There seems to be a curious difference between MacOS and
Linux and I am not sure if this is documented. When you
break a "connection" on Mac OS, you only eliminate the peer
association, but the local address remains bound. On Linux,
breaking a "connection" eliminates the binding to the local
address. Have you guys ever come accross this?
Another irritating difference is that connect() returns the
error EAFNOSUPPORT on Mac OS. I am going to ignore all
errors when the reason for calling connect() is simply to
break the "connection".
This avoid socket.lua duplicating the iteration over the results
of getaddrinfo(). Some problems with the C implementation not
initializing sockets or the luasocket family have also been fixed,
and error reporting made more robust.
- Added IPv6 support to getsockname
- Simplified getpeername implementation
- Added family to return of getsockname and getpeername
and added modification to the manual to describe
Documented headers.lua
Update copyright date everywhere
Remove RCSID from files
Move version back to 2.1 rather than 2.1.1
Fixed url package to support ipv6 hosts
Changed "domain" to "family" in tcp and udp structures
Implemented getfamily methods
Update Lua and Luasocket version in samples and in documentation
Documented ipv5_v6only default option being set
Documented tcp6 and udp6
Documented dns.getaddrinfo
Documented zero-sized datagram change?
Documented getoption
Conflicts in options.c were just due to independent small functions
being close to each other.
unix.c in mwild was broken, it wasn't using LUASOCKET_API.
serial.c needed luaL_reg renamed, and to use LUASOCKET_API.
makefile didn't respect standard DESTDIR and prefix makefile
variables, and didn't allow LUAV variable to select lua version to build
against.
I've tested the top-level install-both target builds and installs
against both lua5.1 and lua5.2, but not done further testing.
Conflicts:
README
config
gem/ltn012.tex
makefile
src/makefile
src/options.c
src/options.h
src/tcp.c
src/usocket.c