This compresses the uimage using lossless compression and controlable
decimating pre-process.
Code is under WEBP_EXPERIMENTAL_FEATURE while it's being experimented with.
Change-Id: I8b7f4cfcc3c6afc52a556102842bdbb045ed5ee8
Some single-frame GIF images have a canvas larger than the frame rectangle. For
such images, we retain the ANMF, ANIM and VP8X chunks in the output WebP file.
This ensures that the full canvas width/height and frame offsets are retained.
Change-Id: I3ebae4893f953984de4072fda0938411de787a29
if a thread was still doing work when End() was called there'd be a race
on worker->status_. in these cases, however, the specific value is
meaningless as it would be >= OK and the thread would have been shut
down properly, but we'll check 'impl_' instead to avoid any potential
TSan/DRD reports.
Change-Id: Ib93cbc226a099f07761f7bad765549dffb8054b1
defines HAVE_BUILTIN_BSWAP16/32/64
updated endian_inl.h to have a non-configure fallback for gcc and clang
BSwap16() now uses __builtin_bswap16 if available
Change-Id: Ia04ee07b39303c4b247df96d84f298fb8a81f389
also reduce the load size from 64 to 32 bits as the top 32 bits are
being shifted away in the operation.
the change is neutral speed-wise on x86_64 as is the change in load size
on x86, but it gives a slight improvement on 32-bit arm.
x86 is improved ~13%, 32-bit arm ~3.7%
aarch64 is untested but will likely benefit as well.
Change-Id: Ibcb02a70f46f2651105d7ab571afe352673bef48
forces aligned memory reads (via memcpy) in the VP8 bit reader, useful
for platforms that don't support unaligned loads.
Change-Id: Ifa44a9a1677fbdc6a929520f9340b7e3fcbd6692
this defines WORDS_BIGENDIAN, replacing uses of
__BIG_ENDIAN__/__BYTE_ORDER__ with it
+ fixes lossless BGRA output with big-endian toolchains
that do not define __BIG_ENDIAN__ (codesourcery mips gcc)
Change-Id: Ieaccd623292d235343b5e34b7a720fc251c432d7
moves the following to this header:
- htole*() definitions from bit_writer.c
- __BIG_ENDIAN__ fallback define from bit_reader_inl.h
Change-Id: I7fff59543f08a70bf8f9ddac849b72ed290471b1
(typecast uint32 pointer to uint64).
The proposed change is little (0.05%) slower but avoids uint32 to uint64
pointer conversion.
Change-Id: I6b8828077ea1324fabd04bfa7e7439e324776250
previously, the final canvas size was adjusted tightly from the
animation frames. Now, it can be specified separately (to be larger, in particular).
calling WebPMuxSetCanvasSize(mux, 0, 0) triggers the 'adjust tightly' behaviour.
This can be useful after calling WebPMuxCreate() if further image addition
is expected.
-> Fixed gif2webp accordingly.
also: made WebPMuxAssemble() more robust by systematically zero-ing WebPData.
Change-Id: Ib4f7eac372cf9dbf6e25cd686a77960e386a0b7f
this will remove a warning about the shift amount not being
an immediate (=constant).
Change-Id: Ie9a00fefdb9a07ec8994fb113f24234518bc878a
Also: fix the NULL sharpen argument mismatch.
mostly to balance the use of bswap64, some gcc platforms are already
interpreting the default case the same
Change-Id: Icf860f55b3f16bea349a7d721e6d6abeeb4e5cf3
Another store to load forward block was detected coming from the function
FTransform.
FTransform save the output data 4 times 8 bytes each. when this data is
later being loaded by the QuantizeBlock function in one chunk of 16 bytes
that caused a store to load forward block.
The fix was done in the FTransform function where each two consecutive 8 bytes
were merged into one 16 bytes register and saved into the memory.
This fix gives ~21% function level gain and 1.6% user level gain.
Change-Id: Idc27c307d5083f3ebe206d3ca19059e5bd465992
ChunkVerifyAndAssign() expects to have at least 8 bytes to work with,
but was only checking for the presence of 4.
Change-Id: I8456b15d872de24a90c1e8fbfba463391ced5c7f
new options:
dwebp -alpha_dither
vwebp -noalphadither
When the source was marked as quantized, we use a threshold-averaging
filter to smooth the decoded alpha plane.
Note: this option forces the decoding of alpha data in one pass, and
might slow the decoding a bit.
The new field in WebPDecoderOptions struct is 'alpha_dithering_strength'
(0 by default, means: off). Max strength value is '100'.
Change-Id: I218e21af96360d4781587fede95f8ea4e2b7287a
Sometimes, the error-code was not set correctly.
We now return OUT_OF_MEMORY everytimes it's appropriate
(tested using MALLOC_FAIL_AT mechanism)
Took the opportunity to clean-up the code and dust the error
code returned (some were erroneously set to INVALID_CONFIGURATION)
Change-Id: I56f7331e2447557b3dd038e245daace4fc82214c
only 1 of <lib>_CPPFLAGS and AM_CPPFLAGS is used, with the former
getting precedence when it's defined. configure's DEFAULT_INCLUDES is
covering what's necessary given the include paths are all source
relative.
Change-Id: I7d14076acd266b28a88a3d92bcc3d7165284d5f3
this change has the side-effect of using directory names in the
include, silencing a lint warning.
Change-Id: Ib91cf63a90534e32fadfa5c2372bfdb29f854d02
if res->first = 1, coeffs[0]=0 because of quant.c:749 and line
added at quant.c:744
So, no need for the extra case.
Going forward, TrellisQuantizeBlock() should also be calling
a variant of VP8SetResidualCoeffs() to set the 'last' field.
also: fixes a warning for win64
+ slight speed-up
Change-Id: Ib24b611f7396d24aeb5b56dc74d5c39160f048f0
+ add a WEBP_HAVE_SSE2 to dsp.h
not all 32-bit toolchain configurations will have sse2 enabled by
default
Change-Id: I7c675e511581f93cf55c79f960fa7efa2df4987e
this is used to set WEBP_USE_AVX2 in files where the build flag won't be
used, i.e., dsp/enc.c, which enables VP8EncDspInitAVX2() to be called
Change-Id: I362f4ba39ca40d3e07a081292d5f743c649d9d7f
* remove LEFT/RIGHT_JUSTIFY distinction. It's all RIGHT_JUSTIFY now.
* simplify VP8GetSigned(), and add some masking branch-less code. Much
faster on ARM (~13% speed-up). 8% on x86-64, 5% on MacBook.
* split critical implementation into separate bit_reader_inl.h file that
is only included where needed (vp8.c / tree.c / bit_reader.c)
* bumped BITS value from 16 to 24 for x86-32b too, since it's a bit faster.
Change-Id: If41ca1da3e5c3dadacf2379d1ba419b151e7fce8
Extract loop invariant and avoid storing/loading samples
if they can be re-used. This is particularly interesting when
a transpose is involved (HFilter16i).
Change-Id: I93274620f6da220a35025ff8708ff0c9ee8c4139
The luminance needs to be pre- and post- multiplied by
the alpha value in case of rescaling, for proper averaging.
Also:
- removed util/alpha_processing and moved it to dsp/
- removed WebPInitPremultiply() which was mostly useless
and merged it with the new function WebPInitAlphaProcessing()
Change-Id: If089cefd4ec53f6880a791c476fb1c7f7c5a8e60
gcc was generating very complex code, one for each case of br->len_ values!
also, pretty-fy the mask constants
Change-Id: If62b1e8266f3fe5334517305113038d2ea8a6b42
VP8EncDspInitAVX2 is included in sse2 builds for now, later a configure
flag should be added to avoid the stub when avx2 is unavailable/disabled
Change-Id: I6127b687c273f46f41652aaf8e3b86ae3cfb8108
Sometimes, we can write 18bit or more at time, and it would
overflow the 32bit accumulator.
Also clarified the num-bits limitations (and exposed
VP8L_MAX_NUM_BIT_READ in bit_reader.h)
fixes http://code.google.com/p/webp/issues/detail?id=200
Seems a bit faster (use of local fields for bits_ / used_)
also: added the __QNX__ bswap while at it.
Change-Id: I876db93a931db15b083cf1d838c70105effa7167
* remove some sign-bit flipping
* turn some macro into inline functions
* fix some 'const' in signatures
* clarify the int8/uint8 usage
Change-Id: Ib04459ac34cb280c57579c5d79a5efd2f8d5e99d