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add DequantizeLevels() placeholder
will be called by alpha post-processing, although doing nothing for now. Gradient smoothing would be nice-to-have here. Patch welcome! Change-Id: I534cde866bdc75da22d0f0a6d1373c90e21366f3
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@ -142,13 +142,22 @@ int QuantizeLevels(uint8_t* data, int width, int height,
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}
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// Compute final mean squared error if needed.
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if (mse) {
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if (mse != NULL) {
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*mse = (float)sqrt(err);
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}
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return 1;
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}
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int DequantizeLevels(uint8_t* data, int width, int height) {
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if (data == NULL || width <= 0 || height <= 0) return 0;
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// TODO(skal): implement gradient smoothing.
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(void)data;
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(void)width;
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(void)height;
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return 1;
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}
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#if defined(__cplusplus) || defined(c_plusplus)
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} // extern "C"
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#endif
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@ -27,6 +27,11 @@ extern "C" {
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int QuantizeLevels(uint8_t* data, int width, int height, int num_levels,
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float* mse);
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// Apply post-processing to input 'data' of size 'width'x'height' assuming
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// source what quantized to a reduced number of levels.
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// Returns false in case of error (data is NULL, invalid parameters, ...).
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int DequantizeLevels(uint8_t* data, int width, int height);
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#if defined(__cplusplus) || defined(c_plusplus)
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} // extern "C"
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#endif
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