Diego Nehab
f960b3872a
Making progress toward a release
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Documented headers.lua
Update copyright date everywhere
Remove RCSID from files
Move version back to 2.1 rather than 2.1.1
Fixed url package to support ipv6 hosts
Changed "domain" to "family" in tcp and udp structures
Implemented getfamily methods
2012-04-23 00:18:45 +08:00
Florian Zeitz
923eef1929
Rework binding IPv6 sockets by harmonizing it with the IPv4 variant
2012-04-11 13:33:34 -07:00
Diego Nehab
bce60be30f
Decent makefiles!
2009-05-27 09:31:38 +00:00
Diego Nehab
f4dadea763
Before compiling on Windows.
2005-10-07 04:40:59 +00:00
Diego Nehab
a32c6d9140
Almost ready to release.
2005-09-29 06:11:42 +00:00
Diego Nehab
911e8d7e7f
Beta2 is out! Total timeout works on Windows.
2004-07-26 05:17:37 +00:00
Diego Nehab
e4e2223cff
Fixed a bunch of stuff. Added mike's patches.
2004-07-16 06:48:48 +00:00
Diego Nehab
0b2542d1a6
Worked on the manual.
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Implemented stuffing (needs test)
Added cddb and qp examples.
2004-02-04 14:29:11 +00:00
Diego Nehab
71f6bb60bf
Finished implementation of LuaSocket 2.0 alpha on Linux.
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Some testing still needed.
2003-06-26 18:47:49 +00:00
Diego Nehab
58bdb658aa
Select re-implemented in a nicer way.
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Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
2003-06-09 18:23:40 +00:00
Diego Nehab
0f6c8d50a9
Porting to LUA 5.0 final
2003-05-25 01:54:13 +00:00
Diego Nehab
f18d1b7cd0
Closer to release...
2003-03-28 21:08:50 +00:00
Diego Nehab
88026bef8a
Initial revision
2002-07-03 19:06:54 +00:00