223 Commits

Author SHA1 Message Date
Maarten van Gompel
97efb1de74 README: fixed image links 2024-11-25 12:35:59 +01:00
Maarten van Gompel
125664afd5 use OVERLAY so keyboard is visible over fullscreen windows as well
Ref: https://github.com/jjsullivan5196/wvkbd/issues/73
2024-11-25 12:31:19 +01:00
Maarten van Gompel
6041473421 Only draw caps-lock upper-case labels for alphabetical keys
Fixes an issue introduced in 9d130e7fd23678de34396ac80dab51f036abb033
2024-11-25 12:19:11 +01:00
Willow Barraco
9cc8931b46 Fix the initial output geometry guessing
wvkbd adapt its height, and layout depending on if the screen
is in landscape mode or not.

The only realiable way to know which outputs our surface is
rendered on is the wl_surface->enter(wl_output) event. But we receive
this event very late in the flow. After the first frame rendering, and
commit to the surface.

There already is some code to guess the best initial tentative, on the
most simple situations, to try to avoid an immediate re-creation of the
Wayland objects, buffer, and re-rendering of the layout.

But two issues was present:

First, we need a second roundtrip of the events, after the global
handle. This make the compositor to send the wl_outputs events earlier,
giving their geometry before our first show().

Then, the code that loop on them, if we don't already know the
current_output, was wrong. Because we changed the default state to
landscaped a while ago.

We also change how this code behave, we use the very first wl_output we
know about. Every behaviors are somehow wrong at this point, this one is
the simplest.

Now when starting wvkbd with only one screen, we don't need a second
loop anymore.

On situation where multiple screens are present, it will eventually need
a second one.

Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-11-05 10:14:12 +01:00
Willow Barraco
7d195c8217 Skip the first resize when landscaped while starting
Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-11-02 21:27:31 +01:00
Frank Oltmanns
d5db545dcc Restore cairo also when using rounding
Cairo is properly restored when not rounding, but in the codepath for
rounding it is not. Call cairo_restore() in both cases, otherwise
artefacts appear when using transparent fonts.

Signed-off-by: Frank Oltmanns <frank@oltmanns.dev>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-10-26 20:49:11 +02:00
Jami Kettunen
7d677d23b7 Makefile: accomodate cross-build pkg-config 2024-10-02 23:26:24 +02:00
Maarten van Gompel
fe3257450a version bump 2024-09-01 18:23:07 +02:00
Paul Rimmer
1852b3ab06 Don't forget the obscure AltGr modifier key 2024-09-01 18:21:53 +02:00
Paul Rimmer
9d130e7fd2 Make all modifiers except capslock one shot and redraw keyboard when capslock pressed 2024-09-01 18:21:53 +02:00
Maarten van Gompel
2f72b176cb version bump v0.15 2024-05-04 19:42:12 +02:00
Maarten van Gompel
ba778478e6 added -R parameter to configure rounding 2024-04-15 20:38:02 +02:00
Amir Dahan
d423720553 Add basic rounding
There's probably a better way of doing this, But this will do for now.

Added basic rounding to buttons.

Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-04-14 18:18:34 +02:00
rdbo
e3081fb6e9 fixed malfunctioning theme at random 2024-04-12 22:07:35 +02:00
mojyack
8106d7606d Check if popup surf configured on callbacks
In some situations, wl_touch_* events come between layer_surface_configure and xdg_popup_surface_configure.
It causes the keyboard to be drawn before the popup surf is configured, leading to "error 3: xdg_surface has never been configured".
This commit fixes this.
2024-03-29 23:16:53 +01:00
Willow Barraco
bb237f5afa Re-open the keyboard on the same output it was
Even if the user is focusing another output while the geometry change.

Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
v0.14.4
2024-03-03 11:33:58 +01:00
Willow Barraco
b083169ee4 Minimise visual glitches when starting
Most of the time, the first frame have to be rendered without knowing
which output is the current one. It means the first window could have
incorrect dimensions. This cause other program surface to shrink,
then grow back.

Let's try a smoother approach:

If we don't know the current output, we could check if one of them is
landscaped. If this is the case, we start landscaped to minimise the
visual glitch.

Also, the compositor might choose to not send any output geometry
information before the first surface role is assigned (sway master
829c75b9). Meaning after our initial set_size request. So we have to start
landscaped, and eventually flip to horizontal.

Thanks to the patch "Skip the first resize when landscaped while
starting", we do not draw multiple time on the buffer when we switch to vertical
mode.

This should cover most of the cases, and produce a more discrete
start.

Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-03-01 22:54:34 +01:00
Willow Barraco
538b48d08d fix fractional scalled buffer missing one pixel
Before 1920*1080 scaled 1.40 was giving a buffer width of 1919 pixels.

The buffer dimensions have to be ceiled here, instead of rounded.

The rest of the dimensions have to stay the same, here 1371x120.

Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-01-30 18:44:05 +01:00
Zach DeCook
de3b9a77e4 event loop: exit if the wayland socket disappears
(prevents infinite loop when your compositor crashes)

Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-01-30 18:42:17 +01:00
Maarten van Gompel
77c6cf4fe6 implemented a stub wl_surface_leave
This fixes "listener function for opcode 1 of wl_surface is NULL" error in wayfire 0.8.0

Ref: https://github.com/jjsullivan5196/wvkbd/issues/52
2023-11-10 20:27:40 +01:00
Maarten van Gompel
927918ccc5 version bump v0.14.3 2023-11-04 14:33:44 +01:00
Maarten van Gompel
9f8e73b315 fixup: re-add flip_landscape() to wl_surface_enter (needed for landscape detection) 2023-11-04 14:33:30 +01:00
mojyack
0e17680041 do not refresh on wl_surface_enter
there is no need to do so, because this event is followed by layer_surface_configure.
sway-HEAD(020a572) complains "A configure is scheduled for an uninitialized xdg_surface",
but it works anyway.

fix #50
2023-11-04 14:32:04 +01:00
Maarten van Gompel
3cccdab2e8 version bump v0.14.2 2023-11-03 20:53:14 +01:00
mojyack
2d01b8963b fix hyprland crashes when creating a surface multiple times 2023-11-03 20:47:29 +01:00
mojyack
c457d697aa optimize output iteration 2023-11-03 20:47:29 +01:00
mojyack
5471e2ea0e resize keyboard only when entered to different output
the keyboard layout is saved even when hide/show (if output is same).
this is old behavior.
2023-11-03 20:47:29 +01:00
mojyack
a126945401 handle screen resize and redraw in layer_surface_configure 2023-11-03 20:47:29 +01:00
mojyack
aa9e8ab7ab avoid using "wl_output" literal 2023-10-29 16:42:19 +01:00
Frank Oltmanns
d6439afcb9 Make font selection scheme specific
Add the members font and font_descriptor to struct clr_scheme, so that
it is possible to specify a font for each scheme.

During initialization create the font descriptors for each scheme.

Instead of initially setting the font descriptor when setting up the
buffer, set the font descriptor when drawing the text.

Signed-off-by: Frank Oltmanns <frank@oltmanns.dev>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-10-29 13:07:57 +01:00
Frank Oltmanns
6e52be343d Add support for multiple schemes
Allow to use more than two color schemes.

Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-10-13 21:20:18 +02:00
Maarten van Gompel
aaff22a105 set preferred scale default to 1
Ref: https://github.com/jjsullivan5196/wvkbd/issues/43
v0.14.1
2023-09-22 18:42:27 +02:00
Einar Arnason
ab56a2748b Add missing include 2023-09-18 17:14:04 +02:00
Maarten van Gompel
7ff5605303 version bump 2023-09-18 17:07:38 +02:00
Willow Barraco
02027621af
Cleanups
This cleanup a bit how we store and use the preferred_scale and
preferred_fractional_scale.

This rename some methods to make their behavior more explicit.
2023-09-18 12:13:43 +02:00
Willow Barraco
63c209ec7f
Regression fix: keyboard didn't re-show on SIGUSR2 anymore
When triggering show() on kill USR2, everything works as expected, but
the keyboard attributes are the same as before. So in
layer_surface_configure, we don't match the condition.

Checking hidden, and resetting it from inside this scope is enough to
solve the problem.
2023-09-18 12:13:34 +02:00
Maarten van Gompel
eefd08f431 version bump v0.14 2023-09-16 12:36:04 +02:00
Willow Barraco
76b64f6a85
Fix builds 2023-09-08 23:26:42 +02:00
Willow Barraco
a152fd036f
Break on function definitions 2023-09-08 23:14:40 +02:00
Willow Barraco
1a36f6d5f2
Add an editor config 2023-09-08 23:14:40 +02:00
Willow Barraco
fbbf563d70
Simplest clang-format 2023-09-08 22:57:14 +02:00
Willow Barraco
2747980a4e
clang-format 2023-09-08 22:42:49 +02:00
Willow Barraco
34d6ce5566 Cleanup output management
The goal is to minimize startup redraws.

It looks like the surface must enter the output for us to finaly know
which one it is. We need this to use the correct scale value. It make
the surface to be blurry at first, but I can not find a better way.

Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-09-08 21:17:36 +02:00
Willow Barraco
7af5410235 Disable cairo antialiasing
This is unoticeable without fractional scaling, but becore a real
problem with it. It add transparency arround rectangles, and so cause
drawing problems.

Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-09-08 21:17:34 +02:00
Willow Barraco
730e97038c Support fractional-scale-v1
This make text less blurry. It continues to works without.

before:
https://dav.missbanal.net/00bd0fd5-e22f-4a60-87f8-ce6f400d33c9.png

after:
https://dav.missbanal.net/a3f02f1e-d6ce-4378-a141-e2093ba87eed.png
Signed-off-by: Willow Barraco <contact@willowbarraco.fr>
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-09-08 21:17:31 +02:00
mojyack
50296daa46 fix missing initializations in previous commit
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-09-06 23:19:31 +02:00
mojyack
21045044ba fix seat_handle_capabilities
seat_handle_capabilities may be called more than once with different caps.
In the current implementation, wl_{pointer,touch}_add_listener can be
called multiple times for the same seat, causing the buttons to be pressed
more than once in a single tap.
This commit implements seat_handle_capabilities correctly and
avoids setting duplicate handlers, and also handles the removal of capabilities.

Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-09-06 23:19:31 +02:00
Zach DeCook
9e03e120c3 switch layers: fix crash
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2023-09-06 23:14:30 +02:00
Willow Barraco
24e354ce9e
Add popup to display pressed keys 2023-09-06 15:29:07 +02:00
Willow Barraco
b1890848d5
Remove surface commits where it is unecessary and wrong 2023-09-06 14:25:40 +02:00