Commit Graph

2432 Commits

Author SHA1 Message Date
skal
da3e4dfb6f use the exact constant for the gamma transfer function
As found in BT2020 reference:
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2020-2-201510-I!!PDF-E.pdf

The difference in output-size/PSNR are under the noise level.

Change-Id: I42c12000b61dca791226f3af772c5bd9d58201b8
2017-04-27 11:53:15 -07:00
Vincent Rabaud
adab8ce020 Implement a cruncher for lossless at method 6.
Go over the whole compression step for each of the
transforms and pick the best one.

Change-Id: I3a1b1458348c468558be0fcf491038a5724c9364
2017-04-27 18:16:04 +02:00
Vincent Rabaud
0dcd85b6c4 Fix VP8ApplyNearLossless to respect const and stride.
Change-Id: I94a90220b5a175228fc48a4b299847b60cf5081b
2017-04-25 19:04:52 +02:00
Pascal Massimino
f768218966 yuv: rationalize the C/SSE2 function naming
+ implement some easy missing targets in SSE2 (565/4444)

Change-Id: Ib575f7ada2a0ed7309cddd238f8bfc0e8999f145
2017-04-21 13:52:25 +02:00
Pascal Massimino
52245424b0 NEON implementation of some Sharp-YUV420 functions
Change-Id: I449ef9c76b06f971f6e2ad7f9db96bf906d8fe1f
new-file: dsp/yuv_neon.c
2017-04-18 19:22:37 +02:00
Vincent Rabaud
690efd82f8 Avoid several backward reference copies.
An extra VP8LBackwardRefs struct is used but it was used internally anyway.

Change-Id: Ifcb36ce42b8c21ef3c7a1daf38cb7f714687fcb2
2017-04-14 15:34:50 +02:00
hui su
4bb1f607d7 src/dec/vp8_dec.h, cosmetics: fix comments
Change-Id: If076cdf63965bad9b00cbe19c922320638b65f46
2017-04-07 15:29:57 -07:00
James Zern
78fd199c3b backward_references_enc.c: clear -Wshadow warnings
index -> position

similar to: 2f5e8934 remove -Wshadow warnings

Change-Id: Ieaf8363d726a8fdf4e799845a81364e1dfae438a
2017-03-22 23:52:19 -07:00
James Zern
ae836410bb WebPLog2FloorC: clear -Wshadow warning
log -> log_value

Change-Id: Iae7cea7e0875e59b0806de41eb0b58815307495e
2017-03-22 23:50:31 -07:00
Pascal Massimino
c08adb6fbc Merge "VP8LEnc: remove use of BitsLog2Ceiling()" 2017-03-20 13:12:19 +00:00
Pascal Massimino
28c37ebd5a VP8LEnc: remove use of BitsLog2Ceiling()
was only used once. Better fall back for Log2Floor.

Change-Id: Ibcc26505440971bffe62ba6aca3d179ca85791d4
2017-03-20 02:58:16 -07:00
Pascal Massimino
bb175a935e Merge "rename some symbols clashing with MSVC headers" 2017-03-16 17:53:37 +00:00
Vincent Rabaud
39eda6584f Remove a duplicated pixel hash implementation.
Change-Id: If0df61add2fdf404f9baf0820ca83faa50f2791c
2017-03-16 16:15:40 +01:00
Pascal Massimino
36b8274deb rename some symbols clashing with MSVC headers
This is to prepare the inclusion of <windows.h>

FrameRect => FrameRectangle
CLIP_MASK => CLIP_8b_MASK

Change-Id: Ia4b1fa4ac06137b4102c91e232206a1fb7159ce0
2017-03-16 10:42:00 +01:00
James Zern
976adac1ce Merge "lossless incremental decoding: fix missing eos_ test" 2017-03-01 02:54:13 +00:00
Pascal Massimino
f8fad4fac1 lossless incremental decoding: fix missing eos_ test
The patch  21735e0 introduced a bug where a goto path was not testing
the eos_ state.  If this happened just before a row_sync, a SaveState()
would be called that would store the eos_ state as '1' till the end
of the loop.  This usually was not a problem, except for the very last
chunk where we disable the incremental decoding altogether (we have all
the data). The termination tests were then going wrong.
The fix is to add a proper eos_ test and avoid falling in this inconsistent
state.

(21735e06f7)

BUG=webp:332

Change-Id: Ib16773aee26bfd068fbf4e9db3d2313bd978b269
2017-02-28 15:17:33 -08:00
Vincent Rabaud
6f75a51b58 Analyze the transform entropy on the whole image.
The first column was skipped before.

Change-Id: I11521a6a48288d771e8fb83869fda08753f0fbcb
2017-02-28 15:48:59 +01:00
Vincent Rabaud
a5e4e3aff1 Use palette only if we can in entropy analysis.
Change-Id: I2be74b4d5fe48e059d5ced619d76fd030db79f74
2017-02-28 11:43:13 +01:00
Vincent Rabaud
75a9c3c452 Improve compression by better entropy analysis.
Change-Id: I6b56ca8d7d9a046a581baa0e85504136685d1161
2017-02-27 21:58:22 +01:00
Vincent Rabaud
7d985bd1d0 Fix small entropy analysis bug.
Change-Id: I70554b5a898b38930dfd03ca1ed78a075261e84b
2017-02-24 13:38:41 +01:00
Vincent Rabaud
6e7caf06ee Optimize the color cache size.
Before, the color cache size was chosen optimally for LZ77 and
the same value was used for RLE. Now, we optimize its value
taking both LZ77 and RLE into account.

Unfortunately, that comes with a small CPU hit.

Change-Id: I6261f04af78cf0784bb8e8fc4b4af5f566a0e071
2017-02-23 18:20:00 +01:00
Vincent Rabaud
833c92198c More efficient stochastic histogram merge.
Between each iteration we keep track of the previously found
potential merge hence less work to do.

Change-Id: I2b6237447e79443516a6111727d96c24f10bd98a
2017-02-23 14:35:33 +01:00
Vincent Rabaud
5183326ba8 Refactor the greedy histogram merge.
This is preparatory work for an upcoming commit.
No impact on speed or compression.

Change-Id: I62488ae6d2dbb5398f1604068c212ab8e26e82bc
2017-02-22 15:47:47 +01:00
Pascal Massimino
99f6f462f5 Merge "histogram_enc.c,MyRand: s/ul/u/ for unsigned constants" 2017-02-22 06:29:40 +00:00
James Zern
80a2218668 ssim.c: remove dead include
Change-Id: Ia4be534b3b95d5d9f712ff53e530c98b942df860
2017-02-21 20:17:19 -08:00
James Zern
a128dfff51 histogram_enc.c,MyRand: s/ul/u/ for unsigned constants
this is more consistent with the rest of the code base

Change-Id: Ifcf5d2729b2ebf32ffa12017db0106166829c77e
2017-02-21 20:12:17 -08:00
Pascal Massimino
693bf74ec0 move the SSIM calculation code in ssim.c / ssim_sse2.c
Change-Id: I63a63fa7f44f257f2e17e45358b206c23069c448
2017-02-21 12:53:35 +01:00
Vincent Rabaud
10d791ca70 Merge "Fix the random generator in HistogramCombineStochastic." 2017-02-19 10:11:48 +00:00
Vincent Rabaud
fa63a96603 Fix the random generator in HistogramCombineStochastic.
It was a bad implementation of a Lehmer random number generator
(the saturation was done wrong and mostly & was used instead of % .....).

That lead to "for" loop stuck with the same values given a specific seed,
hence wasted "for" loops (e.g. seed getting at 374988608 and modulo of 64
later leads to 0 even when updating the seed with the old formula).

As the "for" loops now always return a proper pair of histograms, their
number can greatly be reduced, hence a speedup.

Change-Id: I9f5b44d66cc96fd4824189d92276c3756c8ead5b
2017-02-19 10:49:16 +01:00
skal
16be192f47 VP8LSetBitPos: remove the eos_ setting
This code is ultra-critical for lossless decoding, especially on ARM.
The extra call VP8LIsEndOfStream() was causing unnecessary slow-down.

Now, we check for bitstream-end separately in the main loop.

Change-Id: I739b5d74cc29578e2b712ba99b544fd995ef0e0d
2017-02-11 02:35:02 -08:00
Pascal Massimino
4105d565d3 disable WEBP_USE_XXX optimisations when EMSCRIPTEN is defined
Currently, none are available. If WEBP_HAVE_SSE2 eventually works,
we'll have to refine this conditionals.

BUG=webp:261

Change-Id: Ibc63ee1c013f2a4169eeb85cc8b6317b6420c2ad
2017-02-08 15:44:20 +00:00
Vincent Rabaud
868aa6901f Perform greedy histogram merge in a unified way.
Previously, the stochastic method for histogram
combination could finish in a greedy way
if the number of iterations to perform so was smaller.

Except that another greedy combination was performed
afterwards ... hence wasted CPU in some cases.

Change-Id: Ic0f26873e6dc746679486b91cb35d73efee91931
2017-02-07 11:57:20 +01:00
Pascal Massimino
b494fdec45 optimize the ARGB->ARGB Import to use memcpy
(instead of the generic VP8PackARGB call)

Change-Id: I86edeb5934e7c062593f0248de7607cca5f1027c
2017-02-03 16:54:52 +01:00
Vincent Rabaud
5cfd4ebc5e LZ77 interval speedups. Faster, smaller, simpler.
The initial re-writing of this part of the code with intervals
had to be done with a complex logic (mostly intervals with a
lower and upper bound, not a constant value like now) to properly
deal with the inefficiencies of the then LZ77 algorithm.
The improvements made to LZ77 since, now allow for a simpler logic.

There were also small errors in the interval insertion logic
that lead to small inefficiencies (hence a slightly better
compression rate).

Change-Id: If079a0cafaae7be8e3f253485d9015a7177cf973
2017-02-02 11:51:30 +01:00
Pascal Massimino
be73378684 Merge "Add clang build fix for MSA" 2017-02-01 12:43:09 +00:00
Parag Salasakar
aa893914fc Add clang build fix for MSA
Change-Id: If139f4ecbdce756c69ba4ae032a70f81179683f8
2017-02-01 17:45:17 +05:30
Jehan
32ed856f60 Fix "all|no frames are keyframes" settings.
Documentation says: "if kmin == 0, then key-frame insertion is disabled;
and if kmax == 0, then all frames will be key-frames."
Reading this, you'd expect that if kmax == 0, then with any kmin <= 0
all frames will be key-frames. But actually the kmin <= 0 test is caught
first and you get the opposite (no keyframes but the first). You'd have
instead to set kmax == 0 and any value kmin > 0, which is absolutely
counter-intuitive (reversing order).
Moreover kmax == 1 has no valid kmin (kmin == 1 conflicts with the
`kmax > kmin` rule and kmin == 0 conflicts with `kmin >= kmax / 2 + 1`).
So it should be considered an exception too.

Instead I propose this new logic:
- kmax == 1 means that all frames are keyframes (you are explicitly
  requesting a keyframe every 1 frame at most, i.e. all frames).
- kmax == 0 means no keyframes (you ask for a keyframe every 0 frames,
  i.e. never).
This is more "logical" language-wise, and also does not involve any
conflicts about what if both kmax and kmin are 0, since now a single
property value is meaningful for the 2 exceptional cases.

Change-Id: Ia90fb963bc26904ff078d2e4ef9f74b22b13a0fd
(cherry picked from commit 2dc0bdcaee)
2017-01-26 22:31:16 -08:00
James Zern
1c3190b6ed Merge "Fix "all|no frames are keyframes" settings." 2017-01-27 00:02:04 +00:00
Pascal Massimino
f4dc56fd77 disable GradientUnfilter_NEON
Compile with XCode, it appears quite slower than the C-version,
especially for arm64.

Change-Id: Ic46dba184a36be454fef674129d2f909003788fc
(cherry picked from commit 4f3e3bbd44)
2017-01-25 20:30:15 -08:00
Pascal Massimino
4f3e3bbd44 disable GradientUnfilter_NEON
Compile with XCode, it appears quite slower than the C-version,
especially for arm64.

Change-Id: Ic46dba184a36be454fef674129d2f909003788fc
2017-01-25 16:33:26 -08:00
Jehan
2dc0bdcaee Fix "all|no frames are keyframes" settings.
Documentation says: "if kmin == 0, then key-frame insertion is disabled;
and if kmax == 0, then all frames will be key-frames."
Reading this, you'd expect that if kmax == 0, then with any kmin <= 0
all frames will be key-frames. But actually the kmin <= 0 test is caught
first and you get the opposite (no keyframes but the first). You'd have
instead to set kmax == 0 and any value kmin > 0, which is absolutely
counter-intuitive (reversing order).
Moreover kmax == 1 has no valid kmin (kmin == 1 conflicts with the
`kmax > kmin` rule and kmin == 0 conflicts with `kmin >= kmax / 2 + 1`).
So it should be considered an exception too.

Instead I propose this new logic:
- kmax == 1 means that all frames are keyframes (you are explicitly
  requesting a keyframe every 1 frame at most, i.e. all frames).
- kmax == 0 means no keyframes (you ask for a keyframe every 0 frames,
  i.e. never).
This is more "logical" language-wise, and also does not involve any
conflicts about what if both kmax and kmin are 0, since now a single
property value is meaningful for the 2 exceptional cases.

Change-Id: Ia90fb963bc26904ff078d2e4ef9f74b22b13a0fd
2017-01-25 13:12:52 -08:00
James Zern
36c42ea415 bump version to 0.6.0
libwebp{,decoder} - 0.6.0
libwebp libtool - 7.0.0
libwebpdecoder libtool - 3.0.0

mux - 0.4.0
libtool - 3.0.0

demux - 0.3.2
libtool - 2.2.0

Change-Id: Ie46dc70df1e283df0ccef6eb07c5694feb4d4a2b
2017-01-23 18:07:00 -08:00
James Zern
919f9e2fd6 Merge "add .rc files for windows dll versioning" 2017-01-20 19:29:50 +00:00
Pascal Massimino
4689ce1635 cwebp: add a -sharp_yuv option for 'sharp' RGB->YUV conversion
Change-Id: I6edd5b44d693da50f702fa8218f14872874d91ba
2017-01-20 16:54:54 +01:00
Pascal Massimino
79bf46f120 rename the pretentious SmartYUV into SharpYUV
Change-Id: Ifeeb9cb85896c5f3ba0cc1c2c821f8d00295f69e
2017-01-20 14:36:21 +01:00
Pascal Massimino
eb1dc89a5f silently expose use_delta_palette in the WebPConfig API
is just a placeholder for now, unless WEBP_USE_EXPERIMENTAL_FEATURES
is defined.

Change-Id: I087cb49781560bc1a7fbb01b136d36115c97ef72
2017-01-20 10:25:19 +01:00
James Zern
43d3f01a2f add .rc files for windows dll versioning
BUG=webp:323

Change-Id: Id415a32b63618d39af2e599cec0d40f64c35bbce
2017-01-20 00:35:15 -08:00
James Zern
668e1dd44f src/{dec,enc,utils}: give filenames a unique suffix
this avoids duplicates between these trees and dsp/, e.g., enc/tree.c,
dec/tree.c, making pulling the whole library source tree into one target
possible

BUG=webp:279

Change-Id: I060a614833c7c24ddd37bf641702ae6a5eef1775
2017-01-19 19:09:48 -08:00
Pascal Massimino
71c53f1aeb NEON: speed-up strong filtering
The sub-expression trick removes two constants and
two vmlal_s8 instructions.

Change-Id: I200022573b4880871b528b13a11a8f3d95def113
2017-01-19 20:46:48 +00:00
Pascal Massimino
a345068aba ARM: speed up bitreader by avoiding tables
(and using BitsLog2Floor() from utils.h instead)

9-10% speed-up, apparently

Change-Id: I9acae4a4dceb1ddcc99306f99b722079bb06f6f8
2017-01-17 23:52:37 -08:00
Pascal Massimino
1dc82a6bba Merge "introduce a generic GetCoeffs() function pointer" 2017-01-18 07:44:36 +00:00
Pascal Massimino
8074b89eb3 introduce a generic GetCoeffs() function pointer
We can switch at run-time between the standard GetCoeffs() critical
function, that uses a fast variant of VP8GetBit().
However, some platforms have slow instructions that make standard
VP8GetBit() slow. GetCoeffs() is the right level of branching to
switch to GetCoeffsAlt() that avoids these slow instructions in some
not-frequent cases.

Next patch will upgrade VP8GetBit() to use clz, after this one
is proved to be neutral speed-wise.

Change-Id: Ia6cef5de9de6131574d2202bbc0bea8559c9b693
2017-01-17 16:24:00 +01:00
Pascal Massimino
749a45a520 Merge "NEON: implement alpha-filters (horizontal/vertical/gradient)" 2017-01-17 15:13:08 +00:00
Pascal Massimino
74c053b57d Merge "NEON: fix overflow in SSE NxN calculation" 2017-01-17 15:10:54 +00:00
Pascal Massimino
0a3aeff75b Merge "dsp: WebPExtractGreen function for alpha decompression" 2017-01-17 15:08:20 +00:00
Pascal Massimino
1de931c669 NEON: implement alpha-filters (horizontal/vertical/gradient)
gradient-filter code is not much faster, but maybe improvable in the future.

Change-Id: Ia16070e409fe8703b02276166f19526917df6b35
2017-01-17 15:44:46 +01:00
Pascal Massimino
9b3aca404d NEON: fix overflow in SSE NxN calculation
vmlal_u8() is prone to overflow during the accumulation.
There was a mismatch happening at low q mostly. Because in this
case the distortion is important and the accumulated sum was
later than 16bit-unsigned.

Change-Id: I1a08a2f744bcdf0b26647e61b9ee92a0c2e28fe8
2017-01-17 11:47:36 +01:00
Pascal Massimino
1c07a3c639 dsp: WebPExtractGreen function for alpha decompression
+ NEON implementation

Change-Id: I67204f99d6e4c5974718bdf21dad30381978f72c
2017-01-17 09:33:25 +00:00
Pascal Massimino
9ed5e3e5dd use pointers for WebPRescaler's in WebPDecParams
This makes the structure more generic, without the hard-coded
internal structure.

This is a borderline incompatible ABI change, even if WebPIDecoder structure
is opaque.

Change-Id: I518765c3f76fc17a136cef045a5a8aa70ed70e85
2017-01-16 22:30:29 -08:00
James Zern
db013a8d5c Merge "ARM: don't use USE_GENERIC_TREE" 2017-01-13 22:15:04 +00:00
Pascal Massimino
fcd4784dcd use a 8b table for C-version for clz()
30% faster on x86, 5% faster on N5.

New generic function: WebPLog2FloorC()
This function is called as fallback for BitsLog2Floor() when there's
no clz() available.

Change-Id: Ica15c6092112e514c0e200fab89c434de48d4b19
2017-01-13 15:36:26 +01:00
Pascal Massimino
fbb5c473b4 ARM: don't use USE_GENERIC_TREE
It's 1-2% faster to use hard-coded tree on ARM

Change-Id: I54403a70f6c692e50148c33f36833588957c20ee
2017-01-13 10:05:21 +01:00
Pascal Massimino
8fda56126e Merge "add a kSlowSSSE3 feature for CPUInfo" 2017-01-13 07:01:48 +00:00
Pascal Massimino
86bbd24552 add a kSlowSSSE3 feature for CPUInfo
This is meant to be used for run-time detection of slow platforms
regarding instructions like pshufb and bsr.

Adapted from libvpx patch: https://chromium-review.googlesource.com/#/c/367731

Change-Id: I2c22fbb9aae699d87a041393ba1ad5f1f21ff640
2017-01-13 06:19:27 +00:00
Vincent Rabaud
7c2779e95a Get code to fully compile in C++.
Change-Id: I6d8490c8c9b955d90dcc89ee8a9cf29ca0f93b08
2017-01-12 18:03:55 +01:00
Vincent Rabaud
250c358662 Merge "When compiling as C++, avoid narrowing warnings." 2017-01-12 13:00:56 +00:00
Vincent Rabaud
c0648ac2ae When compiling as C++, avoid narrowing warnings.
The gcc compilation warning was: narrowing conversion from ‘int’ to ‘int8_t’

Change-Id: I4803dd60ad04060cdb5d61a1aa98b25215b9d4eb
2017-01-12 13:39:22 +01:00
Pascal Massimino
0d55f60c91 40% faster ApplyAlphaMultiply_SSE2
process four pixels at a time

Change-Id: I1dee7f70772be4915654fc6638ef4729a1a239d4
2017-01-12 02:33:09 -08:00
Pascal Massimino
49d0280df1 NEON: implement several alpha-processing functions
- ApplyAlphaMultiply
 - DispatchAlpha
 - DispatchAlphaToGreen
 - ExtractAlpha

Decoding to Argb / rgbA / ... is 10-15% faster (measured on N4)

new file: alpha_processing_neon.c

Change-Id: I40f1a809e9885d1031ff0bc886d8d001efa66bca
2017-01-11 17:39:29 +01:00
Pascal Massimino
48b1e85fbe SSE2: 15% faster alpha-processing functions
ApplyAlphaMultiply / MultARGBRow / MultRow

we use now: x/255 = (x * 0x8081) >> (16 + 7)
and x/255 + .5 = ((x + 128) * 0x0101) >> 16

Change-Id: I8931091316ffc8bbf65aa3402f2e7d2b800e1971
2017-01-11 15:35:16 +01:00
Pascal Massimino
e3b8abbc9b fix warning from static analysis.
"-1 cannot be represented in type 'unsigned int'"

Change-Id: I05abcb44af68f702ead5a7f24dc14aab31a2e4d9
2017-01-10 22:59:47 -08:00
Pascal Massimino
28fe054e73 SSE2: 30% faster ApplyAlphaMultiply()
and 15% faster MultARGBRow()

by switching to formulae:
    X / 255 = (X + 1 + (X >> 8)) >> 8 for any 16bit value X.
   (X / 255 + .5) = (XX + (XX >> 8)) >> 8, with XX = X + 128

Change-Id: Ia4a7408aee74d7f61b58f5dff304d05546c04e81
2017-01-10 23:34:22 +01:00
Vincent Rabaud
f44acd253b Merge "Properly compute the optimal color cache size." 2017-01-10 21:14:16 +00:00
Vincent Rabaud
527844fee0 Properly compute the optimal color cache size.
The previous optimization was performing dichotomy on a function that
is anything in practice, hence a bit of randomness.
Also, two magic constants were used, one for an extra constant cost,
one for an extra linear cost. Both values/models were empirical.

A brute force search for the best cache size is now performed.

To have less CPU impact, a speed optimization is also made by not
inserting a value again and again.
This makes sense but it's also the most common case of when LZ77 is
useful hence an overall improvement sometimes.

Change-Id: I57de5750ad2313b2feecbcd15cd6e4feeb98e5c8
2017-01-10 21:44:53 +01:00
Pascal Massimino
be0ef6395f fix a comment typo
Change-Id: I0fabd08cd8abd3cea7ddfd2e498507adb0d3c67e
2017-01-10 21:17:13 +01:00
Vincent Rabaud
8874b16275 Fix a non-deterministic color cache size computation.
In case of impossible allocation, some value was returned while
computation should be stopped.

Change-Id: I5f85e264575be825e4261ab6fa63840c157cf5c2
2017-01-10 18:53:19 +01:00
Vincent Rabaud
d712e20de0 Do not allow a color cache size bigger than the number of colors.
This is purely for speed optimization.

Change-Id: Ie4b4380df8a5afa90574012bacdb1ddad03f320e
2017-01-10 09:25:02 +01:00
Vincent Rabaud
ecff04f625 re-introduce some comments in Huffman Cost.
Change-Id: I2396bbc58628dd12a2d36068f7193e2a6eb4d166
2017-01-06 13:17:14 +01:00
Pascal Massimino
00b08c88c0 Merge "NEON: 5% faster conversion to RGB565 and RGBA4444" 2016-12-22 08:39:01 +00:00
Pascal Massimino
0e7f444702 Merge "NEON: faster fancy upsampling" 2016-12-21 14:53:24 +00:00
Pascal Massimino
b016cb91c5 NEON: faster fancy upsampling
2-3% faster decoding overall

Change-Id: I2c53e50dc7e0ade5245cff8cc5d7b96a14062955
2016-12-21 15:23:54 +01:00
Vincent Rabaud
1cb638010c Call the C function to finish off lossless SSE loops only when necessary.
Change-Id: I4e221d80879dc9c90c24d69a40bc5811d73787ad
2016-12-21 14:25:54 +01:00
Vincent Rabaud
875fafc191 Implement BundleColorMap in SSE2.
Change-Id: I44cd23647bd0a49330b6b2b3ed08050a5500e58e
2016-12-21 10:44:31 +01:00
James Zern
f04eb37603 libwebp-0.5.2
- 12/13/2016: version 0.5.2
   This is a binary compatible release.
   This release covers CVE-2016-8888 and CVE-2016-9085.
   * further security related hardening in the tools; fixes to
     gif2webp/AnimEncoder (issues #310, #314, #316, #322), cwebp/libwebp (issue
     #312)
   * full libwebp (encoder & decoder) iOS framework; libwebpdecoder
     WebP.framework renamed to WebPDecoder.framework (issue #307)
   * CMake support for Android Studio (2.2)
   * miscellaneous build related fixes (issue #306, #313)
   * miscellaneous documentation improvements (issue #225)
   * minor lossy encoder fixes and improvements
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Merge tag 'v0.5.2'

libwebp-0.5.2
- 12/13/2016: version 0.5.2
  This is a binary compatible release.
  This release covers CVE-2016-8888 and CVE-2016-9085.
  * further security related hardening in the tools; fixes to
    gif2webp/AnimEncoder (issues #310, #314, #316, #322), cwebp/libwebp (issue
    #312)
  * full libwebp (encoder & decoder) iOS framework; libwebpdecoder
    WebP.framework renamed to WebPDecoder.framework (issue #307)
  * CMake support for Android Studio (2.2)
  * miscellaneous build related fixes (issue #306, #313)
  * miscellaneous documentation improvements (issue #225)
  * minor lossy encoder fixes and improvements

* tag 'v0.5.2': (54 commits)
  update ChangeLog
  anim_util: quiet implicit conv warnings in 32-bit
  jpegdec: correct ContextFill signature
  Remove some errors when compiling the code as C++.
  vwebp: clear canvas during resize w/o animation
  tiffdec: restore libtiff 3.9.x compatibility
  update NEWS
  AnimEncoder: avoid freeing uninitialized memory pointer.
  WebPAnimEncoder: If 'minimize_size' and 'allow_mixed' on, try lossy + lossless.
  fix a potential overflow with MALLOC_LIMIT
  bump version to 0.5.2
  update AUTHORS & .mailmap
  iosbuild.sh: add WebPDecoder.framework + encoder
  AnimEncoder: Correctly skip a frame when sub-rectangle is empty.
  Fix assertions in WebPRescalerExportRow()
  fix a typo in WebPPictureYUVAToARGB's doc
  systematically call WebPDemuxReleaseIterator() on dec->prev_iter_
  doc: use two's complement explicitly for uint8->int8 conversion
  Anim_encoder: correctly handle enc->prev_candidate_undecided_
  WebPPictureDistortion(): free() -> WebPSafeFree()
  ...

Change-Id: I16bcf54af41ce8fad98d4fbc8aa1df58f338fc23
2016-12-20 20:14:55 -08:00
Pascal Massimino
341d711c43 NEON: 5% faster conversion to RGB565 and RGBA4444
We use the magic 'shift and insert' instruction instead of
the multiple shifts and or's.

Change-Id: I48df0320668b502a91792defc0423a9441669d19
2016-12-20 17:01:48 +01:00
Vincent Rabaud
24eb39401b Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
(cherry picked from commit 28ce304344)
2016-12-15 11:50:44 -08:00
Pascal Massimino
a4bbe4b38b fix indentation
Change-Id: I5593fb2441f253c6b8cc43949c11909f19184b55
2016-12-13 22:50:29 -08:00
hui su
5ab6d9de1f AnimEncoder: avoid freeing uninitialized memory pointer.
In GenerateCandidates(), when candidate_ll->evaluate_ and
candidate_lossy->evaluate_ are both true, if lossless encoding
exits on error, candidate_ll->evaluate_ would not be correctly
reset. This will cause freeing uninitialized memory pointer in
SetFrame().

BUG=webp:322

Change-Id: I481b49a186e4fa3607ce71b4543a481083edf444
(cherry picked from commit 3ebe1c0003)
2016-12-13 18:18:57 -08:00
Urvang Joshi
f29bf582df WebPAnimEncoder: If 'minimize_size' and 'allow_mixed' on, try lossy + lossless.
This improves compression by ~5% at default quality.

If only 'allow_mixed' is on (but 'minimize_size' isn't), we continue to
use a heuristic to try one of the two or both.

Change-Id: Ia573a73ea26ad25f9debff759eed69d2b0449e82
(cherry picked from commit 3f4042b52a)
2016-12-13 18:18:48 -08:00
hui su
3ebe1c0003 AnimEncoder: avoid freeing uninitialized memory pointer.
In GenerateCandidates(), when candidate_ll->evaluate_ and
candidate_lossy->evaluate_ are both true, if lossless encoding
exits on error, candidate_ll->evaluate_ would not be correctly
reset. This will cause freeing uninitialized memory pointer in
SetFrame().

BUG=webp:322

Change-Id: I481b49a186e4fa3607ce71b4543a481083edf444
2016-12-13 17:39:16 -08:00
Pascal Massimino
df780e0eac fix a potential overflow with MALLOC_LIMIT
BUG=webp:321

Change-Id: Iab89dfe167fb394fcdffd3b2732d4ac9bef764b0
(cherry picked from commit 76bbcf2ed6)
2016-12-13 16:15:28 -08:00
Pascal Massimino
58fc507842 Merge "PredictorSub: implement fully-SSE2 version" 2016-12-13 11:03:13 +00:00
Pascal Massimino
9cc421675b PredictorSub: implement fully-SSE2 version
and inline the C-version too.

Predictor #13 is still a hard one.

Change-Id: Iedecfb5cbf216da4e28ccfdd0810286133f42331
2016-12-13 02:19:35 -08:00
Pascal Massimino
827d3c5038 Merge "fix a potential overflow with MALLOC_LIMIT" 2016-12-13 06:10:56 +00:00
James Zern
218460cdd7 bump version to 0.5.2
libwebp{,decoder} - 0.5.2
libwebp libtool - 6.2.0
libwebpdecoder libtool - 2.2.0

mux - 0.3.2
libtool - 2.2.0

demux - 0.3.1
libtool - 2.1.0

Change-Id: Idf199415c325e6e9d157459a4e016ebba88c3f34
2016-12-12 17:36:12 -08:00
Pascal Massimino
76bbcf2ed6 fix a potential overflow with MALLOC_LIMIT
BUG=webp:321

Change-Id: Iab89dfe167fb394fcdffd3b2732d4ac9bef764b0
2016-12-12 13:40:40 -08:00
James Zern
2423017a28 dsp/lossless.c,cosmetics: fix indent
after:
fbba5bc optimize predictor #1 in plain-C For some reason, gcc has hard
time inlining this one...

Change-Id: I2e2416593acd4c9d14958d8757bfd284d999100b
2016-12-12 12:53:23 -08:00
Pascal Massimino
fbba5bc2c1 optimize predictor #1 in plain-C
For some reason, gcc has hard time inlining this one...

Also optimize predictor #0 and #1 for encoding, so we don't have to
call the generic pointers VP8LPredictors[...]

Change-Id: I1ff31e3b83874b53f84fe23487f644619fd61db9
2016-12-12 17:41:36 +01:00
Pascal Massimino
9ae0b3f65a Merge "SSE2: slightly (~2%) faster Predictor #1" 2016-12-12 14:46:21 +00:00
Pascal Massimino
c1f97bd758 SSE2: slightly (~2%) faster Predictor #1
by removing a load from memory

Change-Id: If6c4aa7fb99309d09f943393ec772891449971f0
2016-12-12 02:24:38 -08:00