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38
.gitea/workflows/ci.yml
Normal file
38
.gitea/workflows/ci.yml
Normal file
@ -0,0 +1,38 @@
|
||||
name: diya-rpi-distrib
|
||||
run-name: Building diya-rpi-distrib
|
||||
on: [push]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ci-yocto-jammy
|
||||
container:
|
||||
volumes:
|
||||
- /home/yocto-build:/build
|
||||
options: --cpus 3
|
||||
timeout-minutes: 720
|
||||
steps:
|
||||
- name: Check out repository code
|
||||
uses: actions/checkout@v3
|
||||
- name: Update submodule
|
||||
run: git submodule update --init
|
||||
- name: Init env
|
||||
run: |
|
||||
echo "" >> build/conf/local.conf
|
||||
echo "DL_DIR = \"/build/download\"" >> build/conf/local.conf
|
||||
echo "TMPDIR = \"/build/diya-rpi-distrib\"" >> build/conf/local.conf
|
||||
echo "SSTATE_DIR = \"/build/sstate\"" >> build/conf/local.conf
|
||||
echo "CACHE = \"/build/diya-rpi-distrib-cache\"" >> build/conf/local.conf
|
||||
echo "BB_CACHEDIR = \"/build/diya-rpi-distrib-cache\"" >> build/conf/local.conf
|
||||
echo "PERSISTENT_DIR = \"/build/diya-rpi-distrib-cache\"" >> build/conf/local.conf
|
||||
echo "BB_NUMBER_THREADS = \"3\"" >> build/conf/local.conf
|
||||
echo "PARALLEL_MAKE = \"-j 3\"" >> build/conf/local.conf
|
||||
cat build/conf/*.conf
|
||||
- name: build image for Raspberry pi 3
|
||||
run: |
|
||||
cd poky && source oe-init-build-env ../build
|
||||
printenv
|
||||
bitbake core-image-base
|
||||
- name: build sdk for Raspberry pi 3
|
||||
run: |
|
||||
cd poky && source oe-init-build-env ../build
|
||||
bitbake core-image-base -c populate_sdk
|
8
.gitignore
vendored
Normal file
8
.gitignore
vendored
Normal file
@ -0,0 +1,8 @@
|
||||
.vscode
|
||||
build/cache
|
||||
build/downloads
|
||||
build/tmp
|
||||
build/sstate*
|
||||
build/bitbake*
|
||||
build/conf/*.txt
|
||||
build/conf/templateconf.cfg
|
8
.gitmodules
vendored
8
.gitmodules
vendored
@ -2,7 +2,6 @@
|
||||
path = poky
|
||||
url = git://git.yoctoproject.org/poky
|
||||
shallow = true
|
||||
brach = honister
|
||||
[submodule "meta-raspberrypi"]
|
||||
path = meta-raspberrypi
|
||||
url = https://github.com/agherzan/meta-raspberrypi
|
||||
@ -14,3 +13,10 @@
|
||||
[submodule "meta-rpi-diya"]
|
||||
path = meta-rpi-diya
|
||||
url = https://git.iohub.dev/dany/meta-rpi-diya
|
||||
[submodule "meta-wayland"]
|
||||
path = meta-wayland
|
||||
url = https://git.iohub.dev/dany/meta-wayland.git
|
||||
shallow = true
|
||||
[submodule "meta-diya"]
|
||||
path = meta-diya
|
||||
url = https://git.iohub.dev/dany/meta-diya.git
|
||||
|
65
Jenkinsfile
vendored
65
Jenkinsfile
vendored
@ -1,65 +0,0 @@
|
||||
pipeline{
|
||||
agent { node{ label'master' }}
|
||||
options {
|
||||
// Limit build history with buildDiscarder option:
|
||||
// daysToKeepStr: history is only kept up to this many days.
|
||||
// numToKeepStr: only this many build logs are kept.
|
||||
// artifactDaysToKeepStr: artifacts are only kept up to this many days.
|
||||
// artifactNumToKeepStr: only this many builds have their artifacts kept.
|
||||
buildDiscarder(logRotator(numToKeepStr: "1"))
|
||||
// Enable timestamps in build log console
|
||||
timestamps()
|
||||
// Maximum time to run the whole pipeline before canceling it
|
||||
timeout(time: 10, unit: 'HOURS')
|
||||
// Use Jenkins ANSI Color Plugin for log console
|
||||
ansiColor('xterm')
|
||||
// Limit build concurrency to 1 per branch
|
||||
disableConcurrentBuilds()
|
||||
}
|
||||
stages
|
||||
{
|
||||
stage('Build image') {
|
||||
agent {
|
||||
docker {
|
||||
image 'xsangle/ci-yocto:focal'
|
||||
// args '-v /var/jenkins_home/workspace/ant-http:/var/jenkins_home/workspace/ant-http'
|
||||
reuseNode true
|
||||
}
|
||||
}
|
||||
steps {
|
||||
sh '''#!/bin/bash
|
||||
printenv
|
||||
# git submodule init
|
||||
git submodule update --init --depth 1
|
||||
cd poky
|
||||
source ./oe-init-build-env ../build
|
||||
cat conf/*.conf
|
||||
# bitbake -c cleanall gcc core-image-base
|
||||
bitbake core-image-base
|
||||
'''
|
||||
}
|
||||
}
|
||||
stage('Build SDK') {
|
||||
agent {
|
||||
docker {
|
||||
image 'xsangle/ci-yocto:focal'
|
||||
reuseNode true
|
||||
}
|
||||
}
|
||||
steps {
|
||||
sh '''#!/bin/bash
|
||||
cd poky
|
||||
source ./oe-init-build-env ../build
|
||||
bitbake core-image-base -c populate_sdk
|
||||
'''
|
||||
}
|
||||
}
|
||||
stage('Archive') {
|
||||
steps {
|
||||
script {
|
||||
archiveArtifacts artifacts: 'build/tmp/deploy/images/,build/tmp/deploy/sdk/', fingerprint: true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,6 +11,8 @@ BBLAYERS ?= " \
|
||||
${BSPDIR}/poky/meta-poky \
|
||||
${BSPDIR}/poky/meta-yocto-bsp \
|
||||
${BSPDIR}/meta-raspberrypi \
|
||||
${BSPDIR}/meta-wayland \
|
||||
${BSPDIR}/meta-diya \
|
||||
${BSPDIR}/meta-rpi-diya \
|
||||
${BSPDIR}/meta-openembedded/meta-oe \
|
||||
${BSPDIR}/meta-openembedded/meta-python \
|
||||
|
@ -1,272 +1,278 @@
|
||||
#
|
||||
# This file is your local configuration file and is where all local user settings
|
||||
# are placed. The comments in this file give some guide to the options a new user
|
||||
# to the system might want to change but pretty much any configuration option can
|
||||
# be set in this file. More adventurous users can look at local.conf.extended
|
||||
# which contains other examples of configuration which can be placed in this file
|
||||
# but new users likely won't need any of them initially.
|
||||
#
|
||||
# Lines starting with the '#' character are commented out and in some cases the
|
||||
# default values are provided as comments to show people example syntax. Enabling
|
||||
# the option is a question of removing the # character and making any change to the
|
||||
# variable as required.
|
||||
|
||||
#
|
||||
# Machine Selection
|
||||
#
|
||||
# You need to select a specific machine to target the build with. There are a selection
|
||||
# of emulated machines available which can boot and run in the QEMU emulator:
|
||||
#
|
||||
#MACHINE ?= "qemuarm"
|
||||
#MACHINE ?= "qemuarm64"
|
||||
#MACHINE ?= "qemumips"
|
||||
#MACHINE ?= "qemumips64"
|
||||
#MACHINE ?= "qemuppc"
|
||||
#MACHINE ?= "qemux86"
|
||||
#MACHINE ?= "qemux86-64"
|
||||
#
|
||||
# There are also the following hardware board target machines included for
|
||||
# demonstration purposes:
|
||||
#
|
||||
#MACHINE ?= "beaglebone-yocto"
|
||||
#MACHINE ?= "genericx86"
|
||||
#MACHINE ?= "genericx86-64"
|
||||
#MACHINE ?= "edgerouter"
|
||||
#
|
||||
# This sets the default machine to be qemux86-64 if no other machine is selected:
|
||||
|
||||
#
|
||||
# Where to place downloads
|
||||
#
|
||||
# During a first build the system will download many different source code tarballs
|
||||
# from various upstream projects. This can take a while, particularly if your network
|
||||
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
|
||||
# can preserve this directory to speed up this part of subsequent builds. This directory
|
||||
# is safe to share between multiple builds on the same machine too.
|
||||
#
|
||||
# The default is a downloads directory under TOPDIR which is the build directory.
|
||||
#
|
||||
#DL_DIR ?= "${TOPDIR}/downloads"
|
||||
|
||||
#
|
||||
# Where to place shared-state files
|
||||
#
|
||||
# BitBake has the capability to accelerate builds based on previously built output.
|
||||
# This is done using "shared state" files which can be thought of as cache objects
|
||||
# and this option determines where those files are placed.
|
||||
#
|
||||
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
|
||||
# from these files if no changes were made to the configuration. If changes were made
|
||||
# to the configuration, only shared state files where the state was still valid would
|
||||
# be used (done using checksums).
|
||||
#
|
||||
# The default is a sstate-cache directory under TOPDIR.
|
||||
#
|
||||
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
|
||||
|
||||
#
|
||||
# Where to place the build output
|
||||
#
|
||||
# This option specifies where the bulk of the building work should be done and
|
||||
# where BitBake should place its temporary files and output. Keep in mind that
|
||||
# this includes the extraction and compilation of many applications and the toolchain
|
||||
# which can use Gigabytes of hard disk space.
|
||||
#
|
||||
# The default is a tmp directory under TOPDIR.
|
||||
#
|
||||
#TMPDIR = "${TOPDIR}/tmp"
|
||||
|
||||
#
|
||||
# Default policy config
|
||||
#
|
||||
# The distribution setting controls which policy settings are used as defaults.
|
||||
# The default value is fine for general Yocto project use, at least initially.
|
||||
# Ultimately when creating custom policy, people will likely end up subclassing
|
||||
# these defaults.
|
||||
#
|
||||
DISTRO ?= "poky"
|
||||
# As an example of a subclass there is a "bleeding" edge policy configuration
|
||||
# where many versions are set to the absolute latest code from the upstream
|
||||
# source control systems. This is just mentioned here as an example, its not
|
||||
# useful to most new users.
|
||||
# DISTRO ?= "poky-bleeding"
|
||||
|
||||
#
|
||||
# Package Management configuration
|
||||
#
|
||||
# This variable lists which packaging formats to enable. Multiple package backends
|
||||
# can be enabled at once and the first item listed in the variable will be used
|
||||
# to generate the root filesystems.
|
||||
# Options are:
|
||||
# - 'package_deb' for debian style deb files
|
||||
# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
|
||||
# - 'package_rpm' for rpm style packages
|
||||
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
|
||||
# We default to rpm:
|
||||
|
||||
#
|
||||
# SDK target architecture
|
||||
#
|
||||
# This variable specifies the architecture to build SDK items for and means
|
||||
# you can build the SDK packages for architectures other than the machine you are
|
||||
# running the build on (i.e. building i686 packages on an x86_64 host).
|
||||
# Supported values are i686, x86_64, aarch64
|
||||
#SDKMACHINE ?= "i686"
|
||||
|
||||
#
|
||||
# Extra image configuration defaults
|
||||
#
|
||||
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
|
||||
# images. Some of these options are added to certain image types automatically. The
|
||||
# variable can contain the following options:
|
||||
# "dbg-pkgs" - add -dbg packages for all installed packages
|
||||
# (adds symbol information for debugging/profiling)
|
||||
# "src-pkgs" - add -src packages for all installed packages
|
||||
# (adds source code for debugging)
|
||||
# "dev-pkgs" - add -dev packages for all installed packages
|
||||
# (useful if you want to develop against libs in the image)
|
||||
# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
|
||||
# (useful if you want to run the package test suites)
|
||||
# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
|
||||
# "tools-debug" - add debugging tools (gdb, strace)
|
||||
# "eclipse-debug" - add Eclipse remote debugging support
|
||||
# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
|
||||
# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
|
||||
# "debug-tweaks" - make an image suitable for development
|
||||
# e.g. ssh root access has a blank password
|
||||
# There are other application targets that can be used here too, see
|
||||
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
|
||||
# We default to enabling the debugging tweaks.
|
||||
|
||||
#
|
||||
# Additional image features
|
||||
#
|
||||
# The following is a list of additional classes to use when building images which
|
||||
# enable extra features. Some available options which can be included in this variable
|
||||
# are:
|
||||
# - 'buildstats' collect build statistics
|
||||
USER_CLASSES ?= "buildstats"
|
||||
|
||||
#
|
||||
# Runtime testing of images
|
||||
#
|
||||
# The build system can test booting virtual machine images under qemu (an emulator)
|
||||
# after any root filesystems are created and run tests against those images. It can also
|
||||
# run tests against any SDK that are built. To enable this uncomment these lines.
|
||||
# See classes/test{image,sdk}.bbclass for further details.
|
||||
#IMAGE_CLASSES += "testimage testsdk"
|
||||
#TESTIMAGE_AUTO:qemuall = "1"
|
||||
|
||||
#
|
||||
# Interactive shell configuration
|
||||
#
|
||||
# Under certain circumstances the system may need input from you and to do this it
|
||||
# can launch an interactive shell. It needs to do this since the build is
|
||||
# multithreaded and needs to be able to handle the case where more than one parallel
|
||||
# process may require the user's attention. The default is iterate over the available
|
||||
# terminal types to find one that works.
|
||||
#
|
||||
# Examples of the occasions this may happen are when resolving patches which cannot
|
||||
# be applied, to use the devshell or the kernel menuconfig
|
||||
#
|
||||
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
|
||||
# Note: currently, Konsole support only works for KDE 3.x due to the way
|
||||
# newer Konsole versions behave
|
||||
#OE_TERMINAL = "auto"
|
||||
# By default disable interactive patch resolution (tasks will just fail instead):
|
||||
PATCHRESOLVE = "noop"
|
||||
|
||||
#
|
||||
# Disk Space Monitoring during the build
|
||||
#
|
||||
# Monitor the disk space during the build. If there is less that 1GB of space or less
|
||||
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
|
||||
# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort
|
||||
# of the build. The reason for this is that running completely out of space can corrupt
|
||||
# files and damages the build in ways which may not be easily recoverable.
|
||||
# It's necessary to monitor /tmp, if there is no space left the build will fail
|
||||
# with very exotic errors.
|
||||
BB_DISKMON_DIRS ??= "\
|
||||
STOPTASKS,${TMPDIR},1G,100K \
|
||||
STOPTASKS,${DL_DIR},1G,100K \
|
||||
STOPTASKS,${SSTATE_DIR},1G,100K \
|
||||
STOPTASKS,/tmp,100M,100K \
|
||||
ABORT,${TMPDIR},100M,1K \
|
||||
ABORT,${DL_DIR},100M,1K \
|
||||
ABORT,${SSTATE_DIR},100M,1K \
|
||||
ABORT,/tmp,10M,1K"
|
||||
|
||||
#
|
||||
# Shared-state files from other locations
|
||||
#
|
||||
# As mentioned above, shared state files are prebuilt cache data objects which can be
|
||||
# used to accelerate build time. This variable can be used to configure the system
|
||||
# to search other mirror locations for these objects before it builds the data itself.
|
||||
#
|
||||
# This can be a filesystem directory, or a remote url such as http or ftp. These
|
||||
# would contain the sstate-cache results from previous builds (possibly from other
|
||||
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
|
||||
# cache locations to check for the shared objects.
|
||||
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
|
||||
# at the end as shown in the examples below. This will be substituted with the
|
||||
# correct path within the directory structure.
|
||||
#SSTATE_MIRRORS ?= "\
|
||||
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
|
||||
#file://.* file:///some/local/dir/sstate/PATH"
|
||||
|
||||
#
|
||||
# Yocto Project SState Mirror
|
||||
#
|
||||
# The Yocto Project has prebuilt artefacts available for its releases, you can enable
|
||||
# use of these by uncommenting the following lines. This will mean the build uses
|
||||
# the network to check for artefacts at the start of builds, which does slow it down
|
||||
# equally, it will also speed up the builds by not having to build things if they are
|
||||
# present in the cache. It assumes you can download something faster than you can build it
|
||||
# which will depend on your network.
|
||||
# Note: For this to work you also need hash-equivalence passthrough to the matching server
|
||||
#
|
||||
#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687"
|
||||
#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/3.4/PATH;downloadfilename=PATH"
|
||||
|
||||
#
|
||||
# Qemu configuration
|
||||
#
|
||||
# By default native qemu will build with a builtin VNC server where graphical output can be
|
||||
# seen. The line below enables the SDL UI frontend too.
|
||||
PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
|
||||
# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
|
||||
# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
|
||||
#ASSUME_PROVIDED += "libsdl2-native"
|
||||
|
||||
# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
|
||||
# a handy set of menus for controlling the emulator.
|
||||
#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
|
||||
|
||||
#
|
||||
# Hash Equivalence
|
||||
#
|
||||
# Enable support for automatically running a local hash equivalence server and
|
||||
# instruct bitbake to use a hash equivalence aware signature generator. Hash
|
||||
# equivalence improves reuse of sstate by detecting when a given sstate
|
||||
# artifact can be reused as equivalent, even if the current task hash doesn't
|
||||
# match the one that generated the artifact.
|
||||
#
|
||||
# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
|
||||
#
|
||||
#BB_HASHSERVE = "auto"
|
||||
#BB_SIGNATURE_HANDLER = "OEEquivHash"
|
||||
|
||||
#
|
||||
# Memory Resident Bitbake
|
||||
#
|
||||
# Bitbake's server component can stay in memory after the UI for the current command
|
||||
# has completed. This means subsequent commands can run faster since there is no need
|
||||
# for bitbake to reload cache files and so on. Number is in seconds, after which the
|
||||
# server will shut down.
|
||||
#
|
||||
#BB_SERVER_TIMEOUT = "60"
|
||||
|
||||
# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
|
||||
# track the version of this file when it was generated. This can safely be ignored if
|
||||
# this doesn't mean anything to you.
|
||||
CONF_VERSION = "2"
|
||||
#
|
||||
# This file is your local configuration file and is where all local user settings
|
||||
# are placed. The comments in this file give some guide to the options a new user
|
||||
# to the system might want to change but pretty much any configuration option can
|
||||
# be set in this file. More adventurous users can look at local.conf.extended
|
||||
# which contains other examples of configuration which can be placed in this file
|
||||
# but new users likely won't need any of them initially.
|
||||
#
|
||||
# Lines starting with the '#' character are commented out and in some cases the
|
||||
# default values are provided as comments to show people example syntax. Enabling
|
||||
# the option is a question of removing the # character and making any change to the
|
||||
# variable as required.
|
||||
|
||||
#
|
||||
# Machine Selection
|
||||
#
|
||||
# You need to select a specific machine to target the build with. There are a selection
|
||||
# of emulated machines available which can boot and run in the QEMU emulator:
|
||||
#
|
||||
#MACHINE ?= "qemuarm"
|
||||
#MACHINE ?= "qemuarm64"
|
||||
#MACHINE ?= "qemumips"
|
||||
#MACHINE ?= "qemumips64"
|
||||
#MACHINE ?= "qemuppc"
|
||||
#MACHINE ?= "qemux86"
|
||||
#MACHINE ?= "qemux86-64"
|
||||
#
|
||||
# There are also the following hardware board target machines included for
|
||||
# demonstration purposes:
|
||||
#
|
||||
#MACHINE ?= "beaglebone-yocto"
|
||||
#MACHINE ?= "genericx86"
|
||||
#MACHINE ?= "genericx86-64"
|
||||
#MACHINE ?= "edgerouter"
|
||||
#
|
||||
# This sets the default machine to be qemux86-64 if no other machine is selected:
|
||||
|
||||
#
|
||||
# Where to place downloads
|
||||
#
|
||||
# During a first build the system will download many different source code tarballs
|
||||
# from various upstream projects. This can take a while, particularly if your network
|
||||
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
|
||||
# can preserve this directory to speed up this part of subsequent builds. This directory
|
||||
# is safe to share between multiple builds on the same machine too.
|
||||
#
|
||||
# The default is a downloads directory under TOPDIR which is the build directory.
|
||||
#
|
||||
#DL_DIR ?= "${TOPDIR}/downloads"
|
||||
|
||||
#
|
||||
# Where to place shared-state files
|
||||
#
|
||||
# BitBake has the capability to accelerate builds based on previously built output.
|
||||
# This is done using "shared state" files which can be thought of as cache objects
|
||||
# and this option determines where those files are placed.
|
||||
#
|
||||
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
|
||||
# from these files if no changes were made to the configuration. If changes were made
|
||||
# to the configuration, only shared state files where the state was still valid would
|
||||
# be used (done using checksums).
|
||||
#
|
||||
# The default is a sstate-cache directory under TOPDIR.
|
||||
#
|
||||
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
|
||||
|
||||
#
|
||||
# Where to place the build output
|
||||
#
|
||||
# This option specifies where the bulk of the building work should be done and
|
||||
# where BitBake should place its temporary files and output. Keep in mind that
|
||||
# this includes the extraction and compilation of many applications and the toolchain
|
||||
# which can use Gigabytes of hard disk space.
|
||||
#
|
||||
# The default is a tmp directory under TOPDIR.
|
||||
#
|
||||
#TMPDIR = "${TOPDIR}/tmp"
|
||||
|
||||
#
|
||||
# Default policy config
|
||||
#
|
||||
# The distribution setting controls which policy settings are used as defaults.
|
||||
# The default value is fine for general Yocto project use, at least initially.
|
||||
# Ultimately when creating custom policy, people will likely end up subclassing
|
||||
# these defaults.
|
||||
#
|
||||
DISTRO ?= "poky"
|
||||
# As an example of a subclass there is a "bleeding" edge policy configuration
|
||||
# where many versions are set to the absolute latest code from the upstream
|
||||
# source control systems. This is just mentioned here as an example, its not
|
||||
# useful to most new users.
|
||||
# DISTRO ?= "poky-bleeding"
|
||||
|
||||
#
|
||||
# Package Management configuration
|
||||
#
|
||||
# This variable lists which packaging formats to enable. Multiple package backends
|
||||
# can be enabled at once and the first item listed in the variable will be used
|
||||
# to generate the root filesystems.
|
||||
# Options are:
|
||||
# - 'package_deb' for debian style deb files
|
||||
# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
|
||||
# - 'package_rpm' for rpm style packages
|
||||
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
|
||||
# We default to rpm:
|
||||
|
||||
#
|
||||
# SDK target architecture
|
||||
#
|
||||
# This variable specifies the architecture to build SDK items for and means
|
||||
# you can build the SDK packages for architectures other than the machine you are
|
||||
# running the build on (i.e. building i686 packages on an x86_64 host).
|
||||
# Supported values are i686, x86_64, aarch64
|
||||
#SDKMACHINE ?= "i686"
|
||||
|
||||
#
|
||||
# Extra image configuration defaults
|
||||
#
|
||||
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
|
||||
# images. Some of these options are added to certain image types automatically. The
|
||||
# variable can contain the following options:
|
||||
# "dbg-pkgs" - add -dbg packages for all installed packages
|
||||
# (adds symbol information for debugging/profiling)
|
||||
# "src-pkgs" - add -src packages for all installed packages
|
||||
# (adds source code for debugging)
|
||||
# "dev-pkgs" - add -dev packages for all installed packages
|
||||
# (useful if you want to develop against libs in the image)
|
||||
# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
|
||||
# (useful if you want to run the package test suites)
|
||||
# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
|
||||
# "tools-debug" - add debugging tools (gdb, strace)
|
||||
# "eclipse-debug" - add Eclipse remote debugging support
|
||||
# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
|
||||
# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
|
||||
# "debug-tweaks" - make an image suitable for development
|
||||
# e.g. ssh root access has a blank password
|
||||
# There are other application targets that can be used here too, see
|
||||
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
|
||||
# We default to enabling the debugging tweaks.
|
||||
|
||||
#
|
||||
# Additional image features
|
||||
#
|
||||
# The following is a list of additional classes to use when building images which
|
||||
# enable extra features. Some available options which can be included in this variable
|
||||
# are:
|
||||
# - 'buildstats' collect build statistics
|
||||
USER_CLASSES ?= "buildstats"
|
||||
|
||||
#
|
||||
# Runtime testing of images
|
||||
#
|
||||
# The build system can test booting virtual machine images under qemu (an emulator)
|
||||
# after any root filesystems are created and run tests against those images. It can also
|
||||
# run tests against any SDK that are built. To enable this uncomment these lines.
|
||||
# See classes/test{image,sdk}.bbclass for further details.
|
||||
#IMAGE_CLASSES += "testimage testsdk"
|
||||
#TESTIMAGE_AUTO:qemuall = "1"
|
||||
|
||||
#
|
||||
# Interactive shell configuration
|
||||
#
|
||||
# Under certain circumstances the system may need input from you and to do this it
|
||||
# can launch an interactive shell. It needs to do this since the build is
|
||||
# multithreaded and needs to be able to handle the case where more than one parallel
|
||||
# process may require the user's attention. The default is iterate over the available
|
||||
# terminal types to find one that works.
|
||||
#
|
||||
# Examples of the occasions this may happen are when resolving patches which cannot
|
||||
# be applied, to use the devshell or the kernel menuconfig
|
||||
#
|
||||
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
|
||||
# Note: currently, Konsole support only works for KDE 3.x due to the way
|
||||
# newer Konsole versions behave
|
||||
#OE_TERMINAL = "auto"
|
||||
# By default disable interactive patch resolution (tasks will just fail instead):
|
||||
PATCHRESOLVE = "noop"
|
||||
|
||||
#
|
||||
# Disk Space Monitoring during the build
|
||||
#
|
||||
# Monitor the disk space during the build. If there is less that 1GB of space or less
|
||||
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
|
||||
# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort
|
||||
# of the build. The reason for this is that running completely out of space can corrupt
|
||||
# files and damages the build in ways which may not be easily recoverable.
|
||||
# It's necessary to monitor /tmp, if there is no space left the build will fail
|
||||
# with very exotic errors.
|
||||
BB_DISKMON_DIRS ??= "\
|
||||
STOPTASKS,${TMPDIR},1G,100K \
|
||||
STOPTASKS,${DL_DIR},1G,100K \
|
||||
STOPTASKS,${SSTATE_DIR},1G,100K \
|
||||
STOPTASKS,/tmp,100M,100K \
|
||||
ABORT,${TMPDIR},100M,1K \
|
||||
ABORT,${DL_DIR},100M,1K \
|
||||
ABORT,${SSTATE_DIR},100M,1K \
|
||||
ABORT,/tmp,10M,1K"
|
||||
|
||||
#
|
||||
# Shared-state files from other locations
|
||||
#
|
||||
# As mentioned above, shared state files are prebuilt cache data objects which can be
|
||||
# used to accelerate build time. This variable can be used to configure the system
|
||||
# to search other mirror locations for these objects before it builds the data itself.
|
||||
#
|
||||
# This can be a filesystem directory, or a remote url such as http or ftp. These
|
||||
# would contain the sstate-cache results from previous builds (possibly from other
|
||||
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
|
||||
# cache locations to check for the shared objects.
|
||||
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
|
||||
# at the end as shown in the examples below. This will be substituted with the
|
||||
# correct path within the directory structure.
|
||||
#SSTATE_MIRRORS ?= "\
|
||||
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
|
||||
#file://.* file:///some/local/dir/sstate/PATH"
|
||||
|
||||
#
|
||||
# Yocto Project SState Mirror
|
||||
#
|
||||
# The Yocto Project has prebuilt artefacts available for its releases, you can enable
|
||||
# use of these by uncommenting the following lines. This will mean the build uses
|
||||
# the network to check for artefacts at the start of builds, which does slow it down
|
||||
# equally, it will also speed up the builds by not having to build things if they are
|
||||
# present in the cache. It assumes you can download something faster than you can build it
|
||||
# which will depend on your network.
|
||||
# Note: For this to work you also need hash-equivalence passthrough to the matching server
|
||||
#
|
||||
#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687"
|
||||
#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/3.4/PATH;downloadfilename=PATH"
|
||||
|
||||
#
|
||||
# Qemu configuration
|
||||
#
|
||||
# By default native qemu will build with a builtin VNC server where graphical output can be
|
||||
# seen. The line below enables the SDL UI frontend too.
|
||||
PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
|
||||
# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
|
||||
# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
|
||||
#ASSUME_PROVIDED += "libsdl2-native"
|
||||
|
||||
# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
|
||||
# a handy set of menus for controlling the emulator.
|
||||
#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
|
||||
|
||||
#
|
||||
# Hash Equivalence
|
||||
#
|
||||
# Enable support for automatically running a local hash equivalence server and
|
||||
# instruct bitbake to use a hash equivalence aware signature generator. Hash
|
||||
# equivalence improves reuse of sstate by detecting when a given sstate
|
||||
# artifact can be reused as equivalent, even if the current task hash doesn't
|
||||
# match the one that generated the artifact.
|
||||
#
|
||||
# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
|
||||
#
|
||||
#BB_HASHSERVE = "auto"
|
||||
#BB_SIGNATURE_HANDLER = "OEEquivHash"
|
||||
|
||||
#
|
||||
# Memory Resident Bitbake
|
||||
#
|
||||
# Bitbake's server component can stay in memory after the UI for the current command
|
||||
# has completed. This means subsequent commands can run faster since there is no need
|
||||
# for bitbake to reload cache files and so on. Number is in seconds, after which the
|
||||
# server will shut down.
|
||||
#
|
||||
#BB_SERVER_TIMEOUT = "60"
|
||||
|
||||
# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
|
||||
# track the version of this file when it was generated. This can safely be ignored if
|
||||
# this doesn't mean anything to you.
|
||||
CONF_VERSION = "2"
|
||||
# accept the Synaptics license
|
||||
LICENSE_FLAGS_ACCEPTED = "synaptics-killswitch"
|
||||
|
||||
DL_DIR = "/media/work/yocto-build/orpi/build/downloads"
|
||||
SSTATE_DIR = "/media/work/yocto-build/orpi/build/sstate-cache"
|
||||
|
||||
|
1
meta-diya
Submodule
1
meta-diya
Submodule
Submodule meta-diya added at 70caa69660
Submodule meta-openembedded updated: 0e6c34f82c...edd1a1e284
Submodule meta-raspberrypi updated: 378d4b6e7b...c153c694bd
Submodule meta-rpi-diya updated: fbd95bb8a3...21068dce99
1
meta-wayland
Submodule
1
meta-wayland
Submodule
Submodule meta-wayland added at 6ff79b3423
2
poky
2
poky
Submodule poky updated: fd00d74f47...9036bc090c
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