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mirror of https://github.com/lxsang/meta-rpi-diya.git synced 2025-08-28 14:52:16 +02:00

1 Commits

Author SHA1 Message Date
DanyLE
2aab000c04 add vnc viewer 2022-08-04 09:23:44 +02:00
35 changed files with 1404 additions and 568 deletions

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@@ -1,17 +0,0 @@
# POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
# changes incompatibly
POKY_BBLAYERS_CONF_VERSION = "2"
BBPATH = "${TOPDIR}"
BBFILES ?= ""
BBLAYERS ?= " \
/home/dany/experiments/poky/meta \
/home/dany/experiments/poky/meta-poky \
/home/dany/experiments/poky/meta-yocto-bsp \
/home/dany/experiments/yocto-layers/meta-raspberrypi \
/home/dany/workspace/meta-rpi-diya \
/home/dany/experiments/yocto-layers/meta-openembedded/meta-oe \
/home/dany/experiments/yocto-layers/meta-openembedded/meta-python \
/home/dany/experiments/yocto-layers/meta-openembedded/meta-multimedia \
"

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@@ -5,18 +5,24 @@ BBPATH .= ":${LAYERDIR}"
BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
${LAYERDIR}/recipes-*/*/*.bbappend"
BBFILE_COLLECTIONS += "meta-rpi-diya"
BBFILE_PATTERN_meta-rpi-diya = "^${LAYERDIR}/"
BBFILE_PRIORITY_meta-rpi-diya = "11"
BBFILE_COLLECTIONS += "meta-rpi-pharo"
BBFILE_PATTERN_meta-rpi-pharo = "^${LAYERDIR}/"
BBFILE_PRIORITY_meta-rpi-pharo = "11"
LAYERDEPENDS_meta-rpi-diya = "core raspberrypi"
LAYERSERIES_COMPAT_meta-rpi-diya = "scarthgap"
LAYERDEPENDS_meta-rpi-pharo = "core raspberrypi"
LAYERSERIES_COMPAT_meta-rpi-pharo = "honister"
DISTRO_FEATURES:append := " vc4-gfx "
PACKAGE_CLASSES = "package_ipk"
INHERIT += "rm_work"
MACHINE ?= "raspberrypi3-64"
# MACHINE ?= "raspberrypi0-2w-64"
EXTRA_IMAGE_FEATURES ?= " ssh-server-dropbear read-only-rootfs "
# ssh-server-dropbear
DISTRO_FEATURES:append := " vc4-gfx opengl "
# DISTRO_FEATURES:append := " vc4-gfx opengl directfb "
MACHINE ?= "raspberrypi4-64"
WKS_FILE="rpi.wks.in"
ROOT_HOME = "/root"
#MACHINE = "raspberrypi3-64"
#MACHINE = "raspberrypi2"
@@ -25,12 +31,8 @@ MACHINE ?= "raspberrypi3-64"
RPI_USE_U_BOOT = "0"
RPI_USE_wS_28_DPI_LCD = "1"
# enable usb boot in uboot
ENABLE_DWC2_PERIPHERAL = "1"
ENABLE_DWC2_HOST = "1"
ENABLE_USB_U_BOOT = "0"
ENABLE_UART = "0"
DISABLE_SPLASH = "1"
VIDEO_CAMERA = "1"
DISABLE_RPI_BOOT_LOGO = "1"
@@ -38,32 +40,23 @@ ENABLE_SPI_BUS = "0"
ENABLE_I2C = "0"
KERNEL_MODULE_AUTOLOAD:rpi += " i2c-dev "
VC4DTBO = "vc4-kms-v3d,noaudio"
VC4DTBO = "vc4-kms-v3d,nocomposite,noaudio"
KERNEL_DEVICETREE:append = " overlays/vc4-kms-dpi-generic.dtbo overlays/dpi24.dtbo "
KERNEL_DEVICETREE:append = " overlays/vc4-kms-dpi-generic.dtbo "
RPI_EXTRA_CONFIG += "${@['','\n\
dtoverlay=vc4-kms-dpi-generic \n\
dtparam=hactive=480,hfp=26,hsync=16,hbp=10 \n\
dtoverlay=vc4-kms-dpi-generic,hactive=480,hfp=26,hsync=16,hbp=10 \n\
dtparam=vactive=640,vfp=25,vsync=10,vbp=15 \n\
dtparam=clock-frequency=32000000 \n\
dtparam=hsync-invert,vsync-invert,pixclk-invert \n\
dtparam=rgb666-padhi,rotate=270 \n\
dtparam=clock-frequency=32000000,rgb666-padhi \n\
dtoverlay=waveshare-28dpi-3b-4b \n\
dtoverlay=waveshare-28dpi-3b \n\
dtoverlay=waveshare-28dpi-4b \n']['${RPI_USE_wS_28_DPI_LCD}' == '1']}"
dtoverlay=waveshare-28dpi-4b \n\
display_rotate=1 #1902: 180 3: 270 \n']['${RPI_USE_wS_28_DPI_LCD}' == '1']}"
RPI_EXTRA_CONFIG += '\n\
# enable ads1115 sensor for battery monitoring \n\
dtoverlay=ads1115-i2c-gpio,cha_enable,cha_cfg=4,cha_datarate=7,cha_gain=1 \n\
#start_x=1 # essential \n\
#gpu_mem=128 # at least, or maybe more if you wish \n\
#disable_camera_led=1 # optional \n\
include extraconfig.txt \n\
'
# extra kernel CMDLINE_RNDIS option
# CMDLINE_RNDIS += " video=DPI-1:480x640,rotate=90 "
# accept license for wifi and bluetooth firmware
LICENSE_FLAGS_ACCEPTED = "synaptics-killswitch"
start_x=1 # essential \n\
dtparam=audio=on \n\
gpu_mem=128 # at least, or maybe more if you wish \n\
disable_camera_led=1 # optional \n\
'

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@@ -1,272 +0,0 @@
#
# This file is your local configuration file and is where all local user settings
# are placed. The comments in this file give some guide to the options a new user
# to the system might want to change but pretty much any configuration option can
# be set in this file. More adventurous users can look at local.conf.extended
# which contains other examples of configuration which can be placed in this file
# but new users likely won't need any of them initially.
#
# Lines starting with the '#' character are commented out and in some cases the
# default values are provided as comments to show people example syntax. Enabling
# the option is a question of removing the # character and making any change to the
# variable as required.
#
# Machine Selection
#
# You need to select a specific machine to target the build with. There are a selection
# of emulated machines available which can boot and run in the QEMU emulator:
#
#MACHINE ?= "qemuarm"
#MACHINE ?= "qemuarm64"
#MACHINE ?= "qemumips"
#MACHINE ?= "qemumips64"
#MACHINE ?= "qemuppc"
#MACHINE ?= "qemux86"
#MACHINE ?= "qemux86-64"
#
# There are also the following hardware board target machines included for
# demonstration purposes:
#
#MACHINE ?= "beaglebone-yocto"
#MACHINE ?= "genericx86"
#MACHINE ?= "genericx86-64"
#MACHINE ?= "edgerouter"
#
# This sets the default machine to be qemux86-64 if no other machine is selected:
#
# Where to place downloads
#
# During a first build the system will download many different source code tarballs
# from various upstream projects. This can take a while, particularly if your network
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
# can preserve this directory to speed up this part of subsequent builds. This directory
# is safe to share between multiple builds on the same machine too.
#
# The default is a downloads directory under TOPDIR which is the build directory.
#
#DL_DIR ?= "${TOPDIR}/downloads"
#
# Where to place shared-state files
#
# BitBake has the capability to accelerate builds based on previously built output.
# This is done using "shared state" files which can be thought of as cache objects
# and this option determines where those files are placed.
#
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
# from these files if no changes were made to the configuration. If changes were made
# to the configuration, only shared state files where the state was still valid would
# be used (done using checksums).
#
# The default is a sstate-cache directory under TOPDIR.
#
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
#
# Where to place the build output
#
# This option specifies where the bulk of the building work should be done and
# where BitBake should place its temporary files and output. Keep in mind that
# this includes the extraction and compilation of many applications and the toolchain
# which can use Gigabytes of hard disk space.
#
# The default is a tmp directory under TOPDIR.
#
#TMPDIR = "${TOPDIR}/tmp"
#
# Default policy config
#
# The distribution setting controls which policy settings are used as defaults.
# The default value is fine for general Yocto project use, at least initially.
# Ultimately when creating custom policy, people will likely end up subclassing
# these defaults.
#
DISTRO ?= "poky"
# As an example of a subclass there is a "bleeding" edge policy configuration
# where many versions are set to the absolute latest code from the upstream
# source control systems. This is just mentioned here as an example, its not
# useful to most new users.
# DISTRO ?= "poky-bleeding"
#
# Package Management configuration
#
# This variable lists which packaging formats to enable. Multiple package backends
# can be enabled at once and the first item listed in the variable will be used
# to generate the root filesystems.
# Options are:
# - 'package_deb' for debian style deb files
# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
# - 'package_rpm' for rpm style packages
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
# We default to rpm:
#
# SDK target architecture
#
# This variable specifies the architecture to build SDK items for and means
# you can build the SDK packages for architectures other than the machine you are
# running the build on (i.e. building i686 packages on an x86_64 host).
# Supported values are i686, x86_64, aarch64
#SDKMACHINE ?= "i686"
#
# Extra image configuration defaults
#
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
# images. Some of these options are added to certain image types automatically. The
# variable can contain the following options:
# "dbg-pkgs" - add -dbg packages for all installed packages
# (adds symbol information for debugging/profiling)
# "src-pkgs" - add -src packages for all installed packages
# (adds source code for debugging)
# "dev-pkgs" - add -dev packages for all installed packages
# (useful if you want to develop against libs in the image)
# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
# (useful if you want to run the package test suites)
# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
# "tools-debug" - add debugging tools (gdb, strace)
# "eclipse-debug" - add Eclipse remote debugging support
# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
# "debug-tweaks" - make an image suitable for development
# e.g. ssh root access has a blank password
# There are other application targets that can be used here too, see
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
# We default to enabling the debugging tweaks.
#
# Additional image features
#
# The following is a list of additional classes to use when building images which
# enable extra features. Some available options which can be included in this variable
# are:
# - 'buildstats' collect build statistics
USER_CLASSES ?= "buildstats"
#
# Runtime testing of images
#
# The build system can test booting virtual machine images under qemu (an emulator)
# after any root filesystems are created and run tests against those images. It can also
# run tests against any SDK that are built. To enable this uncomment these lines.
# See classes/test{image,sdk}.bbclass for further details.
#IMAGE_CLASSES += "testimage testsdk"
#TESTIMAGE_AUTO:qemuall = "1"
#
# Interactive shell configuration
#
# Under certain circumstances the system may need input from you and to do this it
# can launch an interactive shell. It needs to do this since the build is
# multithreaded and needs to be able to handle the case where more than one parallel
# process may require the user's attention. The default is iterate over the available
# terminal types to find one that works.
#
# Examples of the occasions this may happen are when resolving patches which cannot
# be applied, to use the devshell or the kernel menuconfig
#
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
# Note: currently, Konsole support only works for KDE 3.x due to the way
# newer Konsole versions behave
#OE_TERMINAL = "auto"
# By default disable interactive patch resolution (tasks will just fail instead):
PATCHRESOLVE = "noop"
#
# Disk Space Monitoring during the build
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
# It's necessary to monitor /tmp, if there is no space left the build will fail
# with very exotic errors.
BB_DISKMON_DIRS ??= "\
STOPTASKS,${TMPDIR},1G,100K \
STOPTASKS,${DL_DIR},1G,100K \
STOPTASKS,${SSTATE_DIR},1G,100K \
STOPTASKS,/tmp,100M,100K \
ABORT,${TMPDIR},100M,1K \
ABORT,${DL_DIR},100M,1K \
ABORT,${SSTATE_DIR},100M,1K \
ABORT,/tmp,10M,1K"
#
# Shared-state files from other locations
#
# As mentioned above, shared state files are prebuilt cache data objects which can be
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
# This can be a filesystem directory, or a remote url such as http or ftp. These
# would contain the sstate-cache results from previous builds (possibly from other
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
# cache locations to check for the shared objects.
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
# at the end as shown in the examples below. This will be substituted with the
# correct path within the directory structure.
#SSTATE_MIRRORS ?= "\
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
#file://.* file:///some/local/dir/sstate/PATH"
#
# Yocto Project SState Mirror
#
# The Yocto Project has prebuilt artefacts available for its releases, you can enable
# use of these by uncommenting the following lines. This will mean the build uses
# the network to check for artefacts at the start of builds, which does slow it down
# equally, it will also speed up the builds by not having to build things if they are
# present in the cache. It assumes you can download something faster than you can build it
# which will depend on your network.
# Note: For this to work you also need hash-equivalence passthrough to the matching server
#
#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687"
#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/3.4/PATH;downloadfilename=PATH"
#
# Qemu configuration
#
# By default native qemu will build with a builtin VNC server where graphical output can be
# seen. The line below enables the SDL UI frontend too.
PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
#ASSUME_PROVIDED += "libsdl2-native"
# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
# a handy set of menus for controlling the emulator.
#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
#
# Hash Equivalence
#
# Enable support for automatically running a local hash equivalence server and
# instruct bitbake to use a hash equivalence aware signature generator. Hash
# equivalence improves reuse of sstate by detecting when a given sstate
# artifact can be reused as equivalent, even if the current task hash doesn't
# match the one that generated the artifact.
#
# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
#
#BB_HASHSERVE = "auto"
#BB_SIGNATURE_HANDLER = "OEEquivHash"
#
# Memory Resident Bitbake
#
# Bitbake's server component can stay in memory after the UI for the current command
# has completed. This means subsequent commands can run faster since there is no need
# for bitbake to reload cache files and so on. Number is in seconds, after which the
# server will shut down.
#
#BB_SERVER_TIMEOUT = "60"
# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
# track the version of this file when it was generated. This can safely be ignored if
# this doesn't mean anything to you.
CONF_VERSION = "2"

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@@ -1,103 +0,0 @@
/*
* TI ADS1115 multi-channel ADC overlay
*/
/dts-v1/;
/plugin/;
/ {
compatible = "brcm,bcm2835";
fragment@0 {
target = <&i2c_gpio>;
__overlay__ {
#address-cells = <1>;
#size-cells = <0>;
status = "okay";
ads1115: ads1115@48 {
compatible = "ti,ads1115";
status = "okay";
#address-cells = <1>;
#size-cells = <0>;
reg = <0x48>;
};
};
};
fragment@1 {
target = <&ads1115>;
__dormant__ {
#address-cells = <1>;
#size-cells = <0>;
channel_a: channel_a {
reg = <4>;
ti,gain = <1>;
ti,datarate = <7>;
};
};
};
fragment@2 {
target = <&ads1115>;
__dormant__ {
#address-cells = <1>;
#size-cells = <0>;
channel_b: channel_b {
reg = <5>;
ti,gain = <1>;
ti,datarate = <7>;
};
};
};
fragment@3 {
target = <&ads1115>;
__dormant__ {
#address-cells = <1>;
#size-cells = <0>;
channel_c: channel_c {
reg = <6>;
ti,gain = <1>;
ti,datarate = <7>;
};
};
};
fragment@4 {
target = <&ads1115>;
__dormant__ {
#address-cells = <1>;
#size-cells = <0>;
channel_d: channel_d {
reg = <7>;
ti,gain = <1>;
ti,datarate = <7>;
};
};
};
__overrides__ {
addr = <&ads1115>,"reg:0";
cha_enable = <0>,"=1";
cha_cfg = <&channel_a>,"reg:0";
cha_gain = <&channel_a>,"ti,gain:0";
cha_datarate = <&channel_a>,"ti,datarate:0";
chb_enable = <0>,"=2";
chb_cfg = <&channel_b>,"reg:0";
chb_gain = <&channel_b>,"ti,gain:0";
chb_datarate = <&channel_b>,"ti,datarate:0";
chc_enable = <0>,"=3";
chc_cfg = <&channel_c>,"reg:0";
chc_gain = <&channel_c>,"ti,gain:0";
chc_datarate = <&channel_c>,"ti,datarate:0";
chd_enable = <0>,"=4";
chd_cfg = <&channel_d>,"reg:0";
chd_gain = <&channel_d>,"ti,gain:0";
chd_datarate = <&channel_d>,"ti,datarate:0";
};
};

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@@ -1,101 +0,0 @@
/*
* vc4-kms-waveshare-28dpi-overlay.dts
*/
/dts-v1/;
/plugin/;
#include <dt-bindings/gpio/gpio.h>
#include <dt-bindings/pinctrl/bcm2835.h>
/ {
compatible = "brcm,bcm2835";
fragment@0 {
target = <&gpio>;
__overlay__ {
pwm_pins: pwm_pins {
brcm,pins = <18>;
brcm,function = <BCM2835_FSEL_ALT5>;
brcm,pull = <0>;
};
};
};
fragment@1 {
target = <&pwm>;
frag1: __overlay__ {
pinctrl-names = "default";
pinctrl-0 = <&pwm_pins>;
assigned-clock-rates = <100000000>;
status = "okay";
};
};
fragment@2 {
target-path = "/";
__overlay__ {
//#gpio-cells = <2>;
/* Panel backlight through PWM0_0 on GPIO18 */
backlight_lvds: backlight {
compatible = "pwm-backlight";
pwms = <&pwm 0 10000000>;
brightness-levels = <0 1000>;
num-interpolated-steps = <1000>;
default-brightness-level = <1000>;
};
panel: panel {
reg = <0>;
compatible = "panel-dpi";
backlight = <&backlight_lvds>;
width-mm = <154>;
height-mm = <86>;
bus-format = <0x1015>;
timing: panel-timing {
clock-frequency = <28000000>;
hactive = <480>;
hfront-porch = <26>;
hsync-len = <16>;
hback-porch = <10>;
hsync-active = <0>;
vactive = <640>;
vfront-porch = <25>;
vsync-len = <10>;
vback-porch = <16>;
vsync-active = <0>;
de-active = <1>;
pixelclk-active = <1>;
};
port {
panel_in: endpoint {
remote-endpoint = <&dpi_out>;
};
};
};
};
};
fragment@3 {
target = <&dpi>;
dpi_node: __overlay__ {
status = "okay";
pinctrl-names = "default";
/* refer to /home/pi/linux/arch/arm/boot/dts/bcm270x.dtsi
* for the pin multiplex setting
*/
pinctrl-0 = <&dpi_18bit_cpadhi_gpio0>;
port {
dpi_out: endpoint {
remote-endpoint = <&panel_in>;
};
};
};
};
};

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@@ -2,25 +2,13 @@ SUMMARY = "Waveshare 2.8 inch DPI"
DESCRIPTION = "support overlay layer for Waveshare 2.8 inch DPI"
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
inherit devicetree
FILESEXTRAPATHS:prepend := "${THISDIR}/files:"
SRC_URI = " file://dts/ads1115-i2c-gpio.dts "
S = "${WORKDIR}/dts"
DT_FILES = "ads1115-i2c-gpio.dtbo"
COMPATIBLE_MACHINE = "raspberrypi.*"
do_deploy:append () {
do_deploy () {
install -d ${DEPLOY_DIR_IMAGE}
# install -m 0755 ${B}/vc4-kms-waveshare-28dpi.dtbo ${DEPLOY_DIR_IMAGE}/vc4-kms-waveshare-28dpi.dtbo
install -m 0755 ${B}/ads1115-i2c-gpio.dtbo ${DEPLOY_DIR_IMAGE}/ads1115-i2c-gpio.dtbo
install -m 0755 ${THISDIR}/files/vc4-kms-DPI-28inch.dtbo ${DEPLOY_DIR_IMAGE}/vc4-kms-DPI-28inch.dtbo
install -m 0755 ${THISDIR}/files/waveshare-28dpi-3b-4b.dtbo ${DEPLOY_DIR_IMAGE}/waveshare-28dpi-3b-4b.dtbo
install -m 0755 ${THISDIR}/files/waveshare-28dpi-3b.dtbo ${DEPLOY_DIR_IMAGE}/waveshare-28dpi-3b.dtbo
install -m 0755 ${THISDIR}/files/waveshare-28dpi-4b.dtbo ${DEPLOY_DIR_IMAGE}/waveshare-28dpi-4b.dtbo
# install -m 0755 ${THISDIR}/files/start.mp3 ${DEPLOY_DIR_IMAGE}/start.mp3
}
# addtask deploy
addtask deploy

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@@ -1,7 +1 @@
hostname = "diya"
do_install:append () {
cat << 'EOF' >> "${D}${sysconfdir}/profile"
export DISK="mmcblk0"
EOF
}
hostname = "diya"

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@@ -0,0 +1,7 @@
FILESEXTRAPATHS:prepend := "${THISDIR}/files:"
SRC_URI += "file://default"
do_install:append () {
rm -rf ${D}/etc/dropbear
install -m 0644 ${WORKDIR}/default ${D}${sysconfdir}/default/dropbear
}

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@@ -0,0 +1,2 @@
DROPBEAR_EXTRA_ARGS="-w"
DROPBEAR_RSAKEY_DIR=/home/diya/etc/dropbear

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@@ -0,0 +1,32 @@
#webrtc-audio-processing \
pulseaudio \
pulseaudio-server \
alsa-utils \
pulseaudio-module-alsa-card \
pulseaudio-module-alsa-source \
pulseaudio-module-alsa-sink \
pulseaudio-module-cli \
pulseaudio-module-echo-cancel \
pulseaudio-misc \
i2c-tools \
#tslib
#tslib-tests
#tslib-calibrate
#tslib-uinput
# v4l-utils
evtest
# openvt -v -c 5 -- /usr/bin/weston --tty=/dev/tty5
mesa \
mesa-demos \
libgbm \
dtdebug=1
dtoverlay=vc4-kms-v3d
dtoverlay=vc4-kms-dpi-generic,hactive=480,hfp=26,hsync=16,hbp=10
dtparam=vactive=640,vfp=25,vsync=10,vbp=16
dtparam=clock-frequency=32000000,rgb666-padhi
Diyas symbolise goodness and purity, and lighting them denotes dispelling darkness and going into light.

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@@ -0,0 +1 @@
core-image-minimal.bbappend

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@@ -1,5 +1,42 @@
inherit extrausers
KERNEL_DEVICETREE:append = " ${@bb.utils.contains('RPI_USE_wS_28_DPI_LCD', '1', ' overlays/dpi24.dtbo overlays/vc4-kms-dpi-generic.dtbo overlays/ads1115-i2c-gpio.dtbo overlays/ads1115-i2c-gpio.dtbo overlays/vc4-kms-DPI-28inch.dtbo overlays/waveshare-28dpi-3b-4b.dtbo overlays/waveshare-28dpi-3b.dtbo overlays/waveshare-28dpi-4b.dtbo ', ' ', d)} "
IMAGE_BOOT_FILES:append = " extraconfig.txt "
KERNEL_DEVICETREE:append = "${@bb.utils.contains('RPI_USE_wS_28_DPI_LCD', '1', ' overlays/waveshare-28dpi-3b-4b.dtbo overlays/waveshare-28dpi-3b.dtbo overlays/waveshare-28dpi-4b.dtbo ', ' ', d)}"
IMAGE_INSTALL:append = " waveshare-2.8-lcd realtekfw "
EXTRA_USERS_PARAMS = "usermod -p BJpK8ADNDLsGg root; \
usermod -p 2Pe/4xyFxsokE diya; \
usermod -a -G video diya; \
usermod -a -G tty diya; \
usermod -a -G input diya; \
usermod -a -G dialout diya; \
usermod -a -G audio diya; \
usermod -a -G avahi diya \
"
IMAGE_BOOT_FILES:append = "fs_resize"
# KERNEL_DEVICETREE:append = "${@bb.utils.contains('RPI_USE_wS_28_DPI_LCD', '1', ' overlays/vc4-kms-dpi-generic.dtbo overlays/waveshare-28dpi-3b-4b.dtbo overlays/waveshare-28dpi-3b.dtbo overlays/waveshare-28dpi-4b.dtbo ', ' ', d)}"
IMAGE_INSTALL:append = "mpg123 \
libcurl \
libdrm \
libgbm \
libgles2 \
libegl-mesa \
libgl-mesa \
libglapi \
glew \
freetype \
freeglut \
mesa \
libsdl2 \
libsdl2-ttf \
libsdl2-image \
libsdl2-mixer \
libsdl2-net \
example \
htop \
waveshare-2.8-lcd \
realtekfw \
diya-overlay \
opensmalltalk-cog-vm \
libvncserver \
"

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@@ -1,7 +0,0 @@
image_patch:append () {
# create /etc/fstab
cat << EOF > ${IMAGE_ROOTFS}/etc/fstab
/dev/mmcblk0p1 /boot auto defaults 0 0
/dev/mmcblk0p4 /home auto defaults 0 0
EOF
}

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@@ -0,0 +1,3 @@
do_install:append () {
rm ${D}/etc/network/interfaces
}

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@@ -0,0 +1,31 @@
DESCRIPTION = "Auto configuration deployment from media"
DEPENDS = ""
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
SRC_URI += "file://confd \
file://expandfs.sh \
file://80_diya \
file://fs_resize"
inherit update-rc.d useradd
USERADD_PACKAGES = "${PN}"
GROUPADD_PACKAGES = "${PN}"
USERADD_PARAM:${PN} = "-u 1000 -d /home/diya -r -s /bin/sh diya"
INITSCRIPT_NAME = "confd"
INITSCRIPT_PARAMS = "start 80 S ."
do_install() {
install -d ${D}/${sysconfdir}/init.d/
install -m 0755 ${WORKDIR}/confd ${D}/${sysconfdir}/init.d/confd
install -d ${D}/usr/bin/
install -d ${D}/etc/default/volatiles
install -m 0644 ${WORKDIR}/80_diya ${D}${sysconfdir}/default/volatiles
install -m 0755 ${WORKDIR}/expandfs.sh ${D}/usr/bin/expandfs.sh
install -m 0755 ${WORKDIR}/fs_resize ${DEPLOY_DIR_IMAGE}/
}

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@@ -0,0 +1,2 @@
l root root 0644 /etc/network/interfaces /home/diya/etc/network/interfaces
l root root 0644 /etc/dropbear /home/diya/etc/dropbear

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@@ -0,0 +1,42 @@
#!/bin/sh
PATH=/sbin:/bin:/usr/sbin:/usr/bin
DESC="Auto deployment configuration from media"
case "$1" in
start)
echo -n "Start $DESC: "
if [ -f "/boot/fs_resize" ]; then
/usr/bin/expandfs.sh
touch /boot/home_partition_should_be_formated
rm /boot/fs_resize
reboot
fi
if [ -f "/boot/home_partition_should_be_formated" ]; then
echo "Trying to format the home partition"
umount /dev/mmcblk0p3
yes | mkfs.ext4 /dev/mmcblk0p3
mount /dev/mmcblk0p3 /home
mkdir -p /home/diya/etc/network
mkdir -p /home/diya/etc/dropbear
chown -R diya:diya /home/diya
rm /boot/home_partition_should_be_formated
fi
if [ -e "/boot/install" ];then
cp -rf /boot/install/* /home/diya
rm -rf /boot/install
reboot
fi
# display information
# disable wifi power save
/usr/sbin/iw wlan0 set power_save off
/sbin/ip a
;;
*)
N=/etc/init.d/$NAME
echo "Usage: $N {start}" >&2
exit 1
;;
esac
exit 0

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@@ -0,0 +1,31 @@
#! /bin/sh
line=$(
sed -e 's/\s*\([\+0-9a-zA-Z]*\).*/\1/' << EOF | fdisk /dev/mmcblk0 | grep /dev/mmcblk0p3
p
q
EOF
)
echo "Partition: $line"
#start_sector=$(echo "$line" | cut -d' ' -f14)
start_sector=$(echo "$line" | cut -d' ' -f15)
echo "Start sector is: $start_sector"
if [ -z "$start_sector" ]; then
echo "Cannot find the start sector"
exit 1
fi
echo "Expanding the partition"
sed -e 's/\s*\([\+0-9a-zA-Z]*\).*/\1/' << EOF | fdisk /dev/mmcblk0
d
3
n # new partition
p # primary partition
3 # partition number 3
$start_sector
# default - end of disk
p # print the in-memory partition table
w # write the partition table
q # and we're done
EOF

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@@ -0,0 +1 @@
resize the partition

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@@ -0,0 +1,73 @@
From 7117dbf8b8defcf69f7aac3f7daf97ec00e5e73a Mon Sep 17 00:00:00 2001
From: Xuan Sang LE <xsang.le@gmail.com>
Date: Wed, 15 Dec 2021 02:24:37 +0100
Subject: [PATCH] Update configure
---
platforms/unix/config/configure | 53 ---------------------------------
1 file changed, 53 deletions(-)
diff --git a/platforms/unix/config/configure b/platforms/unix/config/configure
index f9e8c24aa5..85aacaa5e6 100755
--- a/configure
+++ b/configure
@@ -13292,59 +13292,6 @@ fi
-# Check size assumptions of basic data types
-
-
- { $as_echo "$as_me:${as_lineno-$LINENO}: checking \"size of int\"" >&5
-$as_echo_n "checking \"size of int\"... " >&6; }
- if test "$cross_compiling" = yes; then :
- { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
-$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
-as_fn_error $? "cannot run test program while cross compiling
-See \`config.log' for more details" "$LINENO" 5; }
-else
- cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h. */
-#include <sys/types.h>
- int main(){return(sizeof(int) == 4)?0:1;}
-_ACEOF
-if ac_fn_c_try_run "$LINENO"; then :
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: \"okay\"" >&5
-$as_echo "\"okay\"" >&6; }
-else
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: \"bad\"" >&5
-$as_echo "\"bad\"" >&6; }
- as_fn_error $? "\"one or more basic data types has an incompatible size: giving up\"" "$LINENO" 5
-fi
-rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
- conftest.$ac_objext conftest.beam conftest.$ac_ext
-fi
-
-
- { $as_echo "$as_me:${as_lineno-$LINENO}: checking \"size of double\"" >&5
-$as_echo_n "checking \"size of double\"... " >&6; }
- if test "$cross_compiling" = yes; then :
- { { $as_echo "$as_me:${as_lineno-$LINENO}: error: in \`$ac_pwd':" >&5
-$as_echo "$as_me: error: in \`$ac_pwd':" >&2;}
-as_fn_error $? "cannot run test program while cross compiling
-See \`config.log' for more details" "$LINENO" 5; }
-else
- cat confdefs.h - <<_ACEOF >conftest.$ac_ext
-/* end confdefs.h. */
-#include <sys/types.h>
- int main(){return(sizeof(double) == 8)?0:1;}
-_ACEOF
-if ac_fn_c_try_run "$LINENO"; then :
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: \"okay\"" >&5
-$as_echo "\"okay\"" >&6; }
-else
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: \"bad\"" >&5
-$as_echo "\"bad\"" >&6; }
- as_fn_error $? "\"one or more basic data types has an incompatible size: giving up\"" "$LINENO" 5
-fi
-rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
- conftest.$ac_objext conftest.beam conftest.$ac_ext
-fi
# The cast to long int works around a bug in the HP C Compiler

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@@ -0,0 +1,2 @@
#! /bin/sh
LD_LIBRARY_PATH=/opt/squeak /opt/squeak/squeak $@

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@@ -0,0 +1,52 @@
DESCRIPTION = "Pharo VM"
# DEPENDS = ""
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
#FILESEXTRAPATHS_prepend := "${THISDIR}/files:"
DEPENDS = "libsdl2 mesa freetype"
# pharo 9.0
# SRCREV = "${AUTOREV}"
SRCREV = "27d2d9f0c76b5805ff43578272e809aeb665a498"
SRC_URI = "git://github.com/OpenSmalltalk/opensmalltalk-vm.git;branch=Cog;"
SRC_URI += "file://001-disable-run-test-in-cross-compile.patch"
SRC_URI += "file://svm"
S="${WORKDIR}/git/platforms/unix/config"
B="${WORKDIR}/build"
inherit autotools
TARGET_CFLAGS:raspberrypi += " -D__ARM_ARCH_6__ "
TARGET_CF_GLAGS += " -DDEBUGVM=0 "
EXTRA_OECONF:append=" --with-sysroot=${STAGING_DIR_TARGET} \
--without-npsqueak"
EXTRA_OECONF:raspberrypi:append = " --with-src=src/spur32.cog "
EXTRA_OECONF:raspberrypi0-2w-64:append = " --with-src=src/spur64.cog "
INSANE_SKIP += " configure-unsafe "
do_configure() {
cd ${WORKDIR}/git/ && ./scripts/updateSCCSVersions
cp ${WORKDIR}/git/building/linux32ARMv6/pharo.cog.spur/plugins.* ${B}/
cd ${B}
oe_runconf
}
do_compile() {
cd ${B}
mkdir -p ${B}/output
ROOT=${B}/output make -j 4 install-squeak install-plugins
}
do_install() {
install -d ${D}/opt/squeak
install -d ${D}/usr/bin
install -m 0755 ${B}/output/usr/lib/squeak/* ${D}/opt/squeak
install -m 0755 ${WORKDIR}/svm ${D}/usr/bin
}
PACKAGES = "${PN} ${PN}-dbg"
FILES:${PN} += "/opt/squeak/*"

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@@ -0,0 +1,19 @@
--- a/cmake/vmmaker.cmake
+++ b/cmake/vmmaker.cmake
@@ -62,16 +62,6 @@ if(GENERATE_SOURCES)
set(VMMAKER_VM ${VMMAKER_DIR}/vm/PharoConsole.exe)
set(VM_URL https://files.pharo.org/vm/pharo-spur64/win/PharoVM-8.6.1-e829a1da-StockReplacement-win64-bin_signed.zip)
set(VM_URL_HASH SHA256=d24a2fb5d8d744a4c8ce0bc332051960d6f5d8db9f75754317b5aee8eafb7cb1)
- elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux" AND (${CMAKE_SYSTEM_PROCESSOR} MATCHES "aarch64"))
- message("Defining Linux AARCH64 VM to download for code generation")
- set(VMMAKER_VM ${VMMAKER_DIR}/vm/pharo)
- set(VM_URL https://files.pharo.org/vm/pharo-spur64/Linux-aarch64/stable.zip)
- set(VM_URL_HASH SHA256=924e5a25f8e2d51773e8571ebefa2404da9561418af2b54af1330357b75ae865)
- elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux" AND (${CMAKE_SYSTEM_PROCESSOR} MATCHES "armv7l"))
- message("Defining Linux ARM 32 VM to download for code generation")
- set(VMMAKER_VM ${VMMAKER_DIR}/vm/pharo)
- set(VM_URL https://files.pharo.org/vm/pharo-spur32/Linux-armv7l/stable.zip)
- set(VM_URL_HASH SHA256=1816e44523e08e7effe3226a3cabc4ea701fb9582c00456ab90936efb5c645c4)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
message("Defining Linux VM x86_64 to download for code generation")
set(VMMAKER_VM ${VMMAKER_DIR}/vm/pharo)

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@@ -0,0 +1,35 @@
DESCRIPTION = "Pharo VM"
# DEPENDS = ""
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
#FILESEXTRAPATHS_prepend := "${THISDIR}/files:"
DEPENDS = "libsdl2 libdrm tslib mesa mesa-demos"
# pharo 9.0
SRCREV = "${AUTOREV}"
IMAGE_FILE ?= "latest-64.zip;sha256sum=5fcb782c39663391402d915d29251815be3fa378f1398a41a702387b5fcc8577;"
# TODO add checksum form 64 bits images
IMAGE_FILE:raspberrypi = "latest-32.zip;sha256sum=660e9fd0c6bd5650574cbbea0773d17a75f05be14ce68a119727dc9200a49a30;"
#SRCREV = "961e9c4589540b2cccb924f17bb051bc8c9ae5c1"
SRC_URI = "git://github.com/pharo-project/opensmalltalk-vm.git;branch=pharo-9;"
SRC_URI += "http://files.pharo.org/image/90/${IMAGE_FILE};"
SRC_URI += "file://001-patch-vm-maker.patch"
S="${WORKDIR}/git"
EXTRA_OECMAKE += "-DFEATURE_LIB_GIT2=off -DFEATURE_LIB_CAIRO=off "
TARGET_CFLAGS:raspberrypi += "-D__ARM_ARCH_6__"
inherit cmake
do_install() {
install -d ${D}/opt/pharo
install -d ${D}/opt/pharo/images
install -m 0755 ${B}/build/vm/* ${D}/opt/pharo
install -m 0755 ${WORKDIR}/*.image ${D}/opt/pharo/images/
install -m 0755 ${WORKDIR}/*.changes ${D}/opt/pharo/images/
install -m 0755 ${WORKDIR}/*.sources ${D}/opt/pharo/images/
}
PACKAGES = "${PN} ${PN}-dbg"
FILES:${PN} += "/opt/pharo/*"
# FILES:${PN} += "/opt/images/*"

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@@ -0,0 +1,29 @@
SUMMARY = "bitbake-layers recipe"
DESCRIPTION = "Recipe created by bitbake-layers"
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
DEPENDS += "libsdl2 libvncserver"
FILESEXTRAPATHS:prepend := "${THISDIR}/files:"
SRC_URI = "file://sdl_test.cpp file://sdlgl.c file://sdlglshader.c file://sdlvncviewer.c"
TARGET_CC_ARCH += "${LDFLAGS}"
do_compile() {
${CXX} ${WORKDIR}/sdl_test.cpp `pkg-config --cflags --libs sdl2` -o ${WORKDIR}/sdl_test
${CC} ${WORKDIR}/sdlgl.c `pkg-config --cflags --libs sdl2` -lGL -o ${WORKDIR}/sdlgl
${CC} ${WORKDIR}/sdlglshader.c `pkg-config --cflags --libs sdl2` -lGL -o ${WORKDIR}/sdlglshader
${CC} ${WORKDIR}/sdlvncviewer.c `pkg-config --cflags --libs sdl2` -lvncclient -o ${WORKDIR}/sdlvncviewer
}
do_install() {
install -d ${D}/usr/bin
install -m 0755 ${WORKDIR}/sdl_test ${D}/usr/bin
install -m 0755 ${WORKDIR}/sdlgl ${D}/usr/bin
install -m 0755 ${WORKDIR}/sdlglshader ${D}/usr/bin
install -m 0755 ${WORKDIR}/sdlvncviewer ${D}/usr/bin
# for manual copy test applications on target from tmp dir
install -m 0755 ${WORKDIR}/sdl_test /tmp
install -m 0755 ${WORKDIR}/sdlgl /tmp
install -m 0755 ${WORKDIR}/sdlglshader /tmp
install -m 0755 ${WORKDIR}/sdlvncviewer /tmp
}

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@@ -0,0 +1,112 @@
#include <SDL2/SDL.h>
#include <iostream>
#include <vector>
#include <cstdlib>
int main( int argc, char** argv )
{
SDL_Init( 0 );
std::cout << "Testing video drivers..." << '\n';
std::vector< bool > drivers( SDL_GetNumVideoDrivers() );
for( int i = 0; i < drivers.size(); ++i )
{
drivers[ i ] = ( 0 == SDL_VideoInit( SDL_GetVideoDriver( i ) ) );
SDL_VideoQuit();
}
std::cout << "SDL_VIDEODRIVER available:";
for( int i = 0; i < drivers.size(); ++i )
{
std::cout << " " << SDL_GetVideoDriver( i );
}
std::cout << '\n';
std::cout << "SDL_VIDEODRIVER usable :";
for( int i = 0; i < drivers.size(); ++i )
{
if( !drivers[ i ] ) continue;
std::cout << " " << SDL_GetVideoDriver( i );
}
std::cout << '\n';
if( SDL_Init( SDL_INIT_EVERYTHING ) < 0 )
{
std::cerr << "SDL_Init(): " << SDL_GetError() << '\n';
return EXIT_FAILURE;
}
std::cout << "SDL_VIDEODRIVER selected : " << SDL_GetCurrentVideoDriver() << '\n';
SDL_Window* window = SDL_CreateWindow
(
"SDL2",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
0,0,
SDL_WINDOW_SHOWN
);
if( nullptr == window )
{
std::cerr << "SDL_CreateWindow(): " << SDL_GetError() << '\n';
return EXIT_FAILURE;
}
std::cout << "SDL_RENDER_DRIVER available:";
for( int i = 0; i < SDL_GetNumRenderDrivers(); ++i )
{
SDL_RendererInfo info;
SDL_GetRenderDriverInfo( i, &info );
std::cout << " " << info.name;
}
std::cout << '\n';
SDL_SetWindowFullscreen(window,SDL_WINDOW_FULLSCREEN);
SDL_Renderer* renderer = SDL_CreateRenderer( window, -1, SDL_RENDERER_ACCELERATED );
if( nullptr == renderer )
{
std::cerr << "SDL_CreateRenderer(): " << SDL_GetError() << '\n';
return EXIT_FAILURE;
}
SDL_RendererInfo info;
SDL_GetRendererInfo( renderer, &info );
std::cout << "SDL_RENDER_DRIVER selected : " << info.name << '\n';
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
printf("Display size %dx%d\n", DM.w, DM.h);
bool running = true;
while( running )
{
SDL_Event ev;
while( SDL_PollEvent( &ev ) )
{
switch (ev.type)
{
case SDL_QUIT:
/* code */
running = false;
break;
case SDL_KEYDOWN:
if(ev.key.keysym.sym == SDLK_ESCAPE)
{
running = false;
}
break;
case SDL_FINGERDOWN:
case SDL_FINGERMOTION:
std::cout << "Mouse finger down: x = " << ev.tfinger.x << ", y = " << ev.tfinger.y << std::endl;
SDL_WarpMouseInWindow(window, (int)(ev.tfinger.x*DM.w), (int)(ev.tfinger.y*DM.h));
break;
default:
break;
}
}
SDL_SetRenderDrawColor( renderer, rand() % 256, rand() % 256, rand() % 256, SDL_ALPHA_OPAQUE );
SDL_RenderClear( renderer );
SDL_RenderPresent( renderer );
SDL_Delay(50);
}
SDL_DestroyRenderer( renderer );
SDL_DestroyWindow( window );
SDL_Quit();
return 0;
}

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@@ -0,0 +1,166 @@
// To compile with gcc: (tested on Ubuntu 14.04 64bit):
// g++ sdl2_opengl.cpp -lSDL2 -lGL
// To compile with msvc: (tested on Windows 7 64bit)
// cl sdl2_opengl.cpp /I C:\sdl2path\include /link C:\path\SDL2.lib C:\path\SDL2main.lib /SUBSYSTEM:CONSOLE /NODEFAULTLIB:libcmtd.lib opengl32.lib
#include <stdio.h>
#include <stdint.h>
#include <assert.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
#include <GL/gl.h>
typedef int32_t i32;
typedef uint32_t u32;
typedef int32_t b32;
#define WinWidth 480
#define WinHeight 640
int main(int ArgCount, char **Args)
{
u32 WindowFlags = SDL_WINDOW_OPENGL;
SDL_Window *Window = SDL_CreateWindow("OpenGL Test", 0, 0, 0, 0, WindowFlags);
assert(Window);
SDL_GLContext Context = SDL_GL_CreateContext(Window);
static GLfloat v0[] = {-1.0f, -1.0f, 1.0f};
static GLfloat v1[] = {1.0f, -1.0f, 1.0f};
static GLfloat v2[] = {1.0f, 1.0f, 1.0f};
static GLfloat v3[] = {-1.0f, 1.0f, 1.0f};
static GLfloat v4[] = {-1.0f, -1.0f, -1.0f};
static GLfloat v5[] = {1.0f, -1.0f, -1.0f};
static GLfloat v6[] = {1.0f, 1.0f, -1.0f};
static GLfloat v7[] = {-1.0f, 1.0f, -1.0f};
static GLubyte red[] = {255, 0, 0, 255};
static GLubyte green[] = {0, 255, 0, 255};
static GLubyte blue[] = {0, 0, 255, 255};
static GLubyte white[] = {255, 255, 255, 255};
static GLubyte yellow[] = {0, 255, 255, 255};
static GLubyte black[] = {0, 0, 0, 255};
static GLubyte orange[] = {255, 255, 0, 255};
static GLubyte purple[] = {255, 0, 255, 0};
SDL_SetWindowFullscreen(Window,SDL_WINDOW_FULLSCREEN);
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
printf("Display size %dx%d\n", DM.w, DM.h);
int Running = 1;
while (Running)
{
SDL_Event Event;
while (SDL_PollEvent(&Event))
{
if (Event.type == SDL_KEYDOWN)
{
switch (Event.key.keysym.sym)
{
case SDLK_ESCAPE:
Running = 0;
break;
default:
break;
}
}
else if (Event.type == SDL_QUIT)
{
Running = 0;
}
}
glViewport(0, 0, DM.w, DM.h);
glClearColor(1.f, 0.f, 1.f, 0.f);
glClear(GL_COLOR_BUFFER_BIT);
/* Send our triangle data to the pipeline. */
glBegin(GL_TRIANGLES);
glColor4ubv(red);
glVertex3fv(v0);
glColor4ubv(green);
glVertex3fv(v1);
glColor4ubv(blue);
glVertex3fv(v2);
glColor4ubv(red);
glVertex3fv(v0);
glColor4ubv(blue);
glVertex3fv(v2);
glColor4ubv(white);
glVertex3fv(v3);
glColor4ubv(green);
glVertex3fv(v1);
glColor4ubv(black);
glVertex3fv(v5);
glColor4ubv(orange);
glVertex3fv(v6);
glColor4ubv(green);
glVertex3fv(v1);
glColor4ubv(orange);
glVertex3fv(v6);
glColor4ubv(blue);
glVertex3fv(v2);
glColor4ubv(black);
glVertex3fv(v5);
glColor4ubv(yellow);
glVertex3fv(v4);
glColor4ubv(purple);
glVertex3fv(v7);
glColor4ubv(black);
glVertex3fv(v5);
glColor4ubv(purple);
glVertex3fv(v7);
glColor4ubv(orange);
glVertex3fv(v6);
glColor4ubv(yellow);
glVertex3fv(v4);
glColor4ubv(red);
glVertex3fv(v0);
glColor4ubv(white);
glVertex3fv(v3);
glColor4ubv(yellow);
glVertex3fv(v4);
glColor4ubv(white);
glVertex3fv(v3);
glColor4ubv(purple);
glVertex3fv(v7);
glColor4ubv(white);
glVertex3fv(v3);
glColor4ubv(blue);
glVertex3fv(v2);
glColor4ubv(orange);
glVertex3fv(v6);
glColor4ubv(white);
glVertex3fv(v3);
glColor4ubv(orange);
glVertex3fv(v6);
glColor4ubv(purple);
glVertex3fv(v7);
glColor4ubv(green);
glVertex3fv(v1);
glColor4ubv(red);
glVertex3fv(v0);
glColor4ubv(yellow);
glVertex3fv(v4);
glColor4ubv(green);
glVertex3fv(v1);
glColor4ubv(yellow);
glVertex3fv(v4);
glColor4ubv(black);
glVertex3fv(v5);
glEnd();
SDL_GL_SwapWindow(Window);
}
return 0;
}

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@@ -0,0 +1,209 @@
// To compile with gcc: (tested on Ubuntu 14.04 64bit):
// g++ sdl2_opengl.cpp -lSDL2 -lGL
// To compile with msvc: (tested on Windows 7 64bit)
// cl sdl2_opengl.cpp /I C:\sdl2path\include /link C:\path\SDL2.lib C:\path\SDL2main.lib /SUBSYSTEM:CONSOLE /NODEFAULTLIB:libcmtd.lib opengl32.lib
#include <stdio.h>
#include <stdint.h>
#include <assert.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
#include <GL/gl.h>
typedef int32_t i32;
typedef uint32_t u32;
typedef int32_t b32;
#define WinWidth 480
#define WinHeight 640
#define VERTEX_SHADER "\
void main() \
{ \
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; \
} \
"
#define FRAG_SHADER "\
void main() \
{ \
gl_FragColor = vec4(1.0,0.0,0.0,1.0); \
} \
"
GLuint load_shader(c)
{
// Create the shaders
GLuint VertexShaderID = glCreateShader(GL_VERTEX_SHADER);
GLuint FragmentShaderID = glCreateShader(GL_FRAGMENT_SHADER);
GLint Result = GL_FALSE;
int InfoLogLength;
char *source;
char buff[2048];
// Compile Vertex Shader
source = VERTEX_SHADER;
printf("Compiling vertex shader \n");
glShaderSource(VertexShaderID, 1, &source, NULL);
glCompileShader(VertexShaderID);
memset(buff, 0, sizeof(buff));
// Check Vertex Shader
glGetShaderiv(VertexShaderID, GL_COMPILE_STATUS, &Result);
glGetShaderiv(VertexShaderID, GL_INFO_LOG_LENGTH, &InfoLogLength);
if (InfoLogLength > 0)
{
glGetShaderInfoLog(VertexShaderID, InfoLogLength, NULL, &buff);
printf("%s\n", buff);
}
// Compile Fragment Shader
source = FRAG_SHADER;
printf("Compiling frag shader \n");
glShaderSource(FragmentShaderID, 1, &source, NULL);
glCompileShader(FragmentShaderID);
// Check Fragment Shader
memset(buff, 0, sizeof(buff));
glGetShaderiv(FragmentShaderID, GL_COMPILE_STATUS, &Result);
glGetShaderiv(FragmentShaderID, GL_INFO_LOG_LENGTH, &InfoLogLength);
if (InfoLogLength > 0)
{
glGetShaderInfoLog(FragmentShaderID, InfoLogLength, NULL, buff);
printf("%s\n", buff);
}
// Link the program
printf("Linking program\n");
GLuint ProgramID = glCreateProgram();
glAttachShader(ProgramID, VertexShaderID);
glAttachShader(ProgramID, FragmentShaderID);
glLinkProgram(ProgramID);
// Check the program
memset(buff, 0, sizeof(buff));
glGetProgramiv(ProgramID, GL_LINK_STATUS, &Result);
glGetProgramiv(ProgramID, GL_INFO_LOG_LENGTH, &InfoLogLength);
if (InfoLogLength > 0)
{
glGetProgramInfoLog(ProgramID, InfoLogLength, NULL, buff);
printf("Linking: %s\n", buff);
}
glDetachShader(ProgramID, VertexShaderID);
glDetachShader(ProgramID, FragmentShaderID);
glDeleteShader(VertexShaderID);
glDeleteShader(FragmentShaderID);
return ProgramID;
}
int main(int ArgCount, char **Args)
{
u32 WindowFlags = SDL_WINDOW_OPENGL;
SDL_Window *Window = SDL_CreateWindow("OpenGL Test", 0, 0, 0, 0, WindowFlags);
assert(Window);
SDL_GLContext Context = SDL_GL_CreateContext(Window);
SDL_SetWindowFullscreen(Window, SDL_WINDOW_FULLSCREEN);
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
printf("Display size %dx%d\n", DM.w, DM.h);
int Running = 1;
// openGL part
GLuint VertexArrayID;
glGenVertexArrays(1, &VertexArrayID);
glBindVertexArray(VertexArrayID);
printf("Vertex Array ID %d\n", VertexArrayID);
// Create and compile our GLSL program from the shaders
GLuint programID = load_shader();
GLfloat tmp_buffer[9];
static const GLfloat g_vertex_buffer_data[] = {
-1.0f,
-1.0f,
0.0f,
1.0f,
-1.0f,
0.0f,
0.0f,
1.0f,
0.0f,
};
GLuint vertexbuffer;
GLint currid = -1;
glGenBuffers(1, &vertexbuffer);
glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(g_vertex_buffer_data), g_vertex_buffer_data, GL_STATIC_DRAW);
printf("Buffer ID %d of size: %d\n", vertexbuffer, sizeof(tmp_buffer));
// read back buffer data
memset(tmp_buffer, 0, sizeof(tmp_buffer));
glGetBufferSubData(GL_ARRAY_BUFFER, 0,sizeof(tmp_buffer), tmp_buffer );
printf("Read back buffer data: \n");
for(int i=0; i< 9; i++)
{
printf("%d: %.2f\n", i, tmp_buffer[i]);
}
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &currid);
printf("current id: %d\n",currid);
while (Running)
{
SDL_Event Event;
while (SDL_PollEvent(&Event))
{
if (Event.type == SDL_KEYDOWN)
{
switch (Event.key.keysym.sym)
{
case SDLK_ESCAPE:
Running = 0;
break;
default:
break;
}
}
else if (Event.type == SDL_QUIT)
{
Running = 0;
}
}
glViewport(0, 0, DM.w, DM.h);
glClearColor(1.f, 0.f, 1.f, 0.f);
glClear(GL_COLOR_BUFFER_BIT);
// Use our shader
glUseProgram(programID);
// 1rst attribute buffer : vertices
glEnableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer);
glVertexAttribPointer(
0, // attribute 0. No particular reason for 0, but must match the layout in the shader.
3, // size
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void *)0 // array buffer offset
);
// Draw the triangle !
glDrawArrays(GL_TRIANGLES, 0, 3); // 3 indices starting at 0 -> 1 triangle
glDisableVertexAttribArray(0);
/* Send our triangle data to the pipeline. */
SDL_GL_SwapWindow(Window);
}
// Cleanup VBO
glDeleteBuffers(1, &vertexbuffer);
glDeleteVertexArrays(1, &VertexArrayID);
glDeleteProgram(programID);
return 0;
}

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#include <SDL.h>
#include <signal.h>
#include <rfb/rfbclient.h>
struct { int sdl; int rfb; } buttonMapping[]={
{1, rfbButton1Mask},
{2, rfbButton2Mask},
{3, rfbButton3Mask},
{4, rfbButton4Mask},
{5, rfbButton5Mask},
{0,0}
};
struct { char mask; int bits_stored; } utf8Mapping[]= {
{0b00111111, 6},
{0b01111111, 7},
{0b00011111, 5},
{0b00001111, 4},
{0b00000111, 3},
{0,0}
};
static int enableResizable = 1, viewOnly, listenLoop, buttonMask;
int sdlFlags;
SDL_Texture *sdlTexture;
SDL_Renderer *sdlRenderer;
SDL_Window *sdlWindow;
/* client's pointer position */
int x,y;
static int rightAltKeyDown, leftAltKeyDown;
static rfbBool resize(rfbClient* client) {
int width=client->width,height=client->height,
depth=client->format.bitsPerPixel;
if (enableResizable)
sdlFlags |= SDL_WINDOW_RESIZABLE;
client->updateRect.x = client->updateRect.y = 0;
client->updateRect.w = width; client->updateRect.h = height;
/* (re)create the surface used as the client's framebuffer */
SDL_FreeSurface(rfbClientGetClientData(client, SDL_Init));
SDL_Surface* sdl=SDL_CreateRGBSurface(0,
width,
height,
depth,
0,0,0,0);
if(!sdl)
rfbClientErr("resize: error creating surface: %s\n", SDL_GetError());
rfbClientSetClientData(client, SDL_Init, sdl);
client->width = sdl->pitch / (depth / 8);
client->frameBuffer=sdl->pixels;
client->format.bitsPerPixel=depth;
client->format.redShift=sdl->format->Rshift;
client->format.greenShift=sdl->format->Gshift;
client->format.blueShift=sdl->format->Bshift;
client->format.redMax=sdl->format->Rmask>>client->format.redShift;
client->format.greenMax=sdl->format->Gmask>>client->format.greenShift;
client->format.blueMax=sdl->format->Bmask>>client->format.blueShift;
SetFormatAndEncodings(client);
/* create or resize the window */
if(!sdlWindow) {
sdlWindow = SDL_CreateWindow(client->desktopName,
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
width,
height,
sdlFlags);
if(!sdlWindow)
rfbClientErr("resize: error creating window: %s\n", SDL_GetError());
} else {
SDL_SetWindowSize(sdlWindow, width, height);
}
/* create the renderer if it does not already exist */
if(!sdlRenderer) {
sdlRenderer = SDL_CreateRenderer(sdlWindow, -1, 0);
if(!sdlRenderer)
rfbClientErr("resize: error creating renderer: %s\n", SDL_GetError());
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); /* make the scaled rendering look smoother. */
}
SDL_RenderSetLogicalSize(sdlRenderer, width, height); /* this is a departure from the SDL1.2-based version, but more in the sense of a VNC viewer in keeeping aspect ratio */
/* (re)create the texture that sits in between the surface->pixels and the renderer */
if(sdlTexture)
SDL_DestroyTexture(sdlTexture);
sdlTexture = SDL_CreateTexture(sdlRenderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING,
width, height);
if(!sdlTexture)
rfbClientErr("resize: error creating texture: %s\n", SDL_GetError());
return TRUE;
}
static rfbKeySym SDL_key2rfbKeySym(SDL_KeyboardEvent* e) {
rfbKeySym k = 0;
SDL_Keycode sym = e->keysym.sym;
switch (sym) {
case SDLK_BACKSPACE: k = XK_BackSpace; break;
case SDLK_TAB: k = XK_Tab; break;
case SDLK_CLEAR: k = XK_Clear; break;
case SDLK_RETURN: k = XK_Return; break;
case SDLK_PAUSE: k = XK_Pause; break;
case SDLK_ESCAPE: k = XK_Escape; break;
case SDLK_DELETE: k = XK_Delete; break;
case SDLK_KP_0: k = XK_KP_0; break;
case SDLK_KP_1: k = XK_KP_1; break;
case SDLK_KP_2: k = XK_KP_2; break;
case SDLK_KP_3: k = XK_KP_3; break;
case SDLK_KP_4: k = XK_KP_4; break;
case SDLK_KP_5: k = XK_KP_5; break;
case SDLK_KP_6: k = XK_KP_6; break;
case SDLK_KP_7: k = XK_KP_7; break;
case SDLK_KP_8: k = XK_KP_8; break;
case SDLK_KP_9: k = XK_KP_9; break;
case SDLK_KP_PERIOD: k = XK_KP_Decimal; break;
case SDLK_KP_DIVIDE: k = XK_KP_Divide; break;
case SDLK_KP_MULTIPLY: k = XK_KP_Multiply; break;
case SDLK_KP_MINUS: k = XK_KP_Subtract; break;
case SDLK_KP_PLUS: k = XK_KP_Add; break;
case SDLK_KP_ENTER: k = XK_KP_Enter; break;
case SDLK_KP_EQUALS: k = XK_KP_Equal; break;
case SDLK_UP: k = XK_Up; break;
case SDLK_DOWN: k = XK_Down; break;
case SDLK_RIGHT: k = XK_Right; break;
case SDLK_LEFT: k = XK_Left; break;
case SDLK_INSERT: k = XK_Insert; break;
case SDLK_HOME: k = XK_Home; break;
case SDLK_END: k = XK_End; break;
case SDLK_PAGEUP: k = XK_Page_Up; break;
case SDLK_PAGEDOWN: k = XK_Page_Down; break;
case SDLK_F1: k = XK_F1; break;
case SDLK_F2: k = XK_F2; break;
case SDLK_F3: k = XK_F3; break;
case SDLK_F4: k = XK_F4; break;
case SDLK_F5: k = XK_F5; break;
case SDLK_F6: k = XK_F6; break;
case SDLK_F7: k = XK_F7; break;
case SDLK_F8: k = XK_F8; break;
case SDLK_F9: k = XK_F9; break;
case SDLK_F10: k = XK_F10; break;
case SDLK_F11: k = XK_F11; break;
case SDLK_F12: k = XK_F12; break;
case SDLK_F13: k = XK_F13; break;
case SDLK_F14: k = XK_F14; break;
case SDLK_F15: k = XK_F15; break;
case SDLK_NUMLOCKCLEAR: k = XK_Num_Lock; break;
case SDLK_CAPSLOCK: k = XK_Caps_Lock; break;
case SDLK_SCROLLLOCK: k = XK_Scroll_Lock; break;
case SDLK_RSHIFT: k = XK_Shift_R; break;
case SDLK_LSHIFT: k = XK_Shift_L; break;
case SDLK_RCTRL: k = XK_Control_R; break;
case SDLK_LCTRL: k = XK_Control_L; break;
case SDLK_RALT: k = XK_Alt_R; break;
case SDLK_LALT: k = XK_Alt_L; break;
case SDLK_LGUI: k = XK_Super_L; break;
case SDLK_RGUI: k = XK_Super_R; break;
#if 0
case SDLK_COMPOSE: k = XK_Compose; break;
#endif
case SDLK_MODE: k = XK_Mode_switch; break;
case SDLK_HELP: k = XK_Help; break;
case SDLK_PRINTSCREEN: k = XK_Print; break;
case SDLK_SYSREQ: k = XK_Sys_Req; break;
default: break;
}
/* SDL_TEXTINPUT does not generate characters if ctrl is down, so handle those here */
if (k == 0 && sym > 0x0 && sym < 0x100 && e->keysym.mod & KMOD_CTRL)
k = sym;
return k;
}
/* UTF-8 decoding is from https://rosettacode.org/wiki/UTF-8_encode_and_decode which is under GFDL 1.2 */
static rfbKeySym utf8char2rfbKeySym(const char chr[4]) {
int bytes = strlen(chr);
int shift = utf8Mapping[0].bits_stored * (bytes - 1);
rfbKeySym codep = (*chr++ & utf8Mapping[bytes].mask) << shift;
int i;
for(i = 1; i < bytes; ++i, ++chr) {
shift -= utf8Mapping[0].bits_stored;
codep |= ((char)*chr & utf8Mapping[0].mask) << shift;
}
return codep;
}
static void update(rfbClient* cl,int x,int y,int w,int h) {
SDL_Surface *sdl = rfbClientGetClientData(cl, SDL_Init);
/* update texture from surface->pixels */
SDL_Rect r = {x,y,w,h};
if(SDL_UpdateTexture(sdlTexture, &r, sdl->pixels + y*sdl->pitch + x*4, sdl->pitch) < 0)
rfbClientErr("update: failed to update texture: %s\n", SDL_GetError());
/* copy texture to renderer and show */
if(SDL_RenderClear(sdlRenderer) < 0)
rfbClientErr("update: failed to clear renderer: %s\n", SDL_GetError());
if(SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, NULL) < 0)
rfbClientErr("update: failed to copy texture to renderer: %s\n", SDL_GetError());
SDL_RenderPresent(sdlRenderer);
}
static void kbd_leds(rfbClient* cl, int value, int pad) {
/* note: pad is for future expansion 0=unused */
fprintf(stderr,"Led State= 0x%02X\n", value);
fflush(stderr);
}
/* trivial support for textchat */
static void text_chat(rfbClient* cl, int value, char *text) {
switch(value) {
case rfbTextChatOpen:
fprintf(stderr,"TextChat: We should open a textchat window!\n");
TextChatOpen(cl);
break;
case rfbTextChatClose:
fprintf(stderr,"TextChat: We should close our window!\n");
break;
case rfbTextChatFinished:
fprintf(stderr,"TextChat: We should close our window!\n");
break;
default:
fprintf(stderr,"TextChat: Received \"%s\"\n", text);
break;
}
fflush(stderr);
}
#ifdef __MINGW32__
#define LOG_TO_FILE
#endif
#ifdef LOG_TO_FILE
#include <stdarg.h>
static void
log_to_file(const char *format, ...)
{
FILE* logfile;
static char* logfile_str=0;
va_list args;
char buf[256];
time_t log_clock;
if(!rfbEnableClientLogging)
return;
if(logfile_str==0) {
logfile_str=getenv("VNCLOG");
if(logfile_str==0)
logfile_str="vnc.log";
}
logfile=fopen(logfile_str,"a");
va_start(args, format);
time(&log_clock);
strftime(buf, 255, "%d/%m/%Y %X ", localtime(&log_clock));
fprintf(logfile,buf);
vfprintf(logfile, format, args);
fflush(logfile);
va_end(args);
fclose(logfile);
}
#endif
static void cleanup(rfbClient* cl)
{
/*
just in case we're running in listenLoop:
close viewer window by restarting SDL video subsystem
*/
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_InitSubSystem(SDL_INIT_VIDEO);
if(cl)
rfbClientCleanup(cl);
}
static rfbBool handleSDLEvent(rfbClient *cl, SDL_Event *e)
{
switch(e->type) {
case SDL_WINDOWEVENT:
switch (e->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
SendFramebufferUpdateRequest(cl, 0, 0,
cl->width, cl->height, FALSE);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
if (SDL_HasClipboardText()) {
char *text = SDL_GetClipboardText();
if(text) {
rfbClientLog("sending clipboard text '%s'\n", text);
SendClientCutText(cl, text, strlen(text));
}
}
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (rightAltKeyDown) {
SendKeyEvent(cl, XK_Alt_R, FALSE);
rightAltKeyDown = FALSE;
rfbClientLog("released right Alt key\n");
}
if (leftAltKeyDown) {
SendKeyEvent(cl, XK_Alt_L, FALSE);
leftAltKeyDown = FALSE;
rfbClientLog("released left Alt key\n");
}
break;
}
break;
case SDL_MOUSEWHEEL:
{
int steps;
if (viewOnly)
break;
if(e->wheel.y > 0)
for(steps = 0; steps < e->wheel.y; ++steps) {
SendPointerEvent(cl, x, y, rfbButton4Mask);
SendPointerEvent(cl, x, y, 0);
}
if(e->wheel.y < 0)
for(steps = 0; steps > e->wheel.y; --steps) {
SendPointerEvent(cl, x, y, rfbButton5Mask);
SendPointerEvent(cl, x, y, 0);
}
if(e->wheel.x > 0)
for(steps = 0; steps < e->wheel.x; ++steps) {
SendPointerEvent(cl, x, y, 0b01000000);
SendPointerEvent(cl, x, y, 0);
}
if(e->wheel.x < 0)
for(steps = 0; steps > e->wheel.x; --steps) {
SendPointerEvent(cl, x, y, 0b00100000);
SendPointerEvent(cl, x, y, 0);
}
break;
}
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEMOTION:
{
int state, i;
if (viewOnly)
break;
if (e->type == SDL_MOUSEMOTION) {
x = e->motion.x;
y = e->motion.y;
state = e->motion.state;
}
else {
x = e->button.x;
y = e->button.y;
state = e->button.button;
for (i = 0; buttonMapping[i].sdl; i++)
if (state == buttonMapping[i].sdl) {
state = buttonMapping[i].rfb;
if (e->type == SDL_MOUSEBUTTONDOWN)
buttonMask |= state;
else
buttonMask &= ~state;
break;
}
}
SendPointerEvent(cl, x, y, buttonMask);
buttonMask &= ~(rfbButton4Mask | rfbButton5Mask);
break;
}
case SDL_KEYUP:
case SDL_KEYDOWN:
if (viewOnly)
break;
SendKeyEvent(cl, SDL_key2rfbKeySym(&e->key),
e->type == SDL_KEYDOWN ? TRUE : FALSE);
if (e->key.keysym.sym == SDLK_RALT)
rightAltKeyDown = e->type == SDL_KEYDOWN;
if (e->key.keysym.sym == SDLK_LALT)
leftAltKeyDown = e->type == SDL_KEYDOWN;
break;
case SDL_TEXTINPUT:
if (viewOnly)
break;
rfbKeySym sym = utf8char2rfbKeySym(e->text.text);
SendKeyEvent(cl, sym, TRUE);
SendKeyEvent(cl, sym, FALSE);
break;
case SDL_QUIT:
if(listenLoop)
{
cleanup(cl);
return FALSE;
}
else
{
rfbClientCleanup(cl);
exit(0);
}
default:
rfbClientLog("ignore SDL event: 0x%x\n", e->type);
}
return TRUE;
}
static void got_selection(rfbClient *cl, const char *text, int len)
{
rfbClientLog("received clipboard text '%s'\n", text);
if(SDL_SetClipboardText(text) != 0)
rfbClientErr("could not set received clipboard text: %s\n", SDL_GetError());
}
static rfbCredential* get_credential(rfbClient* cl, int credentialType){
rfbCredential *c = malloc(sizeof(rfbCredential));
c->userCredential.username = malloc(RFB_BUF_SIZE);
c->userCredential.password = malloc(RFB_BUF_SIZE);
if(credentialType != rfbCredentialTypeUser) {
rfbClientErr("something else than username and password required for authentication\n");
return NULL;
}
rfbClientLog("username and password required for authentication!\n");
printf("user: ");
fgets(c->userCredential.username, RFB_BUF_SIZE, stdin);
printf("pass: ");
fgets(c->userCredential.password, RFB_BUF_SIZE, stdin);
/* remove trailing newlines */
c->userCredential.username[strcspn(c->userCredential.username, "\n")] = 0;
c->userCredential.password[strcspn(c->userCredential.password, "\n")] = 0;
return c;
}
#ifdef mac
#define main SDLmain
#endif
int main(int argc,char** argv) {
rfbClient* cl;
int i, j;
SDL_Event e;
#ifdef LOG_TO_FILE
rfbClientLog=rfbClientErr=log_to_file;
#endif
for (i = 1, j = 1; i < argc; i++)
if (!strcmp(argv[i], "-viewonly"))
viewOnly = 1;
else if (!strcmp(argv[i], "-resizable"))
enableResizable = 1;
else if (!strcmp(argv[i], "-no-resizable"))
enableResizable = 0;
else if (!strcmp(argv[i], "-listen")) {
listenLoop = 1;
argv[i] = "-listennofork";
++j;
}
else {
if (i != j)
argv[j] = argv[i];
j++;
}
argc = j;
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
atexit(SDL_Quit);
signal(SIGINT, exit);
do {
/* 16-bit: cl=rfbGetClient(5,3,2); */
cl=rfbGetClient(8,3,4);
cl->MallocFrameBuffer=resize;
cl->canHandleNewFBSize = TRUE;
cl->GotFrameBufferUpdate=update;
cl->HandleKeyboardLedState=kbd_leds;
cl->HandleTextChat=text_chat;
cl->GotXCutText = got_selection;
cl->GetCredential = get_credential;
cl->listenPort = LISTEN_PORT_OFFSET;
cl->listen6Port = LISTEN_PORT_OFFSET;
if(!rfbInitClient(cl,&argc,argv))
{
cl = NULL; /* rfbInitClient has already freed the client struct */
cleanup(cl);
break;
}
while(1) {
if(SDL_PollEvent(&e)) {
/*
handleSDLEvent() return 0 if user requested window close.
In this case, handleSDLEvent() will have called cleanup().
*/
if(!handleSDLEvent(cl, &e))
break;
}
else {
i=WaitForMessage(cl,500);
if(i<0)
{
cleanup(cl);
break;
}
if(i)
if(!HandleRFBServerMessage(cl))
{
cleanup(cl);
break;
}
}
}
}
while(listenLoop);
return 0;
}

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@@ -1,5 +0,0 @@
CONFIG_TOUCHSCREEN_GOODIX=m
CONFIG_OVERLAY_FS=y
CONFIG_BLK_DEV_INITRD=y
CONFIG_INITRAMFS_SOURCE=""
CONFIG_RD_GZIP=y

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@@ -0,0 +1 @@
CONFIG_TOUCHSCREEN_GOODIX=m

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@@ -2,5 +2,5 @@ FILESEXTRAPATHS:prepend := "${THISDIR}/files:"
# inherit kernel
SRC_URI += " \
file://diya.cfg \
file://goodix.cfg \
"

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@@ -0,0 +1,5 @@
DEPENS += " mesa libdrm virtual/libgbm alsa virtual/libgles2 "
EXTRA_OECONF:append=" --disable-video-x11 \
--disable-video-wayland \
--enable-video-kmsdrm \
--enable-video-opengles"

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@@ -2,11 +2,7 @@
# long-description: Creates a partitioned SD card image for use with
# Raspberry Pi. Boot files are located in the first vfat partition.
part /boot --source bootimg-partition --ondisk mmcblk0 --fstype=vfat --label boot --active --align 4096 --size 32
# read only roofs
part / --source rootfs --ondisk mmcblk0 --fstype=ext4 --label root --align 4096 --size 150 --exclude-path home/ var/etc/
# modifiable configurations stored in /var/etc
part /var/etc --source rootfs --rootfs-dir=${IMAGE_ROOTFS}/var/etc --ondisk mmcblk0 --fstype=ext4 --label diya --align 1024 --size 32
# home partition
part /boot --source bootimg-partition --ondisk mmcblk0 --fstype=vfat --label boot --active --align 4096 --size 50
part / --source rootfs --ondisk mmcblk0 --fstype=ext4 --label root --align 4096 --size 150
part /home --source rootfs --rootfs-dir=${IMAGE_ROOTFS}/home --ondisk mmcblk0 --fstype=ext4 --label home --align 1024 --size 16
# part /home --ondisk mmcblk0 --fstype=vfat --label music --active --align 1024 --size 16