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rename some symbols clashing with MSVC headers
This is to prepare the inclusion of <windows.h> FrameRect => FrameRectangle CLIP_MASK => CLIP_8b_MASK Change-Id: Ia4b1fa4ac06137b4102c91e232206a1fb7159ce0
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@ -35,7 +35,7 @@
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// Stores frame rectangle dimensions.
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typedef struct {
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int x_offset_, y_offset_, width_, height_;
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} FrameRect;
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} FrameRectangle;
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// Used to store two candidates of encoded data for an animation frame. One of
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// the two will be chosen later.
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@ -50,7 +50,7 @@ struct WebPAnimEncoder {
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const int canvas_height_; // Canvas height.
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const WebPAnimEncoderOptions options_; // Global encoding options.
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FrameRect prev_rect_; // Previous WebP frame rectangle.
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FrameRectangle prev_rect_; // Previous WebP frame rectangle.
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WebPConfig last_config_; // Cached in case a re-encode is needed.
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WebPConfig last_config_reversed_; // If 'last_config_' uses lossless, then
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// this config uses lossy and vice versa;
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@ -206,7 +206,7 @@ static void ClearRectangle(WebPPicture* const picture,
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}
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static void WebPUtilClearPic(WebPPicture* const picture,
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const FrameRect* const rect) {
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const FrameRectangle* const rect) {
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if (rect != NULL) {
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ClearRectangle(picture, rect->x_offset_, rect->y_offset_,
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rect->width_, rect->height_);
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@ -400,7 +400,7 @@ static WEBP_INLINE int ComparePixelsLossy(const uint32_t* src, int src_step,
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return 1;
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}
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static int IsEmptyRect(const FrameRect* const rect) {
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static int IsEmptyRect(const FrameRectangle* const rect) {
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return (rect->width_ == 0) || (rect->height_ == 0);
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}
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@ -413,7 +413,7 @@ static int QualityToMaxDiff(float quality) {
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// Assumes that an initial valid guess of change rectangle 'rect' is passed.
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static void MinimizeChangeRectangle(const WebPPicture* const src,
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const WebPPicture* const dst,
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FrameRect* const rect,
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FrameRectangle* const rect,
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int is_lossless, float quality) {
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int i, j;
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const ComparePixelsFunc compare_pixels =
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@ -498,7 +498,7 @@ static void MinimizeChangeRectangle(const WebPPicture* const src,
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}
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// Snap rectangle to even offsets (and adjust dimensions if needed).
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static WEBP_INLINE void SnapToEvenOffsets(FrameRect* const rect) {
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static WEBP_INLINE void SnapToEvenOffsets(FrameRectangle* const rect) {
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rect->width_ += (rect->x_offset_ & 1);
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rect->height_ += (rect->y_offset_ & 1);
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rect->x_offset_ &= ~1;
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@ -508,9 +508,9 @@ static WEBP_INLINE void SnapToEvenOffsets(FrameRect* const rect) {
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typedef struct {
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int should_try_; // Should try this set of parameters.
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int empty_rect_allowed_; // Frame with empty rectangle can be skipped.
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FrameRect rect_ll_; // Frame rectangle for lossless compression.
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FrameRectangle rect_ll_; // Frame rectangle for lossless compression.
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WebPPicture sub_frame_ll_; // Sub-frame pic for lossless compression.
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FrameRect rect_lossy_; // Frame rectangle for lossy compression.
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FrameRectangle rect_lossy_; // Frame rectangle for lossy compression.
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// Could be smaller than rect_ll_ as pixels
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// with small diffs can be ignored.
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WebPPicture sub_frame_lossy_; // Sub-frame pic for lossless compression.
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@ -538,7 +538,8 @@ static void SubFrameParamsFree(SubFrameParams* const params) {
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static int GetSubRect(const WebPPicture* const prev_canvas,
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const WebPPicture* const curr_canvas, int is_key_frame,
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int is_first_frame, int empty_rect_allowed,
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int is_lossless, float quality, FrameRect* const rect,
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int is_lossless, float quality,
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FrameRectangle* const rect,
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WebPPicture* const sub_frame) {
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if (!is_key_frame || is_first_frame) { // Optimize frame rectangle.
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// Note: This behaves as expected for first frame, as 'prev_canvas' is
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@ -594,7 +595,7 @@ int WebPAnimEncoderRefineRect(
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const WebPPicture* const prev_canvas, const WebPPicture* const curr_canvas,
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int is_lossless, float quality, int* const x_offset, int* const y_offset,
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int* const width, int* const height) {
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FrameRect rect;
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FrameRectangle rect;
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const int right = clip(*x_offset + *width, 0, curr_canvas->width);
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const int left = clip(*x_offset, 0, curr_canvas->width - 1);
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const int bottom = clip(*y_offset + *height, 0, curr_canvas->height);
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@ -620,7 +621,7 @@ int WebPAnimEncoderRefineRect(
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}
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static void DisposeFrameRectangle(int dispose_method,
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const FrameRect* const rect,
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const FrameRectangle* const rect,
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WebPPicture* const curr_canvas) {
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assert(rect != NULL);
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if (dispose_method == WEBP_MUX_DISPOSE_BACKGROUND) {
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@ -628,13 +629,13 @@ static void DisposeFrameRectangle(int dispose_method,
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}
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}
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static uint32_t RectArea(const FrameRect* const rect) {
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static uint32_t RectArea(const FrameRectangle* const rect) {
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return (uint32_t)rect->width_ * rect->height_;
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}
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static int IsLosslessBlendingPossible(const WebPPicture* const src,
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const WebPPicture* const dst,
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const FrameRect* const rect) {
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const FrameRectangle* const rect) {
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int i, j;
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assert(src->width == dst->width && src->height == dst->height);
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assert(rect->x_offset_ + rect->width_ <= dst->width);
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@ -656,7 +657,7 @@ static int IsLosslessBlendingPossible(const WebPPicture* const src,
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static int IsLossyBlendingPossible(const WebPPicture* const src,
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const WebPPicture* const dst,
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const FrameRect* const rect,
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const FrameRectangle* const rect,
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float quality) {
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const int max_allowed_diff_lossy = QualityToMaxDiff(quality);
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int i, j;
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@ -683,7 +684,7 @@ static int IsLossyBlendingPossible(const WebPPicture* const src,
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// transparent pixels.
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// Returns true if at least one pixel gets modified.
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static int IncreaseTransparency(const WebPPicture* const src,
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const FrameRect* const rect,
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const FrameRectangle* const rect,
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WebPPicture* const dst) {
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int i, j;
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int modified = 0;
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@ -709,7 +710,7 @@ static int IncreaseTransparency(const WebPPicture* const src,
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// Assumes lossy compression is being used.
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// Returns true if at least one pixel gets modified.
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static int FlattenSimilarBlocks(const WebPPicture* const src,
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const FrameRect* const rect,
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const FrameRectangle* const rect,
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WebPPicture* const dst, float quality) {
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const int max_allowed_diff_lossy = QualityToMaxDiff(quality);
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int i, j;
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@ -778,13 +779,13 @@ static int EncodeFrame(const WebPConfig* const config, WebPPicture* const pic,
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typedef struct {
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WebPMemoryWriter mem_;
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WebPMuxFrameInfo info_;
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FrameRect rect_;
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FrameRectangle rect_;
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int evaluate_; // True if this candidate should be evaluated.
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} Candidate;
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// Generates a candidate encoded frame given a picture and metadata.
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static WebPEncodingError EncodeCandidate(WebPPicture* const sub_frame,
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const FrameRect* const rect,
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const FrameRectangle* const rect,
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const WebPConfig* const encoder_config,
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int use_blending,
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Candidate* const candidate) {
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@ -958,7 +959,7 @@ static int IncreasePreviousDuration(WebPAnimEncoder* const enc, int duration) {
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if (new_duration >= MAX_DURATION) { // Special case.
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// Separate out previous frame from earlier merged frames to avoid overflow.
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// We add a 1x1 transparent frame for the previous frame, with blending on.
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const FrameRect rect = { 0, 0, 1, 1 };
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const FrameRectangle rect = { 0, 0, 1, 1 };
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const uint8_t lossless_1x1_bytes[] = {
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0x52, 0x49, 0x46, 0x46, 0x14, 0x00, 0x00, 0x00, 0x57, 0x45, 0x42, 0x50,
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0x56, 0x50, 0x38, 0x4c, 0x08, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
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@ -1223,7 +1224,7 @@ static int CacheFrame(WebPAnimEncoder* const enc,
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enc->prev_candidate_undecided_ = 0;
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} else {
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int64_t curr_delta;
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FrameRect prev_rect_key, prev_rect_sub;
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FrameRectangle prev_rect_key, prev_rect_sub;
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// Add this as a frame rectangle to enc.
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error_code = SetFrame(enc, config, 0, encoded_frame, &frame_skipped);
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@ -71,10 +71,11 @@ typedef struct {
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//------------------------------------------------------------------------------
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#define CLIP_MASK (int)(~0U << (8 + DFIX))
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#define CLIP_8b_MASK (int)(~0U << (8 + DFIX))
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static WEBP_INLINE uint8_t clip_8b(int v) {
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return (!(v & CLIP_MASK)) ? (uint8_t)(v >> DFIX) : (v < 0) ? 0u : 255u;
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return (!(v & CLIP_8b_MASK)) ? (uint8_t)(v >> DFIX) : (v < 0) ? 0u : 255u;
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}
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#undef CLIP_8b_MASK
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// vertical accumulation
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static void VFilter(SmoothParams* const p) {
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