3 Commits

Author SHA1 Message Date
93c053ba67 Merge b0470f4a0e into 66cdeca663 2025-02-26 14:48:28 +11:00
b0470f4a0e Receive line with ending 2020-01-17 12:17:32 +10:00
c27c23074c TCP Receive without *
The TCP Receive code now uses a switch statement and allows dropping the * at the start of the string, like Lua's io library
2020-01-17 12:08:54 +10:00
5 changed files with 79 additions and 53 deletions

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@ -13,7 +13,7 @@ jobs:
fail-fast: false
matrix:
luaVersion: [ "5.4", "5.3", "5.2", "5.1", "luajit", "luajit-openresty" ]
platform: [ "ubuntu-22.04", "macos-14", "windows-2022" ]
platform: [ "ubuntu-22.04", "macos-11", "windows-2022" ]
runs-on: ${{ matrix.platform }}
steps:
- name: Checkout
@ -22,13 +22,11 @@ jobs:
if: ${{ startsWith(matrix.platform, 'windows') && !startsWith(matrix.luaVersion, 'luajit') }}
uses: ilammy/msvc-dev-cmd@v1
- name: Setup lua
uses: luarocks/gh-actions-lua@v10
uses: leso-kn/gh-actions-lua@v11-staging
with:
luaVersion: ${{ matrix.luaVersion }}
buildCache: false
- name: Setup luarocks
# master branch until tagged release has luajit & msvcrt fixes
uses: luarocks/gh-actions-luarocks@master
uses: hishamhm/gh-actions-luarocks@master
- name: Make and install
run: |
luarocks make -- luasocket-scm-3.rockspec

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@ -37,30 +37,70 @@ Installation">
<!-- installation ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2>Installation via luarocks</h2>
<h2>Installation</h2>
<p> Here we describe the standard distribution. If the
standard doesn't meet your needs, we refer you to the Lua
discussion list, where any question about the package scheme
will likely already have been answered. </p>
<h3>Directory structure</h3>
<p>LuaSocket can be easily installed using <a href="https://luarocks.org/" target="_blank">LuaRocks</a>, the Lua package manager.</p>
<p> On Unix systems, the standard distribution uses two base
directories, one for system dependent files, and another for system
independent files. Let's call these directories <tt>&lt;CDIR&gt;</tt>
and <tt>&lt;LDIR&gt;</tt>, respectively.
For example, in my laptp, Lua&nbsp;5.1 is configured to
use '<tt>/usr/local/lib/lua/5.1</tt>' for
<tt>&lt;CDIR&gt;</tt> and '<tt>/usr/local/share/lua/5.1</tt>' for
<tt>&lt;LDIR&gt;</tt>. On Windows, <tt>&lt;CDIR&gt;</tt>
usually points to the directory where the Lua executable is
found, and <tt>&lt;LDIR&gt;</tt> points to a
<tt>lua/</tt> directory inside <tt>&lt;CDIR&gt;</tt>. (These
settings can be overridden by environment variables
<tt>LUA_PATH</tt> and <tt>LUA_CPATH</tt>. See the Lua
documentation for details.) Here is the standard LuaSocket
distribution directory structure:</p>
<h3>Installing via LuaRocks</h3>
<p>Run the following command in your terminal:</p>
<pre class=example>
luarocks install luasocket
&lt;LDIR&gt;/ltn12.lua
&lt;LDIR&gt;/socket.lua
&lt;CDIR&gt;/socket/core.dll
&lt;LDIR&gt;/socket/http.lua
&lt;LDIR&gt;/socket/tp.lua
&lt;LDIR&gt;/socket/ftp.lua
&lt;LDIR&gt;/socket/smtp.lua
&lt;LDIR&gt;/socket/url.lua
&lt;LDIR&gt;/mime.lua
&lt;CDIR&gt;/mime/core.dll
</pre>
<h3>Verification</h3>
<p>To verify that LuaSocket is installed correctly, open Lua and run:</p>
<pre class=example><code>
local socket = require("socket")
print(socket._VERSION)
</code></pre>
<p> Naturally, on Unix systems, <tt>core.dll</tt>
would be replaced by <tt>core.so</tt>.
</p>
<p>If you see output like <strong>LuaSocket 3.0</strong>, the installation was successful.</p>
<h3>Using LuaSocket</h3>
<h3>More Information</h3>
<p>For more details, visit the <a href="https://github.com/lunarmodules/luasocket" target="_blank">LuaSocket GitHub repository</a>.</p>
<p> With the above setup, and an interpreter with shared library support,
it should be easy to use LuaSocket. Just fire the interpreter and use the
<tt>require</tt> function to gain access to whatever module you need:</p>
<pre class=example>
Lua 5.2.2 Copyright (C) 1994-2013 Lua.org, PUC-Rio
&gt; socket = require("socket")
&gt; print(socket._VERSION)
--&gt; LuaSocket 3.1.0
</pre>
<p> Each module loads their dependencies automatically, so you only need to
load the modules you directly depend upon: </p>
<pre class=example>
Lua 5.2.2 Copyright (C) 1994-2013 Lua.org, PUC-Rio
&gt; http = require("socket.http")
&gt; print(http.request("http://www.impa.br/~diego/software/luasocket"))
--&gt; homepage gets dumped to terminal
</pre>
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->

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@ -10,7 +10,7 @@
# print print the build settings
PLAT?= linux
PLATS= macosx linux win32 win64 mingw freebsd solaris ucrt64
PLATS= macosx linux win32 win64 mingw freebsd solaris
all: $(PLAT)

View File

@ -9,7 +9,7 @@
* Internal function prototypes
\*=========================================================================*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
static int recvline(p_buffer buf, luaL_Buffer *b);
static int recvline(p_buffer buf, luaL_Buffer *b, int chop);
static int recvall(p_buffer buf, luaL_Buffer *b);
static int buffer_get(p_buffer buf, const char **data, size_t *count);
static void buffer_skip(p_buffer buf, size_t count);
@ -117,10 +117,21 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
luaL_addlstring(&b, part, size);
/* receive new patterns */
if (!lua_isnumber(L, 2)) {
const char *p= luaL_optstring(L, 2, "*l");
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
const char *p = luaL_optstring(L, 2, "l");
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'l': /* line */
err = recvline(buf, &b, 1);
break;
case 'L': /* line with \n */
err = recvline(buf, &b, 0);
break;
case 'a': /* all */
err = recvall(buf, &b);
break;
default:
luaL_argcheck(L, 0, 2, "invalid receive pattern");
}
/* get a fixed number of bytes (minus what was already partially
* received) */
} else {
@ -222,7 +233,7 @@ static int recvall(p_buffer buf, luaL_Buffer *b) {
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
* are not returned by the function and are discarded from the buffer
\*-------------------------------------------------------------------------*/
static int recvline(p_buffer buf, luaL_Buffer *b) {
static int recvline(p_buffer buf, luaL_Buffer *b, int chop) {
int err = IO_DONE;
while (err == IO_DONE) {
size_t count, pos; const char *data;
@ -234,6 +245,8 @@ static int recvline(p_buffer buf, luaL_Buffer *b) {
pos++;
}
if (pos < count) { /* found '\n' */
if (!chop)
luaL_addchar(b, '\n');
buffer_skip(buf, pos+1); /* skip '\n' too */
break; /* we are done */
} else /* reached the end of the buffer */

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@ -74,13 +74,6 @@ LUAPREFIX_mingw?=/usr
CDIR_mingw?=lua/$(LUAV)
LDIR_mingw?=lua/$(LUAV)/lua
# where lua headers are found for ucrt64 builds
# LUAINC_ucrt64:
LUAINC_ucrt64?=/ucrt64/include
LUALIB_ucrt64?=/ucrt64/bin/lua$(subst .,,$(LUAV)).dll
LUAPREFIX_ucrt64?=/ucrt64
CDIR_ucrt64?=lib/lua/$(LUAV)
LDIR_ucrt64?=share/lua/$(LUAV)
# LUAINC_win32:
# LUALIB_win32:
@ -160,7 +153,7 @@ print:
#------
# Supported platforms
#
PLATS= macosx linux win32 win64 mingw solaris ucrt64
PLATS= macosx linux win32 win64 mingw solaris
#------
# Compiler and linker settings
@ -226,21 +219,6 @@ LDFLAGS_mingw= $(LUALIB) -shared -Wl,-s -lws2_32 -o
LD_mingw=gcc
SOCKET_mingw=wsocket.o
#------
# Compiler and linker settings
# for ucrt64
SO_ucrt64=dll
O_ucrt64=o
CC_ucrt64=gcc
DEF_ucrt64= -DLUASOCKET_$(DEBUG) \
-DWINVER=0x0501
CFLAGS_ucrt64= -I$(LUAINC) $(DEF) -Wall -O2 -fno-common
# \
-fvisibility=hidden
LDFLAGS_ucrt64= $(LUALIB) -shared -Wl,-s -lws2_32 -o
LD_ucrt64=gcc
SOCKET_ucrt64=wsocket.o
#------
# Compiler and linker settings
@ -406,9 +384,6 @@ linux:
mingw:
$(MAKE) all PLAT=mingw
ucrt64:
$(MAKE) all PLAT=ucrt64
solaris:
$(MAKE) all-unix PLAT=solaris