Commit Graph

2363 Commits

Author SHA1 Message Date
Vincent Rabaud
7d985bd1d0 Fix small entropy analysis bug.
Change-Id: I70554b5a898b38930dfd03ca1ed78a075261e84b
2017-02-24 13:38:41 +01:00
Vincent Rabaud
6e7caf06ee Optimize the color cache size.
Before, the color cache size was chosen optimally for LZ77 and
the same value was used for RLE. Now, we optimize its value
taking both LZ77 and RLE into account.

Unfortunately, that comes with a small CPU hit.

Change-Id: I6261f04af78cf0784bb8e8fc4b4af5f566a0e071
2017-02-23 18:20:00 +01:00
Vincent Rabaud
833c92198c More efficient stochastic histogram merge.
Between each iteration we keep track of the previously found
potential merge hence less work to do.

Change-Id: I2b6237447e79443516a6111727d96c24f10bd98a
2017-02-23 14:35:33 +01:00
Vincent Rabaud
5183326ba8 Refactor the greedy histogram merge.
This is preparatory work for an upcoming commit.
No impact on speed or compression.

Change-Id: I62488ae6d2dbb5398f1604068c212ab8e26e82bc
2017-02-22 15:47:47 +01:00
Pascal Massimino
99f6f462f5 Merge "histogram_enc.c,MyRand: s/ul/u/ for unsigned constants" 2017-02-22 06:29:40 +00:00
James Zern
80a2218668 ssim.c: remove dead include
Change-Id: Ia4be534b3b95d5d9f712ff53e530c98b942df860
2017-02-21 20:17:19 -08:00
James Zern
a128dfff51 histogram_enc.c,MyRand: s/ul/u/ for unsigned constants
this is more consistent with the rest of the code base

Change-Id: Ifcf5d2729b2ebf32ffa12017db0106166829c77e
2017-02-21 20:12:17 -08:00
Pascal Massimino
693bf74ec0 move the SSIM calculation code in ssim.c / ssim_sse2.c
Change-Id: I63a63fa7f44f257f2e17e45358b206c23069c448
2017-02-21 12:53:35 +01:00
Vincent Rabaud
10d791ca70 Merge "Fix the random generator in HistogramCombineStochastic." 2017-02-19 10:11:48 +00:00
Vincent Rabaud
fa63a96603 Fix the random generator in HistogramCombineStochastic.
It was a bad implementation of a Lehmer random number generator
(the saturation was done wrong and mostly & was used instead of % .....).

That lead to "for" loop stuck with the same values given a specific seed,
hence wasted "for" loops (e.g. seed getting at 374988608 and modulo of 64
later leads to 0 even when updating the seed with the old formula).

As the "for" loops now always return a proper pair of histograms, their
number can greatly be reduced, hence a speedup.

Change-Id: I9f5b44d66cc96fd4824189d92276c3756c8ead5b
2017-02-19 10:49:16 +01:00
skal
16be192f47 VP8LSetBitPos: remove the eos_ setting
This code is ultra-critical for lossless decoding, especially on ARM.
The extra call VP8LIsEndOfStream() was causing unnecessary slow-down.

Now, we check for bitstream-end separately in the main loop.

Change-Id: I739b5d74cc29578e2b712ba99b544fd995ef0e0d
2017-02-11 02:35:02 -08:00
Pascal Massimino
4105d565d3 disable WEBP_USE_XXX optimisations when EMSCRIPTEN is defined
Currently, none are available. If WEBP_HAVE_SSE2 eventually works,
we'll have to refine this conditionals.

BUG=webp:261

Change-Id: Ibc63ee1c013f2a4169eeb85cc8b6317b6420c2ad
2017-02-08 15:44:20 +00:00
Vincent Rabaud
868aa6901f Perform greedy histogram merge in a unified way.
Previously, the stochastic method for histogram
combination could finish in a greedy way
if the number of iterations to perform so was smaller.

Except that another greedy combination was performed
afterwards ... hence wasted CPU in some cases.

Change-Id: Ic0f26873e6dc746679486b91cb35d73efee91931
2017-02-07 11:57:20 +01:00
Pascal Massimino
b494fdec45 optimize the ARGB->ARGB Import to use memcpy
(instead of the generic VP8PackARGB call)

Change-Id: I86edeb5934e7c062593f0248de7607cca5f1027c
2017-02-03 16:54:52 +01:00
Vincent Rabaud
5cfd4ebc5e LZ77 interval speedups. Faster, smaller, simpler.
The initial re-writing of this part of the code with intervals
had to be done with a complex logic (mostly intervals with a
lower and upper bound, not a constant value like now) to properly
deal with the inefficiencies of the then LZ77 algorithm.
The improvements made to LZ77 since, now allow for a simpler logic.

There were also small errors in the interval insertion logic
that lead to small inefficiencies (hence a slightly better
compression rate).

Change-Id: If079a0cafaae7be8e3f253485d9015a7177cf973
2017-02-02 11:51:30 +01:00
Pascal Massimino
be73378684 Merge "Add clang build fix for MSA" 2017-02-01 12:43:09 +00:00
Parag Salasakar
aa893914fc Add clang build fix for MSA
Change-Id: If139f4ecbdce756c69ba4ae032a70f81179683f8
2017-02-01 17:45:17 +05:30
Jehan
32ed856f60 Fix "all|no frames are keyframes" settings.
Documentation says: "if kmin == 0, then key-frame insertion is disabled;
and if kmax == 0, then all frames will be key-frames."
Reading this, you'd expect that if kmax == 0, then with any kmin <= 0
all frames will be key-frames. But actually the kmin <= 0 test is caught
first and you get the opposite (no keyframes but the first). You'd have
instead to set kmax == 0 and any value kmin > 0, which is absolutely
counter-intuitive (reversing order).
Moreover kmax == 1 has no valid kmin (kmin == 1 conflicts with the
`kmax > kmin` rule and kmin == 0 conflicts with `kmin >= kmax / 2 + 1`).
So it should be considered an exception too.

Instead I propose this new logic:
- kmax == 1 means that all frames are keyframes (you are explicitly
  requesting a keyframe every 1 frame at most, i.e. all frames).
- kmax == 0 means no keyframes (you ask for a keyframe every 0 frames,
  i.e. never).
This is more "logical" language-wise, and also does not involve any
conflicts about what if both kmax and kmin are 0, since now a single
property value is meaningful for the 2 exceptional cases.

Change-Id: Ia90fb963bc26904ff078d2e4ef9f74b22b13a0fd
(cherry picked from commit 2dc0bdcaee)
2017-01-26 22:31:16 -08:00
James Zern
1c3190b6ed Merge "Fix "all|no frames are keyframes" settings." 2017-01-27 00:02:04 +00:00
Pascal Massimino
f4dc56fd77 disable GradientUnfilter_NEON
Compile with XCode, it appears quite slower than the C-version,
especially for arm64.

Change-Id: Ic46dba184a36be454fef674129d2f909003788fc
(cherry picked from commit 4f3e3bbd44)
2017-01-25 20:30:15 -08:00
Pascal Massimino
4f3e3bbd44 disable GradientUnfilter_NEON
Compile with XCode, it appears quite slower than the C-version,
especially for arm64.

Change-Id: Ic46dba184a36be454fef674129d2f909003788fc
2017-01-25 16:33:26 -08:00
Jehan
2dc0bdcaee Fix "all|no frames are keyframes" settings.
Documentation says: "if kmin == 0, then key-frame insertion is disabled;
and if kmax == 0, then all frames will be key-frames."
Reading this, you'd expect that if kmax == 0, then with any kmin <= 0
all frames will be key-frames. But actually the kmin <= 0 test is caught
first and you get the opposite (no keyframes but the first). You'd have
instead to set kmax == 0 and any value kmin > 0, which is absolutely
counter-intuitive (reversing order).
Moreover kmax == 1 has no valid kmin (kmin == 1 conflicts with the
`kmax > kmin` rule and kmin == 0 conflicts with `kmin >= kmax / 2 + 1`).
So it should be considered an exception too.

Instead I propose this new logic:
- kmax == 1 means that all frames are keyframes (you are explicitly
  requesting a keyframe every 1 frame at most, i.e. all frames).
- kmax == 0 means no keyframes (you ask for a keyframe every 0 frames,
  i.e. never).
This is more "logical" language-wise, and also does not involve any
conflicts about what if both kmax and kmin are 0, since now a single
property value is meaningful for the 2 exceptional cases.

Change-Id: Ia90fb963bc26904ff078d2e4ef9f74b22b13a0fd
2017-01-25 13:12:52 -08:00
James Zern
36c42ea415 bump version to 0.6.0
libwebp{,decoder} - 0.6.0
libwebp libtool - 7.0.0
libwebpdecoder libtool - 3.0.0

mux - 0.4.0
libtool - 3.0.0

demux - 0.3.2
libtool - 2.2.0

Change-Id: Ie46dc70df1e283df0ccef6eb07c5694feb4d4a2b
2017-01-23 18:07:00 -08:00
James Zern
919f9e2fd6 Merge "add .rc files for windows dll versioning" 2017-01-20 19:29:50 +00:00
Pascal Massimino
4689ce1635 cwebp: add a -sharp_yuv option for 'sharp' RGB->YUV conversion
Change-Id: I6edd5b44d693da50f702fa8218f14872874d91ba
2017-01-20 16:54:54 +01:00
Pascal Massimino
79bf46f120 rename the pretentious SmartYUV into SharpYUV
Change-Id: Ifeeb9cb85896c5f3ba0cc1c2c821f8d00295f69e
2017-01-20 14:36:21 +01:00
Pascal Massimino
eb1dc89a5f silently expose use_delta_palette in the WebPConfig API
is just a placeholder for now, unless WEBP_USE_EXPERIMENTAL_FEATURES
is defined.

Change-Id: I087cb49781560bc1a7fbb01b136d36115c97ef72
2017-01-20 10:25:19 +01:00
James Zern
43d3f01a2f add .rc files for windows dll versioning
BUG=webp:323

Change-Id: Id415a32b63618d39af2e599cec0d40f64c35bbce
2017-01-20 00:35:15 -08:00
James Zern
668e1dd44f src/{dec,enc,utils}: give filenames a unique suffix
this avoids duplicates between these trees and dsp/, e.g., enc/tree.c,
dec/tree.c, making pulling the whole library source tree into one target
possible

BUG=webp:279

Change-Id: I060a614833c7c24ddd37bf641702ae6a5eef1775
2017-01-19 19:09:48 -08:00
Pascal Massimino
71c53f1aeb NEON: speed-up strong filtering
The sub-expression trick removes two constants and
two vmlal_s8 instructions.

Change-Id: I200022573b4880871b528b13a11a8f3d95def113
2017-01-19 20:46:48 +00:00
Pascal Massimino
a345068aba ARM: speed up bitreader by avoiding tables
(and using BitsLog2Floor() from utils.h instead)

9-10% speed-up, apparently

Change-Id: I9acae4a4dceb1ddcc99306f99b722079bb06f6f8
2017-01-17 23:52:37 -08:00
Pascal Massimino
1dc82a6bba Merge "introduce a generic GetCoeffs() function pointer" 2017-01-18 07:44:36 +00:00
Pascal Massimino
8074b89eb3 introduce a generic GetCoeffs() function pointer
We can switch at run-time between the standard GetCoeffs() critical
function, that uses a fast variant of VP8GetBit().
However, some platforms have slow instructions that make standard
VP8GetBit() slow. GetCoeffs() is the right level of branching to
switch to GetCoeffsAlt() that avoids these slow instructions in some
not-frequent cases.

Next patch will upgrade VP8GetBit() to use clz, after this one
is proved to be neutral speed-wise.

Change-Id: Ia6cef5de9de6131574d2202bbc0bea8559c9b693
2017-01-17 16:24:00 +01:00
Pascal Massimino
749a45a520 Merge "NEON: implement alpha-filters (horizontal/vertical/gradient)" 2017-01-17 15:13:08 +00:00
Pascal Massimino
74c053b57d Merge "NEON: fix overflow in SSE NxN calculation" 2017-01-17 15:10:54 +00:00
Pascal Massimino
0a3aeff75b Merge "dsp: WebPExtractGreen function for alpha decompression" 2017-01-17 15:08:20 +00:00
Pascal Massimino
1de931c669 NEON: implement alpha-filters (horizontal/vertical/gradient)
gradient-filter code is not much faster, but maybe improvable in the future.

Change-Id: Ia16070e409fe8703b02276166f19526917df6b35
2017-01-17 15:44:46 +01:00
Pascal Massimino
9b3aca404d NEON: fix overflow in SSE NxN calculation
vmlal_u8() is prone to overflow during the accumulation.
There was a mismatch happening at low q mostly. Because in this
case the distortion is important and the accumulated sum was
later than 16bit-unsigned.

Change-Id: I1a08a2f744bcdf0b26647e61b9ee92a0c2e28fe8
2017-01-17 11:47:36 +01:00
Pascal Massimino
1c07a3c639 dsp: WebPExtractGreen function for alpha decompression
+ NEON implementation

Change-Id: I67204f99d6e4c5974718bdf21dad30381978f72c
2017-01-17 09:33:25 +00:00
Pascal Massimino
9ed5e3e5dd use pointers for WebPRescaler's in WebPDecParams
This makes the structure more generic, without the hard-coded
internal structure.

This is a borderline incompatible ABI change, even if WebPIDecoder structure
is opaque.

Change-Id: I518765c3f76fc17a136cef045a5a8aa70ed70e85
2017-01-16 22:30:29 -08:00
James Zern
db013a8d5c Merge "ARM: don't use USE_GENERIC_TREE" 2017-01-13 22:15:04 +00:00
Pascal Massimino
fcd4784dcd use a 8b table for C-version for clz()
30% faster on x86, 5% faster on N5.

New generic function: WebPLog2FloorC()
This function is called as fallback for BitsLog2Floor() when there's
no clz() available.

Change-Id: Ica15c6092112e514c0e200fab89c434de48d4b19
2017-01-13 15:36:26 +01:00
Pascal Massimino
fbb5c473b4 ARM: don't use USE_GENERIC_TREE
It's 1-2% faster to use hard-coded tree on ARM

Change-Id: I54403a70f6c692e50148c33f36833588957c20ee
2017-01-13 10:05:21 +01:00
Pascal Massimino
8fda56126e Merge "add a kSlowSSSE3 feature for CPUInfo" 2017-01-13 07:01:48 +00:00
Pascal Massimino
86bbd24552 add a kSlowSSSE3 feature for CPUInfo
This is meant to be used for run-time detection of slow platforms
regarding instructions like pshufb and bsr.

Adapted from libvpx patch: https://chromium-review.googlesource.com/#/c/367731

Change-Id: I2c22fbb9aae699d87a041393ba1ad5f1f21ff640
2017-01-13 06:19:27 +00:00
Vincent Rabaud
7c2779e95a Get code to fully compile in C++.
Change-Id: I6d8490c8c9b955d90dcc89ee8a9cf29ca0f93b08
2017-01-12 18:03:55 +01:00
Vincent Rabaud
250c358662 Merge "When compiling as C++, avoid narrowing warnings." 2017-01-12 13:00:56 +00:00
Vincent Rabaud
c0648ac2ae When compiling as C++, avoid narrowing warnings.
The gcc compilation warning was: narrowing conversion from ‘int’ to ‘int8_t’

Change-Id: I4803dd60ad04060cdb5d61a1aa98b25215b9d4eb
2017-01-12 13:39:22 +01:00
Pascal Massimino
0d55f60c91 40% faster ApplyAlphaMultiply_SSE2
process four pixels at a time

Change-Id: I1dee7f70772be4915654fc6638ef4729a1a239d4
2017-01-12 02:33:09 -08:00
Pascal Massimino
49d0280df1 NEON: implement several alpha-processing functions
- ApplyAlphaMultiply
 - DispatchAlpha
 - DispatchAlphaToGreen
 - ExtractAlpha

Decoding to Argb / rgbA / ... is 10-15% faster (measured on N4)

new file: alpha_processing_neon.c

Change-Id: I40f1a809e9885d1031ff0bc886d8d001efa66bca
2017-01-11 17:39:29 +01:00