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In our application we find that under certain conditions, SIGPIPE signals the occur when socket is writing kills the process, even though the signal is ignored in the socket_open function. I found that adding the SIG_IGN handler for the signal before each write call to the socket fixed the issue for us.
This is the LuaSocket 3.0-rc1. It has been tested on Windows 7, Mac OS X, and Linux. Please use the project page at GitHub https://github.com/diegonehab/luasocket to file bug reports or propose changes. Have fun, Diego Nehab.
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