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	Add a helper function to check if the alist is full. This can then be used to extend the alist. Signed-off-by: Sughosh Ganu <sughosh.ganu@linaro.org> Reviewed-by: Simon Glass <sjg@chromium.org>
		
			
				
	
	
		
			240 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0+ */
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| /*
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|  * Handles a contiguous list of pointers which be allocated and freed
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|  *
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|  * Copyright 2023 Google LLC
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|  * Written by Simon Glass <sjg@chromium.org>
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|  */
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| 
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| #ifndef __ALIST_H
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| #define __ALIST_H
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| 
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| #include <stdbool.h>
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| #include <linux/bitops.h>
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| #include <linux/types.h>
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| 
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| /**
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|  * struct alist - object list that can be allocated and freed
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|  *
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|  * Holds a list of objects, each of the same size. The object is typically a
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|  * C struct. The array is alloced in memory can change in size.
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|  *
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|  * The list rememebers the size of the list, but has a separate count of how
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|  * much space is allocated, This allows it increase in size in steps as more
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|  * elements are added, which is more efficient that reallocating the list every
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|  * time a single item is added
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|  *
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|  * Two types of access are provided:
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|  *
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|  * alist_get...(index)
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|  *	gets an existing element, if its index is less that size
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|  *
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|  * alist_ensure(index)
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|  *	address an existing element, or creates a new one if not present
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|  *
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|  * @data: object data of size `@obj_size * @alloc`. The list can grow as
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|  * needed but never shrinks
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|  * @obj_size: Size of each object in bytes
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|  * @count: number of objects in array
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|  * @alloc: allocated length of array, to which @count can grow
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|  * @flags: flags for the alist (ALISTF_...)
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|  */
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| struct alist {
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| 	void *data;
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| 	u16 obj_size;
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| 	u16 count;
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| 	u16 alloc;
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| 	u16 flags;
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| };
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| 
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| /**
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|  * enum alist_flags - Flags for the alist
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|  *
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|  * @ALIST_FAIL: true if any allocation has failed. Once this has happened, the
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|  * alist is dead and cannot grow further
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|  */
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| enum alist_flags {
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| 	ALISTF_FAIL	= BIT(0),
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| };
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| 
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| /**
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|  * alist_has() - Check if an index is within the list range
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|  *
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|  * Checks if index is within the current alist count
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|  *
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|  * @lst: alist to check
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|  * @index: Index to check
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|  * Returns: true if value, else false
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|  */
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| static inline bool alist_has(struct alist *lst, uint index)
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| {
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| 	return index < lst->count;
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| }
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| 
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| /**
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|  * alist_err() - Check if the alist is still valid
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|  *
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|  * @lst: List to check
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|  * Return: false if OK, true if any previous allocation failed
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|  */
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| static inline bool alist_err(struct alist *lst)
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| {
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| 	return lst->flags & ALISTF_FAIL;
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| }
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| 
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| /**
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|  * alist_full() - Check if the alist is full
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|  *
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|  * @lst: List to check
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|  * Return: true if full, false otherwise
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|  */
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| static inline bool alist_full(struct alist *lst)
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| {
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| 	return lst->count == lst->alloc;
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| }
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| 
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| /**
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|  * alist_get_ptr() - Get the value of a pointer
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|  *
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|  * @lst: alist to check
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|  * @index: Index to read from
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|  * Returns: pointer, if present, else NULL
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|  */
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| const void *alist_get_ptr(const struct alist *lst, uint index);
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| 
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| /**
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|  * alist_getd() - Get the value of a pointer directly, with no checking
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|  *
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|  * This must only be called on indexes for which alist_has() returns true
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|  *
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|  * @lst: alist to check
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|  * @index: Index to read from
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|  * Returns: pointer value (may be NULL)
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|  */
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| static inline const void *alist_getd(struct alist *lst, uint index)
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| {
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| 	return lst->data + index * lst->obj_size;
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| }
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| 
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| /** get an entry as a constant */
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| #define alist_get(_lst, _index, _struct)	\
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| 	((const _struct *)alist_get_ptr(_lst, _index))
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| 
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| /** get an entry which can be written to */
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| #define alist_getw(_lst, _index, _struct)	\
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| 	((_struct *)alist_get_ptr(_lst, _index))
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| 
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| /**
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|  * alist_ensure_ptr() - Ensure an object exists at a given index
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|  *
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|  * This provides read/write access to an array element. If it does not exist,
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|  * it is allocated, reading for the caller to store the object into
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|  *
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|  * Allocates a object at the given index if needed
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|  *
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|  * @lst: alist to check
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|  * @index: Index to address
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|  * Returns: pointer where struct can be read/written, or NULL if out of memory
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|  */
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| void *alist_ensure_ptr(struct alist *lst, uint index);
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| 
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| /**
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|  * alist_ensure() - Address a struct, the correct object type
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|  *
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|  * Use as:
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|  *	struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct);
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|  */
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| #define alist_ensure(_lst, _index, _struct)	\
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| 	((_struct *)alist_ensure_ptr(_lst, _index))
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| 
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| /**
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|  * alist_add_placeholder() - Add a new item to the end of the list
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|  *
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|  * @lst: alist to add to
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|  * Return: Pointer to the newly added position. Note that this is not inited so
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|  * the caller must copy the requested struct to the returned pointer
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|  */
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| void *alist_add_placeholder(struct alist *lst);
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| 
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| /**
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|  * alist_add_ptr() - Ad a new object to the list
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|  *
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|  * @lst: alist to add to
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|  * @obj: Pointer to object to copy in
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|  * Returns: pointer to where the object was copied, or NULL if out of memory
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|  */
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| void *alist_add_ptr(struct alist *lst, void *obj);
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| 
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| /**
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|  * alist_expand_by() - Expand a list by the given amount
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|  *
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|  * @lst: alist to expand
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|  * @inc_by: Amount to expand by
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|  * Return: true if OK, false if out of memory
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|  */
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| bool alist_expand_by(struct alist *lst, uint inc_by);
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| 
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| /**
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|  * alist_add() - Used to add an object type with the correct type
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|  *
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|  * Use as:
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|  *	struct my_struct obj;
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|  *	struct my_struct *ptr = alist_add(&lst, &obj);
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|  */
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| #define alist_add(_lst, _obj)	\
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| 	((typeof(_obj) *)alist_add_ptr(_lst, &(_obj)))
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| 
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| /**
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|  * alist_init() - Set up a new object list
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|  *
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|  * Sets up a list of objects, initially empty
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|  *
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|  * @lst: alist to set up
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|  * @obj_size: Size of each element in bytes
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|  * @alloc_size: Number of items to allowed to start, before reallocation is
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|  * needed (0 to start with no space)
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|  * Return: true if OK, false if out of memory
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|  */
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| bool alist_init(struct alist *lst, uint obj_size, uint alloc_size);
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| 
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| #define alist_init_struct(_lst, _struct)	\
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| 	alist_init(_lst, sizeof(_struct), 0)
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| 
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| /**
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|  * alist_uninit_move_ptr() - Return the allocated contents and uninit the alist
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|  *
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|  * This returns the alist data to the caller, so that the caller receives data
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|  * that it can be sure will hang around. The caller is responsible for freeing
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|  * the data.
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|  *
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|  * If the alist size is 0, this returns NULL
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|  *
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|  * The alist is uninited as part of this.
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|  *
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|  * The alist must be inited before this can be called.
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|  *
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|  * @alist: alist to uninit
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|  * @countp: if non-NULL, returns the number of objects in the returned data
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|  * (which is @alist->size)
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|  * Return: data contents, allocated with malloc(), or NULL if the data could not
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|  *	be allocated, or the data size is 0
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|  */
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| void *alist_uninit_move_ptr(struct alist *alist, size_t *countp);
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| 
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| /**
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|  * alist_uninit_move() - Typed version of alist_uninit_move_ptr()
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|  */
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| #define alist_uninit_move(_lst, _countp, _struct)	\
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| 	(_struct *)alist_uninit_move_ptr(_lst, _countp)
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| 
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| /**
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|  * alist_uninit() - Free any memory used by an alist
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|  *
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|  * The alist must be inited before this can be called.
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|  *
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|  * @alist: alist to uninit
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|  */
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| void alist_uninit(struct alist *alist);
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| 
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| #endif /* __ALIST_H */
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