removes circular dependency between dsp and enc.
since:
a987fae MIPS: dspr2: added optimization for function GetResidualCost
Change-Id: Ifeb8fc02de89e2ba982ed7ffacd925d649bfec3c
kGammaFix is now only defined with USE_GAMMA_COMPRESSION;
fixes:
use of undeclared identifier 'kGammaFix'
Change-Id: Ib1e2f410eff9b83be065894f88181f91dd2776e1
set/get residual C functions moved to new file in src/dsp
mips32 version of GetResidualCost moved to new file
Change-Id: I7cebb7933a89820ff28c187249a9181f281081d2
the input to the function is non-const and the pointer being operated is
being free'd; removes an unnecessary cast in the process
Change-Id: Ic515ed672ddf7f8e4e36eeac696ff7aa8a3652f7
Updated the near-lossless level mapping and make it correlated to lossy
quality i.e 100 => minimum loss (in-fact no-loss) and the visual-quality loss
increases with decrease in near-lossless level (quality) till value 0.
The new mapping implies following (PSNR) loss-metric:
-near_lossless 100: No-loss (bit-stream same as -lossless).
-near_lossless 80: Very very high PSNR (around 54dB).
-near_lossless 60: Very high PSNR (around 48dB).
-near_lossless 40: High PSNR (around 42dB).
-near_lossless 20: Moderate PSNR (around 36dB).
-near_lossless 0: Low PSNR (around 30dB).
Change-Id: I930de4b18950faf2868c97d42e9e49ba0b642960
AnalyzeSubtractGreen constitutes about 8-10% of the comression CPU cycles.
Statistically, subtract-green is proved to be useful for most of the
non-palette compression. So instead of evaluating the entropy (by calling
AnalyzeSubtractGreen) apply subtract-green transform for the low-effort
compression.
This changes speeds up the compression at m=0 by 8-10% (with very slight loss
of 0.07% in the compression density).
Change-Id: I9797dc39437ae089716acb14631bbc77d367acf4
Speed up AnalyzeSubtractGreen by looping through the image pixel once to
compute the two histograms.
AnalyzeEntropy code cleanup.
Removed some 'if' conditions and pointer indirections inside pixel iterate loop.
Change-Id: Ia65e3033988ff67df8e3ecce19d6e34cfc76358e
Enable the WebP near-lossless feature by pre-processing the image to smoothen
the pixels.
On a 1000 PNG image corpus, for which WebP lossless (default settings) gets
25% compression gains, following is the performance of near-lossless feature
at various '-near_lossless' levels:
-near_lossless 90: 30% (very very high PSNR 54-60dB)
-near_lossless 75: 38% (very high PSNR 48-54dB)
-near_lossless 50: 45% (high PSNR 42-48dB)
-near_lossless 25: 48% (moderate PSNR 36-42dB)
-near_lossless 10: 50% (PSNR 30-36dB)
WebP near-lossless is specifically useful for discrete-tone images like
line-art, icons etc.
Change-Id: I7d12a2c9362ccd076d09710ea05c85fa64664c38
Simplify and speedup backward references for low-effort settings by evaluating
LZ77 references only. This change speeds up compression by 10-25% at lower
(q <= 25) quality range with a slight drop (0.2%) in the compression density.
Change-Id: Ibd6f03b1a062d8ab9191786c2a425e9132e4779f
Cleaup Near-lossless code
- Simplified and refactored the code.
- Removed the requirement (TODO) to allocate the buffer of size WxH and work
with buffer of size 3xW.
- Disabled the Near-lossless prr-processing for small icon images (W < 64 and H < 64).
Change-Id: Id7ee90c90622368d5528de4dd14fd5ead593bb1b
* use the same TFIX == YFIX precision (2bits)
* use int instead of float in LinearToGammaF()
output is visually equivalent. Code is a little faster.
Change-Id: Ie3cfebca351dbcbd924b3d00801d6523dca6981f
check enc->argb_ to quiet an msvs /analyze warning:
C6387: 'enc->argb_+y*width' could be '0': this does not adhere to the
specification for the function 'memcpy'.
Change-Id: I87544e92ee0d3ea38942a475c30c6d552f9877b7
Disable costly TraceBackwards heuristic for computing the backward references
for low_effort (method=0) compression.
The TraceBackwards heuristic is already disabled for lower (q < 25) quality
range. Following is the compression data for 1000 image corpus for q >= 25.
This speeds up compression (q >= 25) by a factor of 2.5-3X with slight loss of
compression density (0.7% for lower quality range and 1.2% for higher qualities).
Change-Id: I256c9e2137c7de4083f423ea32ee12d3b0f46253
- Lower the threshold parameters for HashChainFindCopy.
For 1000 image PNG corpus (m=0), this change yields speedup of 15-20% at
lower quality range (0.25% drop in compression density) and about 10%
for higher quality range without any drop in the compression density.
Following is the compression stats (before/after) for method = 0:
Before After
bpp/MPs bpp/MPs
q=0 2.8615/18.000 2.8651/18.631
q=5 2.8615/18.216 2.8650/20.517
q=10 2.8572/18.070 2.8650/21.992
q=15 2.8519/18.371 2.8584/21.747
q=20 2.8454/18.975 2.8515/20.448
q=25 2.8230/8.531 2.8253/9.585
// Compression density remains same for q-range [30-100]
q=30 2.7310/7.706 2.7310/8.028
q=35 2.7253/6.855 2.7253/7.184
q=40 2.7231/6.364 2.7231/6.604
q=45 2.7216/5.844 2.7216/6.223
q=50 2.7196/5.210 2.7196/5.731
q=55 2.7208/4.766 2.7208/4.970
q=60 2.7195/4.495 2.7195/4.602
q=65 2.7185/4.024 2.7185/4.236
q=70 2.7174/3.699 2.7174/3.861
q=75 2.7164/3.449 2.7164/3.605
q=80 2.7161/3.222 2.7161/3.038
q=85 2.7153/2.919 2.7153/2.946
q=90 2.7145/2.766 2.7145/2.771
q=95 2.7124/2.548 2.7124/2.575
q=100 2.6873/2.253 2.6873/2.335
Change-Id: I0e17581fb71f6094032ad06c6203350bd502f9a1
- Do light weight entropy based histogram combine and leave out CPU
intensive stochastic and greedy heuristics for combining the
histograms.
For 1000 image PNG corpus (m=0), this change yields speedup of 10% at
lower quality range (1% drop in compression density) and about 5% for
higher quality range (1% drop in compression density). Following is the
compression stats (before/after) for method = 0:
Before After
bpp/MPs bpp/MPs
q=0 2.8336/16.577 2.8615/18.000
q=5 2.8336/16.504 2.8615/18.216
q=10 2.8293/16.419 2.8572/18.070
q=15 2.8242/17.582 2.8519/18.371
q=20 2.8182/16.131 2.8454/18.975
q=25 2.7924/7.670 2.8230/8.531
q=30 2.7078/6.635 2.7310/7.706
q=35 2.7028/6.203 2.7253/6.855
q=40 2.7005/6.198 2.7231/6.364
q=45 2.6989/5.570 2.7216/5.844
q=50 2.6970/5.087 2.7196/5.210
q=55 2.6963/4.589 2.7208/4.766
q=60 2.6949/4.292 2.7195/4.495
q=65 2.6940/3.970 2.7185/4.024
q=70 2.6929/3.698 2.7174/3.699
q=75 2.6919/3.427 2.7164/3.449
q=80 2.6918/3.106 2.7161/3.222
q=85 2.6909/2.856 2.7153/2.919
q=90 2.6902/2.695 2.7145/2.766
q=95 2.6881/2.499 2.7124/2.548
q=100 2.6873/2.253 2.6873/2.285
Change-Id: I0567945068f8dc7888041e93d872f9def91f50ba
inline function MakeARGB32 calls changed to call
via pointers to functions which make (a)rgb for
entire row
Change-Id: Ia4bd4be171a46c1e1821e408b073ff5791c587a9
most of the time, we don't need to actually move the
data.
Compression is randomly slightly different, because HistogramCompactBins() changed.
Timing is about the same.
Change-Id: Ia6af8e9780581014d6860f2b546189ac817cfad1
we don't need to store the whole distribution in order to compute the alpha
Later, we can incorporate the max_value / last_non_zero bookkeeping
in SSE2 directly.
Change-Id: I748ccea4ac17965d7afcab91845ef01be3aa3e15
this is a first step to unifying encoding/decoding cache stride
and possibly sharing the prediction functions in dsp/
With this layout, there's a little (~7%) space lost with unused samples.
But no speed change was observed.
Change-Id: I016df8cad41bde5088df3579e6ad65d884ee711e
Move all the Entropy evaluation methods to lossless.c (from histogram.c).
There's slight difference in the way entropy is computed for evaluating
entropy in prediction methods and histogram (literal) for huffman trees.
Plan (later) to merge few (static) methods and reduce the code size.
This change has no impact on the compression speed/density.
Change-Id: Ife3d96a3c4a8d78a91723d9e0a8d1b78c0256a15
Remove handling for WEBP_HINT_GRAPH w.r.t use_palette flag.
The WEBP_HINT_GRAPH is now used at one place, to set the initial size of the
Bit Writer as bpp for photo images are generally larger than the graphical
images.
Change-Id: I1b9c4436c85a8f69da74c0dbcd292397323f2696
Update BackwardRefsWithLocalCache to do in-place update of backward
references w.r.t local color cache index.
No impact on the compression density or compression speed.
Change-Id: Ie066251464c3928c044e037b43df3af28b48ca30
histogram.c:
- Verified (earlier) that there's low correlation between Red & Blue colors
(particularly after applying Cross-color transform). The Bin based histogram
merge, bins on three entropies viz literal, red & blue symbols. Removing
either of blue or red increases the compression density. So keeping the bins
for red & blue sybmols.
- Keeping the compact bins method as-is. This way it's simpler to read.
huffman_encode.h: Added field comments for struct HuffmanTree and removed the TODO.
Change-Id: Ia76f7bc730079d1b3b644038c5d9931db3797f0e
Use the refs_lz77 computed (with cache_bits=0) in the method 'CalculateBestCacheSize'
to regenerate the LZ77 references corresponding to the optimum cache_bits and avoid
calling costly 'BackwardReferencesLz77' one extra time.
This change leaves the compression density unchanged and speeds up compression
by 10-15%.
Change-Id: I5a92e11788d3c3f656aa7e1fba54fb5d96ee0027
This wasn't working for this specific scenario:
- Encode an RGBA 'pic' (with trivial alpha) using lossy encoding.
(so that pic->a == NULL after import happens).
- Modify the 'pic->argb' so that it has non-trivial alpha.
- Encode the same 'pic' again.
This used to fail to encode alpha data as pic->a == NULL.
Change-Id: Ieaaa7bd09825c42f54fbd99e6781d98f0b19cc0c
- The optimal cache bits is evaluated inside the method 'VP8LGetBackwardReferences'.
- The input cache_bits to 'VP8LGetBackwardReferences' sets the maximum cache
bits to use (passing 0 implies disabling the local color cache).
- The local color cache is disabled for lowerf (<= 25) quality levels (as before).
- Enabled local color cache for palette images as well. This saves additional
0.017% bytes with a slight (2-3%) improvement in the compression speed.
- Removed 'use_2d_locality' parameter from method VP8LGetBackwardReferences, as
this option is not an option now (after we freeze the lossless bit-stream).
Change-Id: I33430401e465474fa1be899f330387cd2b466280
Updated BackwardReferencesRle method by utilizing the local color cache.
Also changed the name of method BackwardReferencesHashChain to
BackwardReferencesLz77 to reflect the LZ77 coding.
For the 1000 image corpus, this change saves 0.2% bytes
(at default settings) and is 2-5% faster to encode.
Change-Id: Ic3f288253b3bbb101a69945a80994c3fd0917f8b
Optimize backwardreferences (about 0.1% byte savings) with almost same
compression speed (3% faster on defaut compression settings).
1.) Simplified iteration logic for HashChainFindCopy.
- Remapped the iter_max constant.
2.) Simplified main for loop for BackwardReferencesHashChain
- Removed 'if' conditions for corner cases in the main loop.
- Refactored the method(AddSingleLiteral) for adding one pixel.
Change-Id: I1bc44832fd81f11e714868a13e606c8f83157e64