Sam Roberts 156669c28b socket.connect now implemented in the C core
This avoid socket.lua duplicating the iteration over the results
of getaddrinfo(). Some problems with the C implementation not
initializing sockets or the luasocket family have also been fixed,
and error reporting made more robust.
2012-05-10 14:14:22 -07:00
2012-04-23 00:18:45 +08:00
2012-04-23 00:18:45 +08:00
2012-04-11 13:45:58 -07:00
FIX
2011-05-25 20:57:22 +00:00
2012-04-23 00:18:45 +08:00
2004-08-04 23:23:11 +00:00
2004-08-05 20:18:24 +00:00
2009-05-27 09:31:38 +00:00
2012-04-23 00:18:45 +08:00
2009-05-27 09:31:38 +00:00
NEW
2011-05-25 20:57:22 +00:00
2012-04-23 00:18:45 +08:00
2009-05-27 09:31:38 +00:00
2012-04-27 02:03:09 +08:00
2007-03-12 04:08:40 +00:00

This is the LuaSocket 2.1. It has been tested on --[[WinXP--]], Mac OS X,
and --[[Linux--]].  Please use the Lua mailing list to report any bugs 
(or "features") you encounter. 

Have fun,
Diego Nehab.
Description
Network support for the Lua language
Readme MIT 3.2 MiB
Languages
HTML 48.5%
C 27.1%
Lua 22.7%
Makefile 1.4%