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gamescope: update
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@ -10,11 +10,8 @@ DEPENDS += " \
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glm \
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glslang-native \
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hwdata \
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libavif \
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libcap \
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libdisplay-info \
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libliftoff \
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libsdl2 \
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libdrm \
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libx11\
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libxcomposite \
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@ -36,11 +33,13 @@ RDEPENDS:${PN} = "xwayland hwdata"
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CXXFLAGS:append = " -I${STAGING_INCDIR}/stb"
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PACKAGECONFIG ?= "${@bb.utils.filter('DISTRO_FEATURES', 'opengl pipewire', d)} openvr"
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PACKAGECONFIG ?= "${@bb.utils.filter('DISTRO_FEATURES', 'opengl pipewire', d)} rt_cap avif_screenshots openvr"
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PACKAGECONFIG[openvr] = "-Denable_openvr_support=true,-Denable_openvr_support=false"
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PACKAGECONFIG[pipewire] = "-Dpipewire=enabled,-Dpipewire=disabled,pipewire"
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PACKAGECONFIG[opengl] = ",,mesa-glut"
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PACKAGECONFIG[avif_screenshots] = "-Davif_screenshots=enabled,-Davif_screenshots=disabled,libavif"
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PACKAGECONFIG[rt_cap] = "-Drt_cap=enabled,-Drt_cap=disabled,libcap"
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PACKAGECONFIG[sdl2_backend] = "-Dsdl2_backend=enabled,-Dsdl2_backend=disabled,libsdl2"
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SRC_URI = " \
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gitsm://github.com/ValveSoftware/gamescope.git;branch=master;protocol=https \
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@ -48,8 +47,8 @@ SRC_URI = " \
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file://0001-meson.build-dont-leak-buildpath.patch \
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file://0001-meson.build-dont-force-subprojects.patch\
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"
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SRCREV = "bca7990e61a1eb8198e54d86a4a9a44d41d9b07e"
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PV = "3.14.0"
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SRCREV = "d0d23c4c3010c81add1bd90cbe478ce4a386e28d"
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PV = "3.14.2"
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S = "${WORKDIR}/git"
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