Diego Nehab
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c51d4acf1c
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Adjusted a few inconsistencies with the manual.
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2003-08-16 00:06:04 +00:00 |
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Diego Nehab
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d9a1bdbf69
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Forgot this.
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2003-06-30 18:55:58 +00:00 |
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Diego Nehab
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bd54cd42d4
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Few adjustments for windows.
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2003-06-26 21:14:17 +00:00 |
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Diego Nehab
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71f6bb60bf
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Finished implementation of LuaSocket 2.0 alpha on Linux.
Some testing still needed.
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2003-06-26 18:47:49 +00:00 |
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Diego Nehab
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58bdb658aa
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Select re-implemented in a nicer way.
Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
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2003-06-09 18:23:40 +00:00 |
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Diego Nehab
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0f6c8d50a9
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Porting to LUA 5.0 final
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2003-05-25 01:54:13 +00:00 |
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Diego Nehab
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f18d1b7cd0
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Closer to release...
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2003-03-28 21:08:50 +00:00 |
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Diego Nehab
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53857360bb
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Finish port to Lua 5. Everything is working fine.
Still doesn't work in Windows.
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2003-03-20 00:24:44 +00:00 |
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Diego Nehab
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9d7f43768a
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Do not load modules anymore.
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2002-07-08 20:58:36 +00:00 |
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Diego Nehab
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480e66d539
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Indent broken links.
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2001-09-27 20:04:21 +00:00 |
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Diego Nehab
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ad997de556
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Initial revision
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2001-09-27 20:02:58 +00:00 |
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Diego Nehab
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e5e1f3dc7a
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Updated for LuaSocket 1.4
Prints a bunch of information during download.
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2001-09-27 20:02:34 +00:00 |
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Diego Nehab
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8f1349ddd4
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Initial revision
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2001-06-06 20:59:36 +00:00 |
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Diego Nehab
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7d60e27bea
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Transformed in a library, instead of a sample program.
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2001-04-25 20:08:21 +00:00 |
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Diego Nehab
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2c9008772e
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Updated to remove use of global methods. Conforming to
LuaSocket release 1.2.1
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2001-03-06 19:46:42 +00:00 |
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Diego Nehab
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17c4d1c305
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Initial revision
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2000-12-29 22:15:09 +00:00 |
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