revising landscape keyboard to be more consistent with the other layouts

This commit is contained in:
Maarten van Gompel 2023-08-25 23:22:12 +02:00
parent 2e476c6548
commit 048e25d660

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@ -1049,6 +1049,7 @@ static struct key keys_index[] = {
static struct key keys_landscape[] = {
{"Esc", "Esc", 1.0, Code, KEY_ESC, .scheme = 1},
{"", "", 0.5, Pad, .scheme = 1},
{"q", "Q", 1.0, Code, KEY_Q, &layouts[Emoji]},
{"w", "W", 1.0, Code, KEY_W, &layouts[ComposeW]},
{"e", "E", 1.0, Code, KEY_E, &layouts[ComposeE]},
@ -1059,12 +1060,12 @@ static struct key keys_landscape[] = {
{"i", "I", 1.0, Code, KEY_I, &layouts[ComposeI]},
{"o", "O", 1.0, Code, KEY_O, &layouts[ComposeO]},
{"p", "P", 1.0, Code, KEY_P, &layouts[ComposeP]},
{"(", "(", 0.75, Code, KEY_9, &layouts[ComposeBracket], Shift, .scheme = 1},
{")", ")", 0.75, Code, KEY_0, &layouts[ComposeBracket], Shift, .scheme = 1},
{"Tab", "Tab", 0.75, Code, KEY_TAB, .scheme = 1},
{"", "", 0.5, Pad, .scheme = 1},
{"Tab", "Tab", 1.0, Code, KEY_TAB, .scheme = 1},
{"", "", 0.0, EndRow},
{"AGr", "AGr", 1.0, Mod, AltGr, .scheme = 1},
{"", "", 0.75, Code, KEY_UP, .scheme = 1},
{"", "", 0.75, Code, KEY_DOWN, .scheme = 1},
{"", "", 0.5, Pad, .scheme = 1},
{"a", "A", 1.0, Code, KEY_A, &layouts[ComposeA]},
{"s", "S", 1.0, Code, KEY_S, &layouts[ComposeS]},
@ -1075,11 +1076,12 @@ static struct key keys_landscape[] = {
{"j", "J", 1.0, Code, KEY_J, &layouts[ComposeJ]},
{"k", "K", 1.0, Code, KEY_K, &layouts[ComposeK]},
{"l", "L", 1.0, Code, KEY_L, &layouts[ComposeL]},
{";", ":", 1.0, Code, KEY_SEMICOLON, .scheme = 1},
{"'", "\"", 1.0, Code, KEY_APOSTROPHE, &layouts[ComposeBracket], .scheme = 1},
{"-", "_", 0.5, Code, KEY_MINUS, &layouts[ComposeBracket], .scheme = 1},
{"/", ">", 1.0, Code, KEY_SLASH, .scheme = 1},
{"", "", 0.0, EndRow},
{"", "", 0.75, Code, KEY_LEFT, .scheme = 1},
{"", "", 0.75, Code, KEY_RIGHT, .scheme = 1},
{"", "", 1.5, Mod, Shift, .scheme = 1},
{"z", "Z", 1.0, Code, KEY_Z, &layouts[ComposeZ]},
{"x", "X", 1.0, Code, KEY_X, &layouts[ComposeX]},
@ -1088,17 +1090,16 @@ static struct key keys_landscape[] = {
{"b", "B", 1.0, Code, KEY_B, &layouts[ComposeB]},
{"n", "N", 1.0, Code, KEY_N, &layouts[ComposeN]},
{"m", "M", 1.0, Code, KEY_M, &layouts[ComposeM]},
{"", "", 0.75, Code, KEY_UP, .scheme = 1},
{"", "", 0.75, Code, KEY_DOWN, .scheme = 1},
{"/", ">", 0.75, Code, KEY_SLASH, .scheme = 1},
{"", "", 0.75, Pad, .scheme = 1},
{"-", "_", 0.75, Code, KEY_MINUS, &layouts[ComposeBracket], .scheme = 1},
{"", "", 1.5, Code, KEY_BACKSPACE, .scheme = 1},
{"", "", 0.0, EndRow},
{"⌨→", "←⌨", 1.0, NextLayer, .scheme = 1},
{"Cmp", "Cmp", 1.0, Compose, .scheme = 1},
{"Ctr", "Ctr", 1.0, Mod, Ctrl, .scheme = 1},
{",", "'", 0.5, Code, KEY_COMMA, &layouts[ComposeMath]},
{"", "", 3.0, Code, KEY_SPACE},
{",", "'", 1.0, Code, KEY_COMMA, &layouts[ComposeMath]},
{"", "", 5.0, Code, KEY_SPACE},
{".", "?", 1.0, Code, KEY_DOT, &layouts[ComposeMath]},
{"Enter", "Enter", 2.0, Code, KEY_ENTER, .scheme = 1},