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remove arch-dependent rand()
let's use our own simple pseudo-random number generator Change-Id: I7b4a190cdf4d338b1fae5ef3622ebd82c6e19274
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@ -261,11 +261,19 @@ static void HistogramBuildImage(int xsize, int histo_bits,
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}
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}
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static uint32_t MyRand(uint32_t *seed) {
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*seed *= 16807U;
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if (*seed == 0) {
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*seed = 1;
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}
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return *seed;
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}
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static int HistogramCombine(const VP8LHistogramSet* const in,
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VP8LHistogramSet* const out, int num_pairs) {
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int ok = 0;
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int i, iter;
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unsigned int seed = 0;
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uint32_t seed = 0;
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int tries_with_no_success = 0;
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const int min_cluster_size = 2;
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int out_size = in->size;
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@ -288,13 +296,14 @@ static int HistogramCombine(const VP8LHistogramSet* const in,
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double best_cost_diff = 0.;
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int best_idx1 = 0, best_idx2 = 1;
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int j;
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seed += iter;
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for (j = 0; j < num_pairs; ++j) {
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double curr_cost_diff;
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// Choose two histograms at random and try to combine them.
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const int idx1 = rand_r(&seed) % out_size;
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const int tmp = ((j & 7) + 1) % (out_size - 1);
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const int diff = (tmp < 3) ? tmp : rand_r(&seed) % (out_size - 1);
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const int idx2 = (idx1 + diff + 1) % out_size;
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const uint32_t idx1 = MyRand(&seed) % out_size;
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const uint32_t tmp = ((j & 7) + 1) % (out_size - 1);
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const uint32_t diff = (tmp < 3) ? tmp : MyRand(&seed) % (out_size - 1);
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const uint32_t idx2 = (idx1 + diff + 1) % out_size;
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if (idx1 == idx2) {
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continue;
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}
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