Commit Graph

3008 Commits

Author SHA1 Message Date
James Zern
d97c143da6 Merge "doc/webp-container-spec: cosmetics" 2015-02-09 14:37:45 -08:00
Djordje Pesut
309b790867 MIPS: mips32: Added optimization for function SetResidualCoeffs
Change-Id: If67c10285df71ba7dd1aff6c24c2145c280dd2bf
2015-02-09 13:17:49 +01:00
Pascal Massimino
a987faedfa MIPS: dspr2: added optimization for function GetResidualCost
set/get residual C functions moved to new file in src/dsp
mips32 version of GetResidualCost moved to new file

Change-Id: I7cebb7933a89820ff28c187249a9181f281081d2
2015-02-07 02:13:26 -08:00
James Zern
e7d3df2314 doc/webp-container-spec: cosmetics
partially normalize indent, vertical whitespace and capitalization with
the copy used on developers.google.com/speed/webp

Change-Id: I8044418eeb9eaf5bd5c799675c74f6f845d503d6
2015-02-06 15:18:32 -08:00
pascal massimino
be6635e91d Merge "VP8TBufferClear: remove some misleading const's" 2015-02-06 02:01:15 -08:00
pascal massimino
02971e7228 Merge "VP8EmitTokens: remove unnecessary param void cast" 2015-02-06 02:00:16 -08:00
James Zern
3b77e5a735 VP8TBufferClear: remove some misleading const's
the input to the function is non-const and the pointer being operated is
being free'd; removes an unnecessary cast in the process

Change-Id: Ic515ed672ddf7f8e4e36eeac696ff7aa8a3652f7
2015-02-05 23:56:26 -08:00
James Zern
aa139c8f1a VP8EmitTokens: remove unnecessary param void cast
'final_pass' is used within the function

Change-Id: I81be1a6e18cafaa6ae685ed8ad2b107fa7ed29cf
2015-02-05 23:56:26 -08:00
James Zern
c24d8f144f cosmetics: upsampling_sse2: add const to some casts
source pointers are often cast to __m128*, retain the const in those
cases

Change-Id: Ia6df6690c85f580b20f19ce85cc6ec7b52620aee
2015-02-05 23:51:57 -08:00
James Zern
1829c42c58 cosmetics: lossless_sse2: add const to some casts
source pointers are often cast to __m128*, retain the const in those
cases

Change-Id: I2405b18c6bb829b76c3a9814057ccbe6e14220d9
2015-02-05 23:51:44 -08:00
James Zern
183168f332 cosmetics: enc_sse2: add const to some casts
source pointers are often cast to __m128*, retain the const in those
cases

Change-Id: Ib85d63abbb9fc33096f893c2524d3ce8ae3ebd03
2015-02-05 23:51:29 -08:00
James Zern
860badcacc cosmetics: dec_sse2: add const to some casts
source pointers are often cast to __m128*, retain the const in those
cases

Change-Id: I77decb55f1382bea4b646a11b77dfa40bf1ef94d
2015-02-05 23:51:16 -08:00
James Zern
0254db9793 cosmetics: argb_sse2: add const to some casts
source pointers are often cast to __m128*, retain the const in those
cases

Change-Id: I87fa2de11dafcc77767aab64e13b8c5585ebf5cd
2015-02-05 23:51:07 -08:00
James Zern
1aadf856c9 cosmetics: alpha_processing_sse2: add const to some casts
source pointers are often cast to __m128*, retain the const in those
cases

Change-Id: I00ba15af2f43d125ceb2620e82fd43d420fbb9d3
2015-02-05 23:50:39 -08:00
James Zern
1579de3cae vwebp: clear canvas at the beginning of each loop
this is in line with the recommendation in the spec, cf.,
5603947 webp-container-spec: clarify background clear on loop

Change-Id: Id3910395b05a1a1f2804be841b61f97bd4bac593
2015-02-05 22:52:09 -08:00
pascal massimino
4b9fa5d0e2 Merge "webp-container-spec: clarify background clear on loop" 2015-02-05 14:44:27 -08:00
Vikas Arora
4c82284d2e Updated the near-lossless level mapping.
Updated the near-lossless level mapping and make it correlated to lossy
quality i.e 100 => minimum loss (in-fact no-loss) and the visual-quality loss
increases with decrease in near-lossless level (quality) till value 0.

The new mapping implies following (PSNR) loss-metric:
-near_lossless 100: No-loss (bit-stream same as -lossless).
-near_lossless  80: Very very high PSNR (around 54dB).
-near_lossless  60: Very high PSNR (around 48dB).
-near_lossless  40: High PSNR (around 42dB).
-near_lossless  20: Moderate PSNR (around 36dB).
-near_lossless   0: Low PSNR (around 30dB).

Change-Id: I930de4b18950faf2868c97d42e9e49ba0b642960
2015-02-05 11:17:14 -08:00
James Zern
560394798f webp-container-spec: clarify background clear on loop
at the beginning of the loop there's an implicit clear of the entire
canvas to the background (or application defined) color. this avoids
adding the final composited frame to the first.

Change-Id: Ia3a52cf4482c6176334a5c9c99a0ddd07d1776e7
2015-02-04 18:07:00 -08:00
Pascal Massimino
19f0ba0eb9 Implement true-motion prediction in SSE2
(along with DC/HE/VE for chroma/luma16)

Overall effect is ~1% faster decoding.

Change-Id: I90917e050d61874cbc8da0e88f26b5dd6131c265
2015-02-04 17:02:22 +01:00
Pascal Massimino
774d4cb758 make VP8PredLuma16[] array non-const
Change-Id: I0ce7e4e847f9fffefb6544db9636068442a2d264
2015-02-04 17:00:22 +01:00
Djordje Pesut
d7eabb8031 Merge "MIPS: dspr2: Added optimization for function CollectHistogram" 2015-02-03 22:42:32 -08:00
Urvang Joshi
fe42739cc8 Use integers for kmin/kmax for simplicity.
Change-Id: I62237975d663641552107759af8d2d329b70a7c4
2015-02-03 13:57:52 -08:00
Urvang Joshi
b9df35f714 AnimEncode API: kmax=0 should imply all keyframes.
Earlier, it wasn't adding any keyframes at all.

Change-Id: If3824fc8e57548b8610a52e875fb9279f862fa57
2015-02-03 11:42:13 -08:00
Djordje Pesut
6ce296da12 MIPS: dspr2: Added optimization for function CollectHistogram
Change-Id: Id6b87ea1c9d21fee9494ad6c53ffc84ef60d5974
2015-02-03 14:11:20 +01:00
James Zern
2c906c407c vwebp: remove unnecessary static Help() prototype
all uses occur after its declaration

Change-Id: I775642ce6d1dec3bc6da2fa0d5d87490992c7e6c
2015-02-02 23:35:01 -08:00
pascal massimino
be0fd1d52d Merge "dec/vp8: clear 'dither_' on skipped blocks" 2015-02-02 23:04:40 -08:00
pascal massimino
e96170fe5c Merge "vwebp/animation: display last frame on end-of-loop" 2015-02-02 23:03:22 -08:00
James Zern
0f017b56f3 vwebp/animation: display last frame on end-of-loop
previously the first frame would be redisplayed, which might be
unexpected if the final frame was meant to be a composite, for example.

Change-Id: I4da795623c71501e2fa426e8fba8fb2ffcbab58a
2015-02-02 20:05:54 -08:00
James Zern
c86b40cca0 enc/near_lossless.c: fix alignment
Change-Id: Ifd1b1b88c375abf655d94e2ba7d52087110294a5
2015-02-02 19:35:12 -08:00
James Zern
66935fb9ee dec/vp8: clear 'dither_' on skipped blocks
DitherRow() only checks this value, not 'skip_' so previously it was
uninitialized for these blocks.

Change-Id: I0f698b81854ee9d91edacb51c1e3bdab9cba96f2
2015-02-02 19:28:34 -08:00
James Zern
b7de794622 Merge "lossless_neon: enable subtract green for aarch64" 2015-02-02 16:01:40 -08:00
Pascal Massimino
77724f70e9 SSE2 version of GradientUnfilter
somewhat 1-2% faster decoder for lossy+alpha

Change-Id: Ib317e26e9fcb8d37af02668ffbfccc4664e659fe
2015-01-31 23:18:00 +01:00
James Zern
416e1cea9b lossless_neon: enable subtract green for aarch64
similar to:
1ba61b0 enable NEON intrinsics in aarch64 builds

vtbl1_u8 is available everywhere but Xcode-based iOS arm64 builds, use
vtbl1q_u8 there.

performance varies based on the input, 1-3% on encode was observed

Change-Id: Ifec35b37eb856acfcf69ed7f16fa078cd40b7034
2015-01-31 11:32:05 -08:00
Vikas Arora
72831f6b28 Speedup AnalyzeAndInit for low effort compression.
AnalyzeSubtractGreen constitutes about 8-10% of the comression CPU cycles.
Statistically, subtract-green is proved to be useful for most of the
non-palette compression. So instead of evaluating the entropy (by calling
AnalyzeSubtractGreen) apply subtract-green transform for the low-effort
compression.

This changes speeds up the compression at m=0 by 8-10% (with very slight loss
of 0.07% in the compression density).

Change-Id: I9797dc39437ae089716acb14631bbc77d367acf4
2015-01-30 10:37:31 -08:00
Vikas Arora
a6597483af Speedup Analyze methods for lossless compression.
Speed up AnalyzeSubtractGreen by looping through the image pixel once to
compute the two histograms.

AnalyzeEntropy code cleanup.
Removed some 'if' conditions and pointer indirections inside pixel iterate loop.

Change-Id: Ia65e3033988ff67df8e3ecce19d6e34cfc76358e
2015-01-30 09:16:31 -08:00
Vikas Arora
98c8138663 Enable Near-lossless feature.
Enable the WebP near-lossless feature by pre-processing the image to smoothen
the pixels.

On a 1000 PNG image corpus, for which WebP lossless (default settings) gets
25% compression gains, following is the performance of near-lossless feature
at various '-near_lossless' levels:
-near_lossless 90: 30% (very very high PSNR 54-60dB)
-near_lossless 75: 38% (very high PSNR 48-54dB)
-near_lossless 50: 45% (high PSNR 42-48dB)
-near_lossless 25: 48% (moderate PSNR 36-42dB)
-near_lossless 10: 50% (PSNR 30-36dB)

WebP near-lossless is specifically useful for discrete-tone images like
line-art, icons etc.

Change-Id: I7d12a2c9362ccd076d09710ea05c85fa64664c38
2015-01-29 16:10:20 -08:00
Urvang Joshi
c6b24543fc AnimEncoder API: Fix for kmax=1 and default kmin case.
Some frames that were previously selected as key-frames were incorrectly
being reset to sub-frames.

Change-Id: Iee342dbb9a9aec144b8185c3b54ca56aa7038bfb
2015-01-29 13:26:01 -08:00
Pascal Massimino
022d2f886c add SSE2 variants for alpha filtering functions
The 'inverse' variants are harder to parallelize, since
the result of filtering is used for prediction.
The 'direct' way is relatively easier.

The heavy bottleneck left for optimization is still GradientUnfilter()

Change-Id: I358008f492a887e8fff6600cb27857b18dee86e9
2015-01-29 08:46:22 +01:00
Urvang Joshi
2db15a9583 Temporarily disable encoding of alpha plane with color cache.
This is to avoid triggering the related decoder bug.

Change-Id: I8fa074a5393bcd62aa4a2232cd4e02935e927a89
2015-01-28 15:28:02 -08:00
James Zern
1d575ccd4e Merge "Lossless decoding: Remove an unnecessary if condition." 2015-01-27 23:35:10 -08:00
James Zern
cafa1d882f Merge "Simplify backward refs calculation for low-effort." 2015-01-27 23:32:21 -08:00
Pascal Massimino
7afdaf8496 Alpha coding: reorganize the filter/unfiltering code
Move the filtering code to their own dsp/ spot
New function: VP8FiltersInit()

Change-Id: I0b2041eab42346c59b972f2575b05509e6a8f7b1
2015-01-28 08:02:41 +01:00
Vikas Arora
4d6d7285b0 Simplify backward refs calculation for low-effort.
Simplify and speedup backward references for low-effort settings by evaluating
LZ77 references only. This change speeds up compression by 10-25% at lower
(q <= 25) quality range with a slight drop (0.2%) in the compression density.

Change-Id: Ibd6f03b1a062d8ab9191786c2a425e9132e4779f
2015-01-27 09:36:14 -08:00
Vikas Arora
ec0d1be577 Cleaup Near-lossless code.
Cleaup Near-lossless code
- Simplified and refactored the code.
- Removed the requirement (TODO) to allocate the buffer of size WxH and work
  with buffer of size 3xW.
- Disabled the Near-lossless prr-processing for small icon images (W < 64 and H < 64).

Change-Id: Id7ee90c90622368d5528de4dd14fd5ead593bb1b
2015-01-26 15:29:59 -08:00
Vikas Arora
9814ddb601 Remove the post-transform near-lossless heuristic.
Remove the post-transform (prediction, subtract green & cross-color)
near-lossless heuristic, that's not ready yet and produces unacceptable visual
(banding) artifacts.

Change-Id: I9b606a790ce0344c588f2ef83a09c57ac19c2fc1
2015-01-26 14:19:00 -08:00
Urvang Joshi
4509e32e63 Lossless decoding: Remove an unnecessary if condition.
Change-Id: I4e32da538d7b8563305124fb5faa1f7ce8a976d1
2015-01-23 15:10:49 -08:00
pascal massimino
f2ebc4a836 Merge "Regression fix for lossless decoding" 2015-01-23 13:51:21 -08:00
Urvang Joshi
783a8cda24 Regression fix for lossless decoding
Reported here: https://code.google.com/p/webp/issues/detail?id=239

At the beginning of method 'DecodeImageData', pixels up to
'dec->last_pixel_' are assumed to be already cached. So, at the end of
previous call to that method also, that assumption should hold true.

Hence, we should cache all pixels up to 'src' regardless of 'src_last'.

This affects lossless incremental decoding only, as that is when
src_last and src_end differ.
Note: alpha decoding is implicitly incremental, as alpha decoding of
only the rows 'y_end - y_start' happens during FinishRow() call. So, this bug
affects alpha decoding in non-incremental decoding flow as well.

This bug was introduced in: https://gerrit.chromium.org/gerrit/#/c/59716.

Change-Id: Ide6edfeb2609b02aff701e1bd9fd776da0a16be0
2015-01-23 12:12:27 -08:00
Urvang Joshi
9a062b8ea6 AnimEncoder: Bugfix for kmin = 1 and kmax = 2.
SanitizeEncoderOptions() was changing kmin to 2 too, which resulted in a
bad state with kmin == kmax.

Change-Id: Ie7273f1949bac469e7e6c8efbc98b154caf6de0f
2015-01-23 10:48:59 -08:00
Pascal Massimino
0f027a72bf simplify smart RGB->YUV conversion code
* use the same TFIX == YFIX precision (2bits)
* use int instead of float in LinearToGammaF()

output is visually equivalent. Code is a little faster.

Change-Id: Ie3cfebca351dbcbd924b3d00801d6523dca6981f
2015-01-23 14:42:32 +01:00