader: DiyaExampleShader uniqueInstance) at: 20 @ 400.
|
|
||||||
node rotation: (Float pi / -8.0).
|
|
||||||
node scale: 1.5@1.5.
|
|
||||||
|
|
||||||
node := root addNode: (DiyaText data: String loremIpsum) at: 10@340.
|
|
||||||
node extent: 250@320.
|
|
||||||
node wordWrap: true.
|
|
||||||
|
|
||||||
node := root addNode: (DiyaLine from: 10@620 to: 200@635).
|
|
||||||
node color: (Color red).
|
|
||||||
node borderWidth: 2.0.
|
|
||||||
|
|
||||||
|
|
||||||
node := root addNode: (DiyaCircle r: 100) at: 200@200.
|
|
||||||
node borderColor: Color red.
|
|
||||||
node color: Color white.
|
|
||||||
node borderWidth: 3.0.
|
|
||||||
node texture: tex.
|
|
||||||
|
|
||||||
|
|
||||||
node := root addNode: (DiyaConvexPolygon points:{250@100. 400@250. 450@80. 350@60}).
|
|
||||||
node color: Color green.
|
|
||||||
node borderColor: Color red.
|
|
||||||
node texture: tex.
|
|
||||||
node borderWidth: 3.0.
|
|
||||||
^ root
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #events }
|
{ #category : #events }
|
||||||
DiyaBoot >> init [
|
DiyaBoot >> init [
|
||||||
| status |
|
| status |
|
||||||
SDL2 setHint: 'SDL_RENDER_DRIVER' value: 'opengles2'.
|
SDL2 setHint: 'SDL_RENDER_DRIVER' value: 'opengles2'.
|
||||||
status := SDL2 init: SDL_INIT_EVERYTHING.
|
status := SDL2 init: SDL_INIT_EVERYTHING.
|
||||||
status = 0
|
status = 0
|
||||||
ifFalse: [ ^ self error: SDL2 getErrorMessage ].
|
ifFalse: [ ^ DiyaCoreAPIError signal: SDL2 getErrorMessage ].
|
||||||
display := SDL_DisplayMode externalNew autoRelease.
|
display := SDL_DisplayMode externalNew autoRelease.
|
||||||
SDL2 SDLGetCurrentDisplayMode: display from:0.
|
SDL2 SDLGetCurrentDisplayMode: display from:0.
|
||||||
DiyaRendererContext reset.
|
SDL2 showCursor: 0.
|
||||||
DiyaFontManager reset.
|
DiyaSingleton resetAll.
|
||||||
OpenGLSL resetShaders.
|
Smalltalk globals at: #Display ifAbsentPut:display.
|
||||||
DiyaFontManager uniqueInstance loadFonts.
|
Smalltalk globals at: #DiyaDisplay put:display.
|
||||||
|
Smalltalk globals at: #DiyaSystemSettings put: DiyaSettings uniqueInstance.
|
||||||
|
Smalltalk globals at: #DiyaSystemClock put: DiyaClock uniqueInstance.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
{ #category : #events }
|
||||||
DiyaBoot >> initialize [
|
DiyaBoot >> initialize [
|
||||||
running := true.
|
|
||||||
display := nil.
|
display := nil.
|
||||||
window := nil.
|
window := nil.
|
||||||
context := nil.
|
context := nil.
|
||||||
clock := DiyaClock uniqueInstance.
|
clock := DiyaSystemClock.
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #events }
|
|
||||||
DiyaBoot >> processEvent: event [
|
|
||||||
|mappedEvt|
|
|
||||||
mappedEvt := event mapped.
|
|
||||||
mappedEvt type = SDL_KEYDOWN ifTrue: [ Transcript show: 'keydown...';cr. ^running := false. ].
|
|
||||||
mappedEvt type = SDL_QUIT ifTrue:[ ^running:= false ].
|
|
||||||
mappedEvt type = SDL_FINGERDOWN ifTrue:[^self setCursorPosition: mappedEvt ].
|
|
||||||
mappedEvt type = SDL_FINGERMOTION ifTrue:[^self setCursorPosition: mappedEvt ].
|
|
||||||
mappedEvt type = SDL_MOUSEMOTION ifTrue:[DiyaRendererContext uniqueInstance mouse: (mappedEvt x) @ (mappedEvt y)].
|
|
||||||
mappedEvt free.
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #events }
|
|
||||||
DiyaBoot >> randomColorChannel [
|
|
||||||
| rand |
|
|
||||||
rand := Random new.
|
|
||||||
rand := (rand next) * 255.
|
|
||||||
rand := rand asInteger.
|
|
||||||
^ rand
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
{ #category : #events }
|
||||||
DiyaBoot >> render [
|
DiyaBoot >> render [
|
||||||
|event root text delta fps|
|
|launcher event|
|
||||||
event := SDL_Event new.
|
event := SDL_Event new.
|
||||||
root := self exampleNodes.
|
launcher := DiyaApplicationLauncher uniqueInstance.
|
||||||
DiyaRenderer uniqueInstance root: root.
|
"Init the Open GL view port and enable 2D texture"
|
||||||
text := root addNode:(DiyaText data: 'tick') at: (display w - 80)@40.
|
OpenGL viewportX: 0 Y:0 W: display w H: display h.
|
||||||
text extent: 80@40.
|
OpenGL enable: GL_TEXTURE_2D.
|
||||||
text fontSize: 18.
|
launcher target: DiyaRenderer root.
|
||||||
text color: Color red.
|
launcher onloaded: [self stdlog: 'Launcher loaded'].
|
||||||
DiyaRendererContext uniqueInstance.
|
[ launcher running ] whileTrue: [
|
||||||
self GLinit.
|
DiyaSystemClock tick.
|
||||||
[ running ] whileTrue: [
|
|
||||||
delta := DiyaClock uniqueInstance delta asMilliSeconds.
|
|
||||||
fps := ((1000/delta) asInteger).
|
|
||||||
text data: ('FPS:', fps asString).
|
|
||||||
DiyaClock uniqueInstance tick.
|
|
||||||
[(SDL2 pollEvent: event) > 0] whileTrue: [
|
[(SDL2 pollEvent: event) > 0] whileTrue: [
|
||||||
self processEvent: event
|
DiyaRenderer root trigger: (DiyaEvent from: event mapped).
|
||||||
].
|
].
|
||||||
DiyaRenderer uniqueInstance render.
|
DiyaRenderer render.
|
||||||
|
SDL2 delay:
|
||||||
SDL2 glSwapWindow: window.
|
(0 max:
|
||||||
delta := DiyaClock uniqueInstance delta asMilliSeconds.
|
(1000/ DiyaSystemSettings maxFPS) asInteger - (DiyaSystemClock lapDelta)).
|
||||||
SDL2 delay: (0 max: (1000/ self class maxFPS) asInteger - delta).
|
|
||||||
].
|
].
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
{ #category : #events }
|
||||||
DiyaBoot >> run [
|
DiyaBoot >> run [
|
||||||
self init.
|
|envar arr|
|
||||||
self startx.
|
envar := Smalltalk getenv:'DIYA_RES'.
|
||||||
|
arr := nil.
|
||||||
|
envar ifNotNil: [
|
||||||
|
arr := (envar splitOn: 'x') collect: [ :e| e asInteger ] .
|
||||||
|
arr size = 2 ifFalse:[
|
||||||
|
arr := nil.
|
||||||
|
]
|
||||||
|
].
|
||||||
|
arr
|
||||||
|
ifNil: [
|
||||||
|
self init.
|
||||||
|
self startx.
|
||||||
|
]
|
||||||
|
ifNotNil: [
|
||||||
|
self run: (arr at:1) @ (arr at: 2)
|
||||||
|
]
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #running }
|
{ #category : #running }
|
||||||
@ -223,12 +161,6 @@ DiyaBoot >> run: screenSize app: application [
|
|||||||
Smalltalk garbageCollect.
|
Smalltalk garbageCollect.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
|
||||||
DiyaBoot >> setCursorPosition: mappedEvt [
|
|
||||||
window warpMouseX:((mappedEvt x)* (display w) )
|
|
||||||
Y: ((mappedEvt y) * (display h))
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #logging }
|
{ #category : #logging }
|
||||||
DiyaBoot >> showSystemInfo [
|
DiyaBoot >> showSystemInfo [
|
||||||
|stream numdriver rinfo|
|
|stream numdriver rinfo|
|
||||||
@ -253,43 +185,28 @@ DiyaBoot >> showSystemInfo [
|
|||||||
stream nextPutAll: rinfo name readString; nextPutAll:' '.
|
stream nextPutAll: rinfo name readString; nextPutAll:' '.
|
||||||
].
|
].
|
||||||
stream cr.
|
stream cr.
|
||||||
stream nextPutAll:'Display resolution: ';
|
stream nextPutAll: DiyaDisplay asString; cr.
|
||||||
nextPutAll:display w asString;
|
stream cr.
|
||||||
nextPutAll: 'x';
|
|
||||||
nextPutAll: display h asString; cr.
|
|
||||||
self stdout nextPutAll: stream contents
|
self stdout nextPutAll: stream contents
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
{ #category : #events }
|
||||||
DiyaBoot >> startx [
|
DiyaBoot >> startx [
|
||||||
display ifNil: [ ^self error: 'Please run #init before this method' ].
|
display ifNil: [ ^DiyaCoreAPIError signal: 'Please run #init before this method' ].
|
||||||
self createWindow.
|
self createWindow.
|
||||||
self createGLContext.
|
self createGLContext.
|
||||||
"SDL2 glMakeCurrent: window context: context."
|
"SDL2 glMakeCurrent: window context: context."
|
||||||
self showSystemInfo.
|
self showSystemInfo.
|
||||||
DiyaRendererContext
|
DiyaRendererContext
|
||||||
uniqueInstance display: display;
|
uniqueInstance
|
||||||
useProjection: OrthoProjectionMatrix.
|
display: display;
|
||||||
|
window: window;
|
||||||
|
useProjection: OrthoProjectionMatrix.
|
||||||
|
Smalltalk globals at: #DiyaRenderer put: DiyaRendererContext uniqueInstance.
|
||||||
self render.
|
self render.
|
||||||
context delete.
|
context delete.
|
||||||
window destroy.
|
window destroy.
|
||||||
DiyaFontManager reset.
|
DiyaSingleton resetAll.
|
||||||
DiyaRendererContext reset.
|
|
||||||
SDL2 quit.
|
SDL2 quit.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #events }
|
|
||||||
DiyaBoot >> step [
|
|
||||||
"renderer drawColorR: 0
|
|
||||||
g: 0
|
|
||||||
b: 0
|
|
||||||
a: 255."
|
|
||||||
OpenGL begin: GL_TRIANGLES.
|
|
||||||
"draw a simple triangle here"
|
|
||||||
OpenGL color3fR: 0.1 G:0.2 B: 0.3.
|
|
||||||
OpenGL vertex3fX: 0 Y: 0 Z: 0.
|
|
||||||
OpenGL vertex3fX: 1 Y: 0 Z: 0.
|
|
||||||
OpenGL vertex3fX: 0 Y: 1 Z: 0.
|
|
||||||
OpenGL end.
|
|
||||||
]
|
|
||||||
|
@ -1,5 +1,51 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaButton,
|
#name : #DiyaButton,
|
||||||
#superclass : #DiyaWidget,
|
#superclass : #DiyaWidget,
|
||||||
|
#instVars : [
|
||||||
|
'label',
|
||||||
|
'rec'
|
||||||
|
],
|
||||||
#category : #'Diya-Widgets'
|
#category : #'Diya-Widgets'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaButton class >> text: string [
|
||||||
|
^ self new text: string; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaButton >> icon: ico [
|
||||||
|
label icon: ico.
|
||||||
|
label setDirty.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaButton >> iconSize: size [
|
||||||
|
label iconSize: size.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaButton >> initialize [
|
||||||
|
super initialize.
|
||||||
|
rec := self addNode: (DiyaRectangle new).
|
||||||
|
label := self addNode: (DiyaLabel new).
|
||||||
|
label txt
|
||||||
|
wordWrap: false.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaButton >> label [
|
||||||
|
^ label
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaButton >> process [
|
||||||
|
rec extent: self extent.
|
||||||
|
label extent: self extent.
|
||||||
|
^true
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaButton >> text: string [
|
||||||
|
label txt: string.
|
||||||
|
]
|
||||||
|
@ -3,14 +3,15 @@ Class {
|
|||||||
#superclass : #DiyaSingleton,
|
#superclass : #DiyaSingleton,
|
||||||
#instVars : [
|
#instVars : [
|
||||||
'monotonic',
|
'monotonic',
|
||||||
'lastTick'
|
'lastTick',
|
||||||
|
'lapTime'
|
||||||
],
|
],
|
||||||
#category : #'Diya-Runtime'
|
#category : #'Diya-Runtime'
|
||||||
}
|
}
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaClock >> delta [
|
DiyaClock >> delta [
|
||||||
^(DateAndTime now) - lastTick
|
^ self lapDelta + self lapTime
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
@ -22,9 +23,21 @@ DiyaClock >> elapsedTime [
|
|||||||
DiyaClock >> initialize [
|
DiyaClock >> initialize [
|
||||||
monotonic := DateAndTime now.
|
monotonic := DateAndTime now.
|
||||||
lastTick := monotonic.
|
lastTick := monotonic.
|
||||||
|
lapTime := 0.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaClock >> lapDelta [
|
||||||
|
^ ((DateAndTime now) - lastTick) asMilliSeconds
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaClock >> lapTime [
|
||||||
|
^ lapTime
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaClock >> tick [
|
DiyaClock >> tick [
|
||||||
|
lapTime := self lapDelta.
|
||||||
lastTick := DateAndTime now.
|
lastTick := DateAndTime now.
|
||||||
]
|
]
|
||||||
|
22
Diya/DiyaCompositeNode.class.st
Normal file
22
Diya/DiyaCompositeNode.class.st
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaCompositeNode,
|
||||||
|
#superclass : #Diya2DNode,
|
||||||
|
#category : #'Diya-Graphics'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaCompositeNode >> process [
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaCompositeNode >> setClean [
|
||||||
|
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaCompositeNode >> setDirty [
|
||||||
|
|
||||||
|
|
||||||
|
]
|
@ -11,7 +11,7 @@ DiyaConvexPolygon >> calculateVertices [
|
|||||||
vbuffer ifNotNil: [ vbuffer free ].
|
vbuffer ifNotNil: [ vbuffer free ].
|
||||||
vbuffer := FFIExternalArray externalNewType: GLfloat size:size.
|
vbuffer := FFIExternalArray externalNewType: GLfloat size:size.
|
||||||
vbuffer autoRelease.
|
vbuffer autoRelease.
|
||||||
points sort:[:a :b| a angle < b angle].
|
points sort:[:a :b| a angle > b angle].
|
||||||
index := 1.
|
index := 1.
|
||||||
points do:[:point|
|
points do:[:point|
|
||||||
texcoord := self texcoordOf: point.
|
texcoord := self texcoordOf: point.
|
||||||
@ -19,7 +19,7 @@ DiyaConvexPolygon >> calculateVertices [
|
|||||||
at: index put: point x;
|
at: index put: point x;
|
||||||
at: index + 1 put: point y;
|
at: index + 1 put: point y;
|
||||||
at: index + 2 put: texcoord x;
|
at: index + 2 put: texcoord x;
|
||||||
at: index + 3 put: 1.0 - texcoord y.
|
at: index + 3 put: texcoord y.
|
||||||
index := index + 4.
|
index := index + 4.
|
||||||
].
|
].
|
||||||
p := points at: 2.
|
p := points at: 2.
|
||||||
@ -28,7 +28,7 @@ DiyaConvexPolygon >> calculateVertices [
|
|||||||
at: index put: p x;
|
at: index put: p x;
|
||||||
at: index + 1 put: p y;
|
at: index + 1 put: p y;
|
||||||
at: index + 2 put: texcoord x;
|
at: index + 2 put: texcoord x;
|
||||||
at: index + 3 put: 1.0 - texcoord y.
|
at: index + 3 put: texcoord y.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
|
5
Diya/DiyaCoreAPIError.class.st
Normal file
5
Diya/DiyaCoreAPIError.class.st
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaCoreAPIError,
|
||||||
|
#superclass : #DiyaError,
|
||||||
|
#category : #'Diya-Events'
|
||||||
|
}
|
24
Diya/DiyaDefaultAppLoader.class.st
Normal file
24
Diya/DiyaDefaultAppLoader.class.st
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaDefaultAppLoader,
|
||||||
|
#superclass : #DiyaDefaultSystemLoader,
|
||||||
|
#instVars : [
|
||||||
|
'label'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaDefaultAppLoader >> updateLayout [
|
||||||
|
super updateLayout.
|
||||||
|
label ifNil:[
|
||||||
|
label := node addNode: (DiyaText new) at: (progress position + (0@25)).
|
||||||
|
label inlineStyle: #xAlign value: #center
|
||||||
|
].
|
||||||
|
label extent: (progress extent x) @ 40.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #scheduling }
|
||||||
|
DiyaDefaultAppLoader >> updateProgress: name percent: p [
|
||||||
|
label data: name.
|
||||||
|
progress percent: p
|
||||||
|
]
|
21
Diya/DiyaDefaultSystemLoader.class.st
Normal file
21
Diya/DiyaDefaultSystemLoader.class.st
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaDefaultSystemLoader,
|
||||||
|
#superclass : #DiyaLoader,
|
||||||
|
#instVars : [
|
||||||
|
'progress'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaDefaultSystemLoader >> updateLayout [
|
||||||
|
|xtent|
|
||||||
|
xtent := DiyaRenderer resolution.
|
||||||
|
progress ifNil:[progress := node addNode: (DiyaLoadingBar new) at: 20@((xtent y >> 1) - 50)].
|
||||||
|
progress extent: (xtent x - 40) @ 20.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #scheduling }
|
||||||
|
DiyaDefaultSystemLoader >> updateProgress: name percent: p [
|
||||||
|
progress percent: p
|
||||||
|
]
|
41
Diya/DiyaDefaultTheme.class.st
Normal file
41
Diya/DiyaDefaultTheme.class.st
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaDefaultTheme,
|
||||||
|
#superclass : #DiyaStyleSheet,
|
||||||
|
#category : #'Diya-UIThemes'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #define }
|
||||||
|
DiyaDefaultTheme >> defineGlobal [
|
||||||
|
self define: #global styles: {
|
||||||
|
#bgColor -> (Color r: 0.2118 g: 0.2118 b: 0.2118).
|
||||||
|
#color -> Color white.
|
||||||
|
#border -> 0.
|
||||||
|
#fontSize -> 18.
|
||||||
|
#fontFamily -> DiyaFontManager uniqueInstance defaultFamily.
|
||||||
|
#textIconFamily -> 'bootstrap-icons'.
|
||||||
|
#fontStyle -> DiyaFontManager uniqueInstance defaultStyle.
|
||||||
|
#borderColor -> Color transparent.
|
||||||
|
#xAlign -> #left.
|
||||||
|
#yAlign -> #middle.
|
||||||
|
#iconSize -> 24.
|
||||||
|
}
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #define }
|
||||||
|
DiyaDefaultTheme >> defineLoadingBar [
|
||||||
|
self define: #loadingBar styles: {
|
||||||
|
#bgColor -> Color red.
|
||||||
|
#border -> 1.
|
||||||
|
#borderColor -> Color white.
|
||||||
|
};
|
||||||
|
define: #loadingProgress styles: {
|
||||||
|
#bgColor -> Color white.
|
||||||
|
}
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaDefaultTheme >> initialize [
|
||||||
|
super initialize.
|
||||||
|
self defineGlobal.
|
||||||
|
self defineLoadingBar.
|
||||||
|
]
|
@ -24,18 +24,13 @@ DiyaEllipse class >> rx: rx ry: ry shader: s [
|
|||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaEllipse >> draw [
|
DiyaEllipse >> drawBorder [
|
||||||
OpenGL
|
"do nothing"
|
||||||
enable: GL_BLEND;
|
|
||||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA.
|
|
||||||
super draw.
|
|
||||||
OpenGL
|
|
||||||
disable: GL_BLEND
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaEllipse >> drawBorder [
|
DiyaEllipse >> drawLines [
|
||||||
"do nothing"
|
self shouldNotBeCalled
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
@ -47,6 +42,28 @@ DiyaEllipse >> initialize [
|
|||||||
shader := DiyaEllipseShader uniqueInstance.
|
shader := DiyaEllipseShader uniqueInstance.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaEllipse >> inner: aPoint [
|
||||||
|
|dxy|
|
||||||
|
dxy := self local: aPoint.
|
||||||
|
^ ((((dxy x) ** 2)/(rx**2)) + (((dxy y) ** 2) / (ry**2))) < 1.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaEllipse >> process [
|
||||||
|
bbox := Rectangle origin: ((rx negated) @ (ry negated)) corner: (rx @ ry).
|
||||||
|
{
|
||||||
|
bbox origin x. bbox origin y. 0.0. 0.0.
|
||||||
|
bbox origin x. bbox corner y. 0.0. 1.0.
|
||||||
|
bbox corner x. bbox corner y. 1.0. 1.0.
|
||||||
|
|
||||||
|
bbox corner x. bbox corner y. 1.0. 1.0.
|
||||||
|
bbox corner x. bbox origin y. 1.0. 0.0.
|
||||||
|
bbox origin x. bbox origin y. 0.0. 0.0.
|
||||||
|
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
||||||
|
^true
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaEllipse >> rx [
|
DiyaEllipse >> rx [
|
||||||
^ rx
|
^ rx
|
||||||
@ -55,7 +72,7 @@ DiyaEllipse >> rx [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaEllipse >> rx: anObject [
|
DiyaEllipse >> rx: anObject [
|
||||||
rx := anObject.
|
rx := anObject.
|
||||||
dirty := true.
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -66,30 +83,15 @@ DiyaEllipse >> ry [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaEllipse >> ry: anObject [
|
DiyaEllipse >> ry: anObject [
|
||||||
ry := anObject.
|
ry := anObject.
|
||||||
dirty := true
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaEllipse >> setUpShader [
|
DiyaEllipse >> setUpShader [
|
||||||
super setUpShader.
|
super setUpShader.
|
||||||
self shader
|
self shader
|
||||||
setUniform: #u_border value: border;
|
setUniform: #u_border value: (self ? #border);
|
||||||
setUniform: #u_border_color value: bcolor asGL4FArray;
|
setUniform: #u_border_color value: ( self ? #borderColor) asGL4FArray;
|
||||||
setUniform: #u_rx value: rx;
|
setUniform: #u_rx value: (rx * (scale x)) ;
|
||||||
setUniform: #u_ry value: ry.
|
setUniform: #u_ry value: (ry * (scale y)) .
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
DiyaEllipse >> update [
|
|
||||||
bbox := Rectangle origin: ((rx negated) @ (ry negated)) corner: (rx @ ry).
|
|
||||||
{
|
|
||||||
bbox origin x. bbox corner y. 0.0. 0.0.
|
|
||||||
bbox origin x. bbox origin y. 0.0. 1.0.
|
|
||||||
bbox corner x. bbox origin y. 1.0. 1.0.
|
|
||||||
|
|
||||||
bbox corner x. bbox origin y. 1.0. 1.0.
|
|
||||||
bbox corner x. bbox corner y. 1.0. 0.0.
|
|
||||||
bbox origin x. bbox corner y. 0.0. 0.0.
|
|
||||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
|
||||||
^true
|
|
||||||
]
|
]
|
||||||
|
@ -89,8 +89,8 @@ void draw_ellipse(inout vec4 c, vec2 p, Ellipse e, float border)
|
|||||||
|
|
||||||
vec2 rotate_point(vec2 center, vec2 p,float angle)
|
vec2 rotate_point(vec2 center, vec2 p,float angle)
|
||||||
{
|
{
|
||||||
float s = sin(angle);
|
float s = sin(-angle);
|
||||||
float c = cos(angle);
|
float c = cos(-angle);
|
||||||
|
|
||||||
// translate point back to origin:
|
// translate point back to origin:
|
||||||
p.x -= center.x;
|
p.x -= center.x;
|
||||||
@ -110,7 +110,7 @@ void main() {
|
|||||||
vec4 color = vec4(0);
|
vec4 color = vec4(0);
|
||||||
//defining ellipse
|
//defining ellipse
|
||||||
Ellipse e = create_ellipse(middle, u_ry, u_rx);
|
Ellipse e = create_ellipse(middle, u_ry, u_rx);
|
||||||
draw_ellipse(color, rotate_point(middle, gl_FragCoord.xy, rotation), e, u_border);
|
draw_ellipse(color,rotate_point(middle, gl_FragCoord.xy, rotation), e, u_border);
|
||||||
// Output to screen
|
// Output to screen
|
||||||
gl_FragColor = color;
|
gl_FragColor = color;
|
||||||
}
|
}
|
||||||
@ -125,6 +125,7 @@ precision mediump float;
|
|||||||
#endif
|
#endif
|
||||||
uniform mat4 u_projection;
|
uniform mat4 u_projection;
|
||||||
uniform mat3 u_transform;
|
uniform mat3 u_transform;
|
||||||
|
uniform vec2 u_resolution;
|
||||||
varying float rotation;
|
varying float rotation;
|
||||||
varying vec2 middle;
|
varying vec2 middle;
|
||||||
varying vec2 texcoord;
|
varying vec2 texcoord;
|
||||||
@ -133,7 +134,8 @@ void main()
|
|||||||
vec3 coord_global = u_transform * vec3(gl_Vertex.xy, 1.0);
|
vec3 coord_global = u_transform * vec3(gl_Vertex.xy, 1.0);
|
||||||
gl_Position = u_projection * vec4(coord_global.xy, 0, 1.0);
|
gl_Position = u_projection * vec4(coord_global.xy, 0, 1.0);
|
||||||
rotation = atan(u_transform[1][0], u_transform[0][0]);
|
rotation = atan(u_transform[1][0], u_transform[0][0]);
|
||||||
middle = (u_transform * vec3(0.0,0.0,1.0)).xy;
|
vec2 org = (u_transform * vec3(0.0,0.0,1.0)).xy;
|
||||||
|
middle = vec2(org.x, u_resolution.y - org.y);
|
||||||
texcoord = gl_Vertex.zw;
|
texcoord = gl_Vertex.zw;
|
||||||
}'
|
}'
|
||||||
]
|
]
|
||||||
|
5
Diya/DiyaError.class.st
Normal file
5
Diya/DiyaError.class.st
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaError,
|
||||||
|
#superclass : #Error,
|
||||||
|
#category : #'Diya-Events'
|
||||||
|
}
|
51
Diya/DiyaEvent.class.st
Normal file
51
Diya/DiyaEvent.class.st
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaEvent,
|
||||||
|
#superclass : #DiyaBaseObject,
|
||||||
|
#instVars : [
|
||||||
|
'enable',
|
||||||
|
'mapped',
|
||||||
|
'target'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Events'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaEvent class >> from: mappedEvt [
|
||||||
|
^ self new mapped: mappedEvt; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaEvent >> enable [
|
||||||
|
^ enable
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaEvent >> initialize [
|
||||||
|
super initialize.
|
||||||
|
enable := true.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaEvent >> mapped [
|
||||||
|
^ mapped
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaEvent >> mapped: anObject [
|
||||||
|
mapped := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaEvent >> preventDefault [
|
||||||
|
enable := false
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaEvent >> target [
|
||||||
|
^ target
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaEvent >> target: anObject [
|
||||||
|
target := anObject
|
||||||
|
]
|
189
Diya/DiyaExampleApp.class.st
Normal file
189
Diya/DiyaExampleApp.class.st
Normal file
@ -0,0 +1,189 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaExampleApp,
|
||||||
|
#superclass : #DiyaBaseApplication,
|
||||||
|
#instVars : [
|
||||||
|
'loader'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaExampleApp >> cleanup [
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaExampleApp >> defineNodes [
|
||||||
|
|node2 node1 img ell label icon button texture loading|
|
||||||
|
node := DiyaCompositeNode new.
|
||||||
|
texture := DiyaImageTex new.
|
||||||
|
label := node addNode: (DiyaLabel new) at: 10@40.
|
||||||
|
label extent: 250@24.
|
||||||
|
label styleName:#text_icon_1.
|
||||||
|
label icon: 16rF254.
|
||||||
|
|
||||||
|
node1 := node addNode: (DiyaRectangle size:100@150 shader: DiyaExampleShader uniqueInstance) at: 300 @ 40.
|
||||||
|
node1 rotation: 45.
|
||||||
|
node1 scale: 2.0@2.0.
|
||||||
|
node1 on: #(mousebuttondown fingerdown) do:[:e|
|
||||||
|
label txt: 'RECT ', (node1 local: e mapped worldPosition) asIntegerPoint asString].
|
||||||
|
|
||||||
|
img := node addNode: (DiyaImageView from:'mrsang.png') at: 10 @ 400.
|
||||||
|
img styleName: #image_view.
|
||||||
|
img extent:200@200.
|
||||||
|
node on: #(mousebuttondown fingerdown) do:[:e|
|
||||||
|
"change texture"
|
||||||
|
|p|
|
||||||
|
p := e mapped worldPosition.
|
||||||
|
label txt: 'Mouse ', p asIntegerPoint asString.
|
||||||
|
DiyaRenderer assets
|
||||||
|
addAsset:(texture fromDisplay: (Rectangle origin: ((p x - 100) @ (p y - 100)) extent: 200@200 ) as: 'capture').
|
||||||
|
img textureNamed: 'capture'.
|
||||||
|
|
||||||
|
].
|
||||||
|
|
||||||
|
node2 := node addNode: (DiyaRectangle new) at: 10@80.
|
||||||
|
node2 styleName: #rect_view.
|
||||||
|
node2 extent: 240@320.
|
||||||
|
|
||||||
|
node2 := node addNode: (DiyaText data: String loremIpsum) at: 10@80.
|
||||||
|
node2 extent: 240@320.
|
||||||
|
node2 wordWrap: true.
|
||||||
|
node2 styleName: #text_view.
|
||||||
|
|
||||||
|
node2 := node addNode: (DiyaLine from: 10@10 to: 200@200).
|
||||||
|
node2 styleName: #line_view.
|
||||||
|
|
||||||
|
ell := node addNode: (DiyaEllipse rx:100 ry: 70) at: 120@300.
|
||||||
|
ell scale: 1.2 @ 1.2.
|
||||||
|
ell styleName: #ell_view.
|
||||||
|
"ell rotation: 30."
|
||||||
|
ell textureNamed:'mrsang.png'.
|
||||||
|
ell addNode: (DiyaTimerNode timeout: 1000 / 6 do:[:n |
|
||||||
|
n parent rotation: n parent rotation + 10.
|
||||||
|
] ).
|
||||||
|
ell on: #(mousebuttondown fingerdown) do:[:e|
|
||||||
|
label txt: 'Ellipse clicked', (ell local:e mapped worldPosition) asIntegerPoint asString].
|
||||||
|
|
||||||
|
node2 := node addNode: (DiyaConvexPolygon points:{0@40. 150@190. 200@20. 100@0}) at: 250@60.
|
||||||
|
node2 textureNamed: 'mrsang.png'.
|
||||||
|
node2 styleName: #poly_view.
|
||||||
|
|
||||||
|
icon := node addNode: (DiyaFontIcon data: #(16rF101 16rF155 16rF185 16rF21B 16rF298 16rF254)) at: 240@500.
|
||||||
|
icon styleName: #text_icon_2.
|
||||||
|
|
||||||
|
button := node addNode: (DiyaButton text: 'Click me !') at: 240@460.
|
||||||
|
icon := DiyaFontIcon data: 16rF130.
|
||||||
|
"icon := DiyaImageIcon from: 'mrsang.png'."
|
||||||
|
icon addNode:(DiyaTimerNode timeout: 1000 / 12 do:[:n |
|
||||||
|
n parent rotation: n parent rotation + 10 pivot: n parent extent / 2.
|
||||||
|
] ).
|
||||||
|
button extent: 200@40.
|
||||||
|
button icon: icon "'mrsang.png'".
|
||||||
|
"button rotation: Float pi / 2.0."
|
||||||
|
button styleName: #button_view.
|
||||||
|
|
||||||
|
loading := node addNode: (DiyaLoadingBar new) at: 240@550.
|
||||||
|
loading extent: 200 @ 20.
|
||||||
|
|
||||||
|
loading addNode: (DiyaTimerNode timeout: 2000 do:[:n |
|
||||||
|
|p|
|
||||||
|
p := (n parent percent + 10).
|
||||||
|
p > 100 ifTrue:[ p := 0].
|
||||||
|
n parent percent: p.
|
||||||
|
] ).
|
||||||
|
|
||||||
|
|
||||||
|
loading := node addNode: (DiyaLoadingBar new) at: 240@580.
|
||||||
|
loading extent: 200 @ 20.
|
||||||
|
|
||||||
|
loading addNode: (DiyaTimerNode timeout: 1000 do:[:n |
|
||||||
|
|p|
|
||||||
|
p := (n parent percent + 10).
|
||||||
|
p > 100 ifTrue:[ p := 0].
|
||||||
|
n parent percent: p.
|
||||||
|
] ).
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaExampleApp >> defineStyleSheet [
|
||||||
|
|fmgr style|
|
||||||
|
fmgr := DiyaFontManager uniqueInstance.
|
||||||
|
#(16 18 24) do:[:fontSize|
|
||||||
|
self stdlog: 'Init font size ', fontSize asString, ' of ', fmgr defaultFamily.
|
||||||
|
style := fmgr style: fmgr defaultStyle from: fmgr defaultFamily.
|
||||||
|
(style textureOf: fontSize)" genPrintableASCII" .
|
||||||
|
].
|
||||||
|
DiyaUIThemesManager uniqueInstance currentTheme
|
||||||
|
define: #text_icon_1 styles: {
|
||||||
|
#color -> Color orange.
|
||||||
|
#fontSize -> 24.
|
||||||
|
#bgColor -> Color transparent.
|
||||||
|
};
|
||||||
|
define: #text_icon_2 extend:#text_icon_1 styles: {
|
||||||
|
#fontSize -> 16.
|
||||||
|
};
|
||||||
|
define: #image_view styles: {
|
||||||
|
#color -> Color white.
|
||||||
|
#border -> 1.
|
||||||
|
#bgColor -> Color cyan.
|
||||||
|
#borderColor -> Color red
|
||||||
|
};
|
||||||
|
define: #rect_view extend: #image_view styles: {
|
||||||
|
#bgColor -> Color transparent.
|
||||||
|
};
|
||||||
|
define: #text_view styles: {
|
||||||
|
#color -> Color orange.
|
||||||
|
#fontSize -> 16.
|
||||||
|
#bgColor -> Color transparent.
|
||||||
|
#xAlign -> #center
|
||||||
|
};
|
||||||
|
define: #line_view styles: {
|
||||||
|
#color -> Color red.
|
||||||
|
#border -> 4
|
||||||
|
};
|
||||||
|
define: #ell_view styles: {
|
||||||
|
#borderColor -> Color red.
|
||||||
|
#color -> Color white.
|
||||||
|
#border -> 2.
|
||||||
|
};
|
||||||
|
define: #poly_view styles: {
|
||||||
|
#borderColor -> Color red.
|
||||||
|
#color -> Color green.
|
||||||
|
#border -> 1.
|
||||||
|
#bgColor -> Color transparent.
|
||||||
|
};
|
||||||
|
define: #button_view styles: {
|
||||||
|
#borderColor -> (Color r: 0.051 g: 0.051 b: 0.051).
|
||||||
|
#color -> Color white.
|
||||||
|
#bgColor -> (Color r: 0.1529 g: 0.1529 b: 0.1529).
|
||||||
|
#border -> 1.
|
||||||
|
#yAlign -> #middle.
|
||||||
|
#xAlign -> #center
|
||||||
|
}
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaExampleApp >> initialize [
|
||||||
|
super initialize.
|
||||||
|
loader := nil
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaExampleApp >> onloaded: aBlock [
|
||||||
|
loader ifNil: [ loader := DiyaDefaultAppLoader on: target ].
|
||||||
|
loader job: [ self defineStyleSheet ] name: 'Initializing themes...'.
|
||||||
|
loader job: [
|
||||||
|
self defineNodes.
|
||||||
|
self loadNode.
|
||||||
|
] name: 'Initializing UI elements...'.
|
||||||
|
|
||||||
|
loader onloaded: [
|
||||||
|
node children do:[:e|
|
||||||
|
target addNode: e at: e position.
|
||||||
|
node := target.
|
||||||
|
].
|
||||||
|
aBlock value
|
||||||
|
].
|
||||||
|
]
|
@ -22,11 +22,13 @@ DiyaFFIBase class >> libNames [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaFFIBase class >> moduleName [
|
DiyaFFIBase class >> moduleName [
|
||||||
self libNames do:[:aName|
|
self libNames do:[:aName|
|
||||||
(ExternalAddress loadSymbol: self checkSymbol from: aName) ifNotNil: [
|
[
|
||||||
^ aName
|
(ExternalAddress loadSymbol: self checkSymbol from: aName) ifNotNil: [
|
||||||
].
|
^ aName
|
||||||
|
]
|
||||||
|
] on: Error do: [ ]
|
||||||
].
|
].
|
||||||
self error: 'Unable to find FFI library (', self checkSymbol, ')'.
|
DiyaFFILibNotFound signal: 'Unable to find FFI library (', self checkSymbol, ')'.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'library path' }
|
{ #category : #'library path' }
|
||||||
|
5
Diya/DiyaFFILibNotFound.class.st
Normal file
5
Diya/DiyaFFILibNotFound.class.st
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaFFILibNotFound,
|
||||||
|
#superclass : #DiyaError,
|
||||||
|
#category : #'Diya-Events'
|
||||||
|
}
|
@ -4,7 +4,7 @@ Class {
|
|||||||
#instVars : [
|
#instVars : [
|
||||||
'advance',
|
'advance',
|
||||||
'bearing',
|
'bearing',
|
||||||
'texcoord'
|
'tex'
|
||||||
],
|
],
|
||||||
#pools : [
|
#pools : [
|
||||||
'OpenGLConstants',
|
'OpenGLConstants',
|
||||||
@ -34,11 +34,16 @@ DiyaFontGlyph >> bearing: anObject [
|
|||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaFontGlyph >> texcoord [
|
DiyaFontGlyph >> tex [
|
||||||
^ texcoord
|
^ tex
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaFontGlyph >> texcoord: anObject [
|
DiyaFontGlyph >> tex: anObject [
|
||||||
texcoord := anObject
|
tex := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaFontGlyph >> texcoord [
|
||||||
|
^ (Rectangle origin: (self origin/ (tex extent) ) asFloatPoint corner: ((self corner) / (tex extent)) asFloatPoint ).
|
||||||
]
|
]
|
||||||
|
66
Diya/DiyaFontIcon.class.st
Normal file
66
Diya/DiyaFontIcon.class.st
Normal file
@ -0,0 +1,66 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaFontIcon,
|
||||||
|
#superclass : #DiyaText,
|
||||||
|
#pools : [
|
||||||
|
'FT2Types'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Graphics'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontIcon >> data: code [
|
||||||
|
super data:(code isArray ifTrue: [ code ] ifFalse:[{code}]).
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontIcon >> drawText [
|
||||||
|
|index offset tex glyph |
|
||||||
|
index := 1.
|
||||||
|
tex := self texture.
|
||||||
|
offset := (self alignLine: self fontSize)@(self valignText: self fontSize).
|
||||||
|
data do: [ :c|
|
||||||
|
glyph := tex getGlyph: c asInteger.
|
||||||
|
(self getCharsVerticesFrom: glyph offset: offset cellh: tex cellh) do: [
|
||||||
|
:e| vbuffer at: index put:e.
|
||||||
|
index := index + 1
|
||||||
|
].
|
||||||
|
"offset setX: offset x + tex spacing setY: offset y"
|
||||||
|
].
|
||||||
|
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaFontIcon >> fontName [
|
||||||
|
^ self ? #textIconFamily
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontIcon >> getLinebreakIndices: delta [
|
||||||
|
self shouldNotBeCalled
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaFontIcon >> iconSize [
|
||||||
|
^ self fontSize
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontIcon >> initialize [
|
||||||
|
super initialize.
|
||||||
|
data := { }.
|
||||||
|
vbuffer := FFIExternalArray externalNewType: GLfloat size:24.
|
||||||
|
vbuffer autoRelease.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontIcon >> lastSeparatorFrom: i [
|
||||||
|
self shouldNotBeCalled
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontIcon >> process [
|
||||||
|
data ifNil: [ ^self ].
|
||||||
|
bbox := Rectangle origin: 0@0 corner: ((data size) * (self fontSize) ) @ self fontSize.
|
||||||
|
^ super process.
|
||||||
|
]
|
@ -13,16 +13,21 @@ DiyaFontManager class >> cleanUpInstance: singleton [
|
|||||||
singleton reset.
|
singleton reset.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #initialization }
|
||||||
DiyaFontManager class >> searchPaths [
|
DiyaFontManager >> defaultFamily [
|
||||||
^ {
|
^'Ubuntu'
|
||||||
Smalltalk imageDirectory / 'fonts'
|
|
||||||
}
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaFontManager >> defaultFamily [
|
DiyaFontManager >> defaultIconSet [
|
||||||
^self error: 'No font found'
|
^ self style: 'Regular' from: 'bootstrap-icons'
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaFontManager >> defaultStyle [
|
||||||
|
^'Regular'
|
||||||
|
|
||||||
|
|
||||||
]
|
]
|
||||||
@ -54,7 +59,7 @@ DiyaFontManager >> loadFace: face [
|
|||||||
DiyaFontManager >> loadFile: aFile [
|
DiyaFontManager >> loadFile: aFile [
|
||||||
| path face i numfaces |
|
| path face i numfaces |
|
||||||
path := aFile fullName convertToWithConverter: UTF8TextConverter new.
|
path := aFile fullName convertToWithConverter: UTF8TextConverter new.
|
||||||
Transcript show: 'Loading font file ', path;cr.
|
self stdlog: 'Loading font file ', path.
|
||||||
i := 0.
|
i := 0.
|
||||||
numfaces := nil.
|
numfaces := nil.
|
||||||
[ face := FreeTypeFace basicNew
|
[ face := FreeTypeFace basicNew
|
||||||
@ -62,11 +67,11 @@ DiyaFontManager >> loadFile: aFile [
|
|||||||
index: i.
|
index: i.
|
||||||
face newFaceFromFile: path index: i.
|
face newFaceFromFile: path index: i.
|
||||||
face loadFields.
|
face loadFields.
|
||||||
Transcript show: 'Loaded font face ', face styleName;cr.
|
self stdlog: 'Loaded font face ', face styleName.
|
||||||
numfaces ifNil: [ numfaces := face numFaces ].
|
numfaces ifNil: [ numfaces := face numFaces ].
|
||||||
self loadFace: face.
|
self loadFace: face.
|
||||||
i := i + 1.
|
i := i + 1.
|
||||||
i < numfaces ] whileTrue: [ ]
|
i < numfaces ] whileTrue
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
@ -78,7 +83,9 @@ DiyaFontManager >> loadFonts [
|
|||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaFontManager >> loadFonts: force [
|
DiyaFontManager >> loadFonts: force [
|
||||||
force ifTrue:[self reset].
|
force ifTrue:[self reset].
|
||||||
self class searchPaths do:[:path| self loadPath: path].
|
DiyaSystemSettings fontPaths
|
||||||
|
select:[:p| p asFileReference exists]
|
||||||
|
thenDo:[:path| self loadPath: path].
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
@ -97,7 +104,7 @@ DiyaFontManager >> reset [
|
|||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaFontManager >> style: styleName from: familyName [
|
DiyaFontManager >> style: styleName from: familyName [
|
||||||
|family|
|
|family|
|
||||||
family := families at: familyName ifAbsent: [ self defaultFamily ].
|
family := families at: familyName ifAbsent: [ families at: self defaultFamily ].
|
||||||
^family style: styleName
|
^family style: styleName
|
||||||
|
|
||||||
]
|
]
|
||||||
|
@ -1,5 +0,0 @@
|
|||||||
Class {
|
|
||||||
#name : #DiyaIcon,
|
|
||||||
#superclass : #DiyaImageView,
|
|
||||||
#category : #'Diya-Widgets'
|
|
||||||
}
|
|
28
Diya/DiyaImageIcon.class.st
Normal file
28
Diya/DiyaImageIcon.class.st
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaImageIcon,
|
||||||
|
#superclass : #DiyaImageView,
|
||||||
|
#category : #'Diya-Graphics'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaImageIcon >> borderWidth [
|
||||||
|
^0
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaImageIcon >> iconSize [
|
||||||
|
^ self ? #iconSize
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaImageIcon >> initialize [
|
||||||
|
super initialize.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaImageIcon >> process [
|
||||||
|
|v|
|
||||||
|
v := self iconSize.
|
||||||
|
self extent: (v@v).
|
||||||
|
^super process
|
||||||
|
]
|
@ -8,6 +8,16 @@ Class {
|
|||||||
#category : #'Diya-Graphics'
|
#category : #'Diya-Graphics'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaImageTex class >> fromDisplay: aRect as: assetName [
|
||||||
|
^ self new fromDisplay: aRect as: assetName; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaImageTex class >> fromDisplayAs: assetName [
|
||||||
|
^ self new fromDisplayAs: assetName; yourself
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
DiyaImageTex class >> fromFile: path [
|
DiyaImageTex class >> fromFile: path [
|
||||||
^ self new fromFile: path; yourself
|
^ self new fromFile: path; yourself
|
||||||
@ -15,34 +25,87 @@ DiyaImageTex class >> fromFile: path [
|
|||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaImageTex >> drop [
|
DiyaImageTex >> drop [
|
||||||
OpenGL
|
"OpenGL
|
||||||
disable: GL_CULL_FACE;
|
disable: GL_CULL_FACE;
|
||||||
disable: GL_BLEND.
|
disable: GL_BLEND."
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #conversion }
|
||||||
|
DiyaImageTex >> flipY [
|
||||||
|
|buffer size linesize top bottom|
|
||||||
|
size := self bytesSize.
|
||||||
|
linesize := width << 2.
|
||||||
|
buffer := FFIExternalArray externalNewType: GLubyte size: linesize.
|
||||||
|
LibC memset: buffer getHandle value: 0 size: buffer size.
|
||||||
|
0 to: (height >> 1) -1 do: [ :line|
|
||||||
|
top := line * linesize.
|
||||||
|
bottom := (size - (linesize * (line + 1))).
|
||||||
|
LibC memCopy: (data getHandle) + top to: buffer getHandle size: linesize.
|
||||||
|
LibC memCopy: (data getHandle) + bottom to: (data getHandle) + top size: linesize.
|
||||||
|
LibC memCopy: buffer getHandle to: (data getHandle) + bottom size: linesize.
|
||||||
|
].
|
||||||
|
buffer free
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
DiyaImageTex >> fromFile: path [
|
DiyaImageTex >> fromDisplay: aRect as: assetName [
|
||||||
|form color index|
|
data ifNotNil: [data free].
|
||||||
Transcript show: 'Loading texture from ', path fullName;cr.
|
width := aRect extent x asInteger.
|
||||||
form := ImageReadWriter formFromFileNamed: path.
|
height := aRect extent y asInteger.
|
||||||
data := FFIExternalArray externalNewType: GLubyte size:(form width) * (form height) * 4.
|
commited := false.
|
||||||
|
data := FFIExternalArray externalNewType: GLubyte size: self bytesSize.
|
||||||
LibC memset: data getHandle value: 0 size: data size.
|
LibC memset: data getHandle value: 0 size: data size.
|
||||||
data autoRelease.
|
data autoRelease.
|
||||||
width := form width.
|
OpenGL readPixelsOn: data getHandle
|
||||||
height := form height.
|
x: aRect origin x
|
||||||
index := 1.
|
y: (DiyaDisplay height) - (aRect origin y) - (aRect extent y)
|
||||||
0 to: height -1 do:[:y|
|
w: aRect extent x
|
||||||
0 to: width - 1 do:[:x|
|
h: aRect extent y
|
||||||
color := (form colorAt: x@y) as4bytesRGB.
|
format:GL_RGBA
|
||||||
data
|
type: GL_UNSIGNED_BYTE.
|
||||||
at: index put: color first;
|
name := assetName.
|
||||||
at: index + 1 put: (color at: 2);
|
self flipY.
|
||||||
at: index +2 put: (color at: 3);
|
]
|
||||||
at: index + 3 put: color last.
|
|
||||||
index := index + 4.
|
{ #category : #'instance creation' }
|
||||||
]
|
DiyaImageTex >> fromDisplayAs: assetName [
|
||||||
].
|
self fromDisplay: (Rectangle origin: 0@0 extent: DiyaDisplay extent ) as: assetName
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaImageTex >> fromFile: aPath [
|
||||||
|
|surface|
|
||||||
|
self stdlog: 'Loading texture from ', aPath fullName.
|
||||||
|
data ifNotNil: [ data free ].
|
||||||
|
name := aPath fullName.
|
||||||
|
surface := self surfaceFromFile: aPath.
|
||||||
|
width := surface w.
|
||||||
|
height := surface h.
|
||||||
|
data := FFIExternalArray externalNewType: GLubyte size: self bytesSize.
|
||||||
|
LibC memset: data getHandle value: 0 size: data size.
|
||||||
|
data autoRelease.
|
||||||
|
LibC memCopy: surface pixels getHandle to: data getHandle size: data size.
|
||||||
|
SDL2
|
||||||
|
freeSurface: surface.
|
||||||
|
commited := false.
|
||||||
|
self stdlog: 'Loaded ', aPath fullName.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaImageTex >> fromForm: aForm name: aName [
|
||||||
|
|surface|
|
||||||
|
name := aName.
|
||||||
|
data ifNotNil: [ data free ].
|
||||||
|
surface := self surfaceFromForm: aForm.
|
||||||
|
width := surface w.
|
||||||
|
height := surface h.
|
||||||
|
commited := false.
|
||||||
|
data := FFIExternalArray externalNewType: GLubyte size: self bytesSize.
|
||||||
|
LibC memset: data getHandle value: 0 size: data size.
|
||||||
|
data autoRelease.
|
||||||
|
LibC memCopy: surface pixels getHandle to: data getHandle size: data size.
|
||||||
|
SDL2
|
||||||
|
freeSurface: surface.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
@ -63,13 +126,43 @@ DiyaImageTex >> mipmap [
|
|||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaImageTex >> setup [
|
DiyaImageTex >> setup [
|
||||||
OpenGL
|
|
||||||
enable: GL_CULL_FACE;
|
|
||||||
enable: GL_BLEND;
|
|
||||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA.
|
|
||||||
OpenGLTexture
|
OpenGLTexture
|
||||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE;
|
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE;
|
||||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_T param: GL_CLAMP_TO_EDGE;
|
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_T param: GL_CLAMP_TO_EDGE;
|
||||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MIN_FILTER param: GL_LINEAR;
|
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MIN_FILTER param: GL_LINEAR;
|
||||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MAG_FILTER param: GL_LINEAR.
|
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MAG_FILTER param: GL_LINEAR.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #conversion }
|
||||||
|
DiyaImageTex >> surfaceFromFile: aPath [
|
||||||
|
aPath exists ifFalse: [ ^DiyaCoreAPIError signal:'File not found ', aPath fullName ].
|
||||||
|
[^ SDL2Image SDLImgLoad: aPath fullName] on: Error do: [
|
||||||
|
^ self surfaceFromForm: (ImageReadWriter formFromFileNamed: aPath)
|
||||||
|
].
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #conversion }
|
||||||
|
DiyaImageTex >> surfaceFromForm: aForm [
|
||||||
|
|srcSurface destSurface form|
|
||||||
|
form := aForm asFormOfDepth: 32.
|
||||||
|
srcSurface :=
|
||||||
|
SDL2 createRGBSurfaceFromPixels: form bits
|
||||||
|
width: form width height: form height
|
||||||
|
depth: 32 pitch: (form width << 2)
|
||||||
|
rmask: 16r00ff0000
|
||||||
|
gmask: 16r000ff00
|
||||||
|
bmask: 16r00000ff
|
||||||
|
amask: 16rff000000.
|
||||||
|
destSurface :=
|
||||||
|
SDL2 createRGBSurfaceFromPixels: srcSurface pixels getHandle
|
||||||
|
width: form width height: form height
|
||||||
|
depth: 32 pitch: (form width << 2)
|
||||||
|
rmask: 16r000000ff
|
||||||
|
gmask: 16r0000ff00
|
||||||
|
bmask: 16r00ff0000
|
||||||
|
amask: 16rff000000.
|
||||||
|
SDL2 SDLBlitSurface: srcSurface srcRect: nil dest: destSurface dstRect: nil.
|
||||||
|
SDL2
|
||||||
|
freeSurface: srcSurface.
|
||||||
|
^ destSurface
|
||||||
|
]
|
||||||
|
@ -1,5 +1,16 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaImageView,
|
#name : #DiyaImageView,
|
||||||
#superclass : #DiyaRectangle,
|
#superclass : #DiyaRectangle,
|
||||||
#category : #'Diya-Widgets'
|
#category : #'Diya-Graphics'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaImageView class >> from: assetName [
|
||||||
|
^self new from: assetName ; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaImageView >> from: name [
|
||||||
|
texture := context assets texture: name.
|
||||||
|
self extent: texture extent
|
||||||
|
]
|
||||||
|
@ -1,5 +1,85 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaLabel,
|
#name : #DiyaLabel,
|
||||||
#superclass : #DiyaWidget,
|
#superclass : #DiyaWidget,
|
||||||
|
#instVars : [
|
||||||
|
'txt',
|
||||||
|
'icon'
|
||||||
|
],
|
||||||
#category : #'Diya-Widgets'
|
#category : #'Diya-Widgets'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> fontSize [
|
||||||
|
^txt fontSize.
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> getHAlign: offset [
|
||||||
|
^ 0 max: (txt alignLine: ( txt maxLineWidth)).
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> icon [
|
||||||
|
^ icon
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> icon: anObject [
|
||||||
|
icon := nil.
|
||||||
|
anObject isNumber ifTrue: [
|
||||||
|
icon := self addNode: (DiyaFontIcon data: anObject).].
|
||||||
|
anObject isString ifTrue: [
|
||||||
|
icon := self addNode: (DiyaImageIcon from: anObject).
|
||||||
|
].
|
||||||
|
icon ifNil: [ icon := self addNode: anObject ].
|
||||||
|
self setDirty
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> iconSize [
|
||||||
|
icon ifNil: [ ^0 ].
|
||||||
|
^ icon iconSize
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaLabel >> initialize [
|
||||||
|
super initialize.
|
||||||
|
txt := self addNode:(DiyaText data: '').
|
||||||
|
icon := nil.
|
||||||
|
self extent: 0@0.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> process [
|
||||||
|
|offset isize align|
|
||||||
|
offset := 0.
|
||||||
|
icon ifNotNil: [
|
||||||
|
isize := self iconSize.
|
||||||
|
offset := isize + (isize >> 2).
|
||||||
|
"icon extent:offset @ (extent y)."
|
||||||
|
].
|
||||||
|
txt extent: (extent x - offset) @ (extent y).
|
||||||
|
"lookahead update"
|
||||||
|
txt process.
|
||||||
|
align := self getHAlign: offset.
|
||||||
|
txt position: offset @ ( (self extent y - txt extent y ) >> 1).
|
||||||
|
|
||||||
|
icon ifNil: [ ^self ].
|
||||||
|
"{ offset. txt extent. txt maxLineWidth. align } inspect."
|
||||||
|
icon position: (align @( (self extent y - self iconSize ) >> 1)).
|
||||||
|
^ true
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> txt [
|
||||||
|
^ txt
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLabel >> txt: anObject [
|
||||||
|
txt data: anObject.
|
||||||
|
self setDirty
|
||||||
|
]
|
||||||
|
@ -32,17 +32,13 @@ DiyaLine class >> points: points [
|
|||||||
yourself
|
yourself
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
DiyaLine >> borderColor: c [
|
|
||||||
color := c
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaLine >> draw [
|
DiyaLine >> draw [
|
||||||
|
shader setUniform: #u_texture_type value: 1.
|
||||||
OpenGL
|
OpenGL
|
||||||
"enable: GL_LINE_SMOOTH;
|
"enable: GL_LINE_SMOOTH;
|
||||||
hint: GL_LINE_SMOOTH_HINT mode: GL_NICEST;"
|
hint: GL_LINE_SMOOTH_HINT mode: GL_NICEST;"
|
||||||
lineWidth: border.
|
lineWidth: self borderWidth.
|
||||||
super draw.
|
super draw.
|
||||||
OpenGL lineWidth: 1.0";
|
OpenGL lineWidth: 1.0";
|
||||||
disable: GL_LINE_SMOOTH".
|
disable: GL_LINE_SMOOTH".
|
||||||
@ -53,6 +49,11 @@ DiyaLine >> drawBorder [
|
|||||||
"do nothing"
|
"do nothing"
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaLine >> drawLines [
|
||||||
|
self shouldNotBeCalled
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaLine >> from [
|
DiyaLine >> from [
|
||||||
^ from
|
^ from
|
||||||
@ -61,7 +62,7 @@ DiyaLine >> from [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaLine >> from: anObject [
|
DiyaLine >> from: anObject [
|
||||||
from := anObject.
|
from := anObject.
|
||||||
dirty := true.
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
@ -73,7 +74,31 @@ DiyaLine >> initialize [
|
|||||||
vbuffer := FFIExternalArray externalNewType: GLfloat size:8.
|
vbuffer := FFIExternalArray externalNewType: GLfloat size:8.
|
||||||
vbuffer autoRelease.
|
vbuffer autoRelease.
|
||||||
type := GL_LINES.
|
type := GL_LINES.
|
||||||
border := 1.0
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLine >> inner: aPoint [
|
||||||
|
^false
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLine >> process [
|
||||||
|
|extent|
|
||||||
|
bbox := (Rectangle origin: from corner: to ).
|
||||||
|
self position: bbox origin.
|
||||||
|
extent := bbox extent.
|
||||||
|
bbox := (Rectangle origin: 0@0 corner: extent ).
|
||||||
|
vbuffer
|
||||||
|
at: 1 put: 0.0;
|
||||||
|
at: 2 put: 0.0;
|
||||||
|
at: 3 put: 0.0;
|
||||||
|
at: 4 put: 0.0;
|
||||||
|
|
||||||
|
at: 5 put: extent x asFloat;
|
||||||
|
at: 6 put: extent y asFloat;
|
||||||
|
at: 7 put: 0.0;
|
||||||
|
at: 8 put: 0.0.
|
||||||
|
^true
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -84,22 +109,5 @@ DiyaLine >> to [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaLine >> to: anObject [
|
DiyaLine >> to: anObject [
|
||||||
to := anObject.
|
to := anObject.
|
||||||
dirty := true.
|
self setDirty
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
DiyaLine >> update [
|
|
||||||
|extent|
|
|
||||||
bbox := (Rectangle origin: from corner: to ).
|
|
||||||
bbox origin = translation ifFalse:[self position: bbox origin].
|
|
||||||
from := from - bbox origin.
|
|
||||||
to := to - bbox origin.
|
|
||||||
extent := bbox extent.
|
|
||||||
bbox := (Rectangle origin: 0@0 corner: extent ).
|
|
||||||
|
|
||||||
{
|
|
||||||
0.0. 0.0. 0.0. 0.0.
|
|
||||||
extent x. extent y. 0.0. 0.0.
|
|
||||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
|
||||||
^true
|
|
||||||
]
|
]
|
||||||
|
81
Diya/DiyaLoader.class.st
Normal file
81
Diya/DiyaLoader.class.st
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaLoader,
|
||||||
|
#superclass : #DiyaBaseObject,
|
||||||
|
#instVars : [
|
||||||
|
'node',
|
||||||
|
'jobs',
|
||||||
|
'target'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Applications'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaLoader class >> on: target [
|
||||||
|
^ self new target: target; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #scheduling }
|
||||||
|
DiyaLoader >> executeJobs: callback [
|
||||||
|
"target visibility: false."
|
||||||
|
target empty.
|
||||||
|
target addNode: node.
|
||||||
|
"target visibility: true".
|
||||||
|
node visibility: true.
|
||||||
|
self updateLayout.
|
||||||
|
500 milliSeconds wait.
|
||||||
|
self job: [ 500 milliSeconds wait. ] name: 'finishing' .
|
||||||
|
jobs withIndexDo: [ :job :i|
|
||||||
|
self updateProgress: job key percent: ((i - 1) * 100 / (jobs size)) asInteger.
|
||||||
|
job value value.
|
||||||
|
].
|
||||||
|
jobs := OrderedCollection new.
|
||||||
|
self updateProgress: 'Finishing...' percent: 100.
|
||||||
|
|
||||||
|
node visibility: false.
|
||||||
|
target empty.
|
||||||
|
callback value.
|
||||||
|
target visibility: true.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaLoader >> initialize [
|
||||||
|
super initialize.
|
||||||
|
node := DiyaCompositeNode new.
|
||||||
|
jobs := OrderedCollection new.
|
||||||
|
target := nil.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #scheduling }
|
||||||
|
DiyaLoader >> job: aBlock name: aName [
|
||||||
|
jobs add: (aName -> aBlock)
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoader >> node [
|
||||||
|
^ node
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #scheduling }
|
||||||
|
DiyaLoader >> onloaded: aBlock [
|
||||||
|
[ self executeJobs: aBlock ] fork"At: Processor userBackgroundPriority".
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoader >> target [
|
||||||
|
^ target
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoader >> target: anObject [
|
||||||
|
target := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaLoader >> updateLayout [
|
||||||
|
self subclassResponsibility
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #scheduling }
|
||||||
|
DiyaLoader >> updateProgress: name percent: p [
|
||||||
|
self subclassResponsibility
|
||||||
|
]
|
55
Diya/DiyaLoadingBar.class.st
Normal file
55
Diya/DiyaLoadingBar.class.st
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaLoadingBar,
|
||||||
|
#superclass : #DiyaWidget,
|
||||||
|
#instVars : [
|
||||||
|
'label',
|
||||||
|
'bar',
|
||||||
|
'progress',
|
||||||
|
'percent'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Widgets'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoadingBar >> bar [
|
||||||
|
^ bar
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaLoadingBar >> initialize [
|
||||||
|
super initialize.
|
||||||
|
bar := self addNode: (DiyaRectangle new).
|
||||||
|
progress := self addNode: (DiyaRectangle new).
|
||||||
|
bar styleName: #loadingBar.
|
||||||
|
progress styleName: #loadingProgress.
|
||||||
|
"label := self addNode: (DiyaLabel new).
|
||||||
|
label wordWrap: false."
|
||||||
|
percent := 0.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoadingBar >> label [
|
||||||
|
^ label
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoadingBar >> percent [
|
||||||
|
^ percent
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoadingBar >> percent: anObject [
|
||||||
|
percent := anObject.
|
||||||
|
self setDirty.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #processing }
|
||||||
|
DiyaLoadingBar >> process [
|
||||||
|
bar extent: self extent.
|
||||||
|
progress extent: ((self percent) * (self extent x) / 100) @ (self extent y).
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaLoadingBar >> progress [
|
||||||
|
^ progress
|
||||||
|
]
|
45
Diya/DiyaMetaNode.class.st
Normal file
45
Diya/DiyaMetaNode.class.st
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaMetaNode,
|
||||||
|
#superclass : #DiyaNode,
|
||||||
|
#category : #'Diya-Graphics'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaMetaNode >> addNode: node at: pos [
|
||||||
|
self shouldNotBeCalled
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaMetaNode >> boundingBox [
|
||||||
|
^ Rectangle origin: 0@0 extent: 0@0
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
|
DiyaMetaNode >> draw [
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaMetaNode >> extent [
|
||||||
|
^ 0@0
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaMetaNode >> initialize [
|
||||||
|
visibility := false.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #testing }
|
||||||
|
DiyaMetaNode >> inner: aPoint [
|
||||||
|
^ false
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #processing }
|
||||||
|
DiyaMetaNode >> process [
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #processing }
|
||||||
|
DiyaMetaNode >> updateTF [
|
||||||
|
|
||||||
|
]
|
@ -10,11 +10,19 @@ Class {
|
|||||||
'tf',
|
'tf',
|
||||||
'shader',
|
'shader',
|
||||||
'context',
|
'context',
|
||||||
'dirty'
|
'ehandlers',
|
||||||
|
'root',
|
||||||
|
'styleName',
|
||||||
|
'style',
|
||||||
|
'inlineStyle',
|
||||||
|
'id',
|
||||||
|
'visibility',
|
||||||
|
'pivot'
|
||||||
],
|
],
|
||||||
#pools : [
|
#pools : [
|
||||||
'OpenGLConstants',
|
'OpenGLConstants',
|
||||||
'OpenGLTypes'
|
'OpenGLTypes',
|
||||||
|
'SDL2Constants'
|
||||||
],
|
],
|
||||||
#category : #'Diya-Graphics'
|
#category : #'Diya-Graphics'
|
||||||
}
|
}
|
||||||
@ -24,18 +32,37 @@ DiyaNode class >> with: shader [
|
|||||||
^self new shader: shader; yourself
|
^self new shader: shader; yourself
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #styling }
|
||||||
|
DiyaNode >> ? styleAttr [
|
||||||
|
| value|
|
||||||
|
value := inlineStyle at: styleAttr ifAbsent:[nil].
|
||||||
|
value ifNotNil: [ ^value ].
|
||||||
|
styleName ifNotNil: [
|
||||||
|
style ifNil: [
|
||||||
|
style := DiyaUIThemesManager uniqueInstance currentTheme ? (self styleName).
|
||||||
|
].
|
||||||
|
value := style at: styleAttr ifAbsent:[nil].
|
||||||
|
value ifNotNil: [ ^value ].
|
||||||
|
].
|
||||||
|
"try to look at parent style"
|
||||||
|
parent ifNil:[self styleNotFound: styleAttr].
|
||||||
|
^ parent ? styleAttr
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'add/remove' }
|
||||||
DiyaNode >> addNode: node [
|
DiyaNode >> addNode: node [
|
||||||
^self addNode: node at: 0@0
|
^self addNode: node at: 0@0
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #'add/remove' }
|
||||||
DiyaNode >> addNode: node at: pos [
|
DiyaNode >> addNode: node at: pos [
|
||||||
children ifNil: [ ^self ].
|
children ifNil: [ ^self ].
|
||||||
node parent: self.
|
node parent: self.
|
||||||
node position: pos.
|
|
||||||
children add: node.
|
children add: node.
|
||||||
^ node
|
node position: pos.
|
||||||
|
node root: self root.
|
||||||
|
node setDirtyAll.
|
||||||
|
^ node
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -48,29 +75,70 @@ DiyaNode >> children [
|
|||||||
^children
|
^children
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #rendering }
|
||||||
DiyaNode >> draw [
|
DiyaNode >> draw [
|
||||||
self subclassResponsibility
|
self subclassResponsibility
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #requirements }
|
||||||
|
DiyaNode >> empty [
|
||||||
|
children ifNotNil: [
|
||||||
|
children do:[:c|
|
||||||
|
c root: nil.
|
||||||
|
c setClean.
|
||||||
|
c visibility: false.
|
||||||
|
]
|
||||||
|
].
|
||||||
|
children := OrderedCollection new.
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaNode >> extent [
|
DiyaNode >> extent [
|
||||||
^ self subclassResponsibility
|
^ self subclassResponsibility
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> id [
|
||||||
|
^ id
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaNode >> initialize [
|
DiyaNode >> initialize [
|
||||||
super initialize.
|
super initialize.
|
||||||
parent := nil.
|
parent := nil.
|
||||||
shader := nil.
|
shader := nil.
|
||||||
context := DiyaRendererContext uniqueInstance.
|
context := DiyaRenderer.
|
||||||
children := OrderedCollection new.
|
children := OrderedCollection new.
|
||||||
dirty := false
|
ehandlers := Dictionary new.
|
||||||
|
styleName := nil.
|
||||||
|
style := nil.
|
||||||
|
root := nil.
|
||||||
|
inlineStyle := Dictionary new.
|
||||||
|
visibility := true.
|
||||||
|
pivot := 0@0.
|
||||||
|
id := self className,'#',(Random new nextInt: 1e6) asString.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #styling }
|
||||||
|
DiyaNode >> inlineStyle: name value: value [
|
||||||
|
inlineStyle at: name put: value
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #testing }
|
||||||
|
DiyaNode >> inner: aPoint [
|
||||||
|
^ self subclassResponsibility
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #testing }
|
{ #category : #testing }
|
||||||
DiyaNode >> isRoot [
|
DiyaNode >> isRoot [
|
||||||
^false
|
^ false
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #convenience }
|
||||||
|
DiyaNode >> on: eventName do: aBlock [
|
||||||
|
eventName isArray ifFalse:[ ^ self register: aBlock to: eventName ].
|
||||||
|
eventName do:[:e| self register: aBlock to:e ].
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -83,6 +151,11 @@ DiyaNode >> parent: anObject [
|
|||||||
parent := anObject
|
parent := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> pivot [
|
||||||
|
^ pivot
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaNode >> position [
|
DiyaNode >> position [
|
||||||
^ translation
|
^ translation
|
||||||
@ -94,13 +167,68 @@ DiyaNode >> position: anObject [
|
|||||||
self updateTF.
|
self updateTF.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #processing }
|
||||||
|
DiyaNode >> process [
|
||||||
|
^self subclassResponsibility
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #convenience }
|
||||||
|
DiyaNode >> register: aBlock to: eventName [
|
||||||
|
|evtCode|
|
||||||
|
evtCode := SDL2Constants bindingOf: ('SDL_', eventName asUppercase).
|
||||||
|
evtCode ifNil: [ evtCode := eventName ].
|
||||||
|
ehandlers at: evtCode value put: aBlock.
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'add/remove' }
|
||||||
|
DiyaNode >> remove [
|
||||||
|
parent ifNotNil: [ parent removeChild: self ]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'add/remove' }
|
||||||
|
DiyaNode >> removeChild: c [
|
||||||
|
c setClean.
|
||||||
|
c root: nil.
|
||||||
|
c visibility: false.
|
||||||
|
children ifNotNil: [ children remove: c ifAbsent:[ ]]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
DiyaNode >> render [
|
DiyaNode >> render [
|
||||||
dirty ifTrue:[dirty := self update not].
|
visibility ifFalse:[^self].
|
||||||
shader ifNotNil: [ self setUpShader ].
|
shader ifNotNil: [self setUpShader].
|
||||||
self draw.
|
self draw.
|
||||||
children ifNil: [ ^self ].
|
children ifNil: [ ^self ].
|
||||||
children do: [:c | c render ].
|
root ifNil: [ ^self ].
|
||||||
|
root renderNext: children
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'add/remove' }
|
||||||
|
DiyaNode >> replaceChild: aNode with: anotherNode [
|
||||||
|
|index|
|
||||||
|
children ifNil: [ ^ self ].
|
||||||
|
index := children indexOf: aNode.
|
||||||
|
index = 0 ifTrue:[^ self].
|
||||||
|
children at: index put: anotherNode.
|
||||||
|
anotherNode parent: self.
|
||||||
|
anotherNode root: self root.
|
||||||
|
anotherNode setDirtyAll.
|
||||||
|
aNode root: nil.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> root [
|
||||||
|
^ root
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> root: anObject [
|
||||||
|
root = anObject ifTrue:[^self].
|
||||||
|
root := anObject.
|
||||||
|
children ifNotNil: [
|
||||||
|
children do:[:c | c root: root]
|
||||||
|
]
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -114,6 +242,13 @@ DiyaNode >> rotation: anObject [
|
|||||||
self updateTF.
|
self updateTF.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> rotation: anObject pivot: p [
|
||||||
|
rotation := anObject.
|
||||||
|
pivot := p.
|
||||||
|
self updateTF.
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaNode >> scale [
|
DiyaNode >> scale [
|
||||||
^ scale
|
^ scale
|
||||||
@ -125,21 +260,39 @@ DiyaNode >> scale: anObject [
|
|||||||
self updateTF.
|
self updateTF.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #'changing state' }
|
||||||
|
DiyaNode >> setClean [
|
||||||
|
root ifNil: [ ^self ].
|
||||||
|
root cleanDirtyNode: self.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'changing state' }
|
||||||
|
DiyaNode >> setDirty [
|
||||||
|
root ifNil: [ ^self ].
|
||||||
|
self root enqueueDirtyNode: self.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'changing state' }
|
||||||
|
DiyaNode >> setDirtyAll [
|
||||||
|
self setDirty.
|
||||||
|
children ifNotNil: [
|
||||||
|
children do:[:c| c setDirtyAll] ]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
DiyaNode >> setUpShader [
|
DiyaNode >> setUpShader [
|
||||||
|mem|
|
|mem|
|
||||||
mem := self tf asGLBuffer.
|
mem := self tf asGLBuffer.
|
||||||
shader use;
|
shader use;
|
||||||
setUniform: #u_time value: DiyaClock uniqueInstance elapsedTime asFloat;
|
setUniform: #u_time value: DiyaSystemClock elapsedTime asFloat;
|
||||||
setUniform: #u_projection value: {GL_FALSE. context projection buffer};
|
setUniform: #u_projection value: {GL_FALSE. context projection buffer};
|
||||||
setUniform: #u_resolution value: { context resolution x. context resolution y };
|
setUniform: #u_resolution value: { context resolution x. context resolution y };
|
||||||
setUniform: #u_texture value: 0;
|
|
||||||
setUniform: #u_transform value: {GL_TRUE. mem}.
|
setUniform: #u_transform value: {GL_TRUE. mem}.
|
||||||
context mouse ifNotNil: [
|
context mouse ifNotNil: [
|
||||||
"in shader, window origin is bottom left conor of the window
|
"in shader, window origin is bottom left conor of the window
|
||||||
the mouse position should be transformed to this coodinate"
|
the mouse position should be transformed to this coodinate"
|
||||||
shader setUniform: #u_mouse value:
|
shader setUniform: #u_mouse value:
|
||||||
{ context mouse x. context resolution y - context mouse y }.
|
{ context mouse x. context mouse y }.
|
||||||
].
|
].
|
||||||
mem free.
|
mem free.
|
||||||
]
|
]
|
||||||
@ -157,18 +310,63 @@ DiyaNode >> shader: anObject [
|
|||||||
shader := anObject
|
shader := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #stepping }
|
||||||
|
DiyaNode >> step [
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #stepping }
|
||||||
|
DiyaNode >> stepDown [
|
||||||
|
self step.
|
||||||
|
children ifNotNil: [ children do:[:c | c stepDown ] ]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> styleName [
|
||||||
|
^ styleName
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> styleName: anObject [
|
||||||
|
styleName := anObject.
|
||||||
|
style := nil.
|
||||||
|
self setDirty
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'event handling' }
|
||||||
|
DiyaNode >> styleNotFound: styleAttr [
|
||||||
|
DiyaCoreAPIError signal: 'Query undefined style ', styleAttr, ' in', styleName.
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaNode >> tf [
|
DiyaNode >> tf [
|
||||||
parent ifNil: [ self error: 'TF: This node is not attached to the main tree' ].
|
|
||||||
^ tf
|
^ tf
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #'event handling' }
|
||||||
DiyaNode >> update [
|
DiyaNode >> trigger: evt [
|
||||||
^self subclassResponsibility
|
evt enable ifFalse:[^self].
|
||||||
|
ehandlers at: evt mapped type ifPresent:[:handler|
|
||||||
|
evt target: self.
|
||||||
|
handler value: evt].
|
||||||
|
children ifNil: [^self].
|
||||||
|
evt enable ifTrue: [
|
||||||
|
children select: [:node | evt mapped triggableOn: node ] thenDo:[:node| node trigger: evt]
|
||||||
|
].
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #processing }
|
||||||
DiyaNode >> updateTF [
|
DiyaNode >> updateTF [
|
||||||
self subclassResponsibility
|
self subclassResponsibility
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> visibility [
|
||||||
|
^ visibility
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaNode >> visibility: anObject [
|
||||||
|
visibility := anObject.
|
||||||
|
children ifNotNil: [
|
||||||
|
children do:[:c| c visibility: anObject ] ]
|
||||||
|
]
|
||||||
|
@ -37,31 +37,12 @@ DiyaPolygon >> points [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaPolygon >> points: anObject [
|
DiyaPolygon >> points: anObject [
|
||||||
points := anObject.
|
points := anObject.
|
||||||
dirty := true
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaPolygon >> recFromPoints [
|
DiyaPolygon >> process [
|
||||||
|maxX maxY minX minY x y|
|
bbox := Rectangle encompassing: points.
|
||||||
maxX := minX := (points at: 1) x.
|
|
||||||
maxY := minY := (points at: 1) y.
|
|
||||||
points do: [ :p|
|
|
||||||
x := p x.
|
|
||||||
y := p y.
|
|
||||||
maxX := maxX max: x.
|
|
||||||
maxY := maxY max: y.
|
|
||||||
minX := minX min: x.
|
|
||||||
minY := minY min: y.
|
|
||||||
].
|
|
||||||
^ Rectangle origin: minX@minY corner: maxX @ maxY
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
DiyaPolygon >> update [
|
|
||||||
bbox := self recFromPoints.
|
|
||||||
translation = bbox origin ifFalse:[ self position: bbox origin].
|
|
||||||
points := points collect:[:e | e - bbox origin].
|
|
||||||
bbox := self recFromPoints.
|
|
||||||
self calculateVertices.
|
self calculateVertices.
|
||||||
^true
|
^true
|
||||||
]
|
]
|
||||||
|
@ -16,17 +16,14 @@ DiyaRectangle class >> size: size shader:s [
|
|||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaRectangle >> drawLines [
|
DiyaRectangle >> drawLines [
|
||||||
self drawLineAt: 0.
|
OpenGL drawArrays: GL_LINE_LOOP first:0 count: (vbuffer size >> 2).
|
||||||
self drawLineAt: 1.
|
|
||||||
self drawLineAt: 3.
|
|
||||||
self drawLineAt: 4.
|
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRectangle >> extent: v [
|
DiyaRectangle >> extent: v [
|
||||||
bbox := Rectangle origin:0@0 corner: v.
|
bbox := Rectangle origin:0@0 corner: v.
|
||||||
dirty := true
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -34,22 +31,34 @@ DiyaRectangle >> initialize [
|
|||||||
super initialize.
|
super initialize.
|
||||||
self extent:10@10.
|
self extent:10@10.
|
||||||
translation := nil.
|
translation := nil.
|
||||||
vbuffer := FFIExternalArray externalNewType: GLfloat size:24.
|
vbuffer := FFIExternalArray externalNewType: GLfloat size:16.
|
||||||
vbuffer autoRelease.
|
vbuffer autoRelease.
|
||||||
|
type := GL_QUADS.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRectangle >> update [
|
DiyaRectangle >> process [
|
||||||
|extent|
|
|extent|
|
||||||
extent := self extent.
|
extent := self extent.
|
||||||
{
|
vbuffer
|
||||||
0.0. extent y. 0.0. 0.0.
|
at: 1 put: 0.0;
|
||||||
0. 0. 0.0. 1.0.
|
at: 2 put: 0.0;
|
||||||
extent x. 0.0. 1.0. 1.0.
|
at: 3 put: 0.0;
|
||||||
|
at: 4 put: 0.0;
|
||||||
extent x. 0.0. 1.0. 1.0.
|
|
||||||
extent x. extent y. 1.0. 0.0.
|
at: 5 put: 0.0;
|
||||||
0.0. extent y. 0.0. 0.0.
|
at: 6 put: extent y asFloat;
|
||||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
at: 7 put: 0.0;
|
||||||
|
at: 8 put: 1.0;
|
||||||
|
|
||||||
|
at: 9 put: extent x asFloat;
|
||||||
|
at: 10 put: extent y asFloat;
|
||||||
|
at: 11 put: 1.0;
|
||||||
|
at: 12 put: 1.0;
|
||||||
|
|
||||||
|
at: 13 put: extent x asFloat;
|
||||||
|
at: 14 put: 0.0;
|
||||||
|
at: 15 put: 1.0;
|
||||||
|
at: 16 put: 0.0.
|
||||||
^true
|
^true
|
||||||
]
|
]
|
||||||
|
@ -1,37 +0,0 @@
|
|||||||
Class {
|
|
||||||
#name : #DiyaRenderer,
|
|
||||||
#superclass : #DiyaSingleton,
|
|
||||||
#instVars : [
|
|
||||||
'root'
|
|
||||||
],
|
|
||||||
#pools : [
|
|
||||||
'OpenGLConstants',
|
|
||||||
'OpenGLTypes'
|
|
||||||
],
|
|
||||||
#category : #'Diya-Graphics'
|
|
||||||
}
|
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
|
||||||
DiyaRenderer class >> fromContext: ctx [
|
|
||||||
^self new context: ctx; yourself
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #initialization }
|
|
||||||
DiyaRenderer >> initialize [
|
|
||||||
super initialize.
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #deleting }
|
|
||||||
DiyaRenderer >> render [
|
|
||||||
root render.
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
DiyaRenderer >> root [
|
|
||||||
^ root
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
|
||||||
DiyaRenderer >> root: anObject [
|
|
||||||
root := anObject
|
|
||||||
]
|
|
@ -6,8 +6,12 @@ Class {
|
|||||||
'display',
|
'display',
|
||||||
'vbo',
|
'vbo',
|
||||||
'vao',
|
'vao',
|
||||||
'texture0',
|
'textures',
|
||||||
'projection'
|
'projection',
|
||||||
|
'assets',
|
||||||
|
'window',
|
||||||
|
'root',
|
||||||
|
'lock'
|
||||||
],
|
],
|
||||||
#pools : [
|
#pools : [
|
||||||
'OpenGLConstants',
|
'OpenGLConstants',
|
||||||
@ -27,11 +31,28 @@ DiyaRendererContext class >> maxFloatBufferSize [
|
|||||||
^4096
|
^4096
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRendererContext class >> maxTextureNumber [
|
||||||
|
^ 32
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRendererContext >> assets [
|
||||||
|
^ assets
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRendererContext >> assets: anObject [
|
||||||
|
assets := anObject
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRendererContext >> destroy [
|
DiyaRendererContext >> destroy [
|
||||||
|
vao disableAttribute: 0.
|
||||||
vao delete.
|
vao delete.
|
||||||
vbo delete.
|
vbo delete.
|
||||||
texture0 delete.
|
textures do: [:e | e key delete ].
|
||||||
|
textures := OrderedCollection new.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -44,15 +65,42 @@ DiyaRendererContext >> display: anObject [
|
|||||||
display := anObject
|
display := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
|
DiyaRendererContext >> findTextureUnit [
|
||||||
|
textures withIndexDo: [ :e :i|
|
||||||
|
e value ifNil: [ ^ i - 1]
|
||||||
|
].
|
||||||
|
"random unit value"
|
||||||
|
^ (Random new nextInt: self class maxTextureNumber) - 1
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRendererContext >> initialize [
|
DiyaRendererContext >> initialize [
|
||||||
super initialize.
|
super initialize.
|
||||||
vbo := OpenGLVertexBuffer new.
|
vbo := OpenGLVertexBuffer new.
|
||||||
vao := OpenGLVertexArray new.
|
vao := OpenGLVertexArray new.
|
||||||
texture0 := OpenGLTexture fromUnit: 0.
|
textures := Dictionary new.
|
||||||
|
lock := Mutex new.
|
||||||
vao bind.
|
vao bind.
|
||||||
vbo bind: GL_ARRAY_BUFFER.
|
vbo bind: GL_ARRAY_BUFFER.
|
||||||
projection := Array2D identity: 4.
|
projection := Array2D identity: 4.
|
||||||
|
assets := AssetManager new.
|
||||||
|
vao enableAttribute: 0.
|
||||||
|
OpenGLVertexArray
|
||||||
|
vertexAttributePointerIndex: 0
|
||||||
|
size:4
|
||||||
|
type: GL_FLOAT
|
||||||
|
normalized: GL_FALSE
|
||||||
|
stride: 16
|
||||||
|
pointer: nil.
|
||||||
|
textures :=
|
||||||
|
(1 to: self class maxTextureNumber ) collect:[:i|
|
||||||
|
(OpenGLTexture fromUnit: i - 1) -> nil] .
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRendererContext >> lock [
|
||||||
|
^ lock
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -70,27 +118,62 @@ DiyaRendererContext >> projection [
|
|||||||
^ projection
|
^ projection
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #rendering }
|
||||||
|
DiyaRendererContext >> render [
|
||||||
|
root render.
|
||||||
|
root readyForSwap ifTrue: [
|
||||||
|
SDL2 glSwapWindow: window.
|
||||||
|
]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
DiyaRendererContext >> resolution [
|
DiyaRendererContext >> resolution [
|
||||||
^ (display w) @ (display h)
|
^ (display w) @ (display h)
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRendererContext >> texture0 [
|
DiyaRendererContext >> root [
|
||||||
^ texture0
|
root ifNil: [ root := DiyaRootNode new ].
|
||||||
|
^ root
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #rendering }
|
||||||
|
DiyaRendererContext >> submitData: vbuffer [
|
||||||
|
vbo data: GL_ARRAY_BUFFER data: vbuffer usage: GL_STATIC_DRAW.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'transformation matrices' }
|
||||||
DiyaRendererContext >> useProjection: aClass [
|
DiyaRendererContext >> useProjection: aClass [
|
||||||
projection := aClass fromDisplay: self display
|
projection := aClass fromDisplay: self display
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #rendering }
|
||||||
DiyaRendererContext >> vao [
|
DiyaRendererContext >> useTexture: aTexture [
|
||||||
^ vao
|
|assoc|
|
||||||
|
aTexture unit == -1 ifTrue:[ aTexture unit: self findTextureUnit].
|
||||||
|
assoc := textures at: aTexture unit + 1.
|
||||||
|
assoc value = aTexture ifFalse:[
|
||||||
|
"unregister current texture"
|
||||||
|
assoc value ifNotNil: [ assoc value commited: false ].
|
||||||
|
aTexture commited: false.
|
||||||
|
assoc value: aTexture.
|
||||||
|
].
|
||||||
|
assoc key active.
|
||||||
|
aTexture commited ifTrue:[ ^ self ].
|
||||||
|
"self stdlog: 'Commit data data to texture ', aTexture name, ' on Unit ', aTexture unit asString."
|
||||||
|
assoc key setImage2D: aTexture.
|
||||||
|
aTexture commited: true.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRendererContext >> vbo [
|
DiyaRendererContext >> window [
|
||||||
^ vbo
|
^ window
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRendererContext >> window: anObject [
|
||||||
|
window := anObject
|
||||||
]
|
]
|
||||||
|
@ -1,14 +1,39 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaRootNode,
|
#name : #DiyaRootNode,
|
||||||
#superclass : #DiyaNode,
|
#superclass : #DiyaNode,
|
||||||
|
#instVars : [
|
||||||
|
'Q',
|
||||||
|
'R'
|
||||||
|
],
|
||||||
#category : #'Diya-Graphics'
|
#category : #'Diya-Graphics'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRootNode >> boundingBox [
|
||||||
|
^ Rectangle origin: 0@0 corner: context resolution
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'add/remove' }
|
||||||
|
DiyaRootNode >> cleanDirtyNode: aNode [
|
||||||
|
Q remove: aNode ifAbsent:[]
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaRootNode >> draw [
|
DiyaRootNode >> draw [
|
||||||
OpenGL clearColorR: 0.0 G: 0.0 B: 0.0 A:0.
|
|c|
|
||||||
|
c := self ? #bgColor.
|
||||||
|
OpenGL clearColorR: c red G: c green B: c blue A: c alpha.
|
||||||
OpenGL clear: GL_COLOR_BUFFER_BIT.
|
OpenGL clear: GL_COLOR_BUFFER_BIT.
|
||||||
context vbo bind: GL_ARRAY_BUFFER.
|
]
|
||||||
|
|
||||||
|
{ #category : #'add/remove' }
|
||||||
|
DiyaRootNode >> enqueueDirtyNode: aNode [
|
||||||
|
Q addIfNotPresent: aNode
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRootNode >> extent [
|
||||||
|
^ context resolution
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
@ -16,16 +41,85 @@ DiyaRootNode >> initialize [
|
|||||||
super initialize.
|
super initialize.
|
||||||
parent := self.
|
parent := self.
|
||||||
shader := nil.
|
shader := nil.
|
||||||
|
root := self.
|
||||||
|
styleName := #global.
|
||||||
|
Q := OrderedCollection new.
|
||||||
|
R := OrderedCollection new.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #testing }
|
{ #category : #accessing }
|
||||||
DiyaRootNode >> isRoot [
|
DiyaRootNode >> inner: aPoint [
|
||||||
^ true
|
^true
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaRootNode >> isRoot [
|
||||||
|
^true
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaRootNode >> update [
|
DiyaRootNode >> process [
|
||||||
^true
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #controlling }
|
||||||
|
DiyaRootNode >> processQueue [
|
||||||
|
^ Q
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #testing }
|
||||||
|
DiyaRootNode >> readyForSwap [
|
||||||
|
^ R isEmpty
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
|
DiyaRootNode >> render [
|
||||||
|
| maxProcessingTime|
|
||||||
|
self stepDown.
|
||||||
|
R ifEmpty: [
|
||||||
|
self draw.
|
||||||
|
self renderNext: children
|
||||||
|
].
|
||||||
|
maxProcessingTime := (1000 / DiyaSystemSettings maxFPS) asInteger.
|
||||||
|
[
|
||||||
|
self spinOnce: maxProcessingTime
|
||||||
|
] whileTrue
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
|
DiyaRootNode >> renderNext: nodes [
|
||||||
|
R addAllFirstUnlessAlreadyPresent: nodes.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaRootNode >> setClean [
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaRootNode >> setDirty [
|
||||||
|
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #rendering }
|
||||||
|
DiyaRootNode >> spinOnce: maxProcessingTime [
|
||||||
|
|node|
|
||||||
|
Q ifNotEmpty: [
|
||||||
|
node := Q removeFirst.
|
||||||
|
node process.
|
||||||
|
"context lock critical: [node process]."
|
||||||
|
].
|
||||||
|
R ifNotEmpty: [
|
||||||
|
node := R removeFirst.
|
||||||
|
node render.
|
||||||
|
"context lock critical: [node render]. "
|
||||||
|
].
|
||||||
|
(Q isEmpty and: R isEmpty) ifTrue: [ ^false ].
|
||||||
|
DiyaSystemSettings renderAtOnce ifTrue: [ ^ true ].
|
||||||
|
^(DiyaSystemClock lapDelta < maxProcessingTime)
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
|
5
Diya/DiyaRuntimeError.class.st
Normal file
5
Diya/DiyaRuntimeError.class.st
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaRuntimeError,
|
||||||
|
#superclass : #DiyaError,
|
||||||
|
#category : #'Diya-Events'
|
||||||
|
}
|
90
Diya/DiyaSettings.class.st
Normal file
90
Diya/DiyaSettings.class.st
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaSettings,
|
||||||
|
#superclass : #DiyaSingleton,
|
||||||
|
#instVars : [
|
||||||
|
'maxFPS',
|
||||||
|
'fontPaths',
|
||||||
|
'assetPath',
|
||||||
|
'renderAtOnce'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Core'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #'as yet unclassified' }
|
||||||
|
DiyaSettings class >> defaultSettingFile [
|
||||||
|
^ Smalltalk imageDirectory / 'settings.json'
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> assetPath [
|
||||||
|
^ assetPath
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> assetPath: anObject [
|
||||||
|
assetPath := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> fontPaths [
|
||||||
|
^ fontPaths
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> fontPaths: anObject [
|
||||||
|
fontPaths := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaSettings >> initialize [
|
||||||
|
super initialize.
|
||||||
|
maxFPS := 60.
|
||||||
|
renderAtOnce := false.
|
||||||
|
fontPaths := { Smalltalk imageDirectory / 'fonts' }.
|
||||||
|
assetPath := Smalltalk imageDirectory / 'assets'.
|
||||||
|
self loadFromFile.
|
||||||
|
self logSettings
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaSettings >> loadFromFile [
|
||||||
|
|d v|
|
||||||
|
self class defaultSettingFile exists ifFalse: [
|
||||||
|
self stderror: 'Setting file not found. Using default settings'.
|
||||||
|
^self
|
||||||
|
].
|
||||||
|
d := STON fromStream: self class defaultSettingFile readStream.
|
||||||
|
maxFPS := d at:'max_fps' ifAbsent:[maxFPS].
|
||||||
|
v := d at:'asset_dir' ifAbsent:[nil].
|
||||||
|
v ifNotNil: [ assetPath := v ].
|
||||||
|
renderAtOnce := d at: 'render_all_at_once' ifAbsent:[renderAtOnce ].
|
||||||
|
fontPaths := fontPaths , (d at:'font_dirs' ifAbsent:[#()]).
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaSettings >> logSettings [
|
||||||
|
self stdlog: 'max_fps = ', maxFPS asString.
|
||||||
|
self stdlog: 'font_dirs = ', fontPaths asString.
|
||||||
|
self stdlog: 'asset_dir = ', assetPath asString.
|
||||||
|
self stdlog: 'render_all_at_once = ', renderAtOnce asString.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> maxFPS [
|
||||||
|
^ maxFPS
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> maxFPS: anObject [
|
||||||
|
maxFPS := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> renderAtOnce [
|
||||||
|
^ renderAtOnce
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaSettings >> renderAtOnce: anObject [
|
||||||
|
renderAtOnce := anObject
|
||||||
|
]
|
@ -19,25 +19,30 @@ DiyaSingleton class >> initialize [
|
|||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
DiyaSingleton class >> new [
|
DiyaSingleton class >> new [
|
||||||
self error: 'Use #uniqueInstance'
|
^ DiyaCoreAPIError signal: 'Use #uniqueInstance'
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
DiyaSingleton class >> reset [
|
DiyaSingleton class >> reset [
|
||||||
|singleton key|
|
|singleton key|
|
||||||
key := self class asString asSymbol.
|
key := self class.
|
||||||
singleton := singletons at: key ifAbsent: [ ^ self ].
|
singleton := singletons at: key ifAbsent: [ ^ self ].
|
||||||
self cleanUpInstance: singleton.
|
self cleanUpInstance: singleton.
|
||||||
singletons removeKey: key
|
singletons removeKey: key
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaSingleton class >> resetAll [
|
||||||
|
self allSubclasses do:[:e| e reset]
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
DiyaSingleton class >> uniqueInstance [
|
DiyaSingleton class >> uniqueInstance [
|
||||||
^singletons at: self class asString asSymbol ifAbsentPut: [ super new ].
|
^singletons at: self class ifAbsentPut: [ super new ].
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaSingleton >> initialize [
|
DiyaSingleton >> initialize [
|
||||||
super initialize.
|
super initialize.
|
||||||
Transcript show: 'Initialise unique instance of ', self className; cr.
|
self stdlog: 'Initialise unique instance of ', self className.
|
||||||
]
|
]
|
||||||
|
41
Diya/DiyaStyle.class.st
Normal file
41
Diya/DiyaStyle.class.st
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaStyle,
|
||||||
|
#superclass : #DiyaBaseObject,
|
||||||
|
#instVars : [
|
||||||
|
'parent',
|
||||||
|
'style'
|
||||||
|
],
|
||||||
|
#category : #'Diya-UIThemes'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaStyle >> at: name ifAbsent: aBlock [
|
||||||
|
|value|
|
||||||
|
value := style at: name ifAbsent:[nil].
|
||||||
|
value ifNotNil: [ ^value ].
|
||||||
|
parent ifNil: [ ^aBlock value ].
|
||||||
|
^ parent at:name ifAbsent: aBlock.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaStyle >> at: name put: value [
|
||||||
|
style at: name put: value
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaStyle >> initialize [
|
||||||
|
super initialize.
|
||||||
|
style := Dictionary new.
|
||||||
|
parent := nil
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaStyle >> parent [
|
||||||
|
^ parent
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaStyle >> parent: anObject [
|
||||||
|
parent := anObject
|
||||||
|
]
|
45
Diya/DiyaStyleSheet.class.st
Normal file
45
Diya/DiyaStyleSheet.class.st
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaStyleSheet,
|
||||||
|
#superclass : #DiyaBaseObject,
|
||||||
|
#instVars : [
|
||||||
|
'stylesheet'
|
||||||
|
],
|
||||||
|
#category : #'Diya-UIThemes'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #convenience }
|
||||||
|
DiyaStyleSheet >> ? styleName [
|
||||||
|
^stylesheet at: styleName ifAbsent:[
|
||||||
|
DiyaCoreAPIError signal: 'Unable to query stylesheet ', styleName
|
||||||
|
].
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaStyleSheet >> define: styName extend: parentStyName styles: rules [
|
||||||
|
|parentSheet style|
|
||||||
|
parentSheet := self ? parentStyName.
|
||||||
|
style := self define: styName styles: rules.
|
||||||
|
style parent: parentSheet.
|
||||||
|
^style
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaStyleSheet >> define: name styles: rules [
|
||||||
|
|style|
|
||||||
|
style := rules asDiyaStyle.
|
||||||
|
stylesheet at: name put: style.
|
||||||
|
^style
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaStyleSheet >> initialize [
|
||||||
|
super initialize.
|
||||||
|
stylesheet := Dictionary new.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaStyleSheet >> stylesheet [
|
||||||
|
^ stylesheet
|
||||||
|
]
|
@ -1,5 +1,5 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaTableLayout,
|
#name : #DiyaTableLayout,
|
||||||
#superclass : #DiyaWidget,
|
#superclass : #DiyaLayout,
|
||||||
#category : #'Diya-Widgets'
|
#category : #'Diya-Widgets'
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaText,
|
#name : #DiyaText,
|
||||||
#superclass : #Diya2DNode,
|
#superclass : #Diya2DPrimShape,
|
||||||
#instVars : [
|
#instVars : [
|
||||||
'fontStyle',
|
|
||||||
'fontSize',
|
|
||||||
'fontName',
|
|
||||||
'data',
|
'data',
|
||||||
'style',
|
'wrap',
|
||||||
'wrap'
|
'texheight',
|
||||||
|
'font',
|
||||||
|
'lines',
|
||||||
|
'maxLineWidth'
|
||||||
],
|
],
|
||||||
#pools : [
|
#pools : [
|
||||||
'FT2Types'
|
'FT2Types'
|
||||||
@ -25,6 +25,34 @@ DiyaText class >> data: string shader: s [
|
|||||||
^ (self with:s) data: string; yourself
|
^ (self with:s) data: string; yourself
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'menu messages' }
|
||||||
|
DiyaText >> align [
|
||||||
|
^ self ? #xAlign
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> alignLine:w [
|
||||||
|
self align = #center ifTrue:[^ 0 max:((self extent x - w) / 2.0 ) asFloat].
|
||||||
|
self align = #right ifTrue:[^ 0 max: self extent x - w].
|
||||||
|
^0
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaText >> allocMemory [
|
||||||
|
vbuffer ifNotNil: [
|
||||||
|
vbuffer size >= data size
|
||||||
|
ifTrue: [^self]
|
||||||
|
ifFalse:[vbuffer free]
|
||||||
|
].
|
||||||
|
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 16.
|
||||||
|
vbuffer autoRelease.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> borderWidth [
|
||||||
|
^0
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> data [
|
DiyaText >> data [
|
||||||
^ data
|
^ data
|
||||||
@ -33,146 +61,205 @@ DiyaText >> data [
|
|||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> data: anObject [
|
DiyaText >> data: anObject [
|
||||||
data := anObject.
|
data := anObject.
|
||||||
dirty := true
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #initialization }
|
||||||
DiyaText >> draw [
|
DiyaText >> drawBorder [
|
||||||
data ifNil: [ ^self ].
|
self shouldNotBeCalled
|
||||||
self shader
|
]
|
||||||
setUniform: #u_texture_type value: self texture format.
|
|
||||||
"configure vao vbo for texture QUAD"
|
{ #category : #initialization }
|
||||||
self texture setup.
|
DiyaText >> drawLines [
|
||||||
context texture0 setImage2D: self texture.
|
^ self shouldNotBeCalled
|
||||||
context texture0 active.
|
|
||||||
context vao enableAttribute: 0.
|
|
||||||
OpenGLVertexArray vertexAttributePointerIndex: 0 size:4 type: GL_FLOAT normalized: GL_FALSE stride: 16 pointer: nil .
|
|
||||||
context vbo data: GL_ARRAY_BUFFER data: vbuffer usage: GL_STATIC_DRAW.
|
|
||||||
OpenGL drawArrays: GL_TRIANGLES first:0 count: ((vbuffer size) >> 2).
|
|
||||||
context vao disableAttribute: 0.
|
|
||||||
"reset value"
|
|
||||||
self texture drop.
|
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> drawText [
|
DiyaText >> drawText [
|
||||||
|vertices index tex2D offset|
|
self splitLines.
|
||||||
index := 1.
|
self formatText .
|
||||||
offset := 0@0.
|
|
||||||
tex2D := self texture.
|
|
||||||
1 to: data size do: [ :i|
|
|
||||||
vertices := self getCharsVerticesAt:i offset: offset on: tex2D.
|
|
||||||
vertices do: [
|
|
||||||
:e| vbuffer at: index put:e.
|
|
||||||
index := index + 1.
|
|
||||||
].
|
|
||||||
(offset x > self extent x and: wrap not) ifTrue: [ ^self ].
|
|
||||||
(offset y negated > self extent y) ifTrue: [ ^self ].
|
|
||||||
].
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> extent: v [
|
DiyaText >> extent: v [
|
||||||
bbox := Rectangle origin: 0@0 corner: (v x) @ (v y negated ).
|
bbox := Rectangle origin: 0@0 corner: (v x) @ (v y negated ).
|
||||||
dirty := true
|
self setDirty
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> fontName [
|
DiyaText >> fontName [
|
||||||
^ fontName
|
^ self ? #fontFamily
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #initialization }
|
|
||||||
DiyaText >> fontName: name style: face size: size [
|
|
||||||
name ifNotNil: [ fontName := name ].
|
|
||||||
face ifNotNil: [ fontStyle := face ].
|
|
||||||
fontSize := size.
|
|
||||||
style := DiyaFontManager uniqueInstance style: self fontStyle from: self fontName.
|
|
||||||
dirty := true.
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> fontSize [
|
DiyaText >> fontSize [
|
||||||
^ fontSize
|
^ self ? #fontSize
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #initialization }
|
|
||||||
DiyaText >> fontSize: size [
|
|
||||||
self fontName: nil style:nil size: size
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> fontStyle [
|
DiyaText >> fontStyle [
|
||||||
^ fontStyle
|
^ self ? #fontStyle
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'text-processing' }
|
||||||
|
DiyaText >> formatText [
|
||||||
|
|offset index line|
|
||||||
|
lines ifNil: [^self].
|
||||||
|
offset := 0@(self valignText: (texture linespace) * (lines size)).
|
||||||
|
index := 1.
|
||||||
|
lines do:[:assoc|
|
||||||
|
line := assoc value.
|
||||||
|
offset setX: (self alignLine: assoc key) setY: offset y.
|
||||||
|
line do:[:g|
|
||||||
|
(self getCharsVerticesFrom: g offset: offset cellh: texture cellh) do:[:v|
|
||||||
|
vbuffer at: index put:v.
|
||||||
|
index := index + 1.
|
||||||
|
]
|
||||||
|
].
|
||||||
|
offset setX: 0.0 setY: (offset y ) + (texture linespace)
|
||||||
|
].
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> getCharsVerticesAt:i offset: offset on: tex2D [
|
DiyaText >> getCharsVerticesFrom:glyph offset: offset cellh: cellh [
|
||||||
|x y w h glyph gsize c |
|
|x y w h gsize texcoord|
|
||||||
c := (data at:i) asciiValue.
|
|
||||||
c = (Character space asciiValue) ifTrue:[
|
|
||||||
offset setX: (offset x + (tex2D spacing ) ) setY: offset y.
|
|
||||||
wrap ifTrue: [
|
|
||||||
(offset x + ((self nextSpaceFrom: i + 1) * (tex2D fontSize))) > (self extent x) ifTrue: [
|
|
||||||
offset setX: 0.0 setY: (offset y )- (tex2D linespace)].
|
|
||||||
].
|
|
||||||
^ {}.
|
|
||||||
].
|
|
||||||
glyph := tex2D getGlyph: c.
|
|
||||||
gsize := glyph extent.
|
gsize := glyph extent.
|
||||||
((offset x > self extent x) and: (gsize x > 0)) ifTrue:[
|
|
||||||
wrap ifFalse: [ ^ { } ].
|
|
||||||
offset setX: 0.0 setY: (offset y )- (tex2D linespace).
|
|
||||||
offset y negated > self extent y ifTrue:[^{}].
|
|
||||||
].
|
|
||||||
x := offset x + (glyph bearing x).
|
x := offset x + (glyph bearing x).
|
||||||
y := offset y - (tex2D cellh).
|
y := offset y "- cellh".
|
||||||
w := (gsize x).
|
w := (gsize x).
|
||||||
h := (gsize y).
|
h := (gsize y).
|
||||||
|
texcoord := glyph texcoord.
|
||||||
offset setX: (offset x + (glyph advance x)) setY: offset y.
|
offset setX: (offset x + (glyph advance x)) setY: offset y.
|
||||||
^{x. y + h. glyph texcoord origin x. glyph texcoord origin y.
|
^{x. y. texcoord origin x. texcoord origin y.
|
||||||
x. y. glyph texcoord origin x. glyph texcoord corner y.
|
x. y + h. texcoord origin x. texcoord corner y.
|
||||||
x + w. y. glyph texcoord corner x. glyph texcoord corner y.
|
x + w. y + h. texcoord corner x. texcoord corner y.
|
||||||
x. y + h. glyph texcoord origin x. glyph texcoord origin y.
|
"x. y + h. texcoord origin x. texcoord origin y.
|
||||||
x + w. y. glyph texcoord corner x. glyph texcoord corner y.
|
x + w. y. texcoord corner x. texcoord corner y."
|
||||||
x + w. y + h. glyph texcoord corner x. glyph texcoord origin y. }.
|
x + w. y. texcoord corner x. texcoord origin y. }.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> getLineAt: index to: line with: tex2D [
|
||||||
|
| glyph ret w |
|
||||||
|
w := 0.
|
||||||
|
index to: data size do:[ :i|
|
||||||
|
glyph := tex2D getGlyph: (data at:i) asInteger.
|
||||||
|
(w + (glyph advance x)) >= (self extent x) ifTrue:[
|
||||||
|
wrap ifFalse: [ ^ i @ w].
|
||||||
|
ret := self lastSeparatorFrom: i.
|
||||||
|
ret to: i - 1 do:[:j|
|
||||||
|
w := w - (line removeLast advance x)].
|
||||||
|
^ (ret+1)@w
|
||||||
|
] ifFalse:[
|
||||||
|
w := w + (glyph advance x).
|
||||||
|
line add: glyph.
|
||||||
|
].
|
||||||
|
].
|
||||||
|
maxLineWidth := maxLineWidth max: w.
|
||||||
|
^ (data size + 1) @ w
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaText >> initTexture [
|
||||||
|
font:= DiyaFontManager uniqueInstance style: self fontStyle from: self fontName.
|
||||||
|
texture := font textureOf: self fontSize.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaText >> initialize [
|
DiyaText >> initialize [
|
||||||
super initialize.
|
super initialize.
|
||||||
self fontName: 'Ubuntu' style:'Regular' size: 16.
|
|
||||||
data := nil.
|
data := nil.
|
||||||
wrap := false.
|
wrap := false.
|
||||||
bbox := nil
|
texheight := 0.
|
||||||
|
type := GL_QUADS.
|
||||||
|
maxLineWidth := 0.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'text-processing' }
|
||||||
DiyaText >> nextSpaceFrom: index [
|
DiyaText >> lastSeparatorFrom: index [
|
||||||
index to: (data size) do: [:i|
|
index to: 1 by: -1 do: [:i|
|
||||||
(data at: i) = (Character space) ifTrue:[^i - index].
|
(data at: i) isSeparator ifTrue:[^i].
|
||||||
].
|
].
|
||||||
^ 0
|
^ 0
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
DiyaText >> texture [
|
DiyaText >> lines [
|
||||||
^style textureOf: self fontSize
|
^ lines
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> maxLineHeight [
|
||||||
|
texture ifNil: [ ^0].
|
||||||
|
^ texture linespace
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> maxLineWidth [
|
||||||
|
^ maxLineWidth
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaText >> update [
|
DiyaText >> process [
|
||||||
bbox ifNil: [ ^false ].
|
bbox ifNil: [ ^true ].
|
||||||
|
data ifNil:[^true].
|
||||||
|
data ifEmpty:[^true].
|
||||||
|
texture ifNil: [ self initTexture ].
|
||||||
vbuffer ifNotNil: [vbuffer free].
|
vbuffer ifNotNil: [vbuffer free].
|
||||||
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 24.
|
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 16.
|
||||||
vbuffer autoRelease.
|
vbuffer autoRelease.
|
||||||
self drawText.
|
self drawText.
|
||||||
^true
|
^true
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> splitLines [
|
||||||
|
|line ret tex2D|
|
||||||
|
ret := 1@0.
|
||||||
|
tex2D := self texture.
|
||||||
|
lines := OrderedCollection new.
|
||||||
|
[
|
||||||
|
line := OrderedCollection new.
|
||||||
|
ret := self getLineAt: ret x to: line with: tex2D.
|
||||||
|
lines add: ((ret y) -> line).
|
||||||
|
(ret x < data size) and: wrap
|
||||||
|
] whileTrue.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #stepping }
|
||||||
|
DiyaText >> step [
|
||||||
|
texture ifNil: [ ^self ].
|
||||||
|
texheight = texture height ifTrue: [ ^self].
|
||||||
|
texheight := texture height.
|
||||||
|
self setDirty
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> styleName: aName [
|
||||||
|
super styleName: aName.
|
||||||
|
texture := nil.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> texture [
|
||||||
|
^texture
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'menu messages' }
|
||||||
|
DiyaText >> valign [
|
||||||
|
^ self ? #yAlign
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaText >> valignText:h [
|
||||||
|
self valign = #middle ifTrue:[^ (0 max:((self extent y - h) / 2 ) asFloat)].
|
||||||
|
self valign = #bottom ifTrue:[^ (0 max:(self extent y - h ))].
|
||||||
|
^0
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
DiyaText >> wordWrap: aBool [
|
DiyaText >> wordWrap: aBool [
|
||||||
wrap := aBool.
|
wrap := aBool.
|
||||||
dirty := true
|
self setDirty
|
||||||
]
|
]
|
||||||
|
68
Diya/DiyaTimerNode.class.st
Normal file
68
Diya/DiyaTimerNode.class.st
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaTimerNode,
|
||||||
|
#superclass : #DiyaMetaNode,
|
||||||
|
#instVars : [
|
||||||
|
'timeout',
|
||||||
|
'elapsedTime',
|
||||||
|
'handlers'
|
||||||
|
],
|
||||||
|
#category : #'Diya-Graphics'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode class >> timeout: ms [
|
||||||
|
^ self new timeout: ms; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode class >> timeout: ms do: aBlock [
|
||||||
|
^ (self timeout: ms) onTimeout: aBlock;yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode class >> timeout: ms doOnce: aBlock [
|
||||||
|
^ (self timeout: ms) onceTimeout: aBlock;yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode >> delta [
|
||||||
|
^ DiyaSystemClock delta
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode >> initialize [
|
||||||
|
super initialize.
|
||||||
|
elapsedTime := 0.
|
||||||
|
handlers := OrderedCollection new.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'as yet unclassified' }
|
||||||
|
DiyaTimerNode >> onTimeout: aBlock [
|
||||||
|
handlers add: aBlock
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'as yet unclassified' }
|
||||||
|
DiyaTimerNode >> onceTimeout: aBlock [
|
||||||
|
|newBlock|
|
||||||
|
handlers := OrderedCollection new.
|
||||||
|
newBlock := [ :node | aBlock value: node. self remove ].
|
||||||
|
handlers add: newBlock
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #stepping }
|
||||||
|
DiyaTimerNode >> step [
|
||||||
|
elapsedTime := elapsedTime + self delta.
|
||||||
|
elapsedTime >= timeout ifFalse:[^ self].
|
||||||
|
handlers do:[:e| e value: self ].
|
||||||
|
elapsedTime := 0
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode >> timeout [
|
||||||
|
^ timeout
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaTimerNode >> timeout: anObject [
|
||||||
|
timeout := anObject
|
||||||
|
]
|
54
Diya/DiyaUIThemesManager.class.st
Normal file
54
Diya/DiyaUIThemesManager.class.st
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
Class {
|
||||||
|
#name : #DiyaUIThemesManager,
|
||||||
|
#superclass : #DiyaSingleton,
|
||||||
|
#instVars : [
|
||||||
|
'themes',
|
||||||
|
'currentThemeName'
|
||||||
|
],
|
||||||
|
#category : #'Diya-UIThemes'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #adding }
|
||||||
|
DiyaUIThemesManager >> addTheme:name stylesheet:sheet [
|
||||||
|
themes at:name put: sheet
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaUIThemesManager >> currentTheme [
|
||||||
|
^ themes at: self currentThemeName ifAbsent: [
|
||||||
|
DiyaCoreAPIError signal: 'Undefined theme named', self currentThemeName
|
||||||
|
]
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaUIThemesManager >> currentThemeName [
|
||||||
|
^ currentThemeName
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaUIThemesManager >> currentThemeName: anObject [
|
||||||
|
currentThemeName := anObject
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaUIThemesManager >> defaultTheme [
|
||||||
|
^ themes at: #default
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaUIThemesManager >> defineDefaultTheme [
|
||||||
|
self addTheme: #default stylesheet: DiyaDefaultTheme new.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaUIThemesManager >> initialize [
|
||||||
|
super initialize.
|
||||||
|
themes := Dictionary new.
|
||||||
|
self defineDefaultTheme.
|
||||||
|
self currentThemeName: #default.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
DiyaUIThemesManager >> themes [
|
||||||
|
^ themes
|
||||||
|
]
|
@ -1,5 +1,29 @@
|
|||||||
Class {
|
Class {
|
||||||
#name : #DiyaWidget,
|
#name : #DiyaWidget,
|
||||||
#superclass : #Diya2DNode,
|
#superclass : #Diya2DNode,
|
||||||
|
#instVars : [
|
||||||
|
'extent'
|
||||||
|
],
|
||||||
#category : #'Diya-Widgets'
|
#category : #'Diya-Widgets'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{ #category : #'instance creation' }
|
||||||
|
DiyaWidget class >> fromStyle: aStyle [
|
||||||
|
^self new style: aStyle; yourself
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #geometry }
|
||||||
|
DiyaWidget >> extent [
|
||||||
|
^extent
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #geometry }
|
||||||
|
DiyaWidget >> extent: size [
|
||||||
|
extent := size.
|
||||||
|
self setDirty.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
DiyaWidget >> initialize [
|
||||||
|
super initialize.
|
||||||
|
]
|
||||||
|
@ -51,17 +51,16 @@ ImageInitializer >> initializeImage [
|
|||||||
do: [ :c |
|
do: [ :c |
|
||||||
[ c initialize ]
|
[ c initialize ]
|
||||||
on: Error
|
on: Error
|
||||||
do: [ c = Cursor
|
do: [ retryList add: c ] ].
|
||||||
ifFalse: [ retryList add: c ] ] ].
|
|
||||||
retryList
|
retryList
|
||||||
do: [ :c |
|
do: [ :c |
|
||||||
Transcript
|
self stdlog: 'CLASS: ' , c asString , ' is not initialized, retry'.
|
||||||
show: 'CLASS: ' , c asString , ' is not initialized';
|
|
||||||
cr.
|
|
||||||
c initialize ].
|
c initialize ].
|
||||||
|
DiyaSingleton resetAll.
|
||||||
FFIMethodRegistry resetAll.
|
FFIMethodRegistry resetAll.
|
||||||
Smalltalk garbageCollect.
|
Smalltalk garbageCollect.
|
||||||
SourceFiles := SourceFileArray new.
|
SourceFiles := SourceFileArray new.
|
||||||
|
"Smalltalk vm parameterAt: 45 put: (Smalltalk vm parameterAt: 44) * 2."
|
||||||
Transcript show: 'Image initialized'; cr.
|
Transcript show: 'Image initialized'; cr.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -1,5 +1,16 @@
|
|||||||
Extension { #name : #LibC }
|
Extension { #name : #LibC }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
LibC class >> alloc: size [
|
||||||
|
^self uniqueInstance alloc: size
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
LibC >> alloc:size [
|
||||||
|
^self ffiCall: #(void *malloc(size_t size))
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
LibC >> memset:pointer value: value size: size [
|
LibC >> memset:pointer value: value size: size [
|
||||||
^self ffiCall: #(void *memset(void *pointer, int value, size_t size))
|
^self ffiCall: #(void *memset(void *pointer, int value, size_t size))
|
||||||
|
15
Diya/MatrixTransform2x3.extension.st
Normal file
15
Diya/MatrixTransform2x3.extension.st
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
Extension { #name : #MatrixTransform2x3 }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
MatrixTransform2x3 >> asGLBuffer [
|
||||||
|
|buffer|
|
||||||
|
buffer := FFIExternalArray externalNewType: #float size: 9.
|
||||||
|
1 to: 6 do:[:i|
|
||||||
|
buffer at:i put: (self at:i)].
|
||||||
|
buffer
|
||||||
|
at: 7 put: 0;
|
||||||
|
at: 8 put: 0;
|
||||||
|
at: 9 put: 1.
|
||||||
|
buffer autoRelease.
|
||||||
|
^buffer
|
||||||
|
]
|
@ -93,6 +93,11 @@ OpenGL class >> pixelstorei: pname param: param [
|
|||||||
^self ffiCall: #(void glPixelStorei( GLenum pname,GLint param))
|
^self ffiCall: #(void glPixelStorei( GLenum pname,GLint param))
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #geometry }
|
||||||
|
OpenGL class >> readPixelsOn: buffer x:x y: y w:w h:h format: fmt type: type [
|
||||||
|
^ self ffiCall: #(void glReadPixels( GLint x,GLint y,GLsizei w,GLsizei h,GLenum fmt,GLenum type,void * buffer))
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGL class >> vertex3fX:x Y:y Z:z [
|
OpenGL class >> vertex3fX:x Y:y Z:z [
|
||||||
^self ffiCall: #(void glVertex3f( GLfloat x,GLfloat y,GLfloat z))
|
^self ffiCall: #(void glVertex3f( GLfloat x,GLfloat y,GLfloat z))
|
||||||
|
@ -11,6 +11,8 @@ Class {
|
|||||||
'GL_ARRAY_BUFFER',
|
'GL_ARRAY_BUFFER',
|
||||||
'GL_ARRAY_BUFFER_BINDING',
|
'GL_ARRAY_BUFFER_BINDING',
|
||||||
'GL_ATTACHED_SHADERS',
|
'GL_ATTACHED_SHADERS',
|
||||||
|
'GL_BGR',
|
||||||
|
'GL_BGRA',
|
||||||
'GL_BLEND',
|
'GL_BLEND',
|
||||||
'GL_BLUE',
|
'GL_BLUE',
|
||||||
'GL_BYTE',
|
'GL_BYTE',
|
||||||
@ -115,6 +117,8 @@ OpenGLConstants class >> initCommonConstants [
|
|||||||
GL_ALPHA := 16r1906.
|
GL_ALPHA := 16r1906.
|
||||||
GL_RGB := 16r1907.
|
GL_RGB := 16r1907.
|
||||||
GL_RGBA := 16r1908.
|
GL_RGBA := 16r1908.
|
||||||
|
GL_BGR := 16r80E0.
|
||||||
|
GL_BGRA := 16r80E1.
|
||||||
GL_LINE_SMOOTH := 16r0B20.
|
GL_LINE_SMOOTH := 16r0B20.
|
||||||
GL_LINE_SMOOTH_HINT := 16r0C52
|
GL_LINE_SMOOTH_HINT := 16r0C52
|
||||||
]
|
]
|
||||||
|
@ -6,7 +6,13 @@ Class {
|
|||||||
'cellw',
|
'cellw',
|
||||||
'cellh',
|
'cellh',
|
||||||
'spacing',
|
'spacing',
|
||||||
'fontSize'
|
'fontSize',
|
||||||
|
'colp',
|
||||||
|
'rowp',
|
||||||
|
'face',
|
||||||
|
'maxbearing',
|
||||||
|
'maxrows',
|
||||||
|
'meanww'
|
||||||
],
|
],
|
||||||
#pools : [
|
#pools : [
|
||||||
'OpenGLConstants',
|
'OpenGLConstants',
|
||||||
@ -20,13 +26,12 @@ OpenGLFontTex class >> fromFace: face ofSize: size [
|
|||||||
^self new fromFace: face ofSize: size; yourself
|
^self new fromFace: face ofSize: size; yourself
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #processing }
|
||||||
OpenGLFontTex >> blitPixel8: bitmap at: offset size: size [
|
OpenGLFontTex >> blitPixel8: bitmap at: offset size: size [
|
||||||
size = (0@0) ifTrue:[^self].
|
size = (0@0) ifTrue:[^self].
|
||||||
0 to: size y - 1 do: [ :i|
|
0 to: size y - 1 do: [ :i|
|
||||||
LibC memCopy: (bitmap getHandle + (i* (size x))) to:(data getHandle + ((i + offset y) * width + (offset x) )) size: size x
|
LibC memCopy: (bitmap getHandle + (i* (size x))) to:(data getHandle + ((i + offset y) * width + (offset x) )) size: size x
|
||||||
].
|
].
|
||||||
bitmap free.
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -44,45 +49,12 @@ OpenGLFontTex >> charmap [
|
|||||||
^ charmap
|
^ charmap
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
|
||||||
OpenGLFontTex >> createBitmapFontFrom: glyphs maxBearing: maxbearing [
|
|
||||||
|bmp metric offset nrows index element|
|
|
||||||
data ifNotNil: [data free ].
|
|
||||||
charmap := Dictionary new.
|
|
||||||
nrows := glyphs size >> 5.
|
|
||||||
(glyphs size % 32) = 0 ifFalse:[nrows := nrows + 1].
|
|
||||||
data := FFIExternalArray externalNewType: GLubyte size:cellw * cellh * (nrows << 5).
|
|
||||||
LibC memset: data getHandle value: 0 size: data size.
|
|
||||||
data autoRelease.
|
|
||||||
index := 1.
|
|
||||||
offset := 0@0.
|
|
||||||
width := cellw * 32.
|
|
||||||
height := cellh * nrows.
|
|
||||||
0 to: nrows - 1 do: [ :row|
|
|
||||||
0 to: 31 do: [ :col| |glyph|
|
|
||||||
element := glyphs at: index.
|
|
||||||
metric := element at: 3.
|
|
||||||
bmp := element at:2.
|
|
||||||
offset := (col * cellw) @ (row*cellh).
|
|
||||||
glyph := (DiyaFontGlyph origin: offset extent: ((metric first x asInteger) @ cellh)).
|
|
||||||
glyph
|
|
||||||
bearing: (metric at: 2) asFloatPoint;
|
|
||||||
advance: (metric at: 3) asFloatPoint;
|
|
||||||
texcoord: (Rectangle origin: (glyph origin/ (self extent) ) asFloatPoint corner: ((glyph corner) / (self extent)) asFloatPoint ).
|
|
||||||
charmap at: element first put:glyph.
|
|
||||||
self blitPixel8: bmp at: (offset x) @ ((offset y) + maxbearing - (metric last) ) size: metric first.
|
|
||||||
index := index + 1.
|
|
||||||
index > glyphs size ifTrue:[^self].
|
|
||||||
]
|
|
||||||
].
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLFontTex >> drop [
|
OpenGLFontTex >> drop [
|
||||||
OpenGL
|
OpenGL
|
||||||
pixelstorei: GL_UNPACK_ALIGNMENT param: 4;
|
pixelstorei: GL_UNPACK_ALIGNMENT param: 4";
|
||||||
disable: GL_CULL_FACE;
|
disable: GL_CULL_FACE;
|
||||||
disable: GL_BLEND.
|
disable: GL_BLEND".
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -91,50 +63,81 @@ OpenGLFontTex >> fontSize [
|
|||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'instance creation' }
|
{ #category : #'instance creation' }
|
||||||
OpenGLFontTex >> fromFace: face ofSize: size [
|
OpenGLFontTex >> fromFace: aFace ofSize: size [
|
||||||
|minhang maxbearing rec glyphs iptr charcode w|
|
|minhang rec iptr charcode w numw|
|
||||||
fontSize := size.
|
fontSize := size.
|
||||||
face setPixelWidth:0 height: size.
|
face := aFace.
|
||||||
glyphs := OrderedCollection new.
|
commited := false.
|
||||||
cellw := 0.
|
name := aFace familyName, '@', aFace styleName,'@', size asString.
|
||||||
cellh := 0.
|
charmap := Dictionary new.
|
||||||
minhang := 0.
|
face setPixelWidth:0 height: self fontSize.
|
||||||
maxbearing := 0.
|
cellw := cellh := minhang := maxbearing := 0.
|
||||||
iptr := FFIExternalArray externalNewType: GLuint size:1.
|
iptr := FFIExternalArray externalNewType: GLuint size:1.
|
||||||
iptr at:1 put: 0.
|
iptr at:1 put: 0.
|
||||||
rec := (FTFaceRec fromHandle: face getHandle).
|
rec := (FTFaceRec fromHandle: face getHandle).
|
||||||
charcode := face getFirstChar: iptr getHandle.
|
charcode := face getFirstChar: iptr getHandle.
|
||||||
|
meanww := 0.
|
||||||
|
numw := 0.
|
||||||
[ (iptr at: 1) = 0 ] whileFalse: [
|
[ (iptr at: 1) = 0 ] whileFalse: [
|
||||||
|bmp bmpsize metric|
|
|
||||||
face loadCharacter: charcode flags: (1 << 2).
|
face loadCharacter: charcode flags: (1 << 2).
|
||||||
w := ((rec glyph metrics width) >> 6).
|
w := ((rec glyph metrics width) >> 6).
|
||||||
(w > (size << 1)) ifFalse:[
|
(w > (size << 1)) ifFalse:[
|
||||||
metric := {
|
|
||||||
(((rec glyph metrics width) >> 6)@ ((rec glyph metrics height) >> 6)).
|
|
||||||
(face glyph hBearing).
|
|
||||||
(face glyph advance).
|
|
||||||
((rec glyph metrics horiBearingY) >> 6)
|
|
||||||
}.
|
|
||||||
maxbearing := maxbearing max: ((rec glyph metrics horiBearingY) >> 6).
|
maxbearing := maxbearing max: ((rec glyph metrics horiBearingY) >> 6).
|
||||||
cellw := cellw max: w.
|
cellw := cellw max: w.
|
||||||
minhang := minhang min: ((( rec glyph metrics horiBearingY) - (rec glyph metrics height)) >> 6).
|
minhang := minhang min: ((( rec glyph metrics horiBearingY) - (rec glyph metrics height)) >> 6).
|
||||||
"copy buffer"
|
meanww := meanww + w.
|
||||||
bmpsize := (rec glyph bitmap width)*(rec glyph bitmap rows).
|
numw := numw + 1.
|
||||||
bmp := FFIExternalArray externalNewType: GLubyte size:bmpsize.
|
|
||||||
LibC memCopy: rec glyph bitmap buffer to: bmp getHandle size: bmpsize.
|
|
||||||
glyphs add: {charcode. bmp. metric}.
|
|
||||||
].
|
].
|
||||||
charcode := face getNextChar: charcode iptr: iptr getHandle.
|
charcode := face getNextChar: charcode iptr: iptr getHandle.
|
||||||
].
|
].
|
||||||
cellh := maxbearing - minhang.
|
cellh := maxbearing - minhang.
|
||||||
spacing := (size >> 2) asInteger.
|
spacing := (cellw >> 2) asInteger.
|
||||||
self createBitmapFontFrom: glyphs maxBearing: maxbearing.
|
meanww := meanww / numw.
|
||||||
|
maxrows := 8.
|
||||||
|
data := FFIExternalArray externalNewType: GLubyte size:cellw * cellh * (maxrows << 5).
|
||||||
|
LibC memset: data getHandle value: 0 size: data size.
|
||||||
|
width := cellw << 5.
|
||||||
|
height := cellh.
|
||||||
|
data autoRelease.
|
||||||
iptr free.
|
iptr free.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #processing }
|
||||||
|
OpenGLFontTex >> genGlyph:c [
|
||||||
|
|rec offset glyph gsize|
|
||||||
|
face setPixelWidth:0 height: self fontSize.
|
||||||
|
face loadCharacter: c flags: (1 << 2).
|
||||||
|
rec := (FTFaceRec fromHandle: face getHandle).
|
||||||
|
gsize := ((rec glyph metrics width) >> 6)@((rec glyph metrics height) >> 6).
|
||||||
|
offset := (colp * cellw) @ (rowp*cellh).
|
||||||
|
glyph := (DiyaFontGlyph origin: offset extent: ((gsize x) @ cellh)).
|
||||||
|
glyph
|
||||||
|
bearing: face glyph hBearing asFloatPoint;
|
||||||
|
advance: face glyph advance;
|
||||||
|
tex: self.
|
||||||
|
self blitPixel8: rec glyph bitmap buffer at: (offset x) @ ((offset y) + maxbearing - ((rec glyph metrics horiBearingY) >> 6) ) size: gsize.
|
||||||
|
colp := (colp + 1) % 32.
|
||||||
|
colp = 0 ifTrue:[
|
||||||
|
rowp := rowp + 1.
|
||||||
|
height := height + cellh.
|
||||||
|
rowp >= maxrows ifTrue:[
|
||||||
|
self reallocateBuffer.
|
||||||
|
].
|
||||||
|
].
|
||||||
|
commited := false.
|
||||||
|
^glyph
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #processing }
|
||||||
|
OpenGLFontTex >> genPrintableASCII [
|
||||||
|
33 to: 126 do: [ :c| self genGlyph: c ]
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLFontTex >> getGlyph: c [
|
OpenGLFontTex >> getGlyph: c [
|
||||||
^(self charmap at: c ifAbsent:[^nil])
|
^(self charmap at: c ifAbsentPut:[
|
||||||
|
self genGlyph:c])
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
@ -148,6 +151,8 @@ OpenGLFontTex >> initialize [
|
|||||||
internalFormat := GL_ALPHA.
|
internalFormat := GL_ALPHA.
|
||||||
type := GL_UNSIGNED_BYTE.
|
type := GL_UNSIGNED_BYTE.
|
||||||
target := GL_TEXTURE_2D.
|
target := GL_TEXTURE_2D.
|
||||||
|
colp := 0.
|
||||||
|
rowp := 0.
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -156,11 +161,29 @@ OpenGLFontTex >> linespace [
|
|||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
|
OpenGLFontTex >> meanww [
|
||||||
|
^ meanww
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #processing }
|
||||||
|
OpenGLFontTex >> reallocateBuffer [
|
||||||
|
|newbuffer|
|
||||||
|
maxrows := maxrows + 4.
|
||||||
|
newbuffer := FFIExternalArray externalNewType: GLubyte size:cellw * cellh * (maxrows << 5).
|
||||||
|
LibC memset: newbuffer getHandle value: 0 size: newbuffer size.
|
||||||
|
LibC memCopy: data getHandle to: newbuffer getHandle size: data size.
|
||||||
|
newbuffer autoRelease.
|
||||||
|
data free.
|
||||||
|
data := newbuffer
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
OpenGLFontTex >> setup [
|
OpenGLFontTex >> setup [
|
||||||
OpenGL
|
OpenGL
|
||||||
enable: GL_CULL_FACE;
|
"enable: GL_CULL_FACE;
|
||||||
enable: GL_BLEND;
|
enable: GL_BLEND;
|
||||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA;
|
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA;"
|
||||||
pixelstorei: GL_UNPACK_ALIGNMENT param: 1.
|
pixelstorei: GL_UNPACK_ALIGNMENT param: 1.
|
||||||
OpenGLTexture
|
OpenGLTexture
|
||||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE;
|
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE;
|
||||||
|
@ -88,11 +88,6 @@ OpenGLSL class >> linkProgram:program [
|
|||||||
^self ffiCall: #(void glLinkProgram(GLuint program))
|
^self ffiCall: #(void glLinkProgram(GLuint program))
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
|
||||||
OpenGLSL class >> resetShaders [
|
|
||||||
self allSubclassesDo: [ :c| c reset ].
|
|
||||||
]
|
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'as yet unclassified' }
|
||||||
OpenGLSL class >> setShaderSourceFor: shader count: n string: s length: l [
|
OpenGLSL class >> setShaderSourceFor: shader count: n string: s length: l [
|
||||||
^ self ffiCall: #(void glShaderSource( GLuint shader,GLsizei n,const void* s,const GLint *l))
|
^ self ffiCall: #(void glShaderSource( GLuint shader,GLsizei n,const void* s,const GLint *l))
|
||||||
@ -136,7 +131,7 @@ OpenGLSL >> checkStatus:status of: id [
|
|||||||
] ifFalse: [
|
] ifFalse: [
|
||||||
OpenGLSL getShaderInfoLogOf: id maxLength: (infoLength at: 1) lengthPtr: nil buffer: buffer
|
OpenGLSL getShaderInfoLogOf: id maxLength: (infoLength at: 1) lengthPtr: nil buffer: buffer
|
||||||
].
|
].
|
||||||
^self error: buffer asString
|
^DiyaCoreAPIError signal: buffer asString
|
||||||
].
|
].
|
||||||
^self
|
^self
|
||||||
|
|
||||||
@ -222,7 +217,7 @@ OpenGLSL >> locateUniforms [
|
|||||||
OpenGLSL >> setUniform: uname value: values [
|
OpenGLSL >> setUniform: uname value: values [
|
||||||
|uniform|
|
|uniform|
|
||||||
uniform := uniforms at: uname asSymbol ifAbsent:[
|
uniform := uniforms at: uname asSymbol ifAbsent:[
|
||||||
^self error: 'Uniform ', uname, ' is not defined in this program'].
|
^DiyaCoreAPIError signal: 'Uniform ', uname, ' is not defined in this program'].
|
||||||
uniform value: values
|
uniform value: values
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -10,7 +10,10 @@ Class {
|
|||||||
'border',
|
'border',
|
||||||
'format',
|
'format',
|
||||||
'type',
|
'type',
|
||||||
'data'
|
'data',
|
||||||
|
'unit',
|
||||||
|
'commited',
|
||||||
|
'name'
|
||||||
],
|
],
|
||||||
#pools : [
|
#pools : [
|
||||||
'OpenGLConstants',
|
'OpenGLConstants',
|
||||||
@ -29,6 +32,21 @@ OpenGLTexImage2D >> border: anObject [
|
|||||||
border := anObject
|
border := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
OpenGLTexImage2D >> bytesSize [
|
||||||
|
^(width * height) << 2
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
OpenGLTexImage2D >> commited [
|
||||||
|
^ commited
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
OpenGLTexImage2D >> commited: anObject [
|
||||||
|
commited := anObject
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLTexImage2D >> data [
|
OpenGLTexImage2D >> data [
|
||||||
^ data
|
^ data
|
||||||
@ -59,7 +77,7 @@ OpenGLTexImage2D >> drop [
|
|||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLTexImage2D >> extent [
|
OpenGLTexImage2D >> extent [
|
||||||
^ width @ height
|
^ self width @ self height
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
@ -82,6 +100,13 @@ OpenGLTexImage2D >> height: anObject [
|
|||||||
height := anObject
|
height := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #initialization }
|
||||||
|
OpenGLTexImage2D >> initialize [
|
||||||
|
super initialize.
|
||||||
|
unit := -1.
|
||||||
|
commited := false
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLTexImage2D >> internalFormat [
|
OpenGLTexImage2D >> internalFormat [
|
||||||
^ internalFormat
|
^ internalFormat
|
||||||
@ -107,6 +132,11 @@ OpenGLTexImage2D >> mipmap [
|
|||||||
^false
|
^false
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
OpenGLTexImage2D >> name [
|
||||||
|
^ name
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLTexImage2D >> setup [
|
OpenGLTexImage2D >> setup [
|
||||||
^self subclassResponsibility
|
^self subclassResponsibility
|
||||||
@ -132,6 +162,16 @@ OpenGLTexImage2D >> type: anObject [
|
|||||||
type := anObject
|
type := anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
OpenGLTexImage2D >> unit [
|
||||||
|
^ unit
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
OpenGLTexImage2D >> unit: anObject [
|
||||||
|
unit := anObject
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #accessing }
|
{ #category : #accessing }
|
||||||
OpenGLTexImage2D >> width [
|
OpenGLTexImage2D >> width [
|
||||||
^ width
|
^ width
|
||||||
|
@ -51,24 +51,24 @@ OpenGLVertexBuffer class >> subData:target offset: offset size: size data: data
|
|||||||
^self ffiCall: #(void glBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const void * data))
|
^self ffiCall: #(void glBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const void * data))
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #initialization }
|
||||||
OpenGLVertexBuffer >> bind: target [
|
OpenGLVertexBuffer >> bind: target [
|
||||||
^OpenGLVertexBuffer bind:target buffer: self vertexBufferID
|
^OpenGLVertexBuffer bind:target buffer: self vertexBufferID
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'accessing - data' }
|
||||||
OpenGLVertexBuffer >> data:target data: data size: size usage: usage [
|
OpenGLVertexBuffer >> data:target data: data size: size usage: usage [
|
||||||
self bind: target.
|
"self bind: target."
|
||||||
^OpenGLVertexBuffer bufferData: target size: size data:(data ifNil:[data] ifNotNil: [data getHandle]) usage: usage
|
^OpenGLVertexBuffer bufferData: target size: size data:(data ifNil:[data] ifNotNil: [data getHandle]) usage: usage
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'accessing - data' }
|
||||||
OpenGLVertexBuffer >> data:target data: data usage: usage [
|
OpenGLVertexBuffer >> data:target data: data usage: usage [
|
||||||
self bind: target.
|
"self bind: target."
|
||||||
^OpenGLVertexBuffer bufferData: target size: (data size) << 2 data:data getHandle usage: usage
|
^OpenGLVertexBuffer bufferData: target size: (data size) << 2 data:data getHandle usage: usage
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'add/remove' }
|
||||||
OpenGLVertexBuffer >> delete [
|
OpenGLVertexBuffer >> delete [
|
||||||
OpenGLVertexBuffer deleteBuffersSize: 1 buffers: vertexBufferID getHandle.
|
OpenGLVertexBuffer deleteBuffersSize: 1 buffers: vertexBufferID getHandle.
|
||||||
]
|
]
|
||||||
@ -81,15 +81,15 @@ OpenGLVertexBuffer >> initialize [
|
|||||||
OpenGLVertexBuffer genVertexBuffersSize: 1 buffers: vertexBufferID getHandle
|
OpenGLVertexBuffer genVertexBuffersSize: 1 buffers: vertexBufferID getHandle
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'accessing - data' }
|
||||||
OpenGLVertexBuffer >> subData:target offset: offset data:data [
|
OpenGLVertexBuffer >> subData:target offset: offset data:data [
|
||||||
self bind: target.
|
"self bind: target."
|
||||||
^OpenGLVertexBuffer subData: target offset: offset size: (data size) << 2 data: data getHandle
|
^OpenGLVertexBuffer subData: target offset: offset size: (data size) << 2 data: data getHandle
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'as yet unclassified' }
|
{ #category : #'accessing - data' }
|
||||||
OpenGLVertexBuffer >> subData:target offset: offset data:data size: size [
|
OpenGLVertexBuffer >> subData:target offset: offset data:data size: size [
|
||||||
self bind: target.
|
"self bind: target."
|
||||||
^OpenGLVertexBuffer subData: target offset: offset size: size data: data getHandle
|
^OpenGLVertexBuffer subData: target offset: offset size: size data: data getHandle
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -27,10 +27,10 @@ OrthoProjectionMatrix >> bottom [
|
|||||||
{ #category : #initialization }
|
{ #category : #initialization }
|
||||||
OrthoProjectionMatrix >> calculate [
|
OrthoProjectionMatrix >> calculate [
|
||||||
self at:1 at:1 put: (2.0 /(self right - self left)).
|
self at:1 at:1 put: (2.0 /(self right - self left)).
|
||||||
self at:2 at:2 put: (2.0 / (self top - self bottom)).
|
self at:2 at:2 put: (2.0 / (self bottom - self top)).
|
||||||
self at:3 at:3 put: (2.0 / (self far - self near)) negated.
|
self at:3 at:3 put: (2.0 / (self far - self near)) negated.
|
||||||
self at:4 at:1 put: ((self right + self left)/ (self right - self left)) negated.
|
self at:4 at:1 put: ((self right + self left)/ (self right - self left)) negated.
|
||||||
self at:4 at:2 put: ((self top + self bottom) / (self top - self bottom)) negated.
|
self at:4 at:2 put: ((self top + self bottom) / (self bottom - self top)) negated.
|
||||||
self at:4 at:3 put: ((self far + self near)/(self far - self near)) negated.
|
self at:4 at:3 put: ((self far + self near)/(self far - self near)) negated.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -1,16 +1,11 @@
|
|||||||
Extension { #name : #Point }
|
Extension { #name : #Point }
|
||||||
|
|
||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
Point >> asGLCoord [
|
Point >> asArray3F [
|
||||||
|res|
|
^ self asArray3F: 1.0
|
||||||
res := DiyaRendererContext uniqueInstance resolution.
|
|
||||||
^(self / ( res / 2.0)) + (-1.0@ -1.0).
|
|
||||||
]
|
]
|
||||||
|
|
||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
Point >> glNormalise [
|
Point >> asArray3F: z [
|
||||||
|res p|
|
^ { self x. self y. z }
|
||||||
res := DiyaRendererContext uniqueInstance resolution.
|
|
||||||
p := self / (res/ 2).
|
|
||||||
^ (p x asFloat) @ (p y asFloat)
|
|
||||||
]
|
]
|
||||||
|
@ -1,11 +1,28 @@
|
|||||||
Extension { #name : #SDL2 }
|
Extension { #name : #SDL2 }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL2 class >> SDLAllocFormat: pixel_format [
|
||||||
|
^ self ffiCall: #(SDL_PixelFormat * SDL_AllocFormat(Uint32 pixel_format))
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL2 class >> SDLBlitSurface: src srcRect: srcrect dest: dst dstRect: dstrect [
|
||||||
|
^ self ffiCall: #(int SDL_UpperBlit(SDL_Surface* src,SDL_Rect* srcrect,SDL_Surface* dst,SDL_Rect* dstrect))
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
SDL2 class >> SDLClearError [
|
SDL2 class >> SDLClearError [
|
||||||
^ self ffiCall: #(void SDL_ClearError(void))
|
^ self ffiCall: #(void SDL_ClearError(void))
|
||||||
|
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL2 class >> SDLFreeFormat: handle [
|
||||||
|
^ self ffiCall: #(void SDL_FreeFormat(SDL_PixelFormat *handle))
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
SDL2 class >> SDLGetCurrentDisplayMode: mode from:index [
|
SDL2 class >> SDLGetCurrentDisplayMode: mode from:index [
|
||||||
^ self ffiCall: #(int SDL_GetCurrentDisplayMode(int index, SDL_DisplayMode* mode))
|
^ self ffiCall: #(int SDL_GetCurrentDisplayMode(int index, SDL_DisplayMode* mode))
|
||||||
|
30
Diya/SDL2Image.class.st
Normal file
30
Diya/SDL2Image.class.st
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
Class {
|
||||||
|
#name : #SDL2Image,
|
||||||
|
#superclass : #DiyaFFIBase,
|
||||||
|
#pools : [
|
||||||
|
'SDL2Constants',
|
||||||
|
'SDL2ConstantsHint',
|
||||||
|
'SDL2Types'
|
||||||
|
],
|
||||||
|
#category : #'Diya-SDL2'
|
||||||
|
}
|
||||||
|
|
||||||
|
{ #category : #'as yet unclassified' }
|
||||||
|
SDL2Image class >> SDLImgLoad: file [
|
||||||
|
^ self ffiCall: #(SDL_Surface * IMG_Load(const char *file))
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
SDL2Image class >> checkSymbol [
|
||||||
|
^'IMG_Load'
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #accessing }
|
||||||
|
SDL2Image class >> libNames [
|
||||||
|
^#(
|
||||||
|
'libSDL2_image.so'
|
||||||
|
'libSDL2_image-2.0.so.0'
|
||||||
|
'libSDL2_image-2.0.so'
|
||||||
|
'libSDL2_image-2.0.so.0.2.3'
|
||||||
|
)
|
||||||
|
]
|
6
Diya/SDL2MappedEvent.extension.st
Normal file
6
Diya/SDL2MappedEvent.extension.st
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
Extension { #name : #SDL2MappedEvent }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL2MappedEvent >> triggableOn: aNode [
|
||||||
|
^aNode isRoot
|
||||||
|
]
|
@ -25,6 +25,25 @@ SDL_DisplayMode class >> fieldsDesc [
|
|||||||
)
|
)
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #converting }
|
||||||
|
SDL_DisplayMode >> asString [
|
||||||
|
^ 'SDL display: ', self width asString, 'x', self height asString, ' - ', self depth asString, ' bits depth'.
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'color mapping' }
|
||||||
|
SDL_DisplayMode >> colormapIfNeededFor: dest [
|
||||||
|
^ Color colorMapIfNeededFrom: self depth to: dest depth
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'accessing structure variables' }
|
||||||
|
SDL_DisplayMode >> depth [
|
||||||
|
|format depth|
|
||||||
|
format := SDL2 SDLAllocFormat: self format.
|
||||||
|
depth := format BitsPerPixel.
|
||||||
|
SDL2 SDLFreeFormat: format.
|
||||||
|
^depth
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'accessing structure variables' }
|
{ #category : #'accessing structure variables' }
|
||||||
SDL_DisplayMode >> driverdata [
|
SDL_DisplayMode >> driverdata [
|
||||||
"This method was automatically generated"
|
"This method was automatically generated"
|
||||||
@ -37,6 +56,16 @@ SDL_DisplayMode >> driverdata: anObject [
|
|||||||
handle pointerAt: OFFSET_DRIVERDATA put: anObject getHandle.
|
handle pointerAt: OFFSET_DRIVERDATA put: anObject getHandle.
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'accessing structure variables' }
|
||||||
|
SDL_DisplayMode >> extent [
|
||||||
|
^ self w @ self height
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #other }
|
||||||
|
SDL_DisplayMode >> forceDisplayUpdate [
|
||||||
|
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'accessing structure variables' }
|
{ #category : #'accessing structure variables' }
|
||||||
SDL_DisplayMode >> format [
|
SDL_DisplayMode >> format [
|
||||||
"This method was automatically generated"
|
"This method was automatically generated"
|
||||||
@ -61,6 +90,11 @@ SDL_DisplayMode >> h: anObject [
|
|||||||
handle signedLongAt: OFFSET_H put: anObject
|
handle signedLongAt: OFFSET_H put: anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'accessing structure variables' }
|
||||||
|
SDL_DisplayMode >> height [
|
||||||
|
^ self h
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'accessing structure variables' }
|
{ #category : #'accessing structure variables' }
|
||||||
SDL_DisplayMode >> refresh_rate [
|
SDL_DisplayMode >> refresh_rate [
|
||||||
"This method was automatically generated"
|
"This method was automatically generated"
|
||||||
@ -84,3 +118,8 @@ SDL_DisplayMode >> w: anObject [
|
|||||||
"This method was automatically generated"
|
"This method was automatically generated"
|
||||||
handle signedLongAt: OFFSET_W put: anObject
|
handle signedLongAt: OFFSET_W put: anObject
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'accessing structure variables' }
|
||||||
|
SDL_DisplayMode >> width [
|
||||||
|
^ self w
|
||||||
|
]
|
||||||
|
11
Diya/SDL_MouseButtonEvent.extension.st
Normal file
11
Diya/SDL_MouseButtonEvent.extension.st
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
Extension { #name : #'SDL_MouseButtonEvent' }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_MouseButtonEvent >> triggableOn: aNode [
|
||||||
|
^ aNode inner: self worldPosition
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_MouseButtonEvent >> worldPosition [
|
||||||
|
^ (self x) @ (self y )
|
||||||
|
]
|
11
Diya/SDL_MouseMotionEvent.extension.st
Normal file
11
Diya/SDL_MouseMotionEvent.extension.st
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
Extension { #name : #'SDL_MouseMotionEvent' }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_MouseMotionEvent >> triggableOn: arg1 [
|
||||||
|
^ arg1 inner: self worldPosition
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_MouseMotionEvent >> worldPosition [
|
||||||
|
^ (self x) @ (self y )
|
||||||
|
]
|
13
Diya/SDL_TouchFingerEvent.extension.st
Normal file
13
Diya/SDL_TouchFingerEvent.extension.st
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
Extension { #name : #'SDL_TouchFingerEvent' }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_TouchFingerEvent >> triggableOn: aNode [
|
||||||
|
^ aNode inner: self worldPosition
|
||||||
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_TouchFingerEvent >> worldPosition [
|
||||||
|
|resolution|
|
||||||
|
resolution := DiyaRenderer resolution.
|
||||||
|
^((self x)* (resolution x) ) @ ((self y)* (resolution y)).
|
||||||
|
]
|
@ -6,6 +6,17 @@ SDL_Window >> destroy [
|
|||||||
handle beNull
|
handle beNull
|
||||||
]
|
]
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SDL_Window class >> finalizeResourceData: aTuple [
|
||||||
|
| handle |
|
||||||
|
|
||||||
|
handle := aTuple first.
|
||||||
|
handle isNull ifTrue: [ ^ self ].
|
||||||
|
|
||||||
|
self destroyWindow: handle.
|
||||||
|
handle beNull
|
||||||
|
]
|
||||||
|
|
||||||
{ #category : #'*Diya' }
|
{ #category : #'*Diya' }
|
||||||
SDL_Window >> warpMouseX:x Y:y [
|
SDL_Window >> warpMouseX:x Y:y [
|
||||||
^self ffiCall: #(void SDL_WarpMouseInWindow(self,int x, int y))
|
^self ffiCall: #(void SDL_WarpMouseInWindow(self,int x, int y))
|
||||||
|
6
Diya/SmalltalkImage.extension.st
Normal file
6
Diya/SmalltalkImage.extension.st
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
Extension { #name : #SmalltalkImage }
|
||||||
|
|
||||||
|
{ #category : #'*Diya' }
|
||||||
|
SmalltalkImage >> getenv: key [
|
||||||
|
^ self ffiCall: #(char *getenv(const char *key)) module: LibC
|
||||||
|
]
|
28
Jenkinsfile
vendored
Normal file
28
Jenkinsfile
vendored
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
pipeline{
|
||||||
|
agent { node{ label'master' }}
|
||||||
|
options {
|
||||||
|
// Limit build history with buildDiscarder option:
|
||||||
|
// daysToKeepStr: history is only kept up to this many days.
|
||||||
|
// numToKeepStr: only this many build logs are kept.
|
||||||
|
// artifactDaysToKeepStr: artifacts are only kept up to this many days.
|
||||||
|
// artifactNumToKeepStr: only this many builds have their artifacts kept.
|
||||||
|
buildDiscarder(logRotator(numToKeepStr: "1"))
|
||||||
|
// Enable timestamps in build log console
|
||||||
|
timestamps()
|
||||||
|
// Maximum time to run the whole pipeline before canceling it
|
||||||
|
timeout(time: 1, unit: 'HOURS')
|
||||||
|
// Use Jenkins ANSI Color Plugin for log console
|
||||||
|
ansiColor('xterm')
|
||||||
|
// Limit build concurrency to 1 per branch
|
||||||
|
disableConcurrentBuilds()
|
||||||
|
}
|
||||||
|
stages
|
||||||
|
{
|
||||||
|
stage('Build image from SDK') {
|
||||||
|
steps {
|
||||||
|
// build specific multi-branch job on master branch
|
||||||
|
build job: 'gitea-sync/DiyaSDK/master', propagate: true, wait: true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Reference in New Issue
Block a user