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007d99804f |
@ -1,5 +1,15 @@
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Extension { #name : #Array }
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{ #category : #'*Diya' }
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Array >> asDiyaStyle [
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|style|
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style := DiyaStyle new.
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self do:[:v |
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style at: v key put: v value
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].
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^style
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]
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{ #category : #'*Diya' }
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Array >> asPoint [
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^ (self at: 1 ifAbsent:[0]) @ (self at: 2 ifAbsent:[0])
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|
@ -1,41 +0,0 @@
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Extension { #name : #Array2D }
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{ #category : #'*Diya' }
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Array2D >> asGLBuffer [
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|buffer i|
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i := 1.
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buffer := FFIExternalArray externalNewType: #float size: self size.
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self asArray do:[:e|
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buffer at:i put:e.
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i := i+1
|
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].
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buffer autoRelease.
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^buffer
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]
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{ #category : #'*Diya' }
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Array2D class >> rotationMatrix2D: rotation [
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^Array2D rows: 3 columns: 3 contents:{
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rotation cos. (rotation sin) negated. 0.0.
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rotation sin. rotation cos. 0.0.
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0.0. 0.0. 1.0
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}
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]
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{ #category : #'*Diya' }
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Array2D class >> scaleMatrix2D: scale [
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^Array2D rows: 3 columns: 3 contents:{
|
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scale x. 0.0. 0.0.
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0.0. scale y. 0.0.
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0.0. 0.0. 1.0
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}
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]
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{ #category : #'*Diya' }
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Array2D class >> translateMatrix2D: translation [
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^Array2D rows: 3 columns: 3 contents: {
|
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1.0. 0.0. translation x.
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0.0. 1.0. translation y.
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0.0. 0.0. 1.0
|
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}
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]
|
@ -8,18 +8,24 @@ Class {
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#category : #'Diya-Core'
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}
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{ #category : #'instance creation' }
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AssetManager class >> defaultAssetLocation [
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^Smalltalk imageDirectory / 'assets'
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]
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{ #category : #'instance creation' }
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AssetManager class >> fromLocation: loc [
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^self new from: loc; yourself
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]
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{ #category : #'as yet unclassified' }
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{ #category : #adding }
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AssetManager >> addAsset: value [
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assets at: value name put: value.
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^ value
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]
|
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|
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{ #category : #adding }
|
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AssetManager >> addAssetName: name value: value [
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assets at: name put: value.
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^ value
|
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]
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{ #category : #'instance creation' }
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AssetManager >> from: location [
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base := location
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]
|
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@ -28,15 +34,21 @@ AssetManager >> from: location [
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AssetManager >> initialize [
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super initialize.
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assets := Dictionary new.
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base := self class defaultAssetLocation
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base := DiyaSystemSettings assetPath
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]
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|
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{ #category : #'as yet unclassified' }
|
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AssetManager >> name: fileName of: type [
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^assets at: fileName ifAbsentPut: [(type fromFile: (base / fileName))].
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{ #category : #accessing }
|
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AssetManager >> name: name [
|
||||
^assets at: name.
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #accessing }
|
||||
AssetManager >> name: name of: type [
|
||||
^assets at: name ifAbsentPut: [
|
||||
(type fromFile: (base / name))].
|
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]
|
||||
|
||||
{ #category : #accessing }
|
||||
AssetManager >> texture: name [
|
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^self name: name of: DiyaImageTex
|
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]
|
||||
|
6
Diya/DiskStore.extension.st
Normal file
6
Diya/DiskStore.extension.st
Normal file
@ -0,0 +1,6 @@
|
||||
Extension { #name : #DiskStore }
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
DiskStore class >> inform: string [
|
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Transcript show: string; cr.
|
||||
]
|
@ -40,7 +40,7 @@ Diya2DNode >> initialize [
|
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translation := 0@0.
|
||||
scale := 1@1.
|
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rotation := 0.
|
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tf := Array2D identity: 3.
|
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tf := MatrixTransform2x3 identity .
|
||||
shader := Diya2DShader uniqueInstance.
|
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vbuffer := nil.
|
||||
]
|
||||
@ -52,8 +52,7 @@ Diya2DNode >> inner: aPoint [
|
||||
|
||||
{ #category : #accessing }
|
||||
Diya2DNode >> local: aPoint [
|
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^((aPoint - (0@0 applyTf: self tf) )/ scale)
|
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rotateBy: rotation about: 0@0.
|
||||
^ self tf globalPointToLocal: aPoint
|
||||
|
||||
]
|
||||
|
||||
@ -75,18 +74,26 @@ Diya2DNode >> recFromBuffer [
|
||||
|
||||
{ #category : #accessing }
|
||||
Diya2DNode >> updateTF [
|
||||
tf := Array2D identity:3.
|
||||
tf := MatrixTransform2x3 identity.
|
||||
"translation"
|
||||
translation = (0@0) ifFalse:[
|
||||
tf := tf +* (Array2D translateMatrix2D: translation)].
|
||||
tf setOffset: translation + pivot.
|
||||
"rotation"
|
||||
rotation = 0 ifFalse:[
|
||||
tf := tf +* (Array2D rotationMatrix2D: rotation )].
|
||||
"scale"
|
||||
scale = (1@1) ifFalse:[
|
||||
tf := tf +* (Array2D scaleMatrix2D: scale)].
|
||||
rotation = 0 ifFalse:[tf setAngle: rotation ].
|
||||
"translate back to pivot"
|
||||
pivot isZero ifFalse:[
|
||||
tf := tf composedWithLocal:
|
||||
(MatrixTransform2x3 identity
|
||||
setOffset: pivot negated;
|
||||
yourself)
|
||||
].
|
||||
scale isZero ifFalse: [
|
||||
tf := tf composedWithLocal:
|
||||
(MatrixTransform2x3 identity
|
||||
setScale: scale;
|
||||
yourself)
|
||||
].
|
||||
self parent ifNil: [ ^self ].
|
||||
self parent isRoot ifFalse: [tf := self parent tf +* tf ].
|
||||
self parent isRoot ifFalse: [tf := self parent tf composedWithLocal: tf ].
|
||||
children ifNotNil: [children do:[:c| c updateTF ]].
|
||||
|
||||
]
|
||||
|
@ -16,26 +16,29 @@ Diya2DPrimShape >> borderWidth [
|
||||
|
||||
{ #category : #accessing }
|
||||
Diya2DPrimShape >> boundingBox [
|
||||
^ bbox applyTf: self tf.
|
||||
^ self tf localBoundsToGlobal: bbox.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
Diya2DPrimShape >> draw [
|
||||
vbuffer ifNil: [ ^self ].
|
||||
OpenGL
|
||||
enable: GL_CULL_FACE;
|
||||
enable: GL_BLEND;
|
||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA.
|
||||
"configure vao vbo for texture QUAD"
|
||||
self texture ifNotNil: [
|
||||
self texture setup.
|
||||
context texture0 setImage2D: self texture.
|
||||
context texture0 active.
|
||||
context useTexture: self texture.
|
||||
].
|
||||
context vao enableAttribute: 0.
|
||||
OpenGLVertexArray vertexAttributePointerIndex: 0 size:4 type: GL_FLOAT normalized: GL_FALSE stride: 16 pointer: nil .
|
||||
context vbo data: GL_ARRAY_BUFFER data: vbuffer usage: GL_STATIC_DRAW.
|
||||
context submitData: vbuffer.
|
||||
OpenGL drawArrays: type first:0 count:((vbuffer size )>> 2 ).
|
||||
"reset value"
|
||||
self texture ifNotNil: [self texture drop.].
|
||||
self borderWidth > 0 ifTrue: [ self drawBorder ].
|
||||
context vao disableAttribute: 0.
|
||||
OpenGL
|
||||
disable: GL_CULL_FACE;
|
||||
disable: GL_BLEND.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
@ -68,7 +71,6 @@ Diya2DPrimShape >> extent [
|
||||
Diya2DPrimShape >> initialize [
|
||||
super initialize.
|
||||
texture := nil.
|
||||
children := nil.
|
||||
type := GL_TRIANGLES.
|
||||
bbox := Rectangle origin: 0@0 corner: 0@0.
|
||||
]
|
||||
@ -84,9 +86,16 @@ Diya2DPrimShape >> setUpShader [
|
||||
super setUpShader.
|
||||
self shader
|
||||
setUniform: #u_color value: (self ? #color) asGL4FArray;
|
||||
setUniform: #u_bg_color value: (self ? #bgColor) asGL4FArray;
|
||||
setUniform: #u_texture_type value:
|
||||
(self texture ifNil: [ 0 ] ifNotNil:[self texture format]).
|
||||
setUniform: #u_bg_color value: (self ? #bgColor) asGL4FArray.
|
||||
self texture ifNotNil: [
|
||||
self shader
|
||||
setUniform: #u_texture value: self texture unit;
|
||||
setUniform: #u_texture_type value: self texture format.
|
||||
]
|
||||
ifNil:
|
||||
[
|
||||
self shader setUniform: #u_texture_type value: 0.
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
|
@ -20,7 +20,13 @@ uniform vec4 u_bg_color;
|
||||
uniform sampler2D u_texture;
|
||||
varying vec2 texcoord;
|
||||
void main(void) {
|
||||
vec4 texcolor = vec4(0,0,0,0);
|
||||
if(u_texture_type == 1)
|
||||
{
|
||||
// draw border
|
||||
gl_FragColor = u_color;
|
||||
return;
|
||||
}
|
||||
vec4 texcolor = u_bg_color;
|
||||
// alpha
|
||||
if(u_texture_type == 0x1906) {
|
||||
texcolor = vec4(1, 1, 1, texture2D(u_texture, texcoord).a);
|
||||
@ -29,10 +35,6 @@ void main(void) {
|
||||
else if (u_texture_type == 0x1908){
|
||||
texcolor = texture2D(u_texture, texcoord);
|
||||
}
|
||||
else if(u_texture_type == 1)
|
||||
{
|
||||
texcolor = vec4(1,1,1,1);
|
||||
}
|
||||
vec4 pxcolor = texcolor * u_color;
|
||||
if(pxcolor.a > 0.0)
|
||||
{
|
||||
|
@ -4,7 +4,6 @@ Class {
|
||||
#instVars : [
|
||||
'currapp',
|
||||
'txtFPS',
|
||||
'event',
|
||||
'running'
|
||||
],
|
||||
#category : #'Diya-Applications'
|
||||
@ -12,20 +11,19 @@ Class {
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> appNode [
|
||||
^root children first
|
||||
^node children first
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> bindGlobalEvent [
|
||||
|pointer |
|
||||
pointer := root addNode: (DiyaCircle r: 10) at: 200@200.
|
||||
pointer := node addNode: (DiyaCircle r: 10) at: 200@200.
|
||||
pointer styleName: #pointer.
|
||||
root on: #keydown do:[:e| Transcript show: 'keydown...';cr. running := false.].
|
||||
root on: #quit do: [:e| running := false].
|
||||
root on: #(fingerdown fingermotion mousemotion) do:[:e|
|
||||
target on: #keydown do:[:e| self stdlog: 'keydown...'. running := false.].
|
||||
target on: #quit do: [:e| running := false].
|
||||
target on: #(fingerdown fingermotion mousemotion) do:[:e|
|
||||
pointer position: e mapped worldPosition.
|
||||
"Transcript show: e mapped worldPosition asString;cr."
|
||||
DiyaRendererContext uniqueInstance mouse: (e mapped x) @ (e mapped y).
|
||||
DiyaRenderer mouse: (e mapped x) @ (e mapped y).
|
||||
].
|
||||
]
|
||||
|
||||
@ -34,50 +32,8 @@ DiyaApplicationLauncher >> defaultApplication [
|
||||
^DiyaExampleApp
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
DiyaApplicationLauncher >> delta: delta [
|
||||
|fps|
|
||||
delta = 0 ifTrue:[^self].
|
||||
fps := ((1000/delta) asInteger).
|
||||
txtFPS data: ('FPS:', fps asString).
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> initialize [
|
||||
super initialize.
|
||||
root := DiyaRootNode new.
|
||||
currapp := nil.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> launch: app [
|
||||
currapp ifNotNil: [
|
||||
currapp quit.
|
||||
root empty.
|
||||
].
|
||||
currapp := app uniqueInstance.
|
||||
self appNode addNode: currapp root.
|
||||
self context assets: currapp am.
|
||||
currapp setup.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> main [
|
||||
[(SDL2 pollEvent: event) > 0] whileTrue: [
|
||||
root trigger: (DiyaEvent from: event mapped).
|
||||
].
|
||||
currapp ifNotNil: [currapp main.].
|
||||
root render.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationLauncher >> running [
|
||||
^ running
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> setup [
|
||||
event := SDL_Event new.
|
||||
DiyaApplicationLauncher >> defineLayout [
|
||||
DiyaUIThemesManager uniqueInstance currentTheme
|
||||
define: #fps_text styles: {
|
||||
#color -> Color red.
|
||||
@ -89,11 +45,60 @@ DiyaApplicationLauncher >> setup [
|
||||
#bgColor -> Color orange.
|
||||
#border -> 3
|
||||
}.
|
||||
root addNode: (Diya2DNode new) at: 0@0.
|
||||
txtFPS := root addNode:(DiyaText data: '') at: ( self context resolution x - 80)@(self context resolution y - 40).
|
||||
node addNode: (DiyaCompositeNode new) at: 0@0.
|
||||
txtFPS := node addNode:(DiyaText data: '') at: ( self context resolution x - 80)@(self context resolution y - 40).
|
||||
node addNode: (DiyaTimerNode timeout: 0 do: [:n| self updateFPS ] ).
|
||||
txtFPS extent: 80@40.
|
||||
txtFPS styleName: #fps_text.
|
||||
self bindGlobalEvent.
|
||||
running := true.
|
||||
self launch: self defaultApplication.
|
||||
self loadNode.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> initialize [
|
||||
super initialize.
|
||||
node := DiyaCompositeNode new.
|
||||
currapp := nil.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> launch: app [
|
||||
currapp ifNotNil: [
|
||||
currapp quit.
|
||||
].
|
||||
currapp := app uniqueInstance.
|
||||
self context assets: currapp am.
|
||||
currapp target: self appNode.
|
||||
currapp onloaded:[
|
||||
self stdlog: 'Application LOADED'.
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> onloaded: aBlock [
|
||||
|loader|
|
||||
running := true.
|
||||
loader := DiyaDefaultSystemLoader on: target.
|
||||
loader job: [ DiyaFontManager uniqueInstance loadFonts. ] name: 'Loading fonts...'.
|
||||
loader job: [ self defineLayout ] name: 'Define layout...'.
|
||||
loader onloaded: [
|
||||
node children do:[:c| target addNode: c at: c position].
|
||||
node := target.
|
||||
aBlock value.
|
||||
self launch: self defaultApplication.
|
||||
]
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationLauncher >> running [
|
||||
^ running
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationLauncher >> updateFPS [
|
||||
| fps delta|
|
||||
delta := DiyaSystemClock delta.
|
||||
fps := DiyaSystemSettings maxFPS.
|
||||
delta = 0 ifFalse:[ fps := (1000/ delta) asInteger].
|
||||
txtFPS data: ('FPS:', fps asString).
|
||||
]
|
||||
|
@ -2,8 +2,10 @@ Class {
|
||||
#name : #DiyaApplicationModel,
|
||||
#superclass : #DiyaSingleton,
|
||||
#instVars : [
|
||||
'root',
|
||||
'am'
|
||||
'node',
|
||||
'am',
|
||||
'target',
|
||||
'context'
|
||||
],
|
||||
#category : #'Diya-Applications'
|
||||
}
|
||||
@ -20,30 +22,42 @@ DiyaApplicationModel >> cleanup [
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationModel >> context [
|
||||
^DiyaRendererContext uniqueInstance
|
||||
^DiyaRenderer
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationModel >> initialize [
|
||||
super initialize.
|
||||
context := DiyaRenderer
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
DiyaApplicationModel >> loadNode [
|
||||
|pseudoRoot|
|
||||
pseudoRoot := DiyaRootNode new.
|
||||
pseudoRoot addNode: node.
|
||||
pseudoRoot processQueue do:[:el|
|
||||
el process
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationModel >> main [
|
||||
DiyaApplicationModel >> node [
|
||||
^ node
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationModel >> onloaded: aBlock [
|
||||
self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationModel >> quit [
|
||||
node empty.
|
||||
self cleanup
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationModel >> root [
|
||||
^ root
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaApplicationModel >> setup [
|
||||
self subclassResponsibility
|
||||
{ #category : #initialization }
|
||||
DiyaApplicationModel >> target: aNode [
|
||||
target := aNode.
|
||||
]
|
||||
|
@ -7,6 +7,7 @@ Class {
|
||||
{ #category : #initialization }
|
||||
DiyaBaseApplication >> initialize [
|
||||
super initialize.
|
||||
root := Diya2DNode new.
|
||||
node := DiyaCompositeNode new.
|
||||
node styleName: #global.
|
||||
am := AssetManager new.
|
||||
]
|
||||
|
@ -13,11 +13,6 @@ DiyaBaseObject >> checkGLError: mark [
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaBaseObject >> logError: string [
|
||||
self stderr nextPutAll: string; cr
|
||||
]
|
||||
|
||||
{ #category : #asserting }
|
||||
DiyaBaseObject >> shouldNotBeCalled [
|
||||
^DiyaCoreAPIError signal: 'Should not be called'
|
||||
@ -30,12 +25,19 @@ DiyaBaseObject >> stderr [
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaBaseObject >> stderror: string [
|
||||
self stderr nextPutAll: string; nextPutAll: Character cr asString.
|
||||
self stderr
|
||||
nextPutAll: DateAndTime now asString;
|
||||
nextPutAll: ': ';
|
||||
nextPutAll: string;
|
||||
nextPutAll: Character cr asString.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaBaseObject >> stdlog: string [
|
||||
self stdout nextPutAll: string;
|
||||
self stdout
|
||||
nextPutAll: DateAndTime now asString;
|
||||
nextPutAll: ': ';
|
||||
nextPutAll: string;
|
||||
nextPutAll: Character cr asString.
|
||||
]
|
||||
|
||||
|
@ -16,9 +16,12 @@ Class {
|
||||
#category : #'Diya-Runtime'
|
||||
}
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaBoot class >> maxFPS [
|
||||
^60
|
||||
{ #category : #'class initialization' }
|
||||
DiyaBoot class >> initialize [
|
||||
Smalltalk globals at: #DiyaDisplay put: nil.
|
||||
Smalltalk globals at: #DiyaSystemClock put: nil.
|
||||
Smalltalk globals at: #DiyaRenderer put: nil.
|
||||
Smalltalk globals at: #DiyaSystemSettings put: nil.
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
@ -31,12 +34,6 @@ DiyaBoot class >> startx [
|
||||
self uniqueInstance run
|
||||
]
|
||||
|
||||
{ #category : #events }
|
||||
DiyaBoot >> GLinit. [
|
||||
OpenGL viewportX: 0 Y:0 W: display w H: display h.
|
||||
OpenGL enable: GL_TEXTURE_2D.
|
||||
]
|
||||
|
||||
{ #category : #events }
|
||||
DiyaBoot >> createGLContext [
|
||||
context := SDL2 glCreateContext: window.
|
||||
@ -82,7 +79,10 @@ DiyaBoot >> init [
|
||||
SDL2 SDLGetCurrentDisplayMode: display from:0.
|
||||
SDL2 showCursor: 0.
|
||||
DiyaSingleton resetAll.
|
||||
DiyaFontManager uniqueInstance loadFonts.
|
||||
Smalltalk globals at: #Display ifAbsentPut:display.
|
||||
Smalltalk globals at: #DiyaDisplay put:display.
|
||||
Smalltalk globals at: #DiyaSystemSettings put: DiyaSettings uniqueInstance.
|
||||
Smalltalk globals at: #DiyaSystemClock put: DiyaClock uniqueInstance.
|
||||
]
|
||||
|
||||
{ #category : #events }
|
||||
@ -90,24 +90,28 @@ DiyaBoot >> initialize [
|
||||
display := nil.
|
||||
window := nil.
|
||||
context := nil.
|
||||
clock := DiyaClock uniqueInstance.
|
||||
clock := DiyaSystemClock.
|
||||
]
|
||||
|
||||
{ #category : #events }
|
||||
DiyaBoot >> render [
|
||||
|delta launcher|
|
||||
DiyaRendererContext uniqueInstance.
|
||||
|launcher event|
|
||||
event := SDL_Event new.
|
||||
launcher := DiyaApplicationLauncher uniqueInstance.
|
||||
launcher setup.
|
||||
self GLinit.
|
||||
"Init the Open GL view port and enable 2D texture"
|
||||
OpenGL viewportX: 0 Y:0 W: display w H: display h.
|
||||
OpenGL enable: GL_TEXTURE_2D.
|
||||
launcher target: DiyaRenderer root.
|
||||
launcher onloaded: [self stdlog: 'Launcher loaded'].
|
||||
[ launcher running ] whileTrue: [
|
||||
delta := DiyaClock uniqueInstance delta asMilliSeconds.
|
||||
launcher delta: delta.
|
||||
DiyaClock uniqueInstance tick.
|
||||
launcher main.
|
||||
SDL2 glSwapWindow: window.
|
||||
delta := DiyaClock uniqueInstance delta asMilliSeconds.
|
||||
SDL2 delay: (0 max: (1000/ self class maxFPS) asInteger - delta).
|
||||
DiyaSystemClock tick.
|
||||
[(SDL2 pollEvent: event) > 0] whileTrue: [
|
||||
DiyaRenderer root trigger: (DiyaEvent from: event mapped).
|
||||
].
|
||||
DiyaRenderer render.
|
||||
SDL2 delay:
|
||||
(0 max:
|
||||
(1000/ DiyaSystemSettings maxFPS) asInteger - (DiyaSystemClock lapDelta)).
|
||||
].
|
||||
]
|
||||
|
||||
@ -181,10 +185,8 @@ DiyaBoot >> showSystemInfo [
|
||||
stream nextPutAll: rinfo name readString; nextPutAll:' '.
|
||||
].
|
||||
stream cr.
|
||||
stream nextPutAll:'Display resolution: ';
|
||||
nextPutAll:display w asString;
|
||||
nextPutAll: 'x';
|
||||
nextPutAll: display h asString; cr.
|
||||
stream nextPutAll: DiyaDisplay asString; cr.
|
||||
stream cr.
|
||||
self stdout nextPutAll: stream contents
|
||||
|
||||
]
|
||||
@ -197,8 +199,11 @@ DiyaBoot >> startx [
|
||||
"SDL2 glMakeCurrent: window context: context."
|
||||
self showSystemInfo.
|
||||
DiyaRendererContext
|
||||
uniqueInstance display: display;
|
||||
uniqueInstance
|
||||
display: display;
|
||||
window: window;
|
||||
useProjection: OrthoProjectionMatrix.
|
||||
Smalltalk globals at: #DiyaRenderer put: DiyaRendererContext uniqueInstance.
|
||||
self render.
|
||||
context delete.
|
||||
window destroy.
|
||||
|
@ -39,14 +39,13 @@ DiyaButton >> label [
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaButton >> text: string [
|
||||
label txt: string.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaButton >> update [
|
||||
DiyaButton >> process [
|
||||
rec extent: self extent.
|
||||
label position: 0@0.
|
||||
label extent: self extent.
|
||||
^true
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaButton >> text: string [
|
||||
label txt: string.
|
||||
]
|
||||
|
@ -3,14 +3,15 @@ Class {
|
||||
#superclass : #DiyaSingleton,
|
||||
#instVars : [
|
||||
'monotonic',
|
||||
'lastTick'
|
||||
'lastTick',
|
||||
'lapTime'
|
||||
],
|
||||
#category : #'Diya-Runtime'
|
||||
}
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaClock >> delta [
|
||||
^(DateAndTime now) - lastTick
|
||||
^ self lapDelta + self lapTime
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
@ -22,9 +23,21 @@ DiyaClock >> elapsedTime [
|
||||
DiyaClock >> initialize [
|
||||
monotonic := DateAndTime now.
|
||||
lastTick := monotonic.
|
||||
lapTime := 0.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaClock >> lapDelta [
|
||||
^ ((DateAndTime now) - lastTick) asMilliSeconds
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaClock >> lapTime [
|
||||
^ lapTime
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaClock >> tick [
|
||||
lapTime := self lapDelta.
|
||||
lastTick := DateAndTime now.
|
||||
]
|
||||
|
22
Diya/DiyaCompositeNode.class.st
Normal file
22
Diya/DiyaCompositeNode.class.st
Normal file
@ -0,0 +1,22 @@
|
||||
Class {
|
||||
#name : #DiyaCompositeNode,
|
||||
#superclass : #Diya2DNode,
|
||||
#category : #'Diya-Graphics'
|
||||
}
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaCompositeNode >> process [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaCompositeNode >> setClean [
|
||||
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaCompositeNode >> setDirty [
|
||||
|
||||
|
||||
]
|
24
Diya/DiyaDefaultAppLoader.class.st
Normal file
24
Diya/DiyaDefaultAppLoader.class.st
Normal file
@ -0,0 +1,24 @@
|
||||
Class {
|
||||
#name : #DiyaDefaultAppLoader,
|
||||
#superclass : #DiyaDefaultSystemLoader,
|
||||
#instVars : [
|
||||
'label'
|
||||
],
|
||||
#category : #'Diya-Applications'
|
||||
}
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaDefaultAppLoader >> updateLayout [
|
||||
super updateLayout.
|
||||
label ifNil:[
|
||||
label := node addNode: (DiyaText new) at: (progress position + (0@25)).
|
||||
label inlineStyle: #xAlign value: #center
|
||||
].
|
||||
label extent: (progress extent x) @ 40.
|
||||
]
|
||||
|
||||
{ #category : #scheduling }
|
||||
DiyaDefaultAppLoader >> updateProgress: name percent: p [
|
||||
label data: name.
|
||||
progress percent: p
|
||||
]
|
21
Diya/DiyaDefaultSystemLoader.class.st
Normal file
21
Diya/DiyaDefaultSystemLoader.class.st
Normal file
@ -0,0 +1,21 @@
|
||||
Class {
|
||||
#name : #DiyaDefaultSystemLoader,
|
||||
#superclass : #DiyaLoader,
|
||||
#instVars : [
|
||||
'progress'
|
||||
],
|
||||
#category : #'Diya-Applications'
|
||||
}
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaDefaultSystemLoader >> updateLayout [
|
||||
|xtent|
|
||||
xtent := DiyaRenderer resolution.
|
||||
progress ifNil:[progress := node addNode: (DiyaLoadingBar new) at: 20@((xtent y >> 1) - 50)].
|
||||
progress extent: (xtent x - 40) @ 20.
|
||||
]
|
||||
|
||||
{ #category : #scheduling }
|
||||
DiyaDefaultSystemLoader >> updateProgress: name percent: p [
|
||||
progress percent: p
|
||||
]
|
41
Diya/DiyaDefaultTheme.class.st
Normal file
41
Diya/DiyaDefaultTheme.class.st
Normal file
@ -0,0 +1,41 @@
|
||||
Class {
|
||||
#name : #DiyaDefaultTheme,
|
||||
#superclass : #DiyaStyleSheet,
|
||||
#category : #'Diya-UIThemes'
|
||||
}
|
||||
|
||||
{ #category : #define }
|
||||
DiyaDefaultTheme >> defineGlobal [
|
||||
self define: #global styles: {
|
||||
#bgColor -> (Color r: 0.2118 g: 0.2118 b: 0.2118).
|
||||
#color -> Color white.
|
||||
#border -> 0.
|
||||
#fontSize -> 18.
|
||||
#fontFamily -> DiyaFontManager uniqueInstance defaultFamily.
|
||||
#textIconFamily -> 'bootstrap-icons'.
|
||||
#fontStyle -> DiyaFontManager uniqueInstance defaultStyle.
|
||||
#borderColor -> Color transparent.
|
||||
#xAlign -> #left.
|
||||
#yAlign -> #middle.
|
||||
#iconSize -> 24.
|
||||
}
|
||||
]
|
||||
|
||||
{ #category : #define }
|
||||
DiyaDefaultTheme >> defineLoadingBar [
|
||||
self define: #loadingBar styles: {
|
||||
#bgColor -> Color red.
|
||||
#border -> 1.
|
||||
#borderColor -> Color white.
|
||||
};
|
||||
define: #loadingProgress styles: {
|
||||
#bgColor -> Color white.
|
||||
}
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaDefaultTheme >> initialize [
|
||||
super initialize.
|
||||
self defineGlobal.
|
||||
self defineLoadingBar.
|
||||
]
|
@ -23,16 +23,6 @@ DiyaEllipse class >> rx: rx ry: ry shader: s [
|
||||
yourself
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaEllipse >> draw [
|
||||
OpenGL
|
||||
enable: GL_BLEND;
|
||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA.
|
||||
super draw.
|
||||
OpenGL
|
||||
disable: GL_BLEND
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaEllipse >> drawBorder [
|
||||
"do nothing"
|
||||
@ -59,6 +49,21 @@ DiyaEllipse >> inner: aPoint [
|
||||
^ ((((dxy x) ** 2)/(rx**2)) + (((dxy y) ** 2) / (ry**2))) < 1.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaEllipse >> process [
|
||||
bbox := Rectangle origin: ((rx negated) @ (ry negated)) corner: (rx @ ry).
|
||||
{
|
||||
bbox origin x. bbox origin y. 0.0. 0.0.
|
||||
bbox origin x. bbox corner y. 0.0. 1.0.
|
||||
bbox corner x. bbox corner y. 1.0. 1.0.
|
||||
|
||||
bbox corner x. bbox corner y. 1.0. 1.0.
|
||||
bbox corner x. bbox origin y. 1.0. 0.0.
|
||||
bbox origin x. bbox origin y. 0.0. 0.0.
|
||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
||||
^true
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaEllipse >> rx [
|
||||
^ rx
|
||||
@ -87,21 +92,6 @@ DiyaEllipse >> setUpShader [
|
||||
self shader
|
||||
setUniform: #u_border value: (self ? #border);
|
||||
setUniform: #u_border_color value: ( self ? #borderColor) asGL4FArray;
|
||||
setUniform: #u_rx value: rx;
|
||||
setUniform: #u_ry value: ry.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaEllipse >> update [
|
||||
bbox := Rectangle origin: ((rx negated) @ (ry negated)) corner: (rx @ ry).
|
||||
{
|
||||
bbox origin x. bbox origin y. 0.0. 0.0.
|
||||
bbox origin x. bbox corner y. 0.0. 1.0.
|
||||
bbox corner x. bbox corner y. 1.0. 1.0.
|
||||
|
||||
bbox corner x. bbox corner y. 1.0. 1.0.
|
||||
bbox corner x. bbox origin y. 1.0. 0.0.
|
||||
bbox origin x. bbox origin y. 0.0. 0.0.
|
||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
||||
^true
|
||||
setUniform: #u_rx value: (rx * (scale x)) ;
|
||||
setUniform: #u_ry value: (ry * (scale y)) .
|
||||
]
|
||||
|
@ -3,7 +3,8 @@ Class {
|
||||
#superclass : #DiyaBaseObject,
|
||||
#instVars : [
|
||||
'enable',
|
||||
'mapped'
|
||||
'mapped',
|
||||
'target'
|
||||
],
|
||||
#category : #'Diya-Events'
|
||||
}
|
||||
@ -38,3 +39,13 @@ DiyaEvent >> mapped: anObject [
|
||||
DiyaEvent >> preventDefault [
|
||||
enable := false
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaEvent >> target [
|
||||
^ target
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaEvent >> target: anObject [
|
||||
target := anObject
|
||||
]
|
||||
|
@ -1,6 +1,9 @@
|
||||
Class {
|
||||
#name : #DiyaExampleApp,
|
||||
#superclass : #DiyaBaseApplication,
|
||||
#instVars : [
|
||||
'loader'
|
||||
],
|
||||
#category : #'Diya-Applications'
|
||||
}
|
||||
|
||||
@ -9,22 +12,128 @@ DiyaExampleApp >> cleanup [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaExampleApp >> defineNodes [
|
||||
|node2 node1 img ell label icon button texture loading|
|
||||
node := DiyaCompositeNode new.
|
||||
texture := DiyaImageTex new.
|
||||
label := node addNode: (DiyaLabel new) at: 10@40.
|
||||
label extent: 250@24.
|
||||
label styleName:#text_icon_1.
|
||||
label icon: 16rF254.
|
||||
|
||||
node1 := node addNode: (DiyaRectangle size:100@150 shader: DiyaExampleShader uniqueInstance) at: 300 @ 40.
|
||||
node1 rotation: 45.
|
||||
node1 scale: 2.0@2.0.
|
||||
node1 on: #(mousebuttondown fingerdown) do:[:e|
|
||||
label txt: 'RECT ', (node1 local: e mapped worldPosition) asIntegerPoint asString].
|
||||
|
||||
img := node addNode: (DiyaImageView from:'mrsang.png') at: 10 @ 400.
|
||||
img styleName: #image_view.
|
||||
img extent:200@200.
|
||||
node on: #(mousebuttondown fingerdown) do:[:e|
|
||||
"change texture"
|
||||
|p|
|
||||
p := e mapped worldPosition.
|
||||
label txt: 'Mouse ', p asIntegerPoint asString.
|
||||
DiyaRenderer assets
|
||||
addAsset:(texture fromDisplay: (Rectangle origin: ((p x - 100) @ (p y - 100)) extent: 200@200 ) as: 'capture').
|
||||
img textureNamed: 'capture'.
|
||||
|
||||
].
|
||||
|
||||
node2 := node addNode: (DiyaRectangle new) at: 10@80.
|
||||
node2 styleName: #rect_view.
|
||||
node2 extent: 240@320.
|
||||
|
||||
node2 := node addNode: (DiyaText data: String loremIpsum) at: 10@80.
|
||||
node2 extent: 240@320.
|
||||
node2 wordWrap: true.
|
||||
node2 styleName: #text_view.
|
||||
|
||||
node2 := node addNode: (DiyaLine from: 10@10 to: 200@200).
|
||||
node2 styleName: #line_view.
|
||||
|
||||
ell := node addNode: (DiyaEllipse rx:100 ry: 70) at: 120@300.
|
||||
ell scale: 1.2 @ 1.2.
|
||||
ell styleName: #ell_view.
|
||||
"ell rotation: 30."
|
||||
ell textureNamed:'mrsang.png'.
|
||||
ell addNode: (DiyaTimerNode timeout: 1000 / 6 do:[:n |
|
||||
n parent rotation: n parent rotation + 10.
|
||||
] ).
|
||||
ell on: #(mousebuttondown fingerdown) do:[:e|
|
||||
label txt: 'Ellipse clicked', (ell local:e mapped worldPosition) asIntegerPoint asString].
|
||||
|
||||
node2 := node addNode: (DiyaConvexPolygon points:{0@40. 150@190. 200@20. 100@0}) at: 250@60.
|
||||
node2 textureNamed: 'mrsang.png'.
|
||||
node2 styleName: #poly_view.
|
||||
|
||||
icon := node addNode: (DiyaFontIcon data: #(16rF101 16rF155 16rF185 16rF21B 16rF298 16rF254)) at: 240@500.
|
||||
icon styleName: #text_icon_2.
|
||||
|
||||
button := node addNode: (DiyaButton text: 'Click me !') at: 240@460.
|
||||
icon := DiyaFontIcon data: 16rF130.
|
||||
"icon := DiyaImageIcon from: 'mrsang.png'."
|
||||
icon addNode:(DiyaTimerNode timeout: 1000 / 12 do:[:n |
|
||||
n parent rotation: n parent rotation + 10 pivot: n parent extent / 2.
|
||||
] ).
|
||||
button extent: 200@40.
|
||||
button icon: icon "'mrsang.png'".
|
||||
"button rotation: Float pi / 2.0."
|
||||
button styleName: #button_view.
|
||||
|
||||
loading := node addNode: (DiyaLoadingBar new) at: 240@550.
|
||||
loading extent: 200 @ 20.
|
||||
|
||||
loading addNode: (DiyaTimerNode timeout: 2000 do:[:n |
|
||||
|p|
|
||||
p := (n parent percent + 10).
|
||||
p > 100 ifTrue:[ p := 0].
|
||||
n parent percent: p.
|
||||
] ).
|
||||
|
||||
|
||||
loading := node addNode: (DiyaLoadingBar new) at: 240@580.
|
||||
loading extent: 200 @ 20.
|
||||
|
||||
loading addNode: (DiyaTimerNode timeout: 1000 do:[:n |
|
||||
|p|
|
||||
p := (n parent percent + 10).
|
||||
p > 100 ifTrue:[ p := 0].
|
||||
n parent percent: p.
|
||||
] ).
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaExampleApp >> defineStyleSheet [
|
||||
|fmgr style|
|
||||
fmgr := DiyaFontManager uniqueInstance.
|
||||
#(16 18 24) do:[:fontSize|
|
||||
self stdlog: 'Init font size ', fontSize asString, ' of ', fmgr defaultFamily.
|
||||
style := fmgr style: fmgr defaultStyle from: fmgr defaultFamily.
|
||||
(style textureOf: fontSize)" genPrintableASCII" .
|
||||
].
|
||||
DiyaUIThemesManager uniqueInstance currentTheme
|
||||
define: #text_icon_1 styles: {
|
||||
#color -> Color orange.
|
||||
#fontSize -> 24.
|
||||
#bgColor -> Color transparent.
|
||||
};
|
||||
define: #text_icon_2 extend:#text_icon_1 styles: {
|
||||
#fontSize -> 16.
|
||||
};
|
||||
define: #image_view styles: {
|
||||
#color -> (Color r: 1.0 g:1.0 b:1.0 alpha:1.0 ).
|
||||
#border -> 3.
|
||||
#color -> Color white.
|
||||
#border -> 1.
|
||||
#bgColor -> Color cyan.
|
||||
#borderColor -> Color red
|
||||
};
|
||||
define: #rect_view extend: #image_view styles: {
|
||||
#bgColor -> Color transparent.
|
||||
};
|
||||
define: #text_view styles: {
|
||||
#color -> Color green.
|
||||
#color -> Color orange.
|
||||
#fontSize -> 16.
|
||||
#bgColor -> Color transparent.
|
||||
#xAlign -> #center
|
||||
@ -36,18 +145,18 @@ DiyaExampleApp >> defineStyleSheet [
|
||||
define: #ell_view styles: {
|
||||
#borderColor -> Color red.
|
||||
#color -> Color white.
|
||||
#bgColor -> Color cyan.
|
||||
#border -> 3.
|
||||
#border -> 2.
|
||||
};
|
||||
define: #poly_view styles: {
|
||||
#borderColor -> Color red.
|
||||
#color -> Color green.
|
||||
#border -> 3.
|
||||
#border -> 1.
|
||||
#bgColor -> Color transparent.
|
||||
};
|
||||
define: #button_view styles: {
|
||||
#borderColor -> Color red.
|
||||
#borderColor -> (Color r: 0.051 g: 0.051 b: 0.051).
|
||||
#color -> Color white.
|
||||
#bgColor -> Color magenta.
|
||||
#bgColor -> (Color r: 0.1529 g: 0.1529 b: 0.1529).
|
||||
#border -> 1.
|
||||
#yAlign -> #middle.
|
||||
#xAlign -> #center
|
||||
@ -55,60 +164,26 @@ DiyaExampleApp >> defineStyleSheet [
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaExampleApp >> main [
|
||||
DiyaExampleApp >> initialize [
|
||||
super initialize.
|
||||
loader := nil
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaExampleApp >> setup [
|
||||
|node node1 ell label icon button|
|
||||
self defineStyleSheet.
|
||||
label := root addNode: (DiyaLabel new) at: 10@40.
|
||||
label extent: 250@24.
|
||||
label styleName:#text_icon_1.
|
||||
label icon: 16rF254.
|
||||
DiyaExampleApp >> onloaded: aBlock [
|
||||
loader ifNil: [ loader := DiyaDefaultAppLoader on: target ].
|
||||
loader job: [ self defineStyleSheet ] name: 'Initializing themes...'.
|
||||
loader job: [
|
||||
self defineNodes.
|
||||
self loadNode.
|
||||
] name: 'Initializing UI elements...'.
|
||||
|
||||
|
||||
node1 := root addNode: (DiyaRectangle size:100@150 shader: DiyaExampleShader uniqueInstance) at: 300 @ 40.
|
||||
"node1 rotation: (Float pi / 8.0)."
|
||||
node1 scale: 1.2@1.2.
|
||||
node1 on: #(mousebuttondown fingerdown) do:[:e|
|
||||
label txt: 'Mouse ', (node1 local: e mapped worldPosition) asIntegerPoint asString].
|
||||
|
||||
node := root addNode: (DiyaImageView from:'mrsang.png') at: 10 @ 400.
|
||||
node styleName: #image_view.
|
||||
node extent:200@200.
|
||||
|
||||
node := root addNode: (DiyaRectangle new) at: 10@80.
|
||||
node styleName: #image_view.
|
||||
node extent: 240@320.
|
||||
|
||||
node := root addNode: (DiyaText data: String loremIpsum) at: 10@80.
|
||||
node extent: 240@320.
|
||||
node wordWrap: true.
|
||||
node styleName: #text_view.
|
||||
|
||||
node := root addNode: (DiyaLine from: 10@10 to: 200@200).
|
||||
node styleName: #line_view.
|
||||
|
||||
ell := root addNode: (DiyaEllipse rx:100 ry: 70) at: 100@300.
|
||||
ell rotation: Float pi / 6.0.
|
||||
ell styleName: #ell_view.
|
||||
"node rotation: Float pi / 2.0."
|
||||
ell textureNamed:'mrsang.png'.
|
||||
ell on: #(mousebuttondown fingerdown) do:[:e|
|
||||
label txt: 'Ellipse clicked', (ell local:e mapped worldPosition) asIntegerPoint asString].
|
||||
|
||||
node := root addNode: (DiyaConvexPolygon points:{250@100. 400@250. 450@80. 350@60}).
|
||||
node textureNamed: 'mrsang.png'.
|
||||
node styleName: #poly_view.
|
||||
|
||||
icon := root addNode: (DiyaFontIcon data: #(16rF101 16rF155 16rF185 16rF21B 16rF298 16rF254)) at: 240@500.
|
||||
icon styleName: #text_icon_1 .
|
||||
|
||||
button := root addNode: (DiyaButton text: 'Click me !') at: 240@460.
|
||||
button extent: 200@40.
|
||||
button icon:"16rF185"'mrsang.png'.
|
||||
button styleName: #button_view.
|
||||
^ root
|
||||
loader onloaded: [
|
||||
node children do:[:e|
|
||||
target addNode: e at: e position.
|
||||
node := target.
|
||||
].
|
||||
aBlock value
|
||||
].
|
||||
]
|
||||
|
@ -22,11 +22,13 @@ DiyaFFIBase class >> libNames [
|
||||
{ #category : #accessing }
|
||||
DiyaFFIBase class >> moduleName [
|
||||
self libNames do:[:aName|
|
||||
[
|
||||
(ExternalAddress loadSymbol: self checkSymbol from: aName) ifNotNil: [
|
||||
^ aName
|
||||
]
|
||||
] on: Error do: [ ]
|
||||
].
|
||||
].
|
||||
DiyaCoreAPIError signal: 'Unable to find FFI library (', self checkSymbol, ')'.
|
||||
DiyaFFILibNotFound signal: 'Unable to find FFI library (', self checkSymbol, ')'.
|
||||
]
|
||||
|
||||
{ #category : #'library path' }
|
||||
|
5
Diya/DiyaFFILibNotFound.class.st
Normal file
5
Diya/DiyaFFILibNotFound.class.st
Normal file
@ -0,0 +1,5 @@
|
||||
Class {
|
||||
#name : #DiyaFFILibNotFound,
|
||||
#superclass : #DiyaError,
|
||||
#category : #'Diya-Events'
|
||||
}
|
@ -59,8 +59,8 @@ DiyaFontIcon >> lastSeparatorFrom: i [
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaFontIcon >> update [
|
||||
DiyaFontIcon >> process [
|
||||
data ifNil: [ ^self ].
|
||||
bbox := Rectangle origin: 0@0 corner: ((data size) * (self fontSize) ) @ self fontSize.
|
||||
^ super update.
|
||||
^ super process.
|
||||
]
|
||||
|
@ -13,13 +13,6 @@ DiyaFontManager class >> cleanUpInstance: singleton [
|
||||
singleton reset.
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
DiyaFontManager class >> searchPaths [
|
||||
^ {
|
||||
Smalltalk imageDirectory / 'fonts'
|
||||
}
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaFontManager >> defaultFamily [
|
||||
^'Ubuntu'
|
||||
@ -66,7 +59,7 @@ DiyaFontManager >> loadFace: face [
|
||||
DiyaFontManager >> loadFile: aFile [
|
||||
| path face i numfaces |
|
||||
path := aFile fullName convertToWithConverter: UTF8TextConverter new.
|
||||
Transcript show: 'Loading font file ', path;cr.
|
||||
self stdlog: 'Loading font file ', path.
|
||||
i := 0.
|
||||
numfaces := nil.
|
||||
[ face := FreeTypeFace basicNew
|
||||
@ -74,7 +67,7 @@ DiyaFontManager >> loadFile: aFile [
|
||||
index: i.
|
||||
face newFaceFromFile: path index: i.
|
||||
face loadFields.
|
||||
Transcript show: 'Loaded font face ', face styleName;cr.
|
||||
self stdlog: 'Loaded font face ', face styleName.
|
||||
numfaces ifNil: [ numfaces := face numFaces ].
|
||||
self loadFace: face.
|
||||
i := i + 1.
|
||||
@ -90,7 +83,9 @@ DiyaFontManager >> loadFonts [
|
||||
{ #category : #initialization }
|
||||
DiyaFontManager >> loadFonts: force [
|
||||
force ifTrue:[self reset].
|
||||
self class searchPaths do:[:path| self loadPath: path].
|
||||
DiyaSystemSettings fontPaths
|
||||
select:[:p| p asFileReference exists]
|
||||
thenDo:[:path| self loadPath: path].
|
||||
|
||||
]
|
||||
|
||||
|
@ -20,9 +20,9 @@ DiyaImageIcon >> initialize [
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaImageIcon >> update [
|
||||
DiyaImageIcon >> process [
|
||||
|v|
|
||||
v := self iconSize.
|
||||
self extent: (v@v).
|
||||
^super update
|
||||
^super process
|
||||
]
|
||||
|
@ -1,9 +1,6 @@
|
||||
Class {
|
||||
#name : #DiyaImageTex,
|
||||
#superclass : #OpenGLTexImage2D,
|
||||
#instVars : [
|
||||
'path'
|
||||
],
|
||||
#pools : [
|
||||
'OpenGLConstants',
|
||||
'OpenGLTypes'
|
||||
@ -11,6 +8,16 @@ Class {
|
||||
#category : #'Diya-Graphics'
|
||||
}
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex class >> fromDisplay: aRect as: assetName [
|
||||
^ self new fromDisplay: aRect as: assetName; yourself
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex class >> fromDisplayAs: assetName [
|
||||
^ self new fromDisplayAs: assetName; yourself
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex class >> fromFile: path [
|
||||
^ self new fromFile: path; yourself
|
||||
@ -18,35 +25,87 @@ DiyaImageTex class >> fromFile: path [
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaImageTex >> drop [
|
||||
OpenGL
|
||||
"OpenGL
|
||||
disable: GL_CULL_FACE;
|
||||
disable: GL_BLEND.
|
||||
disable: GL_BLEND."
|
||||
]
|
||||
|
||||
{ #category : #conversion }
|
||||
DiyaImageTex >> flipY [
|
||||
|buffer size linesize top bottom|
|
||||
size := self bytesSize.
|
||||
linesize := width << 2.
|
||||
buffer := FFIExternalArray externalNewType: GLubyte size: linesize.
|
||||
LibC memset: buffer getHandle value: 0 size: buffer size.
|
||||
0 to: (height >> 1) -1 do: [ :line|
|
||||
top := line * linesize.
|
||||
bottom := (size - (linesize * (line + 1))).
|
||||
LibC memCopy: (data getHandle) + top to: buffer getHandle size: linesize.
|
||||
LibC memCopy: (data getHandle) + bottom to: (data getHandle) + top size: linesize.
|
||||
LibC memCopy: buffer getHandle to: (data getHandle) + bottom size: linesize.
|
||||
].
|
||||
buffer free
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex >> fromDisplay: aRect as: assetName [
|
||||
data ifNotNil: [data free].
|
||||
width := aRect extent x asInteger.
|
||||
height := aRect extent y asInteger.
|
||||
commited := false.
|
||||
data := FFIExternalArray externalNewType: GLubyte size: self bytesSize.
|
||||
LibC memset: data getHandle value: 0 size: data size.
|
||||
data autoRelease.
|
||||
OpenGL readPixelsOn: data getHandle
|
||||
x: aRect origin x
|
||||
y: (DiyaDisplay height) - (aRect origin y) - (aRect extent y)
|
||||
w: aRect extent x
|
||||
h: aRect extent y
|
||||
format:GL_RGBA
|
||||
type: GL_UNSIGNED_BYTE.
|
||||
name := assetName.
|
||||
self flipY.
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex >> fromDisplayAs: assetName [
|
||||
self fromDisplay: (Rectangle origin: 0@0 extent: DiyaDisplay extent ) as: assetName
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex >> fromFile: aPath [
|
||||
|form color index|
|
||||
path := aPath.
|
||||
Transcript show: 'Loading texture from ', path fullName;cr.
|
||||
form := ImageReadWriter formFromFileNamed: path.
|
||||
data := FFIExternalArray externalNewType: GLubyte size:(form width) * (form height) * 4.
|
||||
|surface|
|
||||
self stdlog: 'Loading texture from ', aPath fullName.
|
||||
data ifNotNil: [ data free ].
|
||||
name := aPath fullName.
|
||||
surface := self surfaceFromFile: aPath.
|
||||
width := surface w.
|
||||
height := surface h.
|
||||
data := FFIExternalArray externalNewType: GLubyte size: self bytesSize.
|
||||
LibC memset: data getHandle value: 0 size: data size.
|
||||
data autoRelease.
|
||||
width := form width.
|
||||
height := form height.
|
||||
index := 1.
|
||||
0 to: height -1 do:[:y|
|
||||
0 to: width - 1 do:[:x|
|
||||
color := (form colorAt: x@y) as4bytesRGB.
|
||||
data
|
||||
at: index put: color first;
|
||||
at: index + 1 put: (color at: 2);
|
||||
at: index +2 put: (color at: 3);
|
||||
at: index + 3 put: color last.
|
||||
index := index + 4.
|
||||
]
|
||||
].
|
||||
LibC memCopy: surface pixels getHandle to: data getHandle size: data size.
|
||||
SDL2
|
||||
freeSurface: surface.
|
||||
commited := false.
|
||||
self stdlog: 'Loaded ', aPath fullName.
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaImageTex >> fromForm: aForm name: aName [
|
||||
|surface|
|
||||
name := aName.
|
||||
data ifNotNil: [ data free ].
|
||||
surface := self surfaceFromForm: aForm.
|
||||
width := surface w.
|
||||
height := surface h.
|
||||
commited := false.
|
||||
data := FFIExternalArray externalNewType: GLubyte size: self bytesSize.
|
||||
LibC memset: data getHandle value: 0 size: data size.
|
||||
data autoRelease.
|
||||
LibC memCopy: surface pixels getHandle to: data getHandle size: data size.
|
||||
SDL2
|
||||
freeSurface: surface.
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
@ -65,20 +124,45 @@ DiyaImageTex >> mipmap [
|
||||
^false
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaImageTex >> path [
|
||||
^ path
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaImageTex >> setup [
|
||||
OpenGL
|
||||
enable: GL_CULL_FACE;
|
||||
enable: GL_BLEND;
|
||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA.
|
||||
OpenGLTexture
|
||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE;
|
||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_T param: GL_CLAMP_TO_EDGE;
|
||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MIN_FILTER param: GL_LINEAR;
|
||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MAG_FILTER param: GL_LINEAR.
|
||||
]
|
||||
|
||||
{ #category : #conversion }
|
||||
DiyaImageTex >> surfaceFromFile: aPath [
|
||||
aPath exists ifFalse: [ ^DiyaCoreAPIError signal:'File not found ', aPath fullName ].
|
||||
[^ SDL2Image SDLImgLoad: aPath fullName] on: Error do: [
|
||||
^ self surfaceFromForm: (ImageReadWriter formFromFileNamed: aPath)
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #conversion }
|
||||
DiyaImageTex >> surfaceFromForm: aForm [
|
||||
|srcSurface destSurface form|
|
||||
form := aForm asFormOfDepth: 32.
|
||||
srcSurface :=
|
||||
SDL2 createRGBSurfaceFromPixels: form bits
|
||||
width: form width height: form height
|
||||
depth: 32 pitch: (form width << 2)
|
||||
rmask: 16r00ff0000
|
||||
gmask: 16r000ff00
|
||||
bmask: 16r00000ff
|
||||
amask: 16rff000000.
|
||||
destSurface :=
|
||||
SDL2 createRGBSurfaceFromPixels: srcSurface pixels getHandle
|
||||
width: form width height: form height
|
||||
depth: 32 pitch: (form width << 2)
|
||||
rmask: 16r000000ff
|
||||
gmask: 16r0000ff00
|
||||
bmask: 16r00ff0000
|
||||
amask: 16rff000000.
|
||||
SDL2 SDLBlitSurface: srcSurface srcRect: nil dest: destSurface dstRect: nil.
|
||||
SDL2
|
||||
freeSurface: srcSurface.
|
||||
^ destSurface
|
||||
]
|
||||
|
@ -32,7 +32,7 @@ DiyaLabel >> icon: anObject [
|
||||
anObject isString ifTrue: [
|
||||
icon := self addNode: (DiyaImageIcon from: anObject).
|
||||
].
|
||||
icon ifNil: [ ^ DiyaCoreAPIError signal: 'Invalid icon identification'].
|
||||
icon ifNil: [ icon := self addNode: anObject ].
|
||||
self setDirty
|
||||
]
|
||||
|
||||
@ -52,18 +52,7 @@ DiyaLabel >> initialize [
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLabel >> txt [
|
||||
^ txt
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLabel >> txt: anObject [
|
||||
txt data: anObject.
|
||||
self setDirty
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLabel >> update [
|
||||
DiyaLabel >> process [
|
||||
|offset isize align|
|
||||
offset := 0.
|
||||
icon ifNotNil: [
|
||||
@ -73,7 +62,7 @@ DiyaLabel >> update [
|
||||
].
|
||||
txt extent: (extent x - offset) @ (extent y).
|
||||
"lookahead update"
|
||||
txt update.
|
||||
txt process.
|
||||
align := self getHAlign: offset.
|
||||
txt position: offset @ ( (self extent y - txt extent y ) >> 1).
|
||||
|
||||
@ -83,3 +72,14 @@ DiyaLabel >> update [
|
||||
^ true
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLabel >> txt [
|
||||
^ txt
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLabel >> txt: anObject [
|
||||
txt data: anObject.
|
||||
self setDirty
|
||||
]
|
||||
|
@ -81,6 +81,26 @@ DiyaLine >> inner: aPoint [
|
||||
^false
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLine >> process [
|
||||
|extent|
|
||||
bbox := (Rectangle origin: from corner: to ).
|
||||
self position: bbox origin.
|
||||
extent := bbox extent.
|
||||
bbox := (Rectangle origin: 0@0 corner: extent ).
|
||||
vbuffer
|
||||
at: 1 put: 0.0;
|
||||
at: 2 put: 0.0;
|
||||
at: 3 put: 0.0;
|
||||
at: 4 put: 0.0;
|
||||
|
||||
at: 5 put: extent x asFloat;
|
||||
at: 6 put: extent y asFloat;
|
||||
at: 7 put: 0.0;
|
||||
at: 8 put: 0.0.
|
||||
^true
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLine >> to [
|
||||
^ to
|
||||
@ -91,20 +111,3 @@ DiyaLine >> to: anObject [
|
||||
to := anObject.
|
||||
self setDirty
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLine >> update [
|
||||
|extent|
|
||||
bbox := (Rectangle origin: from corner: to ).
|
||||
bbox origin = translation ifFalse:[self position: bbox origin].
|
||||
from := from - bbox origin.
|
||||
to := to - bbox origin.
|
||||
extent := bbox extent.
|
||||
bbox := (Rectangle origin: 0@0 corner: extent ).
|
||||
|
||||
{
|
||||
0.0. 0.0. 0.0. 0.0.
|
||||
extent x. extent y. 0.0. 0.0.
|
||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
||||
^true
|
||||
]
|
||||
|
81
Diya/DiyaLoader.class.st
Normal file
81
Diya/DiyaLoader.class.st
Normal file
@ -0,0 +1,81 @@
|
||||
Class {
|
||||
#name : #DiyaLoader,
|
||||
#superclass : #DiyaBaseObject,
|
||||
#instVars : [
|
||||
'node',
|
||||
'jobs',
|
||||
'target'
|
||||
],
|
||||
#category : #'Diya-Applications'
|
||||
}
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaLoader class >> on: target [
|
||||
^ self new target: target; yourself
|
||||
]
|
||||
|
||||
{ #category : #scheduling }
|
||||
DiyaLoader >> executeJobs: callback [
|
||||
"target visibility: false."
|
||||
target empty.
|
||||
target addNode: node.
|
||||
"target visibility: true".
|
||||
node visibility: true.
|
||||
self updateLayout.
|
||||
500 milliSeconds wait.
|
||||
self job: [ 500 milliSeconds wait. ] name: 'finishing' .
|
||||
jobs withIndexDo: [ :job :i|
|
||||
self updateProgress: job key percent: ((i - 1) * 100 / (jobs size)) asInteger.
|
||||
job value value.
|
||||
].
|
||||
jobs := OrderedCollection new.
|
||||
self updateProgress: 'Finishing...' percent: 100.
|
||||
|
||||
node visibility: false.
|
||||
target empty.
|
||||
callback value.
|
||||
target visibility: true.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaLoader >> initialize [
|
||||
super initialize.
|
||||
node := DiyaCompositeNode new.
|
||||
jobs := OrderedCollection new.
|
||||
target := nil.
|
||||
]
|
||||
|
||||
{ #category : #scheduling }
|
||||
DiyaLoader >> job: aBlock name: aName [
|
||||
jobs add: (aName -> aBlock)
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoader >> node [
|
||||
^ node
|
||||
]
|
||||
|
||||
{ #category : #scheduling }
|
||||
DiyaLoader >> onloaded: aBlock [
|
||||
[ self executeJobs: aBlock ] fork"At: Processor userBackgroundPriority".
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoader >> target [
|
||||
^ target
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoader >> target: anObject [
|
||||
target := anObject
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaLoader >> updateLayout [
|
||||
self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #scheduling }
|
||||
DiyaLoader >> updateProgress: name percent: p [
|
||||
self subclassResponsibility
|
||||
]
|
55
Diya/DiyaLoadingBar.class.st
Normal file
55
Diya/DiyaLoadingBar.class.st
Normal file
@ -0,0 +1,55 @@
|
||||
Class {
|
||||
#name : #DiyaLoadingBar,
|
||||
#superclass : #DiyaWidget,
|
||||
#instVars : [
|
||||
'label',
|
||||
'bar',
|
||||
'progress',
|
||||
'percent'
|
||||
],
|
||||
#category : #'Diya-Widgets'
|
||||
}
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoadingBar >> bar [
|
||||
^ bar
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaLoadingBar >> initialize [
|
||||
super initialize.
|
||||
bar := self addNode: (DiyaRectangle new).
|
||||
progress := self addNode: (DiyaRectangle new).
|
||||
bar styleName: #loadingBar.
|
||||
progress styleName: #loadingProgress.
|
||||
"label := self addNode: (DiyaLabel new).
|
||||
label wordWrap: false."
|
||||
percent := 0.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoadingBar >> label [
|
||||
^ label
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoadingBar >> percent [
|
||||
^ percent
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoadingBar >> percent: anObject [
|
||||
percent := anObject.
|
||||
self setDirty.
|
||||
]
|
||||
|
||||
{ #category : #processing }
|
||||
DiyaLoadingBar >> process [
|
||||
bar extent: self extent.
|
||||
progress extent: ((self percent) * (self extent x) / 100) @ (self extent y).
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaLoadingBar >> progress [
|
||||
^ progress
|
||||
]
|
45
Diya/DiyaMetaNode.class.st
Normal file
45
Diya/DiyaMetaNode.class.st
Normal file
@ -0,0 +1,45 @@
|
||||
Class {
|
||||
#name : #DiyaMetaNode,
|
||||
#superclass : #DiyaNode,
|
||||
#category : #'Diya-Graphics'
|
||||
}
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaMetaNode >> addNode: node at: pos [
|
||||
self shouldNotBeCalled
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaMetaNode >> boundingBox [
|
||||
^ Rectangle origin: 0@0 extent: 0@0
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaMetaNode >> draw [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaMetaNode >> extent [
|
||||
^ 0@0
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaMetaNode >> initialize [
|
||||
visibility := false.
|
||||
]
|
||||
|
||||
{ #category : #testing }
|
||||
DiyaMetaNode >> inner: aPoint [
|
||||
^ false
|
||||
]
|
||||
|
||||
{ #category : #processing }
|
||||
DiyaMetaNode >> process [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #processing }
|
||||
DiyaMetaNode >> updateTF [
|
||||
|
||||
]
|
@ -10,11 +10,14 @@ Class {
|
||||
'tf',
|
||||
'shader',
|
||||
'context',
|
||||
'dirty',
|
||||
'ehandlers',
|
||||
'root',
|
||||
'styleName',
|
||||
'id'
|
||||
'style',
|
||||
'inlineStyle',
|
||||
'id',
|
||||
'visibility',
|
||||
'pivot'
|
||||
],
|
||||
#pools : [
|
||||
'OpenGLConstants',
|
||||
@ -29,32 +32,36 @@ DiyaNode class >> with: shader [
|
||||
^self new shader: shader; yourself
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> ? style [
|
||||
| styles value|
|
||||
{ #category : #styling }
|
||||
DiyaNode >> ? styleAttr [
|
||||
| value|
|
||||
value := inlineStyle at: styleAttr ifAbsent:[nil].
|
||||
value ifNotNil: [ ^value ].
|
||||
styleName ifNotNil: [
|
||||
styles := DiyaUIThemesManager uniqueInstance currentTheme ? (self styleName).
|
||||
value := styles at: style ifAbsent:[nil].
|
||||
style ifNil: [
|
||||
style := DiyaUIThemesManager uniqueInstance currentTheme ? (self styleName).
|
||||
].
|
||||
value := style at: styleAttr ifAbsent:[nil].
|
||||
value ifNotNil: [ ^value ].
|
||||
].
|
||||
"try to look at parent"
|
||||
parent ifNil:[self styleNotFound: style].
|
||||
"parent styleName = self styleName ifTrue: [self styleNotFound: style]."
|
||||
^ parent ? style
|
||||
"try to look at parent style"
|
||||
parent ifNil:[self styleNotFound: styleAttr].
|
||||
^ parent ? styleAttr
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #'add/remove' }
|
||||
DiyaNode >> addNode: node [
|
||||
^self addNode: node at: 0@0
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #'add/remove' }
|
||||
DiyaNode >> addNode: node at: pos [
|
||||
children ifNil: [ ^self ].
|
||||
node parent: self.
|
||||
node position: pos.
|
||||
children add: node.
|
||||
node position: pos.
|
||||
node root: self root.
|
||||
node setDirtyAll.
|
||||
^ node
|
||||
]
|
||||
|
||||
@ -68,13 +75,20 @@ DiyaNode >> children [
|
||||
^children
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #rendering }
|
||||
DiyaNode >> draw [
|
||||
self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #requirements }
|
||||
DiyaNode >> empty [
|
||||
children ifNotNil: [
|
||||
children do:[:c|
|
||||
c root: nil.
|
||||
c setClean.
|
||||
c visibility: false.
|
||||
]
|
||||
].
|
||||
children := OrderedCollection new.
|
||||
]
|
||||
|
||||
@ -93,23 +107,26 @@ DiyaNode >> initialize [
|
||||
super initialize.
|
||||
parent := nil.
|
||||
shader := nil.
|
||||
context := DiyaRendererContext uniqueInstance.
|
||||
context := DiyaRenderer.
|
||||
children := OrderedCollection new.
|
||||
dirty := false.
|
||||
ehandlers := Dictionary new.
|
||||
styleName := nil.
|
||||
style := nil.
|
||||
root := nil.
|
||||
id := Random new nextInt: 1e6
|
||||
inlineStyle := Dictionary new.
|
||||
visibility := true.
|
||||
pivot := 0@0.
|
||||
id := self className,'#',(Random new nextInt: 1e6) asString.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> inner: aPoint [
|
||||
^ self subclassResponsibility
|
||||
{ #category : #styling }
|
||||
DiyaNode >> inlineStyle: name value: value [
|
||||
inlineStyle at: name put: value
|
||||
]
|
||||
|
||||
{ #category : #testing }
|
||||
DiyaNode >> isDirty [
|
||||
^ dirty
|
||||
DiyaNode >> inner: aPoint [
|
||||
^ self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #testing }
|
||||
@ -134,6 +151,11 @@ DiyaNode >> parent: anObject [
|
||||
parent := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> pivot [
|
||||
^ pivot
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> position [
|
||||
^ translation
|
||||
@ -145,23 +167,54 @@ DiyaNode >> position: anObject [
|
||||
self updateTF.
|
||||
]
|
||||
|
||||
{ #category : #processing }
|
||||
DiyaNode >> process [
|
||||
^self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #convenience }
|
||||
DiyaNode >> register: aBlock to: eventName [
|
||||
|evtCode|
|
||||
evtCode := SDL2Constants bindingOf: ('SDL_', eventName asUppercase).
|
||||
evtCode ifNil: [ ^DiyaCoreAPIError signal: 'Unknow event ', eventName ].
|
||||
evtCode ifNil: [ evtCode := eventName ].
|
||||
ehandlers at: evtCode value put: aBlock.
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #'add/remove' }
|
||||
DiyaNode >> remove [
|
||||
parent ifNotNil: [ parent removeChild: self ]
|
||||
]
|
||||
|
||||
{ #category : #'add/remove' }
|
||||
DiyaNode >> removeChild: c [
|
||||
c setClean.
|
||||
c root: nil.
|
||||
c visibility: false.
|
||||
children ifNotNil: [ children remove: c ifAbsent:[ ]]
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaNode >> render [
|
||||
dirty ifTrue:[
|
||||
dirty := self update not].
|
||||
visibility ifFalse:[^self].
|
||||
shader ifNotNil: [self setUpShader].
|
||||
self draw.
|
||||
children ifNil: [ ^self ].
|
||||
children do: [:c | c render ].
|
||||
root ifNil: [ ^self ].
|
||||
root renderNext: children
|
||||
]
|
||||
|
||||
{ #category : #'add/remove' }
|
||||
DiyaNode >> replaceChild: aNode with: anotherNode [
|
||||
|index|
|
||||
children ifNil: [ ^ self ].
|
||||
index := children indexOf: aNode.
|
||||
index = 0 ifTrue:[^ self].
|
||||
children at: index put: anotherNode.
|
||||
anotherNode parent: self.
|
||||
anotherNode root: self root.
|
||||
anotherNode setDirtyAll.
|
||||
aNode root: nil.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -171,7 +224,11 @@ DiyaNode >> root [
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> root: anObject [
|
||||
root := anObject
|
||||
root = anObject ifTrue:[^self].
|
||||
root := anObject.
|
||||
children ifNotNil: [
|
||||
children do:[:c | c root: root]
|
||||
]
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -185,6 +242,13 @@ DiyaNode >> rotation: anObject [
|
||||
self updateTF.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> rotation: anObject pivot: p [
|
||||
rotation := anObject.
|
||||
pivot := p.
|
||||
self updateTF.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> scale [
|
||||
^ scale
|
||||
@ -196,25 +260,33 @@ DiyaNode >> scale: anObject [
|
||||
self updateTF.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
{ #category : #'changing state' }
|
||||
DiyaNode >> setClean [
|
||||
dirty := false
|
||||
root ifNil: [ ^self ].
|
||||
root cleanDirtyNode: self.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
{ #category : #'changing state' }
|
||||
DiyaNode >> setDirty [
|
||||
dirty := true
|
||||
root ifNil: [ ^self ].
|
||||
self root enqueueDirtyNode: self.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #'changing state' }
|
||||
DiyaNode >> setDirtyAll [
|
||||
self setDirty.
|
||||
children ifNotNil: [
|
||||
children do:[:c| c setDirtyAll] ]
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaNode >> setUpShader [
|
||||
|mem|
|
||||
mem := self tf asGLBuffer.
|
||||
shader use;
|
||||
setUniform: #u_time value: DiyaClock uniqueInstance elapsedTime asFloat;
|
||||
setUniform: #u_time value: DiyaSystemClock elapsedTime asFloat;
|
||||
setUniform: #u_projection value: {GL_FALSE. context projection buffer};
|
||||
setUniform: #u_resolution value: { context resolution x. context resolution y };
|
||||
setUniform: #u_texture value: 0;
|
||||
setUniform: #u_transform value: {GL_TRUE. mem}.
|
||||
context mouse ifNotNil: [
|
||||
"in shader, window origin is bottom left conor of the window
|
||||
@ -238,6 +310,16 @@ DiyaNode >> shader: anObject [
|
||||
shader := anObject
|
||||
]
|
||||
|
||||
{ #category : #stepping }
|
||||
DiyaNode >> step [
|
||||
]
|
||||
|
||||
{ #category : #stepping }
|
||||
DiyaNode >> stepDown [
|
||||
self step.
|
||||
children ifNotNil: [ children do:[:c | c stepDown ] ]
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> styleName [
|
||||
^ styleName
|
||||
@ -246,16 +328,13 @@ DiyaNode >> styleName [
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> styleName: anObject [
|
||||
styleName := anObject.
|
||||
style := nil.
|
||||
self setDirty
|
||||
]
|
||||
|
||||
{ #category : #'event handling' }
|
||||
DiyaNode >> styleNotFound: style [
|
||||
"looking for default theme in global"
|
||||
^(DiyaUIThemesManager uniqueInstance defaultTheme ? (self styleName))
|
||||
at: style ifAbsent:[
|
||||
DiyaCoreAPIError signal: 'Query undefined style ', style, ' in', styleName.
|
||||
]
|
||||
DiyaNode >> styleNotFound: styleAttr [
|
||||
DiyaCoreAPIError signal: 'Query undefined style ', styleAttr, ' in', styleName.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -266,20 +345,28 @@ DiyaNode >> tf [
|
||||
{ #category : #'event handling' }
|
||||
DiyaNode >> trigger: evt [
|
||||
evt enable ifFalse:[^self].
|
||||
ehandlers at: evt mapped type ifPresent:[:handler| handler value: evt].
|
||||
ehandlers at: evt mapped type ifPresent:[:handler|
|
||||
evt target: self.
|
||||
handler value: evt].
|
||||
children ifNil: [^self].
|
||||
evt enable ifTrue: [
|
||||
"evt mapped triggableOn: children first."
|
||||
children select: [:node | evt mapped triggableOn: node ] thenDo:[:node| node trigger: evt]
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> update [
|
||||
^self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #processing }
|
||||
DiyaNode >> updateTF [
|
||||
self subclassResponsibility
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> visibility [
|
||||
^ visibility
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaNode >> visibility: anObject [
|
||||
visibility := anObject.
|
||||
children ifNotNil: [
|
||||
children do:[:c| c visibility: anObject ] ]
|
||||
]
|
||||
|
@ -41,27 +41,8 @@ DiyaPolygon >> points: anObject [
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaPolygon >> recFromPoints [
|
||||
|maxX maxY minX minY x y|
|
||||
maxX := minX := (points at: 1) x.
|
||||
maxY := minY := (points at: 1) y.
|
||||
points do: [ :p|
|
||||
x := p x.
|
||||
y := p y.
|
||||
maxX := maxX max: x.
|
||||
maxY := maxY max: y.
|
||||
minX := minX min: x.
|
||||
minY := minY min: y.
|
||||
].
|
||||
^ Rectangle origin: minX@minY corner: maxX @ maxY
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaPolygon >> update [
|
||||
bbox := self recFromPoints.
|
||||
translation = bbox origin ifFalse:[ self position: bbox origin].
|
||||
points := points collect:[:e | e - bbox origin].
|
||||
bbox := self recFromPoints.
|
||||
DiyaPolygon >> process [
|
||||
bbox := Rectangle encompassing: points.
|
||||
self calculateVertices.
|
||||
^true
|
||||
]
|
||||
|
@ -37,14 +37,28 @@ DiyaRectangle >> initialize [
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRectangle >> update [
|
||||
DiyaRectangle >> process [
|
||||
|extent|
|
||||
extent := self extent.
|
||||
{
|
||||
0. 0. 0.0. 0.0.
|
||||
0. extent y. 0.0. 1.0.
|
||||
extent x. extent y. 1.0. 1.0.
|
||||
extent x. 0. 1.0. 0.0.
|
||||
} doWithIndex: [:e :i| vbuffer at: i put: e].
|
||||
vbuffer
|
||||
at: 1 put: 0.0;
|
||||
at: 2 put: 0.0;
|
||||
at: 3 put: 0.0;
|
||||
at: 4 put: 0.0;
|
||||
|
||||
at: 5 put: 0.0;
|
||||
at: 6 put: extent y asFloat;
|
||||
at: 7 put: 0.0;
|
||||
at: 8 put: 1.0;
|
||||
|
||||
at: 9 put: extent x asFloat;
|
||||
at: 10 put: extent y asFloat;
|
||||
at: 11 put: 1.0;
|
||||
at: 12 put: 1.0;
|
||||
|
||||
at: 13 put: extent x asFloat;
|
||||
at: 14 put: 0.0;
|
||||
at: 15 put: 1.0;
|
||||
at: 16 put: 0.0.
|
||||
^true
|
||||
]
|
||||
|
@ -6,9 +6,12 @@ Class {
|
||||
'display',
|
||||
'vbo',
|
||||
'vao',
|
||||
'texture0',
|
||||
'textures',
|
||||
'projection',
|
||||
'assets'
|
||||
'assets',
|
||||
'window',
|
||||
'root',
|
||||
'lock'
|
||||
],
|
||||
#pools : [
|
||||
'OpenGLConstants',
|
||||
@ -28,6 +31,11 @@ DiyaRendererContext class >> maxFloatBufferSize [
|
||||
^4096
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext class >> maxTextureNumber [
|
||||
^ 32
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> assets [
|
||||
^ assets
|
||||
@ -40,9 +48,11 @@ DiyaRendererContext >> assets: anObject [
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> destroy [
|
||||
vao disableAttribute: 0.
|
||||
vao delete.
|
||||
vbo delete.
|
||||
texture0 delete.
|
||||
textures do: [:e | e key delete ].
|
||||
textures := OrderedCollection new.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -55,16 +65,42 @@ DiyaRendererContext >> display: anObject [
|
||||
display := anObject
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaRendererContext >> findTextureUnit [
|
||||
textures withIndexDo: [ :e :i|
|
||||
e value ifNil: [ ^ i - 1]
|
||||
].
|
||||
"random unit value"
|
||||
^ (Random new nextInt: self class maxTextureNumber) - 1
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> initialize [
|
||||
super initialize.
|
||||
vbo := OpenGLVertexBuffer new.
|
||||
vao := OpenGLVertexArray new.
|
||||
texture0 := OpenGLTexture fromUnit: 0.
|
||||
textures := Dictionary new.
|
||||
lock := Mutex new.
|
||||
vao bind.
|
||||
vbo bind: GL_ARRAY_BUFFER.
|
||||
projection := Array2D identity: 4.
|
||||
assets := AssetManager new.
|
||||
vao enableAttribute: 0.
|
||||
OpenGLVertexArray
|
||||
vertexAttributePointerIndex: 0
|
||||
size:4
|
||||
type: GL_FLOAT
|
||||
normalized: GL_FALSE
|
||||
stride: 16
|
||||
pointer: nil.
|
||||
textures :=
|
||||
(1 to: self class maxTextureNumber ) collect:[:i|
|
||||
(OpenGLTexture fromUnit: i - 1) -> nil] .
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> lock [
|
||||
^ lock
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -82,27 +118,62 @@ DiyaRendererContext >> projection [
|
||||
^ projection
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #rendering }
|
||||
DiyaRendererContext >> render [
|
||||
root render.
|
||||
root readyForSwap ifTrue: [
|
||||
SDL2 glSwapWindow: window.
|
||||
]
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> resolution [
|
||||
^ (display w) @ (display h)
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> texture0 [
|
||||
^ texture0
|
||||
DiyaRendererContext >> root [
|
||||
root ifNil: [ root := DiyaRootNode new ].
|
||||
^ root
|
||||
|
||||
|
||||
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #rendering }
|
||||
DiyaRendererContext >> submitData: vbuffer [
|
||||
vbo data: GL_ARRAY_BUFFER data: vbuffer usage: GL_STATIC_DRAW.
|
||||
]
|
||||
|
||||
{ #category : #'transformation matrices' }
|
||||
DiyaRendererContext >> useProjection: aClass [
|
||||
projection := aClass fromDisplay: self display
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> vao [
|
||||
^ vao
|
||||
{ #category : #rendering }
|
||||
DiyaRendererContext >> useTexture: aTexture [
|
||||
|assoc|
|
||||
aTexture unit == -1 ifTrue:[ aTexture unit: self findTextureUnit].
|
||||
assoc := textures at: aTexture unit + 1.
|
||||
assoc value = aTexture ifFalse:[
|
||||
"unregister current texture"
|
||||
assoc value ifNotNil: [ assoc value commited: false ].
|
||||
aTexture commited: false.
|
||||
assoc value: aTexture.
|
||||
].
|
||||
assoc key active.
|
||||
aTexture commited ifTrue:[ ^ self ].
|
||||
"self stdlog: 'Commit data data to texture ', aTexture name, ' on Unit ', aTexture unit asString."
|
||||
assoc key setImage2D: aTexture.
|
||||
aTexture commited: true.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> vbo [
|
||||
^ vbo
|
||||
DiyaRendererContext >> window [
|
||||
^ window
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRendererContext >> window: anObject [
|
||||
window := anObject
|
||||
]
|
||||
|
@ -1,6 +1,10 @@
|
||||
Class {
|
||||
#name : #DiyaRootNode,
|
||||
#superclass : #DiyaNode,
|
||||
#instVars : [
|
||||
'Q',
|
||||
'R'
|
||||
],
|
||||
#category : #'Diya-Graphics'
|
||||
}
|
||||
|
||||
@ -9,13 +13,22 @@ DiyaRootNode >> boundingBox [
|
||||
^ Rectangle origin: 0@0 corner: context resolution
|
||||
]
|
||||
|
||||
{ #category : #'add/remove' }
|
||||
DiyaRootNode >> cleanDirtyNode: aNode [
|
||||
Q remove: aNode ifAbsent:[]
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaRootNode >> draw [
|
||||
|c|
|
||||
c := self ? #bgColor.
|
||||
OpenGL clearColorR: c red G: c green B: c blue A: c alpha.
|
||||
OpenGL clear: GL_COLOR_BUFFER_BIT.
|
||||
context vbo bind: GL_ARRAY_BUFFER.
|
||||
]
|
||||
|
||||
{ #category : #'add/remove' }
|
||||
DiyaRootNode >> enqueueDirtyNode: aNode [
|
||||
Q addIfNotPresent: aNode
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -29,10 +42,12 @@ DiyaRootNode >> initialize [
|
||||
parent := self.
|
||||
shader := nil.
|
||||
root := self.
|
||||
styleName := #global
|
||||
styleName := #global.
|
||||
Q := OrderedCollection new.
|
||||
R := OrderedCollection new.
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #accessing }
|
||||
DiyaRootNode >> inner: aPoint [
|
||||
^true
|
||||
]
|
||||
@ -43,8 +58,68 @@ DiyaRootNode >> isRoot [
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaRootNode >> update [
|
||||
^true
|
||||
DiyaRootNode >> process [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #controlling }
|
||||
DiyaRootNode >> processQueue [
|
||||
^ Q
|
||||
]
|
||||
|
||||
{ #category : #testing }
|
||||
DiyaRootNode >> readyForSwap [
|
||||
^ R isEmpty
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaRootNode >> render [
|
||||
| maxProcessingTime|
|
||||
self stepDown.
|
||||
R ifEmpty: [
|
||||
self draw.
|
||||
self renderNext: children
|
||||
].
|
||||
maxProcessingTime := (1000 / DiyaSystemSettings maxFPS) asInteger.
|
||||
[
|
||||
self spinOnce: maxProcessingTime
|
||||
] whileTrue
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaRootNode >> renderNext: nodes [
|
||||
R addAllFirstUnlessAlreadyPresent: nodes.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaRootNode >> setClean [
|
||||
|
||||
|
||||
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaRootNode >> setDirty [
|
||||
|
||||
|
||||
]
|
||||
|
||||
{ #category : #rendering }
|
||||
DiyaRootNode >> spinOnce: maxProcessingTime [
|
||||
|node|
|
||||
Q ifNotEmpty: [
|
||||
node := Q removeFirst.
|
||||
node process.
|
||||
"context lock critical: [node process]."
|
||||
].
|
||||
R ifNotEmpty: [
|
||||
node := R removeFirst.
|
||||
node render.
|
||||
"context lock critical: [node render]. "
|
||||
].
|
||||
(Q isEmpty and: R isEmpty) ifTrue: [ ^false ].
|
||||
DiyaSystemSettings renderAtOnce ifTrue: [ ^ true ].
|
||||
^(DiyaSystemClock lapDelta < maxProcessingTime)
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
|
90
Diya/DiyaSettings.class.st
Normal file
90
Diya/DiyaSettings.class.st
Normal file
@ -0,0 +1,90 @@
|
||||
Class {
|
||||
#name : #DiyaSettings,
|
||||
#superclass : #DiyaSingleton,
|
||||
#instVars : [
|
||||
'maxFPS',
|
||||
'fontPaths',
|
||||
'assetPath',
|
||||
'renderAtOnce'
|
||||
],
|
||||
#category : #'Diya-Core'
|
||||
}
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
DiyaSettings class >> defaultSettingFile [
|
||||
^ Smalltalk imageDirectory / 'settings.json'
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> assetPath [
|
||||
^ assetPath
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> assetPath: anObject [
|
||||
assetPath := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> fontPaths [
|
||||
^ fontPaths
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> fontPaths: anObject [
|
||||
fontPaths := anObject
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaSettings >> initialize [
|
||||
super initialize.
|
||||
maxFPS := 60.
|
||||
renderAtOnce := false.
|
||||
fontPaths := { Smalltalk imageDirectory / 'fonts' }.
|
||||
assetPath := Smalltalk imageDirectory / 'assets'.
|
||||
self loadFromFile.
|
||||
self logSettings
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaSettings >> loadFromFile [
|
||||
|d v|
|
||||
self class defaultSettingFile exists ifFalse: [
|
||||
self stderror: 'Setting file not found. Using default settings'.
|
||||
^self
|
||||
].
|
||||
d := STON fromStream: self class defaultSettingFile readStream.
|
||||
maxFPS := d at:'max_fps' ifAbsent:[maxFPS].
|
||||
v := d at:'asset_dir' ifAbsent:[nil].
|
||||
v ifNotNil: [ assetPath := v ].
|
||||
renderAtOnce := d at: 'render_all_at_once' ifAbsent:[renderAtOnce ].
|
||||
fontPaths := fontPaths , (d at:'font_dirs' ifAbsent:[#()]).
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaSettings >> logSettings [
|
||||
self stdlog: 'max_fps = ', maxFPS asString.
|
||||
self stdlog: 'font_dirs = ', fontPaths asString.
|
||||
self stdlog: 'asset_dir = ', assetPath asString.
|
||||
self stdlog: 'render_all_at_once = ', renderAtOnce asString.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> maxFPS [
|
||||
^ maxFPS
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> maxFPS: anObject [
|
||||
maxFPS := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> renderAtOnce [
|
||||
^ renderAtOnce
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaSettings >> renderAtOnce: anObject [
|
||||
renderAtOnce := anObject
|
||||
]
|
@ -25,7 +25,7 @@ DiyaSingleton class >> new [
|
||||
{ #category : #'instance creation' }
|
||||
DiyaSingleton class >> reset [
|
||||
|singleton key|
|
||||
key := self class asString asSymbol.
|
||||
key := self class.
|
||||
singleton := singletons at: key ifAbsent: [ ^ self ].
|
||||
self cleanUpInstance: singleton.
|
||||
singletons removeKey: key
|
||||
@ -38,11 +38,11 @@ DiyaSingleton class >> resetAll [
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
DiyaSingleton class >> uniqueInstance [
|
||||
^singletons at: self class asString asSymbol ifAbsentPut: [ super new ].
|
||||
^singletons at: self class ifAbsentPut: [ super new ].
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaSingleton >> initialize [
|
||||
super initialize.
|
||||
Transcript show: 'Initialise unique instance of ', self className; cr.
|
||||
self stdlog: 'Initialise unique instance of ', self className.
|
||||
]
|
||||
|
41
Diya/DiyaStyle.class.st
Normal file
41
Diya/DiyaStyle.class.st
Normal file
@ -0,0 +1,41 @@
|
||||
Class {
|
||||
#name : #DiyaStyle,
|
||||
#superclass : #DiyaBaseObject,
|
||||
#instVars : [
|
||||
'parent',
|
||||
'style'
|
||||
],
|
||||
#category : #'Diya-UIThemes'
|
||||
}
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaStyle >> at: name ifAbsent: aBlock [
|
||||
|value|
|
||||
value := style at: name ifAbsent:[nil].
|
||||
value ifNotNil: [ ^value ].
|
||||
parent ifNil: [ ^aBlock value ].
|
||||
^ parent at:name ifAbsent: aBlock.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaStyle >> at: name put: value [
|
||||
style at: name put: value
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaStyle >> initialize [
|
||||
super initialize.
|
||||
style := Dictionary new.
|
||||
parent := nil
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaStyle >> parent [
|
||||
^ parent
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaStyle >> parent: anObject [
|
||||
parent := anObject
|
||||
]
|
@ -4,20 +4,32 @@ Class {
|
||||
#instVars : [
|
||||
'stylesheet'
|
||||
],
|
||||
#category : #'Diya-Graphics'
|
||||
#category : #'Diya-UIThemes'
|
||||
}
|
||||
|
||||
{ #category : #convenience }
|
||||
DiyaStyleSheet >> ? sheet [
|
||||
^stylesheet at: sheet ifAbsent:[
|
||||
DiyaCoreAPIError signal: 'Unable to query stylesheet ', sheet
|
||||
DiyaStyleSheet >> ? styleName [
|
||||
^stylesheet at: styleName ifAbsent:[
|
||||
DiyaCoreAPIError signal: 'Unable to query stylesheet ', styleName
|
||||
].
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaStyleSheet >> define: name styles: styles [
|
||||
stylesheet at: name put: styles asDictionary.
|
||||
^self
|
||||
DiyaStyleSheet >> define: styName extend: parentStyName styles: rules [
|
||||
|parentSheet style|
|
||||
parentSheet := self ? parentStyName.
|
||||
style := self define: styName styles: rules.
|
||||
style parent: parentSheet.
|
||||
^style
|
||||
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaStyleSheet >> define: name styles: rules [
|
||||
|style|
|
||||
style := rules asDiyaStyle.
|
||||
stylesheet at: name put: style.
|
||||
^style
|
||||
|
||||
]
|
||||
|
||||
|
@ -101,7 +101,7 @@ DiyaText >> fontStyle [
|
||||
^ self ? #fontStyle
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #'text-processing' }
|
||||
DiyaText >> formatText [
|
||||
|offset index line|
|
||||
lines ifNil: [^self].
|
||||
@ -176,7 +176,7 @@ DiyaText >> initialize [
|
||||
maxLineWidth := 0.
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #'text-processing' }
|
||||
DiyaText >> lastSeparatorFrom: index [
|
||||
index to: 1 by: -1 do: [:i|
|
||||
(data at: i) isSeparator ifTrue:[^i].
|
||||
@ -200,6 +200,19 @@ DiyaText >> maxLineWidth [
|
||||
^ maxLineWidth
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaText >> process [
|
||||
bbox ifNil: [ ^true ].
|
||||
data ifNil:[^true].
|
||||
data ifEmpty:[^true].
|
||||
texture ifNil: [ self initTexture ].
|
||||
vbuffer ifNotNil: [vbuffer free].
|
||||
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 16.
|
||||
vbuffer autoRelease.
|
||||
self drawText.
|
||||
^true
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaText >> splitLines [
|
||||
|line ret tex2D|
|
||||
@ -214,27 +227,23 @@ DiyaText >> splitLines [
|
||||
] whileTrue.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaText >> texture [
|
||||
texture ifNil: [ self initTexture ].
|
||||
texheight = texture height ifFalse: [
|
||||
{ #category : #stepping }
|
||||
DiyaText >> step [
|
||||
texture ifNil: [ ^self ].
|
||||
texheight = texture height ifTrue: [ ^self].
|
||||
texheight := texture height.
|
||||
self update.
|
||||
self setClean.
|
||||
].
|
||||
^texture
|
||||
self setDirty
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaText >> update [
|
||||
bbox ifNil: [ ^true ].
|
||||
data ifNil:[^true].
|
||||
data ifEmpty:[^true].
|
||||
vbuffer ifNotNil: [vbuffer free].
|
||||
vbuffer := FFIExternalArray externalNewType: GLfloat size: data size * 16.
|
||||
vbuffer autoRelease.
|
||||
self drawText.
|
||||
^true
|
||||
{ #category : #accessing }
|
||||
DiyaText >> styleName: aName [
|
||||
super styleName: aName.
|
||||
texture := nil.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaText >> texture [
|
||||
^texture
|
||||
]
|
||||
|
||||
{ #category : #'menu messages' }
|
||||
@ -252,5 +261,5 @@ DiyaText >> valignText:h [
|
||||
{ #category : #initialization }
|
||||
DiyaText >> wordWrap: aBool [
|
||||
wrap := aBool.
|
||||
dirty := true
|
||||
self setDirty
|
||||
]
|
||||
|
68
Diya/DiyaTimerNode.class.st
Normal file
68
Diya/DiyaTimerNode.class.st
Normal file
@ -0,0 +1,68 @@
|
||||
Class {
|
||||
#name : #DiyaTimerNode,
|
||||
#superclass : #DiyaMetaNode,
|
||||
#instVars : [
|
||||
'timeout',
|
||||
'elapsedTime',
|
||||
'handlers'
|
||||
],
|
||||
#category : #'Diya-Graphics'
|
||||
}
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode class >> timeout: ms [
|
||||
^ self new timeout: ms; yourself
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode class >> timeout: ms do: aBlock [
|
||||
^ (self timeout: ms) onTimeout: aBlock;yourself
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode class >> timeout: ms doOnce: aBlock [
|
||||
^ (self timeout: ms) onceTimeout: aBlock;yourself
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode >> delta [
|
||||
^ DiyaSystemClock delta
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode >> initialize [
|
||||
super initialize.
|
||||
elapsedTime := 0.
|
||||
handlers := OrderedCollection new.
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
DiyaTimerNode >> onTimeout: aBlock [
|
||||
handlers add: aBlock
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
DiyaTimerNode >> onceTimeout: aBlock [
|
||||
|newBlock|
|
||||
handlers := OrderedCollection new.
|
||||
newBlock := [ :node | aBlock value: node. self remove ].
|
||||
handlers add: newBlock
|
||||
]
|
||||
|
||||
{ #category : #stepping }
|
||||
DiyaTimerNode >> step [
|
||||
elapsedTime := elapsedTime + self delta.
|
||||
elapsedTime >= timeout ifFalse:[^ self].
|
||||
handlers do:[:e| e value: self ].
|
||||
elapsedTime := 0
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode >> timeout [
|
||||
^ timeout
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
DiyaTimerNode >> timeout: anObject [
|
||||
timeout := anObject
|
||||
]
|
@ -5,7 +5,7 @@ Class {
|
||||
'themes',
|
||||
'currentThemeName'
|
||||
],
|
||||
#category : #'Diya-Graphics'
|
||||
#category : #'Diya-UIThemes'
|
||||
}
|
||||
|
||||
{ #category : #adding }
|
||||
@ -37,21 +37,7 @@ DiyaUIThemesManager >> defaultTheme [
|
||||
|
||||
{ #category : #initialization }
|
||||
DiyaUIThemesManager >> defineDefaultTheme [
|
||||
self addTheme: #default stylesheet: (DiyaStyleSheet new
|
||||
define: #global styles: {
|
||||
#bgColor -> (Color r: 0.2118 g: 0.2118 b: 0.2118).
|
||||
#color -> Color white.
|
||||
#border -> 0.
|
||||
#fontSize -> 18.
|
||||
#fontFamily -> DiyaFontManager uniqueInstance defaultFamily.
|
||||
#textIconFamily -> 'bootstrap-icons'.
|
||||
#fontStyle -> DiyaFontManager uniqueInstance defaultStyle.
|
||||
#borderColor -> Color transparent.
|
||||
#xAlign -> #left.
|
||||
#yAlign -> #middle.
|
||||
#iconSize -> 24.
|
||||
}
|
||||
)
|
||||
self addTheme: #default stylesheet: DiyaDefaultTheme new.
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
|
@ -51,18 +51,16 @@ ImageInitializer >> initializeImage [
|
||||
do: [ :c |
|
||||
[ c initialize ]
|
||||
on: Error
|
||||
do: [ c = Cursor
|
||||
ifFalse: [ retryList add: c ] ] ].
|
||||
do: [ retryList add: c ] ].
|
||||
retryList
|
||||
do: [ :c |
|
||||
Transcript
|
||||
show: 'CLASS: ' , c asString , ' is not initialized';
|
||||
cr.
|
||||
self stdlog: 'CLASS: ' , c asString , ' is not initialized, retry'.
|
||||
c initialize ].
|
||||
DiyaSingleton resetAll.
|
||||
FFIMethodRegistry resetAll.
|
||||
Smalltalk garbageCollect.
|
||||
SourceFiles := SourceFileArray new.
|
||||
"Smalltalk vm parameterAt: 45 put: (Smalltalk vm parameterAt: 44) * 2."
|
||||
Transcript show: 'Image initialized'; cr.
|
||||
]
|
||||
|
||||
|
@ -1,5 +1,16 @@
|
||||
Extension { #name : #LibC }
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
LibC class >> alloc: size [
|
||||
^self uniqueInstance alloc: size
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
LibC >> alloc:size [
|
||||
^self ffiCall: #(void *malloc(size_t size))
|
||||
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
LibC >> memset:pointer value: value size: size [
|
||||
^self ffiCall: #(void *memset(void *pointer, int value, size_t size))
|
||||
|
15
Diya/MatrixTransform2x3.extension.st
Normal file
15
Diya/MatrixTransform2x3.extension.st
Normal file
@ -0,0 +1,15 @@
|
||||
Extension { #name : #MatrixTransform2x3 }
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
MatrixTransform2x3 >> asGLBuffer [
|
||||
|buffer|
|
||||
buffer := FFIExternalArray externalNewType: #float size: 9.
|
||||
1 to: 6 do:[:i|
|
||||
buffer at:i put: (self at:i)].
|
||||
buffer
|
||||
at: 7 put: 0;
|
||||
at: 8 put: 0;
|
||||
at: 9 put: 1.
|
||||
buffer autoRelease.
|
||||
^buffer
|
||||
]
|
@ -93,6 +93,11 @@ OpenGL class >> pixelstorei: pname param: param [
|
||||
^self ffiCall: #(void glPixelStorei( GLenum pname,GLint param))
|
||||
]
|
||||
|
||||
{ #category : #geometry }
|
||||
OpenGL class >> readPixelsOn: buffer x:x y: y w:w h:h format: fmt type: type [
|
||||
^ self ffiCall: #(void glReadPixels( GLint x,GLint y,GLsizei w,GLsizei h,GLenum fmt,GLenum type,void * buffer))
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGL class >> vertex3fX:x Y:y Z:z [
|
||||
^self ffiCall: #(void glVertex3f( GLfloat x,GLfloat y,GLfloat z))
|
||||
|
@ -11,6 +11,8 @@ Class {
|
||||
'GL_ARRAY_BUFFER',
|
||||
'GL_ARRAY_BUFFER_BINDING',
|
||||
'GL_ATTACHED_SHADERS',
|
||||
'GL_BGR',
|
||||
'GL_BGRA',
|
||||
'GL_BLEND',
|
||||
'GL_BLUE',
|
||||
'GL_BYTE',
|
||||
@ -115,6 +117,8 @@ OpenGLConstants class >> initCommonConstants [
|
||||
GL_ALPHA := 16r1906.
|
||||
GL_RGB := 16r1907.
|
||||
GL_RGBA := 16r1908.
|
||||
GL_BGR := 16r80E0.
|
||||
GL_BGRA := 16r80E1.
|
||||
GL_LINE_SMOOTH := 16r0B20.
|
||||
GL_LINE_SMOOTH_HINT := 16r0C52
|
||||
]
|
||||
|
@ -26,7 +26,7 @@ OpenGLFontTex class >> fromFace: face ofSize: size [
|
||||
^self new fromFace: face ofSize: size; yourself
|
||||
]
|
||||
|
||||
{ #category : #'instance creation' }
|
||||
{ #category : #processing }
|
||||
OpenGLFontTex >> blitPixel8: bitmap at: offset size: size [
|
||||
size = (0@0) ifTrue:[^self].
|
||||
0 to: size y - 1 do: [ :i|
|
||||
@ -52,9 +52,9 @@ OpenGLFontTex >> charmap [
|
||||
{ #category : #accessing }
|
||||
OpenGLFontTex >> drop [
|
||||
OpenGL
|
||||
pixelstorei: GL_UNPACK_ALIGNMENT param: 4;
|
||||
pixelstorei: GL_UNPACK_ALIGNMENT param: 4";
|
||||
disable: GL_CULL_FACE;
|
||||
disable: GL_BLEND.
|
||||
disable: GL_BLEND".
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -67,6 +67,8 @@ OpenGLFontTex >> fromFace: aFace ofSize: size [
|
||||
|minhang rec iptr charcode w numw|
|
||||
fontSize := size.
|
||||
face := aFace.
|
||||
commited := false.
|
||||
name := aFace familyName, '@', aFace styleName,'@', size asString.
|
||||
charmap := Dictionary new.
|
||||
face setPixelWidth:0 height: self fontSize.
|
||||
cellw := cellh := minhang := maxbearing := 0.
|
||||
@ -100,7 +102,7 @@ OpenGLFontTex >> fromFace: aFace ofSize: size [
|
||||
iptr free.
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #processing }
|
||||
OpenGLFontTex >> genGlyph:c [
|
||||
|rec offset glyph gsize|
|
||||
face setPixelWidth:0 height: self fontSize.
|
||||
@ -122,13 +124,20 @@ OpenGLFontTex >> genGlyph:c [
|
||||
self reallocateBuffer.
|
||||
].
|
||||
].
|
||||
commited := false.
|
||||
^glyph
|
||||
|
||||
]
|
||||
|
||||
{ #category : #processing }
|
||||
OpenGLFontTex >> genPrintableASCII [
|
||||
33 to: 126 do: [ :c| self genGlyph: c ]
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLFontTex >> getGlyph: c [
|
||||
^(self charmap at: c ifAbsentPut:[self genGlyph:c])
|
||||
^(self charmap at: c ifAbsentPut:[
|
||||
self genGlyph:c])
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
@ -156,7 +165,7 @@ OpenGLFontTex >> meanww [
|
||||
^ meanww
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #processing }
|
||||
OpenGLFontTex >> reallocateBuffer [
|
||||
|newbuffer|
|
||||
maxrows := maxrows + 4.
|
||||
@ -169,12 +178,12 @@ OpenGLFontTex >> reallocateBuffer [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
{ #category : #initialization }
|
||||
OpenGLFontTex >> setup [
|
||||
OpenGL
|
||||
enable: GL_CULL_FACE;
|
||||
"enable: GL_CULL_FACE;
|
||||
enable: GL_BLEND;
|
||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA;
|
||||
blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA;"
|
||||
pixelstorei: GL_UNPACK_ALIGNMENT param: 1.
|
||||
OpenGLTexture
|
||||
parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE;
|
||||
|
@ -10,7 +10,10 @@ Class {
|
||||
'border',
|
||||
'format',
|
||||
'type',
|
||||
'data'
|
||||
'data',
|
||||
'unit',
|
||||
'commited',
|
||||
'name'
|
||||
],
|
||||
#pools : [
|
||||
'OpenGLConstants',
|
||||
@ -29,6 +32,21 @@ OpenGLTexImage2D >> border: anObject [
|
||||
border := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> bytesSize [
|
||||
^(width * height) << 2
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> commited [
|
||||
^ commited
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> commited: anObject [
|
||||
commited := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> data [
|
||||
^ data
|
||||
@ -59,7 +77,7 @@ OpenGLTexImage2D >> drop [
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> extent [
|
||||
^ width @ height
|
||||
^ self width @ self height
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
@ -82,6 +100,13 @@ OpenGLTexImage2D >> height: anObject [
|
||||
height := anObject
|
||||
]
|
||||
|
||||
{ #category : #initialization }
|
||||
OpenGLTexImage2D >> initialize [
|
||||
super initialize.
|
||||
unit := -1.
|
||||
commited := false
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> internalFormat [
|
||||
^ internalFormat
|
||||
@ -107,6 +132,11 @@ OpenGLTexImage2D >> mipmap [
|
||||
^false
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> name [
|
||||
^ name
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> setup [
|
||||
^self subclassResponsibility
|
||||
@ -132,6 +162,16 @@ OpenGLTexImage2D >> type: anObject [
|
||||
type := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> unit [
|
||||
^ unit
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> unit: anObject [
|
||||
unit := anObject
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
OpenGLTexImage2D >> width [
|
||||
^ width
|
||||
|
@ -51,24 +51,24 @@ OpenGLVertexBuffer class >> subData:target offset: offset size: size data: data
|
||||
^self ffiCall: #(void glBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const void * data))
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #initialization }
|
||||
OpenGLVertexBuffer >> bind: target [
|
||||
^OpenGLVertexBuffer bind:target buffer: self vertexBufferID
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #'accessing - data' }
|
||||
OpenGLVertexBuffer >> data:target data: data size: size usage: usage [
|
||||
self bind: target.
|
||||
"self bind: target."
|
||||
^OpenGLVertexBuffer bufferData: target size: size data:(data ifNil:[data] ifNotNil: [data getHandle]) usage: usage
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #'accessing - data' }
|
||||
OpenGLVertexBuffer >> data:target data: data usage: usage [
|
||||
self bind: target.
|
||||
"self bind: target."
|
||||
^OpenGLVertexBuffer bufferData: target size: (data size) << 2 data:data getHandle usage: usage
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #'add/remove' }
|
||||
OpenGLVertexBuffer >> delete [
|
||||
OpenGLVertexBuffer deleteBuffersSize: 1 buffers: vertexBufferID getHandle.
|
||||
]
|
||||
@ -81,15 +81,15 @@ OpenGLVertexBuffer >> initialize [
|
||||
OpenGLVertexBuffer genVertexBuffersSize: 1 buffers: vertexBufferID getHandle
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #'accessing - data' }
|
||||
OpenGLVertexBuffer >> subData:target offset: offset data:data [
|
||||
self bind: target.
|
||||
"self bind: target."
|
||||
^OpenGLVertexBuffer subData: target offset: offset size: (data size) << 2 data: data getHandle
|
||||
]
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
{ #category : #'accessing - data' }
|
||||
OpenGLVertexBuffer >> subData:target offset: offset data:data size: size [
|
||||
self bind: target.
|
||||
"self bind: target."
|
||||
^OpenGLVertexBuffer subData: target offset: offset size: size data: data getHandle
|
||||
]
|
||||
|
||||
|
@ -1,10 +1,5 @@
|
||||
Extension { #name : #Point }
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
Point >> applyTf: tf [
|
||||
^(tf +* (self asArray3F)) asPoint
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
Point >> asArray3F [
|
||||
^ self asArray3F: 1.0
|
||||
@ -14,18 +9,3 @@ Point >> asArray3F [
|
||||
Point >> asArray3F: z [
|
||||
^ { self x. self y. z }
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
Point >> asGLCoord [
|
||||
|res|
|
||||
res := DiyaRendererContext uniqueInstance resolution.
|
||||
^(self / ( res / 2.0)) + (-1.0@ -1.0).
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
Point >> glNormalise [
|
||||
|res p|
|
||||
res := DiyaRendererContext uniqueInstance resolution.
|
||||
p := self / (res/ 2).
|
||||
^ (p x asFloat) @ (p y asFloat)
|
||||
]
|
||||
|
@ -1,8 +0,0 @@
|
||||
Extension { #name : #Rectangle }
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
Rectangle >> applyTf: tf [
|
||||
^ Rectangle
|
||||
origin: (self origin applyTf: tf)
|
||||
corner: (self corner applyTf: tf)
|
||||
]
|
@ -1,11 +1,28 @@
|
||||
Extension { #name : #SDL2 }
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL2 class >> SDLAllocFormat: pixel_format [
|
||||
^ self ffiCall: #(SDL_PixelFormat * SDL_AllocFormat(Uint32 pixel_format))
|
||||
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL2 class >> SDLBlitSurface: src srcRect: srcrect dest: dst dstRect: dstrect [
|
||||
^ self ffiCall: #(int SDL_UpperBlit(SDL_Surface* src,SDL_Rect* srcrect,SDL_Surface* dst,SDL_Rect* dstrect))
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL2 class >> SDLClearError [
|
||||
^ self ffiCall: #(void SDL_ClearError(void))
|
||||
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL2 class >> SDLFreeFormat: handle [
|
||||
^ self ffiCall: #(void SDL_FreeFormat(SDL_PixelFormat *handle))
|
||||
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL2 class >> SDLGetCurrentDisplayMode: mode from:index [
|
||||
^ self ffiCall: #(int SDL_GetCurrentDisplayMode(int index, SDL_DisplayMode* mode))
|
||||
|
30
Diya/SDL2Image.class.st
Normal file
30
Diya/SDL2Image.class.st
Normal file
@ -0,0 +1,30 @@
|
||||
Class {
|
||||
#name : #SDL2Image,
|
||||
#superclass : #DiyaFFIBase,
|
||||
#pools : [
|
||||
'SDL2Constants',
|
||||
'SDL2ConstantsHint',
|
||||
'SDL2Types'
|
||||
],
|
||||
#category : #'Diya-SDL2'
|
||||
}
|
||||
|
||||
{ #category : #'as yet unclassified' }
|
||||
SDL2Image class >> SDLImgLoad: file [
|
||||
^ self ffiCall: #(SDL_Surface * IMG_Load(const char *file))
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
SDL2Image class >> checkSymbol [
|
||||
^'IMG_Load'
|
||||
]
|
||||
|
||||
{ #category : #accessing }
|
||||
SDL2Image class >> libNames [
|
||||
^#(
|
||||
'libSDL2_image.so'
|
||||
'libSDL2_image-2.0.so.0'
|
||||
'libSDL2_image-2.0.so'
|
||||
'libSDL2_image-2.0.so.0.2.3'
|
||||
)
|
||||
]
|
@ -25,6 +25,25 @@ SDL_DisplayMode class >> fieldsDesc [
|
||||
)
|
||||
]
|
||||
|
||||
{ #category : #converting }
|
||||
SDL_DisplayMode >> asString [
|
||||
^ 'SDL display: ', self width asString, 'x', self height asString, ' - ', self depth asString, ' bits depth'.
|
||||
]
|
||||
|
||||
{ #category : #'color mapping' }
|
||||
SDL_DisplayMode >> colormapIfNeededFor: dest [
|
||||
^ Color colorMapIfNeededFrom: self depth to: dest depth
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> depth [
|
||||
|format depth|
|
||||
format := SDL2 SDLAllocFormat: self format.
|
||||
depth := format BitsPerPixel.
|
||||
SDL2 SDLFreeFormat: format.
|
||||
^depth
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> driverdata [
|
||||
"This method was automatically generated"
|
||||
@ -37,6 +56,16 @@ SDL_DisplayMode >> driverdata: anObject [
|
||||
handle pointerAt: OFFSET_DRIVERDATA put: anObject getHandle.
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> extent [
|
||||
^ self w @ self height
|
||||
]
|
||||
|
||||
{ #category : #other }
|
||||
SDL_DisplayMode >> forceDisplayUpdate [
|
||||
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> format [
|
||||
"This method was automatically generated"
|
||||
@ -61,6 +90,11 @@ SDL_DisplayMode >> h: anObject [
|
||||
handle signedLongAt: OFFSET_H put: anObject
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> height [
|
||||
^ self h
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> refresh_rate [
|
||||
"This method was automatically generated"
|
||||
@ -84,3 +118,8 @@ SDL_DisplayMode >> w: anObject [
|
||||
"This method was automatically generated"
|
||||
handle signedLongAt: OFFSET_W put: anObject
|
||||
]
|
||||
|
||||
{ #category : #'accessing structure variables' }
|
||||
SDL_DisplayMode >> width [
|
||||
^ self w
|
||||
]
|
||||
|
@ -8,6 +8,6 @@ SDL_TouchFingerEvent >> triggableOn: aNode [
|
||||
{ #category : #'*Diya' }
|
||||
SDL_TouchFingerEvent >> worldPosition [
|
||||
|resolution|
|
||||
resolution := DiyaRendererContext uniqueInstance resolution.
|
||||
resolution := DiyaRenderer resolution.
|
||||
^((self x)* (resolution x) ) @ ((self y)* (resolution y)).
|
||||
]
|
||||
|
@ -6,6 +6,17 @@ SDL_Window >> destroy [
|
||||
handle beNull
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL_Window class >> finalizeResourceData: aTuple [
|
||||
| handle |
|
||||
|
||||
handle := aTuple first.
|
||||
handle isNull ifTrue: [ ^ self ].
|
||||
|
||||
self destroyWindow: handle.
|
||||
handle beNull
|
||||
]
|
||||
|
||||
{ #category : #'*Diya' }
|
||||
SDL_Window >> warpMouseX:x Y:y [
|
||||
^self ffiCall: #(void SDL_WarpMouseInWindow(self,int x, int y))
|
||||
|
3
Jenkinsfile
vendored
3
Jenkinsfile
vendored
@ -20,7 +20,8 @@ pipeline{
|
||||
{
|
||||
stage('Build image from SDK') {
|
||||
steps {
|
||||
build job: 'Diya-image', propagate: true, wait: true
|
||||
// build specific multi-branch job on master branch
|
||||
build job: 'gitea-sync/DiyaSDK/master', propagate: true, wait: true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user