mirror of
https://github.com/lxsang/antd-web-apps
synced 2025-07-27 02:59:47 +02:00
use web assembly and web worker for data decoder
This commit is contained in:
@ -6,9 +6,8 @@ class WVNC extends window.classes.BaseObject
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@uri = @args[0] if @args and @args.length > 0
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@canvas = undefined
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@canvas = ($ @args[1])[0] if @args and @args.length > 1
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@buffer = $("<canvas>")[0]
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@lastPose = { x: 0, y: 0 }
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@scale = 0.8
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@scale = 1.0
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@decoder = new Worker('/assets/scripts/decoder.js')
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me = @
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@mouseMask = 0
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@ -40,7 +39,7 @@ class WVNC extends window.classes.BaseObject
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me.sendPointEvent p.x, p.y, me.mouseMask
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return unless me.canvas
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($ me.canvas).css "cursor", "none"
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#($ me.canvas).css "cursor", "none"
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($ me.canvas).contextmenu (e) ->
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e.preventDefault()
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return false
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@ -91,47 +90,30 @@ class WVNC extends window.classes.BaseObject
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initCanvas: (w, h , d) ->
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me = @
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@depth = d
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@buffer.width = w
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@buffer.height = h
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@canvas.width = w
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@canvas.height = h
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@resolution =
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w: w,
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h: h,
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depth: @depth
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@decoder.postMessage @resolution
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ctx = @buffer.getContext('2d')
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data = ctx.createImageData w, h
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ctx.putImageData data, 0, 0
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process: (data) ->
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data.pixels = new Uint8ClampedArray data.pixels
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data.pixels = data.pixels.subarray 10 if data.flag is 0 and @resolution.depth is 32
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ctx = @buffer.getContext('2d')
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imgData = ctx.createImageData data.w, data.h
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imgData.data.set data.pixels
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ctx.putImageData imgData, data.x, data.y
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@draw() if data.x isnt @lastPose.x or data.y > @resolution.h - 10
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@lastPose = { x: data.x, y: data.y }
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process: (msg) ->
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if not @socket
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return
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data = new Uint8Array msg.buffer
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#w = @buffer.width * @scale
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#h = @buffer.height * @scale
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ctx = @canvas.getContext "2d"
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imgData = ctx.createImageData msg.w, msg.h
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imgData.data.set data
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ctx.putImageData imgData, msg.x, msg.y
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setScale: (n) ->
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@scale = n
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@draw()
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draw: () ->
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if not @socket
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return
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w = @buffer.width * @scale
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h = @buffer.height * @scale
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@canvas.width = w
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@canvas.height = h
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ctx = @canvas.getContext "2d"
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ctx.save()
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ctx.scale @scale, @scale
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ctx.clearRect 0, 0, w, h
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ctx.drawImage @buffer, 0, 0
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ctx.restore()
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openSession: () ->
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me = @
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@ -152,7 +134,7 @@ class WVNC extends window.classes.BaseObject
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initConnection: () ->
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vncserver = "localhost:5901"
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data = new Uint8Array vncserver.length + 5
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data[0] = 16 # bbp
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data[0] = 32 # bbp
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###
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flag:
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0: raw data no compress
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@ -160,7 +142,7 @@ class WVNC extends window.classes.BaseObject
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2: raw data compressed by zlib
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3: jpeg data compressed by zlib
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###
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data[1] = 2
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data[1] = 3
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data[2] = 50 # jpeg quality
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## rate in milisecond
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rate = 30
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@ -237,11 +219,8 @@ class WVNC extends window.classes.BaseObject
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# status command for ack
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@socket.send(@buildCommand 0x04, 1)
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when 0x84
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#console.log "update"
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# send data to web assembly for decoding
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@decoder.postMessage data.buffer, [data.buffer]
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#@decodeFB d
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# ack
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#@socket.send(@buildCommand 0x04, 1)
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else
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console.log cmd
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@ -1,84 +1,48 @@
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#zlib library
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importScripts('pako.min.js')
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# jpeg library
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importScripts('jpeg-decoder.js')
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importScripts('wvnc_asm.js')
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api = {}
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resolution = undefined
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pixelValue = (value, depth) ->
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pixel =
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r: 255
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g: 255
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b: 255
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a: 255
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#console.log("len is" + arr.length)
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if depth is 24 or depth is 32
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pixel.r = value & 0xFF
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pixel.g = (value >> 8) & 0xFF
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pixel.b = (value >> 16) & 0xFF
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else if depth is 16
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pixel.r = (value & 0x1F) * (255 / 31)
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pixel.g = ((value >> 5) & 0x3F) * (255 / 63)
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pixel.b = ((value >> 11) & 0x1F) * (255 / 31)
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#console.log pixel
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return pixel
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getImageData = (d) ->
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return d.pixels if resolution.depth is 32
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step = resolution.depth / 8
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npixels = d.pixels.length / step
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data = new Uint8ClampedArray d.w * d.h * 4
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for i in [0..npixels - 1]
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value = 0
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value = value | d.pixels[i * step + j] << (j * 8) for j in [0..step - 1]
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pixel = pixelValue value, resolution.depth
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data[i * 4] = pixel.r
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data[i * 4 + 1] = pixel.g
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data[i * 4 + 2] = pixel.b
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data[i * 4 + 3] = pixel.a
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return data
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decodeRaw = (d) ->
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d.pixels = getImageData d
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return d
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decodeJPEG = (d) ->
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raw = decode d.pixels, { useTArray: true, colorTransform: true }
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d.pixels = raw.data
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return d
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###
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blob = new Blob [d.pixels], { type: "image/jpeg" }
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reader = new FileReader()
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reader.onloadend = () ->
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d.pixels = reader.result
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postMessage d
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reader.readAsDataURL blob
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###
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update = (msg) ->
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d = {}
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data = new Uint8Array msg
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d.x = data[1] | (data[2]<<8)
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d.y = data[3] | (data[4]<<8)
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d.w = data[5] | (data[6]<<8)
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d.h = data[7] | (data[8]<<8)
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d.flag = data[9]
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d.pixels = data.subarray 10
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# the zlib is slower than expected
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switch d.flag
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when 0x0 # raw data
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raw = decodeRaw d
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when 0x1 # jpeg data
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raw = decodeJPEG(d)
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when 0x2 # raw compress in zlib format
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d.pixels = pako.inflate(d.pixels)
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raw = decodeRaw d
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when 0x3 # jpeg compress in zlib format
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d.pixels = pako.inflate(d.pixels)
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raw = decodeJPEG(d)
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return unless raw
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raw.pixels = raw.pixels.buffer
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# fill the rectangle
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postMessage raw, [raw.pixels]
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#frame_buffer = undefined
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Module.onRuntimeInitialized = () ->
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api =
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{
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createBuffer: Module.cwrap('create_buffer', 'number', ['number', 'number']),
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destroyBuffer: Module.cwrap('destroy_buffer', '', ['number']),
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updateBuffer: Module.cwrap("update", 'number', ['number', 'number', 'number', 'number', 'number', 'number']),
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decodeBuffer: Module.cwrap("decode",'number', ['number', 'number', 'number','number'] )
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}
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onmessage = (e) ->
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return resolution = e.data if e.data.depth
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update e.data
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if e.data.depth
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resolution = e.data
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#api.destroyBuffer frame_buffer if frame_buffer
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#frame_buffer = api.createBuffer resolution.w * resolution.h * 4
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#else if e.data.cleanup
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# api.destroyBuffer frame_buffer if frame_buffer
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else
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datain = new Uint8Array e.data
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x = datain[1] | (datain[2] << 8)
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y = datain[3] | (datain[4] << 8)
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w = datain[5] | (datain[6] << 8)
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h = datain[7] | (datain[8] << 8)
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flag = datain[9]
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p = api.createBuffer datain.length
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Module.HEAP8.set datain, p
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size = w * h * 4
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po = api.decodeBuffer p, datain.length, resolution.depth, size
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#api.updateBuffer frame_buffer, p, datain.length, resolution.w, resolution.h, resolution.depth
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# create buffer array and send back to main
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dataout = new Uint8Array Module.HEAP8.buffer, po, size
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# console.log dataout
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msg = {}
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tmp = new Uint8Array size
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tmp.set dataout, 0
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msg.buffer = tmp.buffer
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msg.x = x
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msg.y = y
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msg.w = w
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msg.h = h
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postMessage msg, [msg.buffer]
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api.destroyBuffer p
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if flag isnt 0x0 or resolution.depth isnt 32
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api.destroyBuffer po
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