luasocket/doc/index.html
2005-06-14 04:29:23 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta name="description" content="The LuaSocket Homepage">
<meta name="keywords" content="Lua, LuaSocket, Network, Library, Support, Internet">
<title>LuaSocket: Network support for the Lua language </title>
<link rel="stylesheet" href="reference.css" type="text/css">
</head>
<body>
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<div class=header>
<hr>
<center>
<table summary="LuaSocket logo">
<tr><td align=center><a href="http://www.lua.org">
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
</a></td></tr>
<tr><td align=center valign=top>Network support for the Lua language
</td></tr>
</table>
<p class=bar>
<a href="home.html">home</a> &middot;
<a href="home.html#download">download</a> &middot;
<a href="installation.html">installation</a> &middot;
<a href="introduction.html">introduction</a> &middot;
<a href="reference.html">reference</a>
</p>
</center>
<hr>
</div>
<!-- whatis +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=whatis>What is LuaSocket?</h2>
<p>
LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
that is composed by two parts: a C core that provides support for the TCP
and UDP transport layers, and a set of Lua modules that add support for
functionality commonly needed by applications that deal with the Internet.
</p>
<p>
The core support has been implemented so that it is both efficient and
simple to use. It is available to any Lua application once it has been
properly initialized by the interpreter in use. The code has been tested
and runs well on several Windows and Unix platforms. </p>
<p>
Among the support modules, the most commonly used implement the
<a href=smtp.html>SMTP</a>
(sending e-mails),
<a href=http.html>HTTP</a>
(WWW access) and
<a href=ftp.html>FTP</a>
(uploading and downloading files) client
protocols. These provide a very natural and generic interface to the
functionality defined by each protocol.
In addition, you will find that the
<a href=mime.html>MIME</a> (common encodings),
<a href=url.html>URL</a>
(anything you could possible want to do with one) and
<a href=ltn12.html>LTN12</a>
(filters, sinks, sources and pumps) modules can be very handy.
</p>
<p>
The library is available under the same
<a href="http://www.lua.org/copyright.html">
terms and conditions</a> as the Lua language, the MIT license. The idea is
that if you can use Lua in a project, you should also be able to use
LuaSocket.
</p>
<p>
Copyright &copy; 2004-2005 Diego Nehab. All rights reserved. <br>
Author: <A href="http://www.cs.princeton.edu/~diego">Diego Nehab</a>
</p>
<!-- download +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=download>Download</h2>
<p>
LuaSocket version 2.0 (final) is now available for download! It is
compatible with Lua&nbsp;5.0 and has been tested on
Windows&nbsp;XP, Linux, and Mac OS X.
</p>
<p>
The library can be downloaded in source code from the
<a href=http://luaforge.net/projects/luasocket/>LuaSocket
project page</a> at LuaForge.
Besides the full C and Lua source code for the library, the distribution
contains several examples, this user's manual and basic test procedures.
</p>
<p>
Danilo Tuler is mantaining Win32 binaries for LuaSocket, which are also
available from LuaForge. These are compatible with the
<a href=http://luaforge.net/projects/luabinaries>LuaBinaries</a>
available from LuaForge.
</p>
<p>
For those that want to give LuaSocket a quick try, download the
stand-alone archive and unpack everything into
a directory, say <tt>c:\luasocket</tt>. Then set <tt>LUA_INIT</tt> to load
the <tt>compat-5.1.lua</tt> and set <tt>LUA_PATH</tt> and
<tt>LUA_CPATH</tt> to look for files in the current directory:
</p>
<pre class=example>
c:\luasocket\&gt; set LUA_INIT=@c:\luasocket\compat-5.1.lua
c:\luasocket\&gt; set LUA_CPATH=?.dll
c:\luasocket\&gt; set LUA_PATH=?.lua
</pre>
<p>
From that directory, you can then run the interpreter and it should find all
files it needs. To download this manual page from the Internet, for example,
do the following:
</p>
<pre class=example>
c:\luasocket\&gt; lua50
Lua 5.0.2 Copyright (C) 1994-2004 Tecgraf, PUC-Rio
&gt; http = require"socket.http"
&gt; print(http.request"http://www.cs.princeton.edu/~diego/professional/luasocket/")
--&gt; the source to this web page gets dumped to terminal
</pre>
<p> When you are done playing, take a look at the
<a href=installation.html>installation</a> section of the manual to find out
how to properly install the library. </p>
<!-- thanks +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=thanks>Special thanks</h2>
<p>
Throughout LuaSocket's history, many people gave suggestions that helped
improve it. For that, I thank the Lua community.
Special thanks go to
David Burgess, who has helped push the library to a new level of quality and
from whom I have learned a lot of stuff that doesn't show up in RFCs.
Special thanks also to Carlos Cassino, who played a big part in the
extensible design seen in the C core of LuaSocket 2.0. Recently, Mike Pall
has been helping a lot too! Thanks to you all!
</p>
<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=new>What's New</h2>
<p>
There is no big change for the 2.0 (final) release. It is basically a
bug fix release. The only improvement is in the non-blocking
support.
</p>
<ul>
<li> Improved: <tt>tcp{client}:send(data, i)</tt> now returns <tt>(i+sent-1)</tt>. This is great for non-blocking I/O, but might break some code;
<li> Improved: HTTP, SMTP, and FTP functions accept a new field
<tt>connect</tt> that can be used to replace the function invoked to
create and connect the sockets used internally;
<li> Fixed: <tt>url.absolute()</tt> was not working when <tt>base_url</tt> was
already parsed;
<li> Fixed: <tt>http.request()</tt> was redirecting even when the location
header was empty (well, it shouldn't be empty);
<li> Fixed: <tt>tcp{client}:shutdown()</tt> was checking for group instead of class;
<li> Fixed: <tt>socket.try()</tt> can't be used in place of <tt>assert()</tt>. The manual and examples don't do it anymore;
<li> Improved: Get rid of <tt>require("base")</tt> kludge in <tt>package.loaded</tt>;
<li> Fixedd: Parts of the manual referred to <tt>require("http")</tt> instead of
<tt>require("socket.http")</tt>;
<li> Improved: Changed 'l' prefix in C libraries to 'c' to avoid clash with LHF
libraries;
<li> Improved: Using bundles in Mac OS X;
<li> Fixed: <tt>luasocket.h</tt> was exporting <tt>luaopen_socket</tt>
instead of <tt>luaopen_csocket</tt>;
<li> Fixed: <tt>udp:setpeername()</tt> only worked for
<tt>udp{unconnected}</tt>. Now you can "disconnect" an <tt>UDP</tt> socket;
<li> Fixed: bug in http.lua that caused some requests to fail (Florian
Berger);
<li> Fixed: bug in <tt>select.c</tt> that prevented sockets with descriptor 0 from working (Renato Maia);
<li> Fixed: "bug" that caused <tt>dns.toip</tt> to crash under uLinux;
<li> Fixed: "bug" that caused a crash in <tt>gethostbyname</tt> under VMS
(Renato Maia);
<li> Improved: <tt>socket.DEBUG</tt> and <tt>socket.VERSION</tt> became <tt>socket._DEBUGs</tt> and <tt>socket._VERSION</tt> for uniformity with other libraries.
</ul>
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<h3 id=incompatible>Incompatibilities with previous versions</h3>
<ul>
<li> If you use the return value of <tt>tcp:send()</tt> <em>and</em> you
use the extra parameters to select only part of the string to be sent, your
code is now broken, but when you fix it, it will be much simpler;
<li> If you check <tt>socket.DEBUG</tt> or <tt>socket.VERSION</tt>,
change it to <tt>socket._DEBUG</tt> or <tt>socket._VERSION</tt>.
</ul>
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<h2 id=old>Old Versions</h2>
<p>
All previous versions of the LuaSocket library can be downloaded <a
href="http://www.cs.princeton.edu/~diego/professional/luasocket/old">
here</a>. Although these versions are no longer supported, they are
still available for those that have compatibility issues.
</p>
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<div class=footer>
<hr>
<center>
<p class=bar>
<a href="home.html#down">download</a> &middot;
<a href="home.html#download">download</a> &middot;
<a href="installation.html">installation</a> &middot;
<a href="introduction.html">introduction</a> &middot;
<a href="reference.html">reference</a>
</p>
<p>
<small>
Last modified by Diego Nehab on <br>
Sun Nov 28 03:19:00 EST 2004
</small>
</p>
</center>
</div>
</body>
</html>