mirror of
https://github.com/lxsang/antd-web-apps
synced 2024-11-20 02:18:20 +01:00
using worker for data decoding
This commit is contained in:
parent
e7693f8cc2
commit
50a354ec73
@ -17,6 +17,11 @@ js:
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- rm assets/scripts/main.*
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for f in $(coffees); do (cat "$${f}"; echo) >> assets/scripts/main.coffee; done
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coffee --compile assets/scripts/main.coffee
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coffee --compile assets/coffee/decoder.coffee
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sed '2d' assets/coffee/decoder.js > assets/scripts/tmp.js
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head -n -1 assets/scripts/tmp.js > assets/scripts/decoder.js
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-rm assets/coffee/decoder.js
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-rm assets/scripts/tmp.js
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-rm assets/scripts/main.coffee
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clean:
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@ -7,127 +7,132 @@ class WVNC extends window.classes.BaseObject
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@canvas = undefined
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@canvas = ($ @args[1])[0] if @args and @args.length > 1
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@buffer = $("<canvas>")[0]
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@counter = 0
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@lastPose = { x: 0, y: 0 }
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@scale = 0.8
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@decoder = new Worker('/assets/scripts/decoder.js')
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me = @
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@mouseMask = 0
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@decoder.onmessage = (e) ->
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me.process e.data
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init: () ->
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me = @
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@ready()
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.then () ->
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$("#stop").click (e) -> me.socket.close() if me.socket
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$("#connect").click (e) ->
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me.counter = 0
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me.openSession()
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($ me.canvas).css "cursor","none"
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($ me.canvas).mousemove (e) ->
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rect = me.canvas.getBoundingClientRect()
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x = Math.floor(e.clientX - rect.left)
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y = Math.floor(e.clientY - rect.top)
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me.sendPointEvent x, y, 0
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me.initInputEvent()
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.catch (m, s) ->
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console.error(m, s)
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initInputEvent: () ->
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me = @
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getMousePos = (e) ->
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rect = me.canvas.getBoundingClientRect()
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pos=
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x: Math.floor((e.clientX - rect.left) / me.scale)
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y: Math.floor((e.clientY - rect.top) / me.scale)
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return pos
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sendMouseLocation = (e) ->
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p = getMousePos e
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me.sendPointEvent p.x, p.y, me.mouseMask
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return unless me.canvas
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($ me.canvas).css "cursor", "none"
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($ me.canvas).contextmenu (e) ->
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e.preventDefault()
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return false
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($ me.canvas).mousemove (e) -> sendMouseLocation e
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($ me.canvas).mousedown (e) ->
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state = 1 << e.button
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me.mouseMask = me.mouseMask | state
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sendMouseLocation e
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#e.preventDefault()
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($ me.canvas).mouseup (e) ->
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state = 1 << e.button
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me.mouseMask = me.mouseMask & (~state)
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sendMouseLocation e
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#e.preventDefault()
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me.canvas.onkeydown = me.canvas.onkeyup = me.canvas.onkeypress = (e) ->
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# get the key code
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if e.key is "Shift"
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code = 16
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else if e.ctrlKey
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code = 17
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else if e.altKey
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code = 18
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else if e.metaKey
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code = 91
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else
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code = String.charCodeAt(e.key)
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if e.type is "keydown"
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me.sendKeyEvent code, 1
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else if e.type is "keyup"
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me.sendKeyEvent code, 0
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e.preventDefault()
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# mouse wheel event
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hamster = Hamster @canvas
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hamster.wheel (event, delta, deltaX, deltaY) ->
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p = getMousePos event.originalEvent
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if delta > 0
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me.sendPointEvent p.x, p.y, 8
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me.sendPointEvent p.x, p.y, 0
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return
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me.sendPointEvent p.x, p.y, 16
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me.sendPointEvent p.x, p.y, 0
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initCanvas: (w, h , d) ->
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me = @
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@depth = d
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@buffer.width = w
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@buffer.height = h
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@resolution =
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w: w,
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h: h,
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depth: @depth
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@decoder.postMessage @resolution
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ctx = @buffer.getContext('2d')
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data = ctx.createImageData w, h
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ctx.putImageData data, 0, 0
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#@callback = () ->
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# me.draw()
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@draw()
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decodeFB: (d) ->
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# the zlib is slower than expected
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switch d.flag
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when 0x0 # raw data
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@drawRaw d.x, d.y, d.w, d.h, d.pixels
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when 0x1 # jpeg data
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@drawJPEG d.x, d.y, d.pixels
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when 0x2 # raw compress in zlib format
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pixels = pako.inflate(d.pixels)
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@drawRaw d.x, d.y, d.w, d.h, pixels
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when 0x3 # jpeg compress in zlib format
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jpeg = pako.inflate(d.pixels)
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@drawJPEG d.x, d.y, jpeg
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drawJPEG: (x, y, data) ->
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me = @
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blob = new Blob [data], { type: "image/jpeg" }
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reader = new FileReader()
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reader.onloadend = () ->
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hiddenImage = new Image()
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hiddenImage.style.position = "absolute"
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hiddenImage.style.left = "-99999px"
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document.body.appendChild hiddenImage
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hiddenImage.onload = () ->
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ctx = me.buffer.getContext '2d'
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ctx.drawImage hiddenImage, x, y
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document.body.removeChild hiddenImage
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me.draw()
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hiddenImage.src = reader.result
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reader.readAsDataURL blob
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drawRaw: (x, y, w, h, pixels) ->
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process: (data) ->
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data.pixels = new Uint8ClampedArray data.pixels
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data.pixels = data.pixels.subarray 10 if data.flag is 0 and @resolution.depth is 32
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ctx = @buffer.getContext('2d')
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ctx.globalAlpha = 1.0
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imgData = ctx.createImageData w, h
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imgData.data.set @getCanvasImageData(pixels, w, h)
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ctx.putImageData imgData, x, y
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@counter = @counter + 1
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imgData = ctx.createImageData data.w, data.h
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imgData.data.set data.pixels
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ctx.putImageData imgData, data.x, data.y
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@draw() if data.x isnt @lastPose.x or data.y > @resolution.h - 10
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@lastPose = { x: data.x, y: data.y }
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setScale: (n) ->
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@scale = n
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@draw()
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#if @counter > 50
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# @draw()
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# @couter = 0
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getCanvasImageData: (pixels, w, h) ->
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return pixels if @depth is 32
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step = @depth / 8
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npixels = pixels.length / step
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data = new Uint8ClampedArray w * h * 4
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for i in [0..npixels - 1]
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value = 0
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value = value | pixels[i * step + j] << (j * 8) for j in [0..step - 1]
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pixel = @pixelValue value
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data[i * 4] = pixel.r
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data[i * 4 + 1] = pixel.g
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data[i * 4 + 2] = pixel.b
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data[i * 4 + 3] = pixel.a
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return data
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draw: () ->
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if not @socket
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return
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scale = 1.0
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w = @buffer.width * scale
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h = @buffer.height * scale
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w = @buffer.width * @scale
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h = @buffer.height * @scale
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@canvas.width = w
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@canvas.height = h
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ctx = @canvas.getContext "2d"
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ctx.save()
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ctx.scale scale, scale
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ctx.scale @scale, @scale
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ctx.clearRect 0, 0, w, h
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ctx.drawImage @buffer, 0, 0
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ctx.restore()
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pixelValue: (value) ->
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pixel =
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r: 255
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g: 255
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b: 255
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a: 255
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#console.log("len is" + arr.length)
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if @depth is 24 or @depth is 32
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pixel.r = value & 0xFF
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pixel.g = (value >> 8) & 0xFF
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pixel.b = (value >> 16) & 0xFF
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else if @depth is 16
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pixel.r = (value & 0x1F) * (255 / 31)
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pixel.g = ((value >> 5) & 0x3F) * (255 / 63)
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pixel.b = ((value >> 11) & 0x1F) * (255 / 31)
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#console.log pixel
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return pixel
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openSession: () ->
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me = @
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@socket.close() if @socket
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@ -145,20 +150,45 @@ class WVNC extends window.classes.BaseObject
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console.log "socket closed"
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initConnection: () ->
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vncserver = "192.168.1.8:5900"
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@socket.send(@buildCommand 0x01, vncserver)
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vncserver = "localhost:5901"
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data = new Uint8Array vncserver.length + 5
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data[0] = 16 # bbp
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###
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flag:
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0: raw data no compress
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1: jpeg no compress
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2: raw data compressed by zlib
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3: jpeg data compressed by zlib
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###
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data[1] = 2
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data[2] = 50 # jpeg quality
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## rate in milisecond
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rate = 30
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data[3] = rate & 0xFF
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data[4] = (rate >> 8) & 0xFF
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sendPointEvent: (x,y,mask) ->
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data.set (new TextEncoder()).encode(vncserver), 5
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@socket.send(@buildCommand 0x01, data)
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sendPointEvent: (x, y, mask) ->
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return unless @socket
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data = new Uint8Array 5
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data[0] = x & 0xFF
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data[1] = x >> 8
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data[2] = y & 0xFF
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data[3] = y >> 8
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data[4] = 0
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data[4] = mask
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#console.log x,y
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@socket.send( @buildCommand 0x05, data )
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sendKeyEvent: (code, v) ->
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return unless @socket
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data = new Uint8Array 2
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data[0] = code
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data[1] = v
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console.log String.fromCharCode(code), v
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@socket.send( @buildCommand 0x06, data )
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buildCommand: (hex, o) ->
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data = undefined
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switch typeof o
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@ -187,7 +217,7 @@ class WVNC extends window.classes.BaseObject
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console.log "Error", dec.decode(data)
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when 0x81
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console.log "Request for password"
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pass = "sang"
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pass = "!x$@n9"
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@socket.send (@buildCommand 0x02, pass)
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when 0x82
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console.log "Request for login"
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@ -208,22 +238,15 @@ class WVNC extends window.classes.BaseObject
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@socket.send(@buildCommand 0x04, 1)
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when 0x84
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#console.log "update"
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d = {}
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d.x = data[1] | (data[2]<<8)
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d.y = data[3] | (data[4]<<8)
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d.w = data[5] | (data[6]<<8)
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d.h = data[7] | (data[8]<<8)
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d.flag = data[9]
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#console.log zlib
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d.pixels = data.subarray 10
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@decodeFB d
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@decoder.postMessage data.buffer, [data.buffer]
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#@decodeFB d
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# ack
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#@socket.send(@buildCommand 0x04, 1)
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else
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console.log cmd
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WVNC.dependencies = [
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"/assets/scripts/pako.min.js"
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"/assets/scripts/hamster.js"
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]
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makeclass "WVNC", WVNC
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84
apps/assets/coffee/decoder.coffee
Normal file
84
apps/assets/coffee/decoder.coffee
Normal file
@ -0,0 +1,84 @@
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#zlib library
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importScripts('pako.min.js')
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# jpeg library
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importScripts('jpeg-decoder.js')
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resolution = undefined
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pixelValue = (value, depth) ->
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pixel =
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r: 255
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g: 255
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b: 255
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a: 255
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#console.log("len is" + arr.length)
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if depth is 24 or depth is 32
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pixel.r = value & 0xFF
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pixel.g = (value >> 8) & 0xFF
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pixel.b = (value >> 16) & 0xFF
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else if depth is 16
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pixel.r = (value & 0x1F) * (255 / 31)
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pixel.g = ((value >> 5) & 0x3F) * (255 / 63)
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pixel.b = ((value >> 11) & 0x1F) * (255 / 31)
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#console.log pixel
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return pixel
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getImageData = (d) ->
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return d.pixels if resolution.depth is 32
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step = resolution.depth / 8
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npixels = d.pixels.length / step
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data = new Uint8ClampedArray d.w * d.h * 4
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for i in [0..npixels - 1]
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value = 0
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value = value | d.pixels[i * step + j] << (j * 8) for j in [0..step - 1]
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pixel = pixelValue value, resolution.depth
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data[i * 4] = pixel.r
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data[i * 4 + 1] = pixel.g
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data[i * 4 + 2] = pixel.b
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data[i * 4 + 3] = pixel.a
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return data
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decodeRaw = (d) ->
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d.pixels = getImageData d
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return d
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decodeJPEG = (d) ->
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raw = decode d.pixels, { useTArray: true, colorTransform: true }
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d.pixels = raw.data
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return d
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###
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blob = new Blob [d.pixels], { type: "image/jpeg" }
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reader = new FileReader()
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reader.onloadend = () ->
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d.pixels = reader.result
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postMessage d
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reader.readAsDataURL blob
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###
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update = (msg) ->
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d = {}
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data = new Uint8Array msg
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d.x = data[1] | (data[2]<<8)
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d.y = data[3] | (data[4]<<8)
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d.w = data[5] | (data[6]<<8)
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d.h = data[7] | (data[8]<<8)
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d.flag = data[9]
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d.pixels = data.subarray 10
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# the zlib is slower than expected
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switch d.flag
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when 0x0 # raw data
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raw = decodeRaw d
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when 0x1 # jpeg data
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raw = decodeJPEG(d)
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when 0x2 # raw compress in zlib format
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d.pixels = pako.inflate(d.pixels)
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raw = decodeRaw d
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when 0x3 # jpeg compress in zlib format
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d.pixels = pako.inflate(d.pixels)
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raw = decodeJPEG(d)
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return unless raw
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raw.pixels = raw.pixels.buffer
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# fill the rectangle
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postMessage raw, [raw.pixels]
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onmessage = (e) ->
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return resolution = e.data if e.data.depth
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update e.data
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114
apps/assets/scripts/decoder.js
Normal file
114
apps/assets/scripts/decoder.js
Normal file
@ -0,0 +1,114 @@
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// Generated by CoffeeScript 1.9.3
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var decodeJPEG, decodeRaw, getImageData, onmessage, pixelValue, resolution, update;
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importScripts('pako.min.js');
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importScripts('jpeg-decoder.js');
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resolution = void 0;
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pixelValue = function(value, depth) {
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var pixel;
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pixel = {
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r: 255,
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g: 255,
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b: 255,
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a: 255
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};
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if (depth === 24 || depth === 32) {
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pixel.r = value & 0xFF;
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pixel.g = (value >> 8) & 0xFF;
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pixel.b = (value >> 16) & 0xFF;
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} else if (depth === 16) {
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pixel.r = (value & 0x1F) * (255 / 31);
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pixel.g = ((value >> 5) & 0x3F) * (255 / 63);
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pixel.b = ((value >> 11) & 0x1F) * (255 / 31);
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}
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return pixel;
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};
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getImageData = function(d) {
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var data, i, j, k, l, npixels, pixel, ref, ref1, step, value;
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if (resolution.depth === 32) {
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return d.pixels;
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}
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step = resolution.depth / 8;
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npixels = d.pixels.length / step;
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data = new Uint8ClampedArray(d.w * d.h * 4);
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for (i = k = 0, ref = npixels - 1; 0 <= ref ? k <= ref : k >= ref; i = 0 <= ref ? ++k : --k) {
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value = 0;
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for (j = l = 0, ref1 = step - 1; 0 <= ref1 ? l <= ref1 : l >= ref1; j = 0 <= ref1 ? ++l : --l) {
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value = value | d.pixels[i * step + j] << (j * 8);
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}
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pixel = pixelValue(value, resolution.depth);
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data[i * 4] = pixel.r;
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data[i * 4 + 1] = pixel.g;
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data[i * 4 + 2] = pixel.b;
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data[i * 4 + 3] = pixel.a;
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}
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return data;
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};
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decodeRaw = function(d) {
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d.pixels = getImageData(d);
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return d;
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};
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decodeJPEG = function(d) {
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var raw;
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raw = decode(d.pixels, {
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useTArray: true,
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colorTransform: true
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});
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d.pixels = raw.data;
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return d;
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||||
|
||||
/*
|
||||
blob = new Blob [d.pixels], { type: "image/jpeg" }
|
||||
reader = new FileReader()
|
||||
reader.onloadend = () ->
|
||||
d.pixels = reader.result
|
||||
postMessage d
|
||||
reader.readAsDataURL blob
|
||||
*/
|
||||
};
|
||||
|
||||
update = function(msg) {
|
||||
var d, data, raw;
|
||||
d = {};
|
||||
data = new Uint8Array(msg);
|
||||
d.x = data[1] | (data[2] << 8);
|
||||
d.y = data[3] | (data[4] << 8);
|
||||
d.w = data[5] | (data[6] << 8);
|
||||
d.h = data[7] | (data[8] << 8);
|
||||
d.flag = data[9];
|
||||
d.pixels = data.subarray(10);
|
||||
switch (d.flag) {
|
||||
case 0x0:
|
||||
raw = decodeRaw(d);
|
||||
break;
|
||||
case 0x1:
|
||||
raw = decodeJPEG(d);
|
||||
break;
|
||||
case 0x2:
|
||||
d.pixels = pako.inflate(d.pixels);
|
||||
raw = decodeRaw(d);
|
||||
break;
|
||||
case 0x3:
|
||||
d.pixels = pako.inflate(d.pixels);
|
||||
raw = decodeJPEG(d);
|
||||
}
|
||||
if (!raw) {
|
||||
return;
|
||||
}
|
||||
raw.pixels = raw.pixels.buffer;
|
||||
return postMessage(raw, [raw.pixels]);
|
||||
};
|
||||
|
||||
onmessage = function(e) {
|
||||
if (e.data.depth) {
|
||||
return resolution = e.data;
|
||||
}
|
||||
return update(e.data);
|
||||
};
|
||||
|
327
apps/assets/scripts/hamster.js
Normal file
327
apps/assets/scripts/hamster.js
Normal file
@ -0,0 +1,327 @@
|
||||
/*
|
||||
* Hamster.js v1.1.2
|
||||
* (c) 2013 Monospaced http://monospaced.com
|
||||
* License: MIT
|
||||
*/
|
||||
|
||||
(function(window, document){
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Hamster
|
||||
* use this to create instances
|
||||
* @returns {Hamster.Instance}
|
||||
* @constructor
|
||||
*/
|
||||
var Hamster = function(element) {
|
||||
return new Hamster.Instance(element);
|
||||
};
|
||||
|
||||
// default event name
|
||||
Hamster.SUPPORT = 'wheel';
|
||||
|
||||
// default DOM methods
|
||||
Hamster.ADD_EVENT = 'addEventListener';
|
||||
Hamster.REMOVE_EVENT = 'removeEventListener';
|
||||
Hamster.PREFIX = '';
|
||||
|
||||
// until browser inconsistencies have been fixed...
|
||||
Hamster.READY = false;
|
||||
|
||||
Hamster.Instance = function(element){
|
||||
if (!Hamster.READY) {
|
||||
// fix browser inconsistencies
|
||||
Hamster.normalise.browser();
|
||||
|
||||
// Hamster is ready...!
|
||||
Hamster.READY = true;
|
||||
}
|
||||
|
||||
this.element = element;
|
||||
|
||||
// store attached event handlers
|
||||
this.handlers = [];
|
||||
|
||||
// return instance
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* create new hamster instance
|
||||
* all methods should return the instance itself, so it is chainable.
|
||||
* @param {HTMLElement} element
|
||||
* @returns {Hamster.Instance}
|
||||
* @constructor
|
||||
*/
|
||||
Hamster.Instance.prototype = {
|
||||
/**
|
||||
* bind events to the instance
|
||||
* @param {Function} handler
|
||||
* @param {Boolean} useCapture
|
||||
* @returns {Hamster.Instance}
|
||||
*/
|
||||
wheel: function onEvent(handler, useCapture){
|
||||
Hamster.event.add(this, Hamster.SUPPORT, handler, useCapture);
|
||||
|
||||
// handle MozMousePixelScroll in older Firefox
|
||||
if (Hamster.SUPPORT === 'DOMMouseScroll') {
|
||||
Hamster.event.add(this, 'MozMousePixelScroll', handler, useCapture);
|
||||
}
|
||||
|
||||
return this;
|
||||
},
|
||||
|
||||
/**
|
||||
* unbind events to the instance
|
||||
* @param {Function} handler
|
||||
* @param {Boolean} useCapture
|
||||
* @returns {Hamster.Instance}
|
||||
*/
|
||||
unwheel: function offEvent(handler, useCapture){
|
||||
// if no handler argument,
|
||||
// unbind the last bound handler (if exists)
|
||||
if (handler === undefined && (handler = this.handlers.slice(-1)[0])) {
|
||||
handler = handler.original;
|
||||
}
|
||||
|
||||
Hamster.event.remove(this, Hamster.SUPPORT, handler, useCapture);
|
||||
|
||||
// handle MozMousePixelScroll in older Firefox
|
||||
if (Hamster.SUPPORT === 'DOMMouseScroll') {
|
||||
Hamster.event.remove(this, 'MozMousePixelScroll', handler, useCapture);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
Hamster.event = {
|
||||
/**
|
||||
* cross-browser 'addWheelListener'
|
||||
* @param {Instance} hamster
|
||||
* @param {String} eventName
|
||||
* @param {Function} handler
|
||||
* @param {Boolean} useCapture
|
||||
*/
|
||||
add: function add(hamster, eventName, handler, useCapture){
|
||||
// store the original handler
|
||||
var originalHandler = handler;
|
||||
|
||||
// redefine the handler
|
||||
handler = function(originalEvent){
|
||||
|
||||
if (!originalEvent) {
|
||||
originalEvent = window.event;
|
||||
}
|
||||
|
||||
// create a normalised event object,
|
||||
// and normalise "deltas" of the mouse wheel
|
||||
var event = Hamster.normalise.event(originalEvent),
|
||||
delta = Hamster.normalise.delta(originalEvent);
|
||||
|
||||
// fire the original handler with normalised arguments
|
||||
return originalHandler(event, delta[0], delta[1], delta[2]);
|
||||
|
||||
};
|
||||
|
||||
// cross-browser addEventListener
|
||||
hamster.element[Hamster.ADD_EVENT](Hamster.PREFIX + eventName, handler, useCapture || false);
|
||||
|
||||
// store original and normalised handlers on the instance
|
||||
hamster.handlers.push({
|
||||
original: originalHandler,
|
||||
normalised: handler
|
||||
});
|
||||
},
|
||||
|
||||
/**
|
||||
* removeWheelListener
|
||||
* @param {Instance} hamster
|
||||
* @param {String} eventName
|
||||
* @param {Function} handler
|
||||
* @param {Boolean} useCapture
|
||||
*/
|
||||
remove: function remove(hamster, eventName, handler, useCapture){
|
||||
// find the normalised handler on the instance
|
||||
var originalHandler = handler,
|
||||
lookup = {},
|
||||
handlers;
|
||||
for (var i = 0, len = hamster.handlers.length; i < len; ++i) {
|
||||
lookup[hamster.handlers[i].original] = hamster.handlers[i];
|
||||
}
|
||||
handlers = lookup[originalHandler];
|
||||
handler = handlers.normalised;
|
||||
|
||||
// cross-browser removeEventListener
|
||||
hamster.element[Hamster.REMOVE_EVENT](Hamster.PREFIX + eventName, handler, useCapture || false);
|
||||
|
||||
// remove original and normalised handlers from the instance
|
||||
for (var h in hamster.handlers) {
|
||||
if (hamster.handlers[h] == handlers) {
|
||||
hamster.handlers.splice(h, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* these hold the lowest deltas,
|
||||
* used to normalise the delta values
|
||||
* @type {Number}
|
||||
*/
|
||||
var lowestDelta,
|
||||
lowestDeltaXY;
|
||||
|
||||
Hamster.normalise = {
|
||||
/**
|
||||
* fix browser inconsistencies
|
||||
*/
|
||||
browser: function normaliseBrowser(){
|
||||
// detect deprecated wheel events
|
||||
if (!('onwheel' in document || document.documentMode >= 9)) {
|
||||
Hamster.SUPPORT = document.onmousewheel !== undefined ?
|
||||
'mousewheel' : // webkit and IE < 9 support at least "mousewheel"
|
||||
'DOMMouseScroll'; // assume remaining browsers are older Firefox
|
||||
}
|
||||
|
||||
// detect deprecated event model
|
||||
if (!window.addEventListener) {
|
||||
// assume IE < 9
|
||||
Hamster.ADD_EVENT = 'attachEvent';
|
||||
Hamster.REMOVE_EVENT = 'detachEvent';
|
||||
Hamster.PREFIX = 'on';
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* create a normalised event object
|
||||
* @param {Function} originalEvent
|
||||
* @returns {Object} event
|
||||
*/
|
||||
event: function normaliseEvent(originalEvent){
|
||||
var event = {
|
||||
// keep a reference to the original event object
|
||||
originalEvent: originalEvent,
|
||||
target: originalEvent.target || originalEvent.srcElement,
|
||||
type: 'wheel',
|
||||
deltaMode: originalEvent.type === 'MozMousePixelScroll' ? 0 : 1,
|
||||
deltaX: 0,
|
||||
deltaZ: 0,
|
||||
preventDefault: function(){
|
||||
if (originalEvent.preventDefault) {
|
||||
originalEvent.preventDefault();
|
||||
} else {
|
||||
originalEvent.returnValue = false;
|
||||
}
|
||||
},
|
||||
stopPropagation: function(){
|
||||
if (originalEvent.stopPropagation) {
|
||||
originalEvent.stopPropagation();
|
||||
} else {
|
||||
originalEvent.cancelBubble = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// calculate deltaY (and deltaX) according to the event
|
||||
|
||||
// 'mousewheel'
|
||||
if (originalEvent.wheelDelta) {
|
||||
event.deltaY = - 1/40 * originalEvent.wheelDelta;
|
||||
}
|
||||
// webkit
|
||||
if (originalEvent.wheelDeltaX) {
|
||||
event.deltaX = - 1/40 * originalEvent.wheelDeltaX;
|
||||
}
|
||||
|
||||
// 'DomMouseScroll'
|
||||
if (originalEvent.detail) {
|
||||
event.deltaY = originalEvent.detail;
|
||||
}
|
||||
|
||||
return event;
|
||||
},
|
||||
|
||||
/**
|
||||
* normalise 'deltas' of the mouse wheel
|
||||
* @param {Function} originalEvent
|
||||
* @returns {Array} deltas
|
||||
*/
|
||||
delta: function normaliseDelta(originalEvent){
|
||||
var delta = 0,
|
||||
deltaX = 0,
|
||||
deltaY = 0,
|
||||
absDelta = 0,
|
||||
absDeltaXY = 0,
|
||||
fn;
|
||||
|
||||
// normalise deltas according to the event
|
||||
|
||||
// 'wheel' event
|
||||
if (originalEvent.deltaY) {
|
||||
deltaY = originalEvent.deltaY * -1;
|
||||
delta = deltaY;
|
||||
}
|
||||
if (originalEvent.deltaX) {
|
||||
deltaX = originalEvent.deltaX;
|
||||
delta = deltaX * -1;
|
||||
}
|
||||
|
||||
// 'mousewheel' event
|
||||
if (originalEvent.wheelDelta) {
|
||||
delta = originalEvent.wheelDelta;
|
||||
}
|
||||
// webkit
|
||||
if (originalEvent.wheelDeltaY) {
|
||||
deltaY = originalEvent.wheelDeltaY;
|
||||
}
|
||||
if (originalEvent.wheelDeltaX) {
|
||||
deltaX = originalEvent.wheelDeltaX * -1;
|
||||
}
|
||||
|
||||
// 'DomMouseScroll' event
|
||||
if (originalEvent.detail) {
|
||||
delta = originalEvent.detail * -1;
|
||||
}
|
||||
|
||||
// Don't return NaN
|
||||
if (delta === 0) {
|
||||
return [0, 0, 0];
|
||||
}
|
||||
|
||||
// look for lowest delta to normalize the delta values
|
||||
absDelta = Math.abs(delta);
|
||||
if (!lowestDelta || absDelta < lowestDelta) {
|
||||
lowestDelta = absDelta;
|
||||
}
|
||||
absDeltaXY = Math.max(Math.abs(deltaY), Math.abs(deltaX));
|
||||
if (!lowestDeltaXY || absDeltaXY < lowestDeltaXY) {
|
||||
lowestDeltaXY = absDeltaXY;
|
||||
}
|
||||
|
||||
// convert deltas to whole numbers
|
||||
fn = delta > 0 ? 'floor' : 'ceil';
|
||||
delta = Math[fn](delta / lowestDelta);
|
||||
deltaX = Math[fn](deltaX / lowestDeltaXY);
|
||||
deltaY = Math[fn](deltaY / lowestDeltaXY);
|
||||
|
||||
return [delta, deltaX, deltaY];
|
||||
}
|
||||
};
|
||||
|
||||
if (typeof window.define === 'function' && window.define.amd) {
|
||||
// AMD
|
||||
window.define('hamster', [], function(){
|
||||
return Hamster;
|
||||
});
|
||||
} else if (typeof exports === 'object') {
|
||||
// CommonJS
|
||||
module.exports = Hamster;
|
||||
} else {
|
||||
// Browser global
|
||||
window.Hamster = Hamster;
|
||||
}
|
||||
|
||||
})(window, window.document);
|
1018
apps/assets/scripts/jpeg-decoder.js
Normal file
1018
apps/assets/scripts/jpeg-decoder.js
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
// Generated by CoffeeScript 1.12.7
|
||||
// Generated by CoffeeScript 1.9.3
|
||||
(function() {
|
||||
var APIManager, BaseObject, MarkOn, WVNC, require,
|
||||
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
|
||||
@ -164,6 +164,7 @@
|
||||
extend(WVNC, superClass);
|
||||
|
||||
function WVNC(args) {
|
||||
var me;
|
||||
this.args = args;
|
||||
WVNC.__super__.constructor.call(this, "WVNC");
|
||||
this.socket = void 0;
|
||||
@ -176,7 +177,17 @@
|
||||
this.canvas = ($(this.args[1]))[0];
|
||||
}
|
||||
this.buffer = $("<canvas>")[0];
|
||||
this.counter = 0;
|
||||
this.lastPose = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
this.scale = 0.8;
|
||||
this.decoder = new Worker('/assets/scripts/decoder.js');
|
||||
me = this;
|
||||
this.mouseMask = 0;
|
||||
this.decoder.onmessage = function(e) {
|
||||
return me.process(e.data);
|
||||
};
|
||||
}
|
||||
|
||||
WVNC.prototype.init = function() {
|
||||
@ -189,146 +200,146 @@
|
||||
}
|
||||
});
|
||||
$("#connect").click(function(e) {
|
||||
me.counter = 0;
|
||||
return me.openSession();
|
||||
});
|
||||
($(me.canvas)).css("cursor", "none");
|
||||
return ($(me.canvas)).mousemove(function(e) {
|
||||
var rect, x, y;
|
||||
rect = me.canvas.getBoundingClientRect();
|
||||
x = Math.floor(e.clientX - rect.left);
|
||||
y = Math.floor(e.clientY - rect.top);
|
||||
return me.sendPointEvent(x, y, 0);
|
||||
});
|
||||
return me.initInputEvent();
|
||||
})["catch"](function(m, s) {
|
||||
return console.error(m, s);
|
||||
});
|
||||
};
|
||||
|
||||
WVNC.prototype.initInputEvent = function() {
|
||||
var getMousePos, hamster, me, sendMouseLocation;
|
||||
me = this;
|
||||
getMousePos = function(e) {
|
||||
var pos, rect;
|
||||
rect = me.canvas.getBoundingClientRect();
|
||||
pos = {
|
||||
x: Math.floor((e.clientX - rect.left) / me.scale),
|
||||
y: Math.floor((e.clientY - rect.top) / me.scale)
|
||||
};
|
||||
return pos;
|
||||
};
|
||||
sendMouseLocation = function(e) {
|
||||
var p;
|
||||
p = getMousePos(e);
|
||||
return me.sendPointEvent(p.x, p.y, me.mouseMask);
|
||||
};
|
||||
if (!me.canvas) {
|
||||
return;
|
||||
}
|
||||
($(me.canvas)).css("cursor", "none");
|
||||
($(me.canvas)).contextmenu(function(e) {
|
||||
e.preventDefault();
|
||||
return false;
|
||||
});
|
||||
($(me.canvas)).mousemove(function(e) {
|
||||
return sendMouseLocation(e);
|
||||
});
|
||||
($(me.canvas)).mousedown(function(e) {
|
||||
var state;
|
||||
state = 1 << e.button;
|
||||
me.mouseMask = me.mouseMask | state;
|
||||
return sendMouseLocation(e);
|
||||
});
|
||||
($(me.canvas)).mouseup(function(e) {
|
||||
var state;
|
||||
state = 1 << e.button;
|
||||
me.mouseMask = me.mouseMask & (~state);
|
||||
return sendMouseLocation(e);
|
||||
});
|
||||
me.canvas.onkeydown = me.canvas.onkeyup = me.canvas.onkeypress = function(e) {
|
||||
var code;
|
||||
if (e.key === "Shift") {
|
||||
code = 16;
|
||||
} else if (e.ctrlKey) {
|
||||
code = 17;
|
||||
} else if (e.altKey) {
|
||||
code = 18;
|
||||
} else if (e.metaKey) {
|
||||
code = 91;
|
||||
} else {
|
||||
code = String.charCodeAt(e.key);
|
||||
}
|
||||
if (e.type === "keydown") {
|
||||
me.sendKeyEvent(code, 1);
|
||||
} else if (e.type === "keyup") {
|
||||
me.sendKeyEvent(code, 0);
|
||||
}
|
||||
return e.preventDefault();
|
||||
};
|
||||
hamster = Hamster(this.canvas);
|
||||
return hamster.wheel(function(event, delta, deltaX, deltaY) {
|
||||
var p;
|
||||
p = getMousePos(event.originalEvent);
|
||||
if (delta > 0) {
|
||||
me.sendPointEvent(p.x, p.y, 8);
|
||||
me.sendPointEvent(p.x, p.y, 0);
|
||||
return;
|
||||
}
|
||||
me.sendPointEvent(p.x, p.y, 16);
|
||||
return me.sendPointEvent(p.x, p.y, 0);
|
||||
});
|
||||
};
|
||||
|
||||
WVNC.prototype.initCanvas = function(w, h, d) {
|
||||
var ctx, data, me;
|
||||
me = this;
|
||||
this.depth = d;
|
||||
this.buffer.width = w;
|
||||
this.buffer.height = h;
|
||||
this.resolution = {
|
||||
w: w,
|
||||
h: h,
|
||||
depth: this.depth
|
||||
};
|
||||
this.decoder.postMessage(this.resolution);
|
||||
ctx = this.buffer.getContext('2d');
|
||||
data = ctx.createImageData(w, h);
|
||||
ctx.putImageData(data, 0, 0);
|
||||
return this.draw();
|
||||
return ctx.putImageData(data, 0, 0);
|
||||
};
|
||||
|
||||
WVNC.prototype.decodeFB = function(d) {
|
||||
var jpeg, pixels;
|
||||
switch (d.flag) {
|
||||
case 0x0:
|
||||
return this.drawRaw(d.x, d.y, d.w, d.h, d.pixels);
|
||||
case 0x1:
|
||||
return this.drawJPEG(d.x, d.y, d.pixels);
|
||||
case 0x2:
|
||||
pixels = pako.inflate(d.pixels);
|
||||
return this.drawRaw(d.x, d.y, d.w, d.h, pixels);
|
||||
case 0x3:
|
||||
jpeg = pako.inflate(d.pixels);
|
||||
return this.drawJPEG(d.x, d.y, jpeg);
|
||||
}
|
||||
};
|
||||
|
||||
WVNC.prototype.drawJPEG = function(x, y, data) {
|
||||
var blob, me, reader;
|
||||
me = this;
|
||||
blob = new Blob([data], {
|
||||
type: "image/jpeg"
|
||||
});
|
||||
reader = new FileReader();
|
||||
reader.onloadend = function() {
|
||||
var hiddenImage;
|
||||
hiddenImage = new Image();
|
||||
hiddenImage.style.position = "absolute";
|
||||
hiddenImage.style.left = "-99999px";
|
||||
document.body.appendChild(hiddenImage);
|
||||
hiddenImage.onload = function() {
|
||||
var ctx;
|
||||
ctx = me.buffer.getContext('2d');
|
||||
ctx.drawImage(hiddenImage, x, y);
|
||||
document.body.removeChild(hiddenImage);
|
||||
return me.draw();
|
||||
};
|
||||
return hiddenImage.src = reader.result;
|
||||
};
|
||||
return reader.readAsDataURL(blob);
|
||||
};
|
||||
|
||||
WVNC.prototype.drawRaw = function(x, y, w, h, pixels) {
|
||||
WVNC.prototype.process = function(data) {
|
||||
var ctx, imgData;
|
||||
data.pixels = new Uint8ClampedArray(data.pixels);
|
||||
if (data.flag === 0 && this.resolution.depth === 32) {
|
||||
data.pixels = data.pixels.subarray(10);
|
||||
}
|
||||
ctx = this.buffer.getContext('2d');
|
||||
ctx.globalAlpha = 1.0;
|
||||
imgData = ctx.createImageData(w, h);
|
||||
imgData.data.set(this.getCanvasImageData(pixels, w, h));
|
||||
ctx.putImageData(imgData, x, y);
|
||||
this.counter = this.counter + 1;
|
||||
return this.draw();
|
||||
imgData = ctx.createImageData(data.w, data.h);
|
||||
imgData.data.set(data.pixels);
|
||||
ctx.putImageData(imgData, data.x, data.y);
|
||||
if (data.x !== this.lastPose.x || data.y > this.resolution.h - 10) {
|
||||
this.draw();
|
||||
}
|
||||
return this.lastPose = {
|
||||
x: data.x,
|
||||
y: data.y
|
||||
};
|
||||
};
|
||||
|
||||
WVNC.prototype.getCanvasImageData = function(pixels, w, h) {
|
||||
var data, i, j, k, npixels, p, pixel, ref, ref1, step, value;
|
||||
if (this.depth === 32) {
|
||||
return pixels;
|
||||
}
|
||||
step = this.depth / 8;
|
||||
npixels = pixels.length / step;
|
||||
data = new Uint8ClampedArray(w * h * 4);
|
||||
for (i = k = 0, ref = npixels - 1; 0 <= ref ? k <= ref : k >= ref; i = 0 <= ref ? ++k : --k) {
|
||||
value = 0;
|
||||
for (j = p = 0, ref1 = step - 1; 0 <= ref1 ? p <= ref1 : p >= ref1; j = 0 <= ref1 ? ++p : --p) {
|
||||
value = value | pixels[i * step + j] << (j * 8);
|
||||
}
|
||||
pixel = this.pixelValue(value);
|
||||
data[i * 4] = pixel.r;
|
||||
data[i * 4 + 1] = pixel.g;
|
||||
data[i * 4 + 2] = pixel.b;
|
||||
data[i * 4 + 3] = pixel.a;
|
||||
}
|
||||
return data;
|
||||
WVNC.prototype.setScale = function(n) {
|
||||
this.scale = n;
|
||||
return this.draw();
|
||||
};
|
||||
|
||||
WVNC.prototype.draw = function() {
|
||||
var ctx, h, scale, w;
|
||||
var ctx, h, w;
|
||||
if (!this.socket) {
|
||||
return;
|
||||
}
|
||||
scale = 1.0;
|
||||
w = this.buffer.width * scale;
|
||||
h = this.buffer.height * scale;
|
||||
w = this.buffer.width * this.scale;
|
||||
h = this.buffer.height * this.scale;
|
||||
this.canvas.width = w;
|
||||
this.canvas.height = h;
|
||||
ctx = this.canvas.getContext("2d");
|
||||
ctx.save();
|
||||
ctx.scale(scale, scale);
|
||||
ctx.scale(this.scale, this.scale);
|
||||
ctx.clearRect(0, 0, w, h);
|
||||
ctx.drawImage(this.buffer, 0, 0);
|
||||
return ctx.restore();
|
||||
};
|
||||
|
||||
WVNC.prototype.pixelValue = function(value) {
|
||||
var pixel;
|
||||
pixel = {
|
||||
r: 255,
|
||||
g: 255,
|
||||
b: 255,
|
||||
a: 255
|
||||
};
|
||||
if (this.depth === 24 || this.depth === 32) {
|
||||
pixel.r = value & 0xFF;
|
||||
pixel.g = (value >> 8) & 0xFF;
|
||||
pixel.b = (value >> 16) & 0xFF;
|
||||
} else if (this.depth === 16) {
|
||||
pixel.r = (value & 0x1F) * (255 / 31);
|
||||
pixel.g = ((value >> 5) & 0x3F) * (255 / 63);
|
||||
pixel.b = ((value >> 11) & 0x1F) * (255 / 31);
|
||||
}
|
||||
return pixel;
|
||||
};
|
||||
|
||||
WVNC.prototype.openSession = function() {
|
||||
var me;
|
||||
me = this;
|
||||
@ -354,9 +365,25 @@
|
||||
};
|
||||
|
||||
WVNC.prototype.initConnection = function() {
|
||||
var vncserver;
|
||||
vncserver = "192.168.1.8:5900";
|
||||
return this.socket.send(this.buildCommand(0x01, vncserver));
|
||||
var data, rate, vncserver;
|
||||
vncserver = "localhost:5901";
|
||||
data = new Uint8Array(vncserver.length + 5);
|
||||
data[0] = 16;
|
||||
|
||||
/*
|
||||
flag:
|
||||
0: raw data no compress
|
||||
1: jpeg no compress
|
||||
2: raw data compressed by zlib
|
||||
3: jpeg data compressed by zlib
|
||||
*/
|
||||
data[1] = 2;
|
||||
data[2] = 50;
|
||||
rate = 30;
|
||||
data[3] = rate & 0xFF;
|
||||
data[4] = (rate >> 8) & 0xFF;
|
||||
data.set((new TextEncoder()).encode(vncserver), 5);
|
||||
return this.socket.send(this.buildCommand(0x01, data));
|
||||
};
|
||||
|
||||
WVNC.prototype.sendPointEvent = function(x, y, mask) {
|
||||
@ -369,10 +396,22 @@
|
||||
data[1] = x >> 8;
|
||||
data[2] = y & 0xFF;
|
||||
data[3] = y >> 8;
|
||||
data[4] = 0;
|
||||
data[4] = mask;
|
||||
return this.socket.send(this.buildCommand(0x05, data));
|
||||
};
|
||||
|
||||
WVNC.prototype.sendKeyEvent = function(code, v) {
|
||||
var data;
|
||||
if (!this.socket) {
|
||||
return;
|
||||
}
|
||||
data = new Uint8Array(2);
|
||||
data[0] = code;
|
||||
data[1] = v;
|
||||
console.log(String.fromCharCode(code), v);
|
||||
return this.socket.send(this.buildCommand(0x06, data));
|
||||
};
|
||||
|
||||
WVNC.prototype.buildCommand = function(hex, o) {
|
||||
var cmd, data;
|
||||
data = void 0;
|
||||
@ -395,7 +434,7 @@
|
||||
};
|
||||
|
||||
WVNC.prototype.consume = function(e) {
|
||||
var arr, cmd, d, data, dec, depth, h, pass, user, w;
|
||||
var arr, cmd, data, dec, depth, h, pass, user, w;
|
||||
data = new Uint8Array(e.data);
|
||||
cmd = data[0];
|
||||
switch (cmd) {
|
||||
@ -405,7 +444,7 @@
|
||||
return console.log("Error", dec.decode(data));
|
||||
case 0x81:
|
||||
console.log("Request for password");
|
||||
pass = "sang";
|
||||
pass = "!x$@n9";
|
||||
return this.socket.send(this.buildCommand(0x02, pass));
|
||||
case 0x82:
|
||||
console.log("Request for login");
|
||||
@ -424,14 +463,7 @@
|
||||
this.initCanvas(w, h, depth);
|
||||
return this.socket.send(this.buildCommand(0x04, 1));
|
||||
case 0x84:
|
||||
d = {};
|
||||
d.x = data[1] | (data[2] << 8);
|
||||
d.y = data[3] | (data[4] << 8);
|
||||
d.w = data[5] | (data[6] << 8);
|
||||
d.h = data[7] | (data[8] << 8);
|
||||
d.flag = data[9];
|
||||
d.pixels = data.subarray(10);
|
||||
return this.decodeFB(d);
|
||||
return this.decoder.postMessage(data.buffer, [data.buffer]);
|
||||
default:
|
||||
return console.log(cmd);
|
||||
}
|
||||
@ -441,7 +473,7 @@
|
||||
|
||||
})(window.classes.BaseObject);
|
||||
|
||||
WVNC.dependencies = ["/assets/scripts/pako.min.js"];
|
||||
WVNC.dependencies = ["/assets/scripts/hamster.js"];
|
||||
|
||||
makeclass("WVNC", WVNC);
|
||||
|
||||
|
@ -1,3 +1,3 @@
|
||||
<h1>VNC screen here</h1>
|
||||
<p><a id="connect" href="#">Connect</a><a id="stop" href="#">STOP</a></p>
|
||||
<canvas id = "canvas"></canvas>
|
||||
<canvas id = "canvas" tabindex="1"></canvas>
|
Loading…
Reference in New Issue
Block a user