Commit Graph

587 Commits

Author SHA1 Message Date
Pascal Massimino
6753f35cac Merge "FTransformWHT optimization." 2016-02-19 09:38:04 +00:00
Vincent Rabaud
6583bb1a42 Improve SSE4.1 implementation of TTransform.
SSE4.1 is slower than the SSE2 implementation and this seems to
be due to a slow _mm_loadl_epi64 implementation by gcc
(hence a bug with my gcc 4.8) and a very slow _mm_hadd_epi32. Both
got confirmed by IACA and experiments.

Change-Id: I05607f66b7ccd8f4f42e000693aea583ffd5768f
2016-02-19 09:11:53 +01:00
Vincent Rabaud
7561d0c338 FTransformWHT optimization.
Data is packed sooner in the functions.

Change-Id: I018cfeca43f015ac755c7f209f9a97984cc0517b
2016-02-18 17:44:05 +01:00
Vincent Rabaud
8aa352b256 Merge "Remove an unnecessary transposition in TTransform." 2016-02-18 08:15:10 +00:00
Vincent Rabaud
9960c31685 Remove an unnecessary transposition in TTransform.
Change-Id: Ib715c2d5ba659cb2db9c6832875ba508cc2fca3e
2016-02-17 21:41:28 +01:00
Vincent Rabaud
6e36b51188 Small speedup in FTransform.
It removes two _mm_unpacklo_epi32 and two _mm_sub_epi16.

Change-Id: Icdf86259f796ba855d1cda5e9c0e99cb396cb351
2016-02-17 21:26:36 +01:00
Vincent Rabaud
bf2b4f114f Regroup common SSE code + optimization.
The transpose refactoring will help removing a transpose in a
later CL.

The horizontal add function helps removing a _mm_sad_epu8 in DC8uv
=> the latency/throughput went from 29/25 to 23/19

Change-Id: I5f3dfd4aad614eb079b1e83631e6a7cef49a3766
2016-02-16 18:34:34 +01:00
Nico Weber
3ef1ce98b9 yuv_sse2: fix -Wconstant-conversion warning
'implicit conversion from 'int' to 'short' changes value from 33050 to
-32486'

original patch:

https://codereview.chromium.org/1657313003/

Make libwebp build with -Wconstant-conversion from newer clangs.

After http://llvm.org/viewvc/llvm-project?rev=259271&view=rev, clang
points out that _mm_set1_epi16(33050) causes an overflow in the short
argument to _mm_set1_epi16().  Since there's no version that takes an
unsigned short, add an explicit cast to tell the compiler that this is
intentional.

No behavior change.

Change-Id: I6b4e3401b15cfbcc895f9e81b5c2dc59d43ffb9b
2016-02-02 14:52:11 -08:00
Pascal Massimino
6c1d763119 avoid Yoda style for comparison
Change-Id: I8ff9f96951e5e8a619f7132455dd281cbf91aa4d
2016-01-15 23:52:29 -08:00
Vincent Rabaud
8ce975ac82 SSE optimization for vector mismatch.
Change-Id: I564b822033b59d86635230f29ed6197e306a2c4f
2016-01-07 18:23:45 +01:00
Pascal Massimino
7e7b6ccc7f faster rgb565/rgb4444/argb output
SSE2 and NEON implementation.

Change-Id: I342a1c3d84937b8497f0aaecb7ce9bdb7f50296b
2015-12-17 23:38:58 -08:00
James Zern
99a01f4f8b Merge "Unify some entropy functions." 2015-12-17 22:35:29 +00:00
James Zern
4b025f10f7 Merge "configure: disable asserts by default" 2015-12-17 22:28:37 +00:00
Vincent Rabaud
ca509a3362 Unify some entropy functions.
The code and logic is unified when computing bit entropy + Huffman cost.

Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.

Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
2015-12-17 17:00:08 +01:00
Pascal Massimino
b0547ff0b4 move back common constants for lossless_enc*.c into the .h
Change-Id: I11bc979db691f6518d85e2e1c3ac7f05d69681b0
2015-12-17 15:11:56 +01:00
Vincent Rabaud
47ddd5a4cc Move some codec logic out of ./dsp .
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.

Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb
2015-12-17 07:03:25 +00:00
James Zern
357f455dec yuv_sse2: fix 32-bit visual studio build
src\dsp\yuv_sse2.c : C2719: 'in': formal parameter with
  __declspec(align('16')) won't be aligned
src\dsp\yuv_sse2.c : C2719: 'out': formal parameter with
  __declspec(align('16')) won't be aligned

Change-Id: Ifd79e33b35c70748faff19cd64eba4a8ffce5a5a
2015-12-16 15:04:36 -08:00
James Zern
b9d80fa4e8 configure: disable asserts by default
--enable-asserts can be used to avoid defining NDEBUG

Change-Id: I6216668e3f79f69bd8c453f0b36cecb3b585688e
2015-12-16 13:15:53 -08:00
Vincent Rabaud
80ce27d34e Speed up 24-bit packing / unpacking in YUV / RGB conversions.
This implementation brings:
- an SSE implementation of packing / unpacking
- bigger buffers processed at the same time
The speedup is of 4% on lossy decoding (YUV to RGB), 0.5% on
lossy encoding (RGB to YUV was already optimized).

Change-Id: Iec677ee17f91c08614d1adab67c6df551925767f
2015-12-16 11:06:42 +01:00
Pascal Massimino
2dee2966df remove few obsolete TODO about aligned loads in SSE2
Change-Id: I3628602942ea2ce34dbcb85975d15afc1041f76c
2015-12-15 23:00:41 -08:00
James Zern
b105921c7d yuv_sse2, cosmetics: fix indent
+ remove unneeded header

Change-Id: I3247378fd3315d95bb3345625d3575aa9e05c1b8
2015-12-15 17:29:04 -08:00
Sriraman Tallam
b275e598b5 fix optimized build with -mcmodel=medium
INFO: From Compiling src/dsp/cpu.c:
src/dsp/cpu.c: In function 'x86CPUInfo':
src/dsp/cpu.c:36:3: inconsistent operand constraints in an 'asm'

With PIC and mcmodel=medium, the %rbx register must be saved and
restored which causes this problem.  This was also solved in GCC-4.9 with
this patch:
https://gcc.gnu.org/ml/gcc-patches/2012-12/msg01484.html

Tested:
Builds fine with this change.

Change-Id: Icca8eea7bf5af3ef9f17f6ae2886e3430143febf
2015-12-11 16:49:10 -08:00
Vincent Rabaud
2835089d6a Provide an SSE2 implementation of CombinedShannonEntropy.
CombinedShannonEntropy takes 30% for lossless compression.
This implementation speeds up the overall process by 2 to 3 %.

Change-Id: I04a71743284c38814fd0726034d51a02b1b6ba8f
2015-12-11 15:12:19 +01:00
Pascal Massimino
202a710b26 fix undefined behaviour during shift, using a cast
Change-Id: Ibca261d01092cecf8b37c54e9fcc920c9527c0a9
2015-12-10 08:09:23 +01:00
Pascal Massimino
cb1ce9969c Merge "10% faster table-less SSE2/NEON version of YUV->RGB conversion" 2015-12-09 10:41:24 +00:00
Pascal Massimino
ac761a3738 10% faster table-less SSE2/NEON version of YUV->RGB conversion
* Precision is slightly different
* also implemented in SSE2 the missing WebPUpsamplers for MODE_ARGB, MODE_Argb, MODE_RGB565, etc.
* removing yuv_tables_sse2.h saved ~8k of binary size
* the mips32/mips_dsp_r2 code is disabled for now, since it has drifted away
* the NEON code is somewhat tricky

Change-Id: Icf205faa62cf46c2825d79f3af6725dc1ec7f052
2015-12-08 20:05:56 -08:00
Lode Vandevenne
6938111357 Improved alpha cleanup for the webp encoder when prediction transform is used.
Gives 0.9% smaller (2.4% compared to before alpha cleanup) size on the 1000 PNGs dataset:
Alpha cleanup before: 18856614
Alpha cleanup after: 18685802
For reference, with no alpha cleanup: 19159992

Note: WebPCleanupTransparentArea is still also called in WebPEncode. This cleanup still helps
preprocessing in the encoder, and the cases when the prediction transform is not used.

Change-Id: I63e69f48af6ddeb9804e2e603c59dde2718c6c28
2015-12-04 13:50:56 +00:00
Pascal Massimino
2c08aac81a introduce WebPMemToUint32 and WebPUint32ToMem for memory access
it uses memcpy() when unaligned memory write is tricky

Change-Id: I5d966ca9d19e9b43ac90140fa487824116982874
2015-12-04 13:43:01 +00:00
James Zern
0837512964 Merge "Make a separate case for low_effort in CopyImageWithPrediction" 2015-12-03 08:46:31 +00:00
James Zern
aa2eb2d4a1 Merge "cosmetics: fix indent" 2015-12-03 08:44:54 +00:00
James Zern
b7551e90e1 cosmetics: fix indent
Change-Id: I67e5a0308a964bc37b2314d96f3691fc0550e9bc
2015-12-03 00:34:15 -08:00
Lode Vandevenne
5bda52d4e8 Make a separate case for low_effort in CopyImageWithPrediction
for more speed.

This gives a roughly a 1% speedup for low_effort. But actually this is a
preparation for the upcoming CL that changes RGB values of transparent pixels
based on prediction, which should not be done for low_effort because that would
slightly hurt its performance.

On 1000 PNGs, with quality 0, method 0:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.034 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.428 MP/s

Change-Id: I5ed9f599bbf908a917723f3c780551ceb7fd724d
2015-12-03 00:22:50 -08:00
Pascal Massimino
363babe255 Merge "fix some warning about unaligned 32b reads" 2015-12-02 10:29:40 +00:00
Vincent Rabaud
829bd14145 Combine Huffman cost and bit entropy into one loop
The same computation was done for both values: go over two buffers,
sum them up, and take a decision on the sum at each iteration.

MIPS32 code has been disabled for now, pending a code update.

Change-Id: I997984326f7092b3dbb8cfa1e524bd8132b2ab9d
2015-11-30 13:57:25 +01:00
James Zern
a7a954c851 Merge "lossless: make prediction in encoder work per scanline" 2015-11-25 20:40:44 +00:00
Lode Vandevenne
239421c5ef lossless: make prediction in encoder work per scanline
instead of per block. This prepares for a next CL that can make the
predictors alter RGB value behind transparent pixels for denser
encoding. Some predictors depend on the top-right pixel, and it must
have been already processed to know its new RGB value, so requires per
scanline instead of per block.

Running the encode speed test on 1000 PNGs 10 times with default
settings:
Before:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.497 MP/s
After:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.501 MP/s

Same but with quality 0, method 0 and 30 iterations:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.379 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.462 MP/s

No effect on compressed size, this produces exactly same files. No
significant measured effect on speed. Expected faster speed from better
memory layout with scanline processing but slower speed due to needing
to get predictor mode per pixel, may compensate each other.

Change-Id: I40f766f1c1c19f87b62c1e2a1c4cd7627a2c3334
2015-11-25 00:38:27 -08:00
Pascal Massimino
f5ca40e05f fix of undefined multiply (int32 overflow)
the problem was the incorporation of the extra constant 1<<16 in the kC1
constant, to emulate the addition. It's now removed and the addition is
performed explicitly.

No real speed difference observed.

cf. issue #278

Change-Id: I2c6499031571d98afff392fb5ebe21a5fa60722d
2015-11-24 23:18:31 -08:00
Lode Vandevenne
b8c44f1aa4 3% speed improvement for lossless webp encoder for low effort mode:
prevent updating unused histogram.

Benchmark on 1000 PNGs, 30 iterations, lossless, quality 0, method 0:
before: Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 34.578 MP/s
after: Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.980 MP/s

Change-Id: Id62759d4d111a6ba41c85c611a15d4f6ffc9f935
2015-11-22 09:12:54 +01:00
Pascal Massimino
bfd3fc02df ~2x faster SSE2 RGB24toY, BGR24toY, ARGBToY|UV
global effect is ~2% faster encoding from JPG source
and ~8% faster lossless-webp source decoding to PGM (e.g.)

Also revamped the YUVA case to first accumulate R/G/B value into 16b
temporary buffer, and then doing the UV conversion.
-> New function: WebPConvertRGBA32ToUV

Change-Id: I1d7d0c4003aa02966ad33490ce0fcdc7925cf9f5
2015-11-06 15:02:01 -08:00
Pascal Massimino
52fdbdfe66 extract some RGB24 to Luma conversion function from enc/ to dsp/
Just for RGB24/BGR24 for now, which are the hard-to-optimize ones.
SSE2 implementation coming next.

ConvertRowToY() should go into dsp/ too, at some point.

Change-Id: Ibc705ede5cbf674deefd0d9332cd82f618bc2425
2015-10-30 00:28:11 -07:00
Pascal Massimino
ab8c2300b6 add missing \n
Change-Id: I0c9236bbeef5868629d4dc02e3fae6e79ca55949
2015-10-30 00:02:27 -07:00
Pascal Massimino
8f1fcc15af Merge "Move ARGB->YUV functions from dec/vp8l.c to dsp/yuv.c" 2015-10-29 06:38:52 +00:00
Pascal Massimino
25bf2ce5cc fix some warning about unaligned 32b reads
on x86 + gcc, the assembly code is the same.

Change-Id: Ib0d23772ccf928f8d9ebcb0e157c0573d1f6a786
2015-10-28 15:51:55 -07:00
Pascal Massimino
fa8927efe4 Move ARGB->YUV functions from dec/vp8l.c to dsp/yuv.c
also switch to using ExtractAlpha() instead of hard-coding the loop.

The ARGBToY/UV functions are rather easy to port to SSE2 / NEON.

Change-Id: I8f1346a9ca427a36ce2d6c848369ca7964d8b3c7
2015-10-28 01:45:08 -07:00
Pascal Massimino
14e4043b67 remove unnecessary #include "yuv.h"
Change-Id: I8b277433663e063e7a182f66818afec1654a39bd
2015-10-27 01:27:36 -07:00
Pascal Massimino
5aa8d61f75 Merge "MIPS: rescaler code synced with C implementation" 2015-10-17 07:52:36 +00:00
Djordje Pesut
e7fb267df7 MIPS: rescaler code synced with C implementation
Change-Id: I4cec115d3fe6f3f825084d7388249694c500256a
2015-10-17 00:16:27 -07:00
James Zern
65726cd3a7 dsp/lossless: Average2, make a constant unsigned
use 'u' rather than the unnecessary 'l' as a suffix. this prevents a
conversion warning with some toolchains

Change-Id: I21c33ce08819b3c839c75e03a8f7f3a6041d0695
2015-10-16 18:39:42 -07:00
Johann
d26d9def80 Use __has_builtin to check clang support
Older versions of Xcode with clang reporting versions 4.[012] and 5.0
did not include support for __builtin_bswap16. Checking in this manner
avoids using brittle version checks.

Matches a change to libvpx:
https://chromium-review.googlesource.com/305573
to fix:
https://code.google.com/p/webm/issues/detail?id=1082

Change-Id: I23ea466ee1b53b12cd3fb45f65a2186c8dda95a1
2015-10-14 17:48:08 -07:00
Pascal Massimino
67c547fdcd rescaler: ~20% faster SSE2 implementation for lossless ImportRowExpand
lossy (1-channel) speed-up is more on the 5% side.

Change-Id: Id19d97b9e9a34804b59604a5b48f94a37fdafd62
2015-10-14 07:32:12 +02:00