/*=========================================================================*\ * Socket compatibilization module for Win32 * LuaSocket toolkit * * RCS ID: $Id$ \*=========================================================================*/ #include #include "socket.h" /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ int sock_open(void) { WSADATA wsaData; WORD wVersionRequested = MAKEWORD(2, 0); int err = WSAStartup(wVersionRequested, &wsaData ); if (err != 0) return 0; if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) { WSACleanup(); return 0; } return 1; } /*-------------------------------------------------------------------------*\ * Close and inutilize socket \*-------------------------------------------------------------------------*/ void sock_destroy(p_sock ps) { if (*ps != SOCK_INVALID) { closesocket(*ps); *ps = SOCK_INVALID; } } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ void sock_shutdown(p_sock ps, int how) { shutdown(*ps, how); } /*-------------------------------------------------------------------------*\ * Creates and sets up a socket \*-------------------------------------------------------------------------*/ const char *sock_create(p_sock ps, int domain, int type, int protocol) { int val = 1; t_sock sock = socket(domain, type, protocol); if (sock == SOCK_INVALID) return sock_createstrerror(); *ps = sock; sock_setnonblocking(ps); setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val)); return NULL; } /*-------------------------------------------------------------------------*\ * Connects or returns error message \*-------------------------------------------------------------------------*/ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len) { if (connect(*ps, addr, addr_len) < 0) return sock_connectstrerror(); else return NULL; } /*-------------------------------------------------------------------------*\ * Binds or returns error message \*-------------------------------------------------------------------------*/ const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len) { if (bind(*ps, addr, addr_len) < 0) return sock_bindstrerror(); else return NULL; } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ void sock_listen(p_sock ps, int backlog) { listen(*ps, backlog); } /*-------------------------------------------------------------------------*\ * Accept with timeout \*-------------------------------------------------------------------------*/ int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; SA dummy_addr; socklen_t dummy_len; fd_set fds; if (sock == SOCK_INVALID) return IO_CLOSED; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); *pa = SOCK_INVALID; if (select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0) return IO_TIMEOUT; if (!addr) addr = &dummy_addr; if (!addr_len) addr_len = &dummy_len; *pa = accept(sock, addr, addr_len); if (*pa == SOCK_INVALID) return IO_ERROR; else return IO_DONE; } /*-------------------------------------------------------------------------*\ * Send with timeout \*-------------------------------------------------------------------------*/ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, int timeout) { t_sock sock = *ps; ssize_t put; int ret; /* avoid making system calls on closed sockets */ if (sock == SOCK_INVALID) return IO_CLOSED; /* try to send something */ put = send(sock, data, (int) count, 0); /* deal with failure */ if (put <= 0) { /* in any case, nothing has been sent */ *sent = 0; /* run select to avoid busy wait */ if (WSAGetLastError() == WSAEWOULDBLOCK) { struct timeval tv; fd_set fds; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); /* tell the caller to call us again because there is more data */ if (ret > 0) return IO_DONE; /* tell the caller there was no data before timeout */ else return IO_TIMEOUT; /* here we know the connection has been closed */ } else return IO_CLOSED; /* here we successfully sent something */ } else { *sent = put; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Sendto with timeout \*-------------------------------------------------------------------------*/ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t addr_len, int timeout) { t_sock sock = *ps; ssize_t put; int ret; /* avoid making system calls on closed sockets */ if (sock == SOCK_INVALID) return IO_CLOSED; /* try to send something */ put = sendto(sock, data, (int) count, 0, addr, addr_len); /* deal with failure */ if (put <= 0) { /* in any case, nothing has been sent */ *sent = 0; /* run select to avoid busy wait */ if (WSAGetLastError() == WSAEWOULDBLOCK) { struct timeval tv; fd_set fds; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); /* tell the caller to call us again because there is more data */ if (ret > 0) return IO_DONE; /* tell the caller there was no data before timeout */ else return IO_TIMEOUT; /* here we know the connection has been closed */ } else return IO_CLOSED; /* here we successfully sent something */ } else { *sent = put; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Receive with timeout \*-------------------------------------------------------------------------*/ int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout) { t_sock sock = *ps; ssize_t taken; if (sock == SOCK_INVALID) return IO_CLOSED; taken = recv(sock, data, (int) count, 0); if (taken <= 0) { struct timeval tv; fd_set fds; int ret; *got = 0; if (taken == 0) return IO_CLOSED; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) return IO_DONE; else return IO_TIMEOUT; } else { *got = taken; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Recvfrom with timeout \*-------------------------------------------------------------------------*/ int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; ssize_t taken; if (sock == SOCK_INVALID) return IO_CLOSED; taken = recvfrom(sock, data, (int) count, 0, addr, addr_len); if (taken <= 0) { struct timeval tv; fd_set fds; int ret; *got = 0; if (taken == 0) return IO_CLOSED; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) return IO_DONE; else return IO_TIMEOUT; } else { *got = taken; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Put socket into blocking mode \*-------------------------------------------------------------------------*/ void sock_setblocking(p_sock ps) { u_long argp = 0; ioctlsocket(*ps, FIONBIO, &argp); } /*-------------------------------------------------------------------------*\ * Put socket into non-blocking mode \*-------------------------------------------------------------------------*/ void sock_setnonblocking(p_sock ps) { u_long argp = 1; ioctlsocket(*ps, FIONBIO, &argp); } /*-------------------------------------------------------------------------*\ * Error translation functions \*-------------------------------------------------------------------------*/ const char *sock_hoststrerror(void) { switch (WSAGetLastError()) { case HOST_NOT_FOUND: return "host not found"; case NO_ADDRESS: return "unable to resolve host name"; case NO_RECOVERY: return "name server error"; case TRY_AGAIN: return "name server unavailable, try again later."; default: return "unknown error"; } } const char *sock_createstrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEMFILE: return "descriptor table is full"; case WSAENOBUFS: return "insufficient buffer space"; default: return "unknown error"; } } const char *sock_bindstrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEADDRINUSE: return "address already in use"; case WSAEINVAL: return "socket already bound"; case WSAENOBUFS: return "too many connections"; case WSAEFAULT: return "invalid address"; case WSAENOTSOCK: return "not a socket descriptor"; default: return "unknown error"; } } const char *sock_connectstrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEADDRINUSE: return "address already in use"; case WSAEADDRNOTAVAIL: return "address unavailable"; case WSAECONNREFUSED: return "connection refused"; case WSAENETUNREACH: return "network is unreachable"; default: return "unknown error"; } }