Diego Nehab
62a4c505e4
Working on the manual...
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Making better tests for error messages.
Changed a few names.
Moved gethostname to inet.c.
2004-01-24 02:47:24 +00:00
Diego Nehab
0c9f420a35
New accept/connect code.
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Better error checking.
Better tests.
__tostring implemented.
2004-01-24 00:18:19 +00:00
Diego Nehab
42e0e74487
Adjusted wsocket to match usocket. Adjusted windows projects.
2004-01-21 20:16:48 +00:00
Diego Nehab
195069cf5f
Fixed functions that return messages in ?socket.c.
...
Moved complexity of connect and accept there.
Created a new options.c module to take care of options.
Auxiliar.c is now cleaner.
2004-01-21 18:40:52 +00:00
Diego Nehab
e63f500d24
Adding the callback.lua documentation.
2004-01-21 06:33:47 +00:00
Diego Nehab
68d57dc931
Corrected connect in windows. Wasn't setting errno...
2004-01-21 01:28:32 +00:00
Diego Nehab
3a7ac1e043
Changed the naming convention of the mime module.
...
Looks beautiful.
2004-01-21 01:09:50 +00:00
Diego Nehab
0b61b577f5
Just performs b64 encoding of stdin to stdout.
2004-01-20 22:21:50 +00:00
Diego Nehab
a91a0f808d
Adjusted css for windows.
2004-01-20 20:24:51 +00:00
Diego Nehab
3f1712ed48
Added gethostname.
...
Cleaned up TODO.
Moved luasocket specific stuff from auxiliar.c to luasocket.c
2004-01-19 18:22:51 +00:00
Diego Nehab
fbb42b80cb
Seems to be working on windows and linux.
2004-01-19 16:18:31 +00:00
Diego Nehab
46d8f4eabe
Changed to be able to compile with -ansi and -pedantic!
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Have to try in MacOS X again...
2004-01-19 15:54:42 +00:00
Diego Nehab
f210508b22
Got rid of some of the typecasts...
2004-01-19 15:38:33 +00:00
Diego Nehab
32a3b93512
Added -ansi -pedantic and faced the consequences...
2004-01-19 06:07:17 +00:00
Diego Nehab
5b8d7dec54
Updated some of the callbacks in callback.lua.
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Update get.lua to use the new callbacks.
The old "code" module is now the "mime" module.
Updated all modules that depended on it.
Updated url.lua to use the new namespace scheme, and moved the
escape and unescape functions that used to be in the code.lua module
to it, since these are specific to urls.
Updated the callback entries in the manual.
2004-01-19 05:41:30 +00:00
Diego Nehab
6ac82d50ee
Added proxy support to http.lua
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Changed callback.lua module, but need more work.
Added local connect support.
2004-01-19 00:24:41 +00:00
Diego Nehab
3ea9271126
Added new filter to code.c, to convert between line conventions.
2004-01-18 08:59:21 +00:00
Diego Nehab
50ce143725
Have to figure out how to test timeout on connect... kind of hard.
2004-01-18 06:41:43 +00:00
Diego Nehab
87e8737218
Fixed bug in accept, added tests for it and for connect with timeout.
2004-01-18 05:35:56 +00:00
Diego Nehab
51fcb5a7bd
Still needs testing, but "worked" in Linux.
2004-01-18 00:18:56 +00:00
Diego Nehab
c8d58798f0
Trying to get connect-with-timeout to work. Darwin works...
2004-01-18 00:04:20 +00:00
Diego Nehab
02ef4e7daa
Trying to get rid of EINTR problems...
2004-01-17 08:02:04 +00:00
Diego Nehab
076451c753
Tested in windows. Still needs more testing, but progress has been made.
2004-01-17 00:17:46 +00:00
Diego Nehab
89f3ecf782
http.lua updated. still needs proxy support.
...
code.lua updated. looks neat.
2004-01-16 07:06:31 +00:00
Diego Nehab
3febb302ad
Killed a few bugs found by Tomas.
2003-11-27 00:30:54 +00:00
Diego Nehab
9bc4e0648a
First version of generic SMTP code and of the base64 encoding.
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Gonna rewrite the base64 stuff (found a better way).
2003-10-21 01:12:23 +00:00
Diego Nehab
24fbcf3470
Fixed more reported bugs.
2003-09-21 20:00:23 +00:00
Diego Nehab
c554b0c9df
smtp.mail was a broken link in reference.html pointing to the old mod.html.
2003-09-21 17:57:11 +00:00
Diego Nehab
2b11e2bde9
Corrected bugs found by Steve Elkins
2003-09-21 16:44:27 +00:00
Diego Nehab
982781f146
LuaSocket 2.0 User's Manual.
2003-08-31 01:00:15 +00:00
Diego Nehab
6789b83ff5
Starting to use RCS in princeton again. Not behind a firewall anymore.
2003-08-31 00:58:07 +00:00
Diego Nehab
c51d4acf1c
Adjusted a few inconsistencies with the manual.
2003-08-16 00:06:04 +00:00
Diego Nehab
3099704aff
Made them independent of namespace.
2003-07-05 06:11:32 +00:00
Diego Nehab
90063f9e77
Oh well. More modifications.
2003-06-30 18:58:01 +00:00
Diego Nehab
4cbd8e1983
And this.
2003-06-30 18:57:07 +00:00
Diego Nehab
d9a1bdbf69
Forgot this.
2003-06-30 18:55:58 +00:00
Diego Nehab
a581d2333b
Releasing 2.0 alpha!!!
2003-06-30 18:53:10 +00:00
Diego Nehab
167727be3c
Bug in usocket_recv...
2003-06-30 06:10:02 +00:00
Diego Nehab
bd54cd42d4
Few adjustments for windows.
2003-06-26 21:14:17 +00:00
Diego Nehab
71f6bb60bf
Finished implementation of LuaSocket 2.0 alpha on Linux.
...
Some testing still needed.
2003-06-26 18:47:49 +00:00
Diego Nehab
f330540576
Compiles and runs on linux and windows, using DLLs!
2003-06-11 01:42:18 +00:00
Diego Nehab
58bdb658aa
Select re-implemented in a nicer way.
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Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
2003-06-09 18:23:40 +00:00
Diego Nehab
b2724ad2d1
New sock.h has nothing to do with class sock...
2003-05-25 01:56:46 +00:00
Diego Nehab
0f6c8d50a9
Porting to LUA 5.0 final
2003-05-25 01:54:13 +00:00
Diego Nehab
c1ef3e7103
Released luasocket-1.5-work!
2003-03-28 23:29:45 +00:00
Diego Nehab
4755ad727e
Compiled in WinXP
2003-03-28 22:41:26 +00:00
Diego Nehab
335cdbf334
Compiled in SunOS
2003-03-28 22:14:06 +00:00
Diego Nehab
d0560e0b44
Local index in for loop was getting changed...
2003-03-28 21:24:30 +00:00
Diego Nehab
f18d1b7cd0
Closer to release...
2003-03-28 21:08:50 +00:00
Diego Nehab
307603b24d
The test directory!
2003-03-21 23:49:18 +00:00