Fix inequality assertion on number of palette colors.
Fix inequality assertion test in BackwardReferencesHashChainFollowChosenPath.
Change-Id: Ie3242f1bbeaf96db91b839b6732ccce2634cebf3
Used when we don't code a Huffman Image.
-> Simplify the code quite some because we don't have to
deal with special cases of histo bits
Change-Id: I0c3f46cbf3b501e021c093e07253e7404c01ff4f
Updated histo_bits to 3 from 4 and changed the quality threshold for inner loop for HashChainFindCopy.
Impact: 0.5%-0.8% better bpp with 15%-20% hit on encoding throughput
at default encoding settings.
Change-Id: I316ef88403148b1e19036fa0817d944eb0301255
Ensure that the lossless bit-stream doesn't allow for such cases and
safe-gaurd decoder against indefinite recursion.
Change-Id: Ia6d7f519291de8739f79a977a5800982872aae71
VP8-lossy will now avoid writing an ALPH chunk if the
alpha values are trivial.
+ changed DumpPicture() accordingly in cwebp
+ prevented the -d option to be active with lossless
(DumpPicture wouldn't work).
Change-Id: I34fdb108a2b6207e93fa6cd00b1d2509a8e1dc4b
Change the lossless signature to 0x2f
Add 1 bit indicator for 'droppable (or trivial) alpha)'.
Add 3 bit lossless version (for future extension like yuv support).
Change the sub-resolution information to 3 bits implying range [2 .. 9]
Change-Id: Ic7b8c069240bbcd326cf5d5d4cd2dde8667851e2
* RIFF header is omitted
* rename NewVP8LEncoder and DeleteVP8Encoder
* change the signature to take a "const WebPPicture*"
(it was non-const just because we were setting some error potentially)
* made the pic_ field const in VP8LEncoder too.
* trap the bitwriter::error_ too
* simplify some signatures to take WebPPicture* instead
of unneeded VP8LEncoder*
VP8LEncodeStream() will be called directly to compress alpha channel
header-less.
Change-Id: Ibceef63d2b3fbc412f0dffc38dc05c2dee6b6bbf
-> lot of simplifications ensue and we should be able to get rid of
ClearHuffmanTreeIfOnlyOneSymbol() too, in a subsequent patch.
Change-Id: Ic4c51d05e4b1970e37f94ffd85fae6a02e4a6422
Allocate big chunk of memory in GetHuffBitLengthsAndCodes, instead of allocating in a loop.
Also fixed the potential memleak.
Change-Id: Idc23ffa306f76100217304444191a8d2fef9c44a
The size written in VP8L header should be without padding.
(Also clarified this code using consts).
Change-Id: Ic6583d760c0f52ef61924ab0330c65c668a12fdc
if histogram_image_size is reduced in when writing the histogram_image
the bit arrays would leak any remaining elements. store their element
count separately.
Change-Id: I710142a11ebd4325faec7bd65c2d2572aae19307
The current implementation doesn't take care one byte
signature and associated one byte padding (for odd sized chunk).
Change-Id: I35b81d0644818cdba38189aa48c75db5f92e68f4
The new method VP8LGetBackwardReferences hides internal
heuristics used for choosing RLE or LZ77 based refs.
- Tuned VP8LHashChainFindCopy for better compression at higher Q.
- Refactored code.
- Removed the unused method VP8LVerifyBackwardReferences.
Change-Id: Ibb7bb072bab5a49a001577a20d88226f52e6c663
arrays can be passed directly as only their members are being modified.
this also reduces the allocation for bit_codes[] by taking the
sizeof(type)=2 rather than sizeof(ptr)=4/8 in one case.
Change-Id: Idad20cead58c218b58d90b71699374fefd01cad9
VP8LHistogramSet is container for pointers to histograms that
we can shuffle around. Allocation is one big chunk of memory.
Downside is that we don't de-allocate memory on-the-go during
HistogramRefine().
+ renamed HistogramRefine() into HistogramRemap(), so we don't
confuse with "HistogramCombine"
+ made VP8LHistogramClear() static.
Change-Id: Idf1a748a871c3b942cca5c8050072ccd82c7511d
* de-inline some function
* make VP8LBackwardRefs be more like a vectorwith max capacity
* add bit_cost_ field to VP8LHistogram
* general code simplifications
* remove some memmov() from HistogramRefine
* simplify HistogramDistance()
...
Change-Id: I16904d9fa2380e1cf4a3fdddf56ed1fcadfa25dc
Avoid bit_costs evaluated every time in function HistogramDistance. Also moved
VP8LInitBackwardRefs and VP8LClearBackwardRefs to backward_references.h
Change-Id: Id507f164d0fc64480aebc4a3ea3e6950ed377a60
No empty trees are codified with the simple Huffman code. The simple Huffman
code is simplified to be either a 1-bit code or 8-bit code for symbols.
Change-Id: I3e2813027b5a643862729339303d80197c497aff
This improves compression density. For example, at quality 95 on 1000 PNGs:
bpp(before) = 2.447 and bpp(after) = 2.412
Change-Id: I19c343ba05cca48a6940293721066502a5c3d693
* removed use_lz77_ field, and added cache_bits_ one.
* use more BackwardRefs params
* move code around to organize more logically
* reduce memory use on histo
...
Change-Id: I833217a1b950189cf486704049e3fe28382ce335
instead of lz77+rle
* introduce VP8LBackwardRefs structure and simplify the code by not passing
around {PixOrCopy/int} pairs.
More functions should be turned into using this struct (TODO(later)).
Change-Id: I69c5c9fa61dddd61a2abc2824d70b8606a1c55b6
* don't transmit the number of Huffman tree group explicitly
* move color-cache information before the meta-Huffman block
* also add a check that color_cache_bits is in [1..11] range, as per spec.
Change-Id: I81d7711068653b509cdbc1151d93e229c4254580
(Essentially, there was no need of a separate 'argb_palette' array. And
argb_palette[0] was never being set).
Change-Id: Id0a8c7e063d3af41e39fc9b8661611b51ccc55cd
so that it uses original values of left, top etc for prediction rather than the
predicted values of the same. Also, do some renaming in the same to make it
more readable.
Change-Id: I2fe94e35a6700bd437f5c601e2af12323bf32445
- VP8LEncAnalyze, EvalAndApplySubtractGreen, ApplyPredictFilter,
ApplyCrossColorFilter
- Added palette handling and transform buffer management in VP8LEncodeImage()
- Add Transforms (subtract Green, Predict, cross_color) to dsp/lossless.c.
These are more-or-less copied from src/lossless code.
After this Change, will implement the EncodeImageInternal() method.
Change-Id: Idf71f803c24b3b5ae3b5079b15e019721784611d