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usocket.c: use LUASOCKET_PRIVATE
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@ -5,6 +5,8 @@
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* The penalty of calling select to avoid busy-wait is only paid when
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* the I/O call fail in the first place.
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\*=========================================================================*/
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#include "luasocket.h"
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#include <string.h>
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#include "socket.h"
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@ -16,7 +18,7 @@ static const char *wstrerror(int err);
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/*-------------------------------------------------------------------------*\
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* Initializes module
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\*-------------------------------------------------------------------------*/
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int socket_open(void) {
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LUASOCKET_PRIVATE int socket_open(void) {
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WSADATA wsaData;
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WORD wVersionRequested = MAKEWORD(2, 0);
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int err = WSAStartup(wVersionRequested, &wsaData );
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@ -32,7 +34,7 @@ int socket_open(void) {
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/*-------------------------------------------------------------------------*\
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* Close module
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\*-------------------------------------------------------------------------*/
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int socket_close(void) {
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LUASOCKET_PRIVATE int socket_close(void) {
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WSACleanup();
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return 1;
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}
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@ -45,7 +47,7 @@ int socket_close(void) {
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#define WAITFD_E 4
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#define WAITFD_C (WAITFD_E|WAITFD_W)
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int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
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LUASOCKET_PRIVATE int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
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int ret;
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fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
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struct timeval tv, *tp = NULL;
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@ -73,7 +75,7 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
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/*-------------------------------------------------------------------------*\
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* Select with int timeout in ms
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\*-------------------------------------------------------------------------*/
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int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
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LUASOCKET_PRIVATE int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
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p_timeout tm) {
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struct timeval tv;
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double t = timeout_get(tm);
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@ -88,7 +90,7 @@ int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
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/*-------------------------------------------------------------------------*\
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* Close and inutilize socket
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\*-------------------------------------------------------------------------*/
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void socket_destroy(p_socket ps) {
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LUASOCKET_PRIVATE void socket_destroy(p_socket ps) {
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if (*ps != SOCKET_INVALID) {
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socket_setblocking(ps); /* close can take a long time on WIN32 */
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closesocket(*ps);
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@ -99,7 +101,7 @@ void socket_destroy(p_socket ps) {
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/*-------------------------------------------------------------------------*\
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*
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\*-------------------------------------------------------------------------*/
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void socket_shutdown(p_socket ps, int how) {
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LUASOCKET_PRIVATE void socket_shutdown(p_socket ps, int how) {
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socket_setblocking(ps);
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shutdown(*ps, how);
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socket_setnonblocking(ps);
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@ -108,7 +110,7 @@ void socket_shutdown(p_socket ps, int how) {
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/*-------------------------------------------------------------------------*\
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* Creates and sets up a socket
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\*-------------------------------------------------------------------------*/
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int socket_create(p_socket ps, int domain, int type, int protocol) {
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LUASOCKET_PRIVATE int socket_create(p_socket ps, int domain, int type, int protocol) {
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*ps = socket(domain, type, protocol);
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if (*ps != SOCKET_INVALID) return IO_DONE;
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else return WSAGetLastError();
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@ -117,7 +119,7 @@ int socket_create(p_socket ps, int domain, int type, int protocol) {
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/*-------------------------------------------------------------------------*\
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* Connects or returns error message
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\*-------------------------------------------------------------------------*/
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int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
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LUASOCKET_PRIVATE int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
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int err;
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/* don't call on closed socket */
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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@ -146,7 +148,7 @@ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
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/*-------------------------------------------------------------------------*\
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* Binds or returns error message
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\*-------------------------------------------------------------------------*/
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int socket_bind(p_socket ps, SA *addr, socklen_t len) {
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LUASOCKET_PRIVATE int socket_bind(p_socket ps, SA *addr, socklen_t len) {
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int err = IO_DONE;
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socket_setblocking(ps);
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if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
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@ -157,7 +159,7 @@ int socket_bind(p_socket ps, SA *addr, socklen_t len) {
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/*-------------------------------------------------------------------------*\
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*
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\*-------------------------------------------------------------------------*/
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int socket_listen(p_socket ps, int backlog) {
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LUASOCKET_PRIVATE int socket_listen(p_socket ps, int backlog) {
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int err = IO_DONE;
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socket_setblocking(ps);
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if (listen(*ps, backlog) < 0) err = WSAGetLastError();
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@ -168,7 +170,7 @@ int socket_listen(p_socket ps, int backlog) {
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/*-------------------------------------------------------------------------*\
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* Accept with timeout
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\*-------------------------------------------------------------------------*/
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int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
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LUASOCKET_PRIVATE int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
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p_timeout tm) {
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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for ( ;; ) {
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@ -190,7 +192,7 @@ int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
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* this can take an awful lot of time and we will end up blocked.
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* Therefore, whoever calls this function should not pass a huge buffer.
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\*-------------------------------------------------------------------------*/
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int socket_send(p_socket ps, const char *data, size_t count,
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LUASOCKET_PRIVATE int socket_send(p_socket ps, const char *data, size_t count,
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size_t *sent, p_timeout tm)
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{
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int err;
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@ -218,7 +220,7 @@ int socket_send(p_socket ps, const char *data, size_t count,
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/*-------------------------------------------------------------------------*\
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* Sendto with timeout
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\*-------------------------------------------------------------------------*/
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int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
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LUASOCKET_PRIVATE int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
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SA *addr, socklen_t len, p_timeout tm)
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{
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int err;
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@ -239,7 +241,7 @@ int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
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/*-------------------------------------------------------------------------*\
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* Receive with timeout
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\*-------------------------------------------------------------------------*/
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int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
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LUASOCKET_PRIVATE int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
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p_timeout tm)
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{
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int err, prev = IO_DONE;
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@ -268,7 +270,7 @@ int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
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/*-------------------------------------------------------------------------*\
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* Recvfrom with timeout
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\*-------------------------------------------------------------------------*/
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int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
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LUASOCKET_PRIVATE int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
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SA *addr, socklen_t *len, p_timeout tm)
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{
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int err, prev = IO_DONE;
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@ -297,7 +299,7 @@ int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
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/*-------------------------------------------------------------------------*\
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* Put socket into blocking mode
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\*-------------------------------------------------------------------------*/
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void socket_setblocking(p_socket ps) {
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LUASOCKET_PRIVATE void socket_setblocking(p_socket ps) {
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u_long argp = 0;
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ioctlsocket(*ps, FIONBIO, &argp);
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}
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@ -305,7 +307,7 @@ void socket_setblocking(p_socket ps) {
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/*-------------------------------------------------------------------------*\
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* Put socket into non-blocking mode
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\*-------------------------------------------------------------------------*/
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void socket_setnonblocking(p_socket ps) {
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LUASOCKET_PRIVATE void socket_setnonblocking(p_socket ps) {
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u_long argp = 1;
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ioctlsocket(*ps, FIONBIO, &argp);
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}
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@ -313,13 +315,13 @@ void socket_setnonblocking(p_socket ps) {
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/*-------------------------------------------------------------------------*\
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* DNS helpers
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\*-------------------------------------------------------------------------*/
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int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
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LUASOCKET_PRIVATE int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
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*hp = gethostbyaddr(addr, len, AF_INET);
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if (*hp) return IO_DONE;
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else return WSAGetLastError();
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}
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int socket_gethostbyname(const char *addr, struct hostent **hp) {
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LUASOCKET_PRIVATE int socket_gethostbyname(const char *addr, struct hostent **hp) {
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*hp = gethostbyname(addr);
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if (*hp) return IO_DONE;
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else return WSAGetLastError();
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@ -328,7 +330,7 @@ int socket_gethostbyname(const char *addr, struct hostent **hp) {
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/*-------------------------------------------------------------------------*\
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* Error translation functions
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\*-------------------------------------------------------------------------*/
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const char *socket_hoststrerror(int err) {
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LUASOCKET_PRIVATE const char *socket_hoststrerror(int err) {
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if (err <= 0) return io_strerror(err);
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switch (err) {
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case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
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@ -336,7 +338,7 @@ const char *socket_hoststrerror(int err) {
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}
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}
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const char *socket_strerror(int err) {
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LUASOCKET_PRIVATE const char *socket_strerror(int err) {
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if (err <= 0) return io_strerror(err);
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switch (err) {
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case WSAEADDRINUSE: return PIE_ADDRINUSE;
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@ -350,12 +352,12 @@ const char *socket_strerror(int err) {
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}
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}
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const char *socket_ioerror(p_socket ps, int err) {
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LUASOCKET_PRIVATE const char *socket_ioerror(p_socket ps, int err) {
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(void) ps;
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return socket_strerror(err);
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}
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static const char *wstrerror(int err) {
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LUASOCKET_PRIVATE static const char *wstrerror(int err) {
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switch (err) {
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case WSAEINTR: return "Interrupted function call";
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case WSAEACCES: return PIE_ACCESS; // "Permission denied";
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@ -404,7 +406,7 @@ static const char *wstrerror(int err) {
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}
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}
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const char *socket_gaistrerror(int err) {
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LUASOCKET_PRIVATE const char *socket_gaistrerror(int err) {
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if (err == 0) return NULL;
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switch (err) {
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case EAI_AGAIN: return PIE_AGAIN;
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