DanyLE
|
e8b724daa1
|
Support for basic primitive shapes
|
2022-03-16 17:48:18 +01:00 |
|
Dany LE
|
89c5e04d36
|
WIP: draw ellipse and circle
|
2022-03-16 01:32:01 +01:00 |
|
DanyLE
|
172a62192e
|
image texture support
|
2022-03-08 23:30:01 +01:00 |
|
DanyLE
|
94bfc7f6f0
|
OpenGL: recalculate vertices only when changed.
This allows to greatly improve rendering performance
|
2022-03-06 19:50:19 +01:00 |
|
DanyLE
|
bd9d406c85
|
Text rendering is greatly improved
|
2022-03-06 18:33:10 +01:00 |
|
Dany LE
|
26f37860e3
|
WIP imporving text rendering
|
2022-03-06 12:07:20 +01:00 |
|
Dany LE
|
b8897a6351
|
FreeType face now is cached as bitmap font
|
2022-03-06 00:58:28 +01:00 |
|
Dany LE
|
7fa21d524b
|
let openGL do the final transformation
|
2022-03-05 11:55:20 +01:00 |
|
Dany LE
|
8cb2cb543a
|
Text rendering iss working now
|
2022-03-04 20:28:38 +01:00 |
|
Dany LE
|
ce08ac49e2
|
WIP: font rendering...
|
2022-03-03 23:23:43 +01:00 |
|
Dany LE
|
d80f31bd42
|
WIP: display Freetype font in openGL
|
2022-03-03 19:19:40 +01:00 |
|
Dany LE
|
8a59d8cba9
|
add basic primitive shapes (contd.)
|
2022-03-01 22:58:58 +01:00 |
|