Dany LE
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5915d86219
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Change coordinate to top down, improvement on label rendering
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2022-08-06 03:11:36 +02:00 |
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Dany LE
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5058d62876
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wip: rework on text rendering (performance is still degraded)
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2022-03-24 22:48:41 +01:00 |
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Dany LE
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d70df41681
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wip: styling support to graphic node
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2022-03-23 00:52:15 +01:00 |
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Dany LE
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eba462b9c0
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Add bootstrap font icons support
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2022-03-21 01:45:21 +01:00 |
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Dany LE
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ac764da076
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WIP: add support for input events
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2022-03-19 02:18:29 +01:00 |
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Dany LE
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e2a8bc046c
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improve font rendering in OpenGL, optimise memory usage
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2022-03-17 00:32:19 +01:00 |
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DanyLE
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16269e40c3
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fix conflict
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2022-03-16 21:33:35 +01:00 |
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Dany LE
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89c5e04d36
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WIP: draw ellipse and circle
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2022-03-16 01:32:01 +01:00 |
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DanyLE
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172a62192e
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image texture support
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2022-03-08 23:30:01 +01:00 |
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DanyLE
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94bfc7f6f0
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OpenGL: recalculate vertices only when changed.
This allows to greatly improve rendering performance
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2022-03-06 19:50:19 +01:00 |
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DanyLE
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bd9d406c85
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Text rendering is greatly improved
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2022-03-06 18:33:10 +01:00 |
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Dany LE
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26f37860e3
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WIP imporving text rendering
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2022-03-06 12:07:20 +01:00 |
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Dany LE
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b8897a6351
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FreeType face now is cached as bitmap font
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2022-03-06 00:58:28 +01:00 |
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Dany LE
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7fa21d524b
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let openGL do the final transformation
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2022-03-05 11:55:20 +01:00 |
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Dany LE
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8cb2cb543a
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Text rendering iss working now
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2022-03-04 20:28:38 +01:00 |
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Dany LE
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ce08ac49e2
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WIP: font rendering...
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2022-03-03 23:23:43 +01:00 |
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Dany LE
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d80f31bd42
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WIP: display Freetype font in openGL
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2022-03-03 19:19:40 +01:00 |
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Dany LE
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8a59d8cba9
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add basic primitive shapes (contd.)
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2022-03-01 22:58:58 +01:00 |
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