* "declaration of ‘index’ shadows a global declaration [-Wshadow]"
* "signed and unsigned type in conditional expression [-Wsign-compare]"
Change-Id: I891182d919b18b6c84048486e0385027bd93b57d
(cherry picked from commit 87a4fca25f)
Earlier such images were using roughly 9 * width * height bytes for
decoding. Now, they take 6 * width * height memory.
Change-Id: Ie4a681ca5074d96d64f30b2597fafdca648dd8f7
(cherry picked from commit 64c844863a)
Simply get rid of an intermediate buffer of size width x height, by
using the fact that stride == width in this case.
Change-Id: I92376a2561a3beb6e723e8bcf7340c7f348e02c2
(cherry picked from commit edccd19436)
This applies to images with optional chunks (e.g. images with ALPH
chunk,
ICCP chunk etc). Before this, the incremental decoding used to work like
non-incremental decoding for such files, that is, no rows were decoded
until
all data was available.
The change is in 2 parts:
- During optional chunk parsing, don't wait for the full VP8/VP8L chunk.
- Remap 'alpha_data' pointer whenever a new buffer is allocated/used in
WebPIAppend() and WebPIUpdate().
Change-Id: I6cfd6ca1f334b9c6610fcbf662cd85fa494f2a91
(cherry picked from commit ead4d47859)
-> split libraries further into decoder / encoder
-> add libwebpdecoder.a in Makefile.unix
-> make dwebp link against libwebpdecoder.a in Makefile.unix
also: in makefile.unix, pass EXTRA_FLAGS to LDFLAGS too
(otherwise, -m32 wouldn't work, e.g.)
Change-Id: Ief3da02a729dd86bbaf949ed048836716941657f
Simplify and re-organize the VP8L bit-reader functions
(e.g.: the 40-bit look-ahead code was helping much)
Speed-up with LBITS=64, on arm7-a:
=> before:
./dwebp_justify_24_neon -v bryce_ll.webp
Time to decode picture: 11.393s
File bryce_ll.webp can be decoded (dimensions: 11158 x 2156).
...
=> after (LBITS=64): Time to decode picture: 9.953s
making the VP8L bit-reader in 32 bit mode is going to be
harder (because we need to be able to read two symbols
at a time, each with max length 15 bits)
Change-Id: I89746fb103b87b5e2fd40a3208a6fbc584b88297
If a NULL pre-allocated buffer is passed, a buffer will be automatically
allocated.
+ add some parameter checks.
reported in http://code.google.com/p/webp/issues/detail?id=139
Change-Id: I9e14ed97db30ee12e46b5e92aac7eeaaeb99bfd5
- precompute filtering strength once for all at the beginning
instead of per-macroblock
- reduce size of VP8MB struct from 8 bytes to 4.
- removed VP8StoreBlock() accordingly
Change-Id: Icf3d329473e21c464770be3d72a04c9ee4c321f2
GetCoeffs is (by far) the most consuming function of the decoder.
No speed change (unfortunately), but the main loop is somehow clearer.
Change-Id: I78f1c10cadc2c8696c041f5cbda86cab92cc6598
- Separate out mux.h and demux.h
- muxtypes.h: new header for data types common to mux/demux
- Move some misc read/write utilities to utils/utils.h
- Remove some duplicate methods.
- Separate out mux/demux libraries
Change-Id: If9b9569b10d55d922ad9317ef51710544315d6de
- Also, use the term 'fragments' instead of 'tiling' in code
- This makes code consistent with the spec.
Change-Id: Ibeccffc35db23bbedb88cc5e18e29e51621931f8
Use separate fourCCs "XMP " and "EXIF" instead of a common "META"
Also, some refactorization in webpmux.c
Change-Id: Iad3337e5c1b81e785c60670ce28b1f536dd7ee31
the max wasn't checked leading to a rollover case, possibly exploitable.
additionally check the RIFF size early, to avoid similar issues.
pulled from chromium:
http://codereview.chromium.org/11229048/
Change-Id: I4050b13a7e61ec023c0ef50958c45f651cf34c49
lossy was rounding with a bias toward opaque:
[232+, 8] -> [15, 1]
now both paths use the range:
[240+, 16] -> [15, 1]
Change-Id: I3da2063b4959b9e9f45bae09e640acc1f43470c5
With this, MODE_rgbA can safely be used without speed penalty
even in case of pure-lossy alpha-less input.
It's also an optimization when cropping a fully-opaque region from
an image with alpha: premultiply is then skipped
Change-Id: Ibee28c75744f193dacdfccd5a2e7cd1e44604db6
Fix the lossless decoder for the case when it has to apply other
inverse transforms before applying Color indexing inverse transform.
The main idea is to make ColorIndexingInverse virtually in-place: we
use the fact that the argb_cache is allocated to accommodate all
*unpacked* pixels of a macro-row, not just *packed* pixels.
Change-Id: I27f11f3043f863dfd753cc2580bc5b36376800c4
minor revision shouldn't matter, we only check major revision number.
Bumped all version numbers so that incompatibility starts *now*
Change-Id: Id06c20f03039845ae4cfb3fd121807b931d67ee4