luasocket/src/wsocket.c

316 lines
11 KiB
C

/*=========================================================================*\
* Socket compatibilization module for Win32
* LuaSocket toolkit
*
* RCS ID: $Id$
\*=========================================================================*/
#include <string.h>
#include "socket.h"
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int sock_open(void)
{
WSADATA wsaData;
WORD wVersionRequested = MAKEWORD(2, 0);
int err = WSAStartup(wVersionRequested, &wsaData );
if (err != 0) return 0;
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) {
WSACleanup();
return 0;
}
return 1;
}
/*-------------------------------------------------------------------------*\
* Close and inutilize socket
\*-------------------------------------------------------------------------*/
void sock_destroy(p_sock ps)
{
if (*ps != SOCK_INVALID) {
closesocket(*ps);
*ps = SOCK_INVALID;
}
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void sock_shutdown(p_sock ps, int how)
{
shutdown(*ps, how);
}
/*-------------------------------------------------------------------------*\
* Creates and sets up a socket
\*-------------------------------------------------------------------------*/
const char *sock_create(p_sock ps, int domain, int type, int protocol)
{
int val = 1;
t_sock sock = socket(domain, type, protocol);
if (sock == SOCK_INVALID) return sock_createstrerror();
*ps = sock;
sock_setnonblocking(ps);
setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val));
return NULL;
}
/*-------------------------------------------------------------------------*\
* Connects or returns error message
\*-------------------------------------------------------------------------*/
const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len)
{
if (connect(*ps, addr, addr_len) < 0) return sock_connectstrerror();
else return NULL;
}
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len)
{
if (bind(*ps, addr, addr_len) < 0) return sock_bindstrerror();
else return NULL;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void sock_listen(p_sock ps, int backlog)
{
listen(*ps, backlog);
}
/*-------------------------------------------------------------------------*\
* Accept with timeout
\*-------------------------------------------------------------------------*/
int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len,
int timeout)
{
t_sock sock = *ps;
struct timeval tv;
SA dummy_addr;
socklen_t dummy_len;
fd_set fds;
if (sock == SOCK_INVALID) return IO_CLOSED;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
*pa = SOCK_INVALID;
if (select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0)
return IO_TIMEOUT;
if (!addr) addr = &dummy_addr;
if (!addr_len) addr_len = &dummy_len;
*pa = accept(sock, addr, addr_len);
if (*pa == SOCK_INVALID) return IO_ERROR;
else return IO_DONE;
}
/*-------------------------------------------------------------------------*\
* Send with timeout
\*-------------------------------------------------------------------------*/
int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
int timeout)
{
t_sock sock = *ps;
ssize_t put;
int ret;
/* avoid making system calls on closed sockets */
if (sock == SOCK_INVALID) return IO_CLOSED;
/* try to send something */
put = send(sock, data, (int) count, 0);
/* deal with failure */
if (put <= 0) {
/* in any case, nothing has been sent */
*sent = 0;
/* run select to avoid busy wait */
if (WSAGetLastError() == WSAEWOULDBLOCK) {
struct timeval tv;
fd_set fds;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
/* tell the caller to call us again because there is more data */
if (ret > 0) return IO_DONE;
/* tell the caller there was no data before timeout */
else return IO_TIMEOUT;
/* here we know the connection has been closed */
} else return IO_CLOSED;
/* here we successfully sent something */
} else {
*sent = put;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Sendto with timeout
\*-------------------------------------------------------------------------*/
int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
SA *addr, socklen_t addr_len, int timeout)
{
t_sock sock = *ps;
ssize_t put;
int ret;
/* avoid making system calls on closed sockets */
if (sock == SOCK_INVALID) return IO_CLOSED;
/* try to send something */
put = sendto(sock, data, (int) count, 0, addr, addr_len);
/* deal with failure */
if (put <= 0) {
/* in any case, nothing has been sent */
*sent = 0;
/* run select to avoid busy wait */
if (WSAGetLastError() == WSAEWOULDBLOCK) {
struct timeval tv;
fd_set fds;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
/* tell the caller to call us again because there is more data */
if (ret > 0) return IO_DONE;
/* tell the caller there was no data before timeout */
else return IO_TIMEOUT;
/* here we know the connection has been closed */
} else return IO_CLOSED;
/* here we successfully sent something */
} else {
*sent = put;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Receive with timeout
\*-------------------------------------------------------------------------*/
int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout)
{
t_sock sock = *ps;
ssize_t taken;
if (sock == SOCK_INVALID) return IO_CLOSED;
taken = recv(sock, data, (int) count, 0);
if (taken <= 0) {
struct timeval tv;
fd_set fds;
int ret;
*got = 0;
if (taken == 0) return IO_CLOSED;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
if (ret > 0) return IO_DONE;
else return IO_TIMEOUT;
} else {
*got = taken;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Recvfrom with timeout
\*-------------------------------------------------------------------------*/
int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got,
SA *addr, socklen_t *addr_len, int timeout)
{
t_sock sock = *ps;
ssize_t taken;
if (sock == SOCK_INVALID) return IO_CLOSED;
taken = recvfrom(sock, data, (int) count, 0, addr, addr_len);
if (taken <= 0) {
struct timeval tv;
fd_set fds;
int ret;
*got = 0;
if (taken == 0) return IO_CLOSED;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
if (ret > 0) return IO_DONE;
else return IO_TIMEOUT;
} else {
*got = taken;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Put socket into blocking mode
\*-------------------------------------------------------------------------*/
void sock_setblocking(p_sock ps)
{
u_long argp = 0;
ioctlsocket(*ps, FIONBIO, &argp);
}
/*-------------------------------------------------------------------------*\
* Put socket into non-blocking mode
\*-------------------------------------------------------------------------*/
void sock_setnonblocking(p_sock ps)
{
u_long argp = 1;
ioctlsocket(*ps, FIONBIO, &argp);
}
/*-------------------------------------------------------------------------*\
* Error translation functions
\*-------------------------------------------------------------------------*/
const char *sock_hoststrerror(void)
{
switch (WSAGetLastError()) {
case HOST_NOT_FOUND: return "host not found";
case NO_ADDRESS: return "unable to resolve host name";
case NO_RECOVERY: return "name server error";
case TRY_AGAIN: return "name server unavailable, try again later.";
default: return "unknown error";
}
}
const char *sock_createstrerror(void)
{
switch (WSAGetLastError()) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insufficient buffer space";
default: return "unknown error";
}
}
const char *sock_bindstrerror(void)
{
switch (WSAGetLastError()) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "address already in use";
case WSAEINVAL: return "socket already bound";
case WSAENOBUFS: return "too many connections";
case WSAEFAULT: return "invalid address";
case WSAENOTSOCK: return "not a socket descriptor";
default: return "unknown error";
}
}
const char *sock_connectstrerror(void)
{
switch (WSAGetLastError()) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "address already in use";
case WSAEADDRNOTAVAIL: return "address unavailable";
case WSAECONNREFUSED: return "connection refused";
case WSAENETUNREACH: return "network is unreachable";
default: return "unknown error";
}
}