mirror of
https://github.com/lunarmodules/luasocket.git
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Beta2 is out! Total timeout works on Windows.
This commit is contained in:
parent
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109
NEW
109
NEW
@ -1,86 +1,31 @@
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What's New
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What's New
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Everything is new! Many changes for 2.0 happened in the C layer,
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Changes in the 2.0-beta2 were mostly bug-fixes.
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which has been almost completely rewritten. The code has been ported to
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Lua 5.0 and greatly improved. There have also been some API changes
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that made the interface simpler and more consistent. Here are some of
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the changes that made it into version 2.0:
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<> Major C code rewrite. Code is modular and extensible. Hopefully, other
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<> Fixed silly last-minute-change bug in HTTP/SMTP running;
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developers will be motivated to provide code for SSL, local domain
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<> usocket.c/wsocket.c look nicer thanks to Mike;
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sockets, file descriptors, pipes (on Unix) and named pipes etc;
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<> Finally total timeout is reliable on Windows! (found a pretty
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simple work around);
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<> Everything that is exported by the library is exported inside
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<> UDP has a reasonable maximum datagram size (8k);
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namespaces. These should be obtained with calls to the
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<> Receive accepts the prefix optional argument (good for
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'require' function;
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non-blocking);
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<> <b>Send doesn't support multiple arguments anymore</b>;
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<> Functions such as
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<> Instead, send allows the selection of the substring
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send/receive/timeout/close etc do not exist anymore as stand-alone
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to be sent (good for non-blocking);
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functions. They are now only available as methods of the appropriate
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<> Fixed bug that caused select return tables not to be associative
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objects;
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on windows;
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<> Should compiles with g++;
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<> All functions return a non-nil value as first return value if successful.
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<> New sample unix domain support;
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All functions return 'nil' followed by error message
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<> New sample LPD support;
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in case of error. This made the library much easier to use;
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<> Comprehensive error messages;
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<> New getstats and setstats methods to help
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<> Greatly reduced the number of times the C select is called
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throttling;
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during data transfers, by calling only on failure. This might
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<> Listen defaults to 32 backlog;
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improve a lot the maximum throughput;
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<> SMTP/FTP/HTTP fail gracefully;
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<> accept/connect/select interrupt safe
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<> TCP has been changed to become more uniform. It's possible to first
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<> Fixed bug that didn't set accepted sockets as non-blocking
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create a TCP object,
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<> <b>New timming functions sleep and gettime have
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then connect or bind if needed, and finally use I/O functions.
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higher resolution and no wrap around problems</b>;
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'socket.connect' and 'socket.bind' functions are still
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<> Bug fixes in the manual;
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provided for simplicity;
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<> Fixed bug of missing cast in getfd.
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<> This allows for setting a timeout value before connecting;
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<> And also allows binding to a local address before connecting;
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<> New 'socket.dns.gethostname' function and 'shutdown'
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method;
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<> Better error messages and parameter checking;
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<> Should be interrupt safe;
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<> UDP connected sockets can break association with peer by calling
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'setpeername' with address ''*'';
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<> Sets returned by 'socket.select' are associative;
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<> Select checks if sockets have buffered data and returns immediately;
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<> 'socket.sleep' and 'socket.time' are now part of the
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library and are supported. They used to be available only when
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LUASOCKET_DEBUG was defined, but it turns out they might be useful for
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applications;
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<> 'socket.newtry' and 'socket.protect' provide a simple
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interface to exceptions that proved very in the implementation of
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high-level modules;
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<> Socket options interface has been improved. TCP objects also
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support socket options and many new options were added.
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Lots of changes in the Lua modules, too!
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<> Every module loads only the modules that it needs. There is no waste
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of memory. LuaSocket core takes only 20k of memory;
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<> New MIME and LTN12 modules make all other modules much more powerful;
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<> Support for multipart messages in the SMTP module;
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<> The old callback mechanism of FTP and HTTP has been replaced with LTN12
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sources and sinks, with advantage;
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<> Common implementation for low-level FTP and SMTP;
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<> FTP, HTTP, and SMTP are implemented in multiple levels in such a way
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that users will have no problems extending the functionality to satisfy
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personal needs;
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<> SMTP knows how to perform LOGIN and PLAIN authentication.
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8
TODO
8
TODO
@ -1,8 +1,5 @@
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change sendraw to send by chunks
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fix manual for send and receive
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add thanks to mike
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change sock:send to use indices just like string.sub?
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use mike's "don't set to blocking before closing unless needed" patch?
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use mike's "don't set to blocking before closing unless needed" patch?
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take a look at DB's smtp patch
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take a look at DB's smtp patch
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@ -32,3 +29,6 @@ testar os options!
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*add getstats to the manual
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*add getstats to the manual
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*Fazer compilar com g++
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*Fazer compilar com g++
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*test associativity of socket.select
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*test associativity of socket.select
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* fix manual for send and receive
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* add thanks to mike
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* change sock:send to use indices just like string.sub?
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@ -169,10 +169,11 @@ Changes in the 2.0-beta2 were mostly bug-fixes.
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</p>
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</p>
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<ul>
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<ul>
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<li> Fixed silly last minute bugs in HTTP/SMTP that prevented them from
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<li> Fixed silly last-minute-change bug in HTTP/SMTP running;
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running;
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<li> <tt>usocket.c</tt>/<tt>wsocket.c</tt> look nicer thanks to Mike;
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<li> <tt>usocket.c</tt>/<tt>wsocket.c</tt> look nicer thanks to Mike;
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<li> UDP has a reasonable maximum datagram size;
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<li> Finally total timeout is reliable on Windows! (found a pretty
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simple work around);
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<li> UDP has a reasonable maximum datagram size (8k);
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<li> <tt>Receive</tt> accepts the prefix optional argument (good for
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<li> <tt>Receive</tt> accepts the prefix optional argument (good for
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non-blocking);
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non-blocking);
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<li> <b><tt>Send</tt> doesn't support multiple arguments anymore</b>;
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<li> <b><tt>Send</tt> doesn't support multiple arguments anymore</b>;
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@ -2,7 +2,7 @@
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# Distribution makefile
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# Distribution makefile
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#--------------------------------------------------------------------------
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#--------------------------------------------------------------------------
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DIST = luasocket-2.0-beta
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DIST = luasocket-2.0-beta2
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LUA = \
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LUA = \
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ftp.lua \
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ftp.lua \
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@ -104,7 +104,6 @@ dist:
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mkdir -p $(DIST)/etc
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mkdir -p $(DIST)/etc
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mkdir -p $(DIST)/lua
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mkdir -p $(DIST)/lua
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mkdir -p $(DIST)/manual
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mkdir -p $(DIST)/manual
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cp -vf FIX $(DIST)
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cp -vf TODO $(DIST)
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cp -vf TODO $(DIST)
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cp -vf $(CORE) $(DIST)
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cp -vf $(CORE) $(DIST)
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cp -vf README $(DIST)
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cp -vf README $(DIST)
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@ -81,10 +81,10 @@ int buf_meth_send(lua_State *L, p_buf buf) {
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const char *data = luaL_checklstring(L, 2, &size);
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const char *data = luaL_checklstring(L, 2, &size);
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long start = (long) luaL_optnumber(L, 3, 1);
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long start = (long) luaL_optnumber(L, 3, 1);
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long end = (long) luaL_optnumber(L, 4, -1);
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long end = (long) luaL_optnumber(L, 4, -1);
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if (start < 0) start = size+start+1;
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if (start < 0) start = (long) (size+start+1);
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if (end < 0) end = size+end+1;
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if (end < 0) end = (long) (size+end+1);
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if (start < 1) start = 1;
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if (start < 1) start = (long) 1;
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if (end > (long) size) end = size;
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if (end > (long) size) end = (long) size;
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if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
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if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
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/* check if there was an error */
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/* check if there was an error */
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if (err != IO_DONE) {
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if (err != IO_DONE) {
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@ -19,6 +19,7 @@
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#include "timeout.h"
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#include "timeout.h"
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#include "socket.h"
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#include "socket.h"
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/* can't be larger than wsocket.c MAXCHUNK!!! */
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#define UDP_DATAGRAMSIZE 8192
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#define UDP_DATAGRAMSIZE 8192
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typedef struct t_udp_ {
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typedef struct t_udp_ {
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@ -181,6 +181,8 @@ int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *len, p_tm tm) {
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/*-------------------------------------------------------------------------*\
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/*-------------------------------------------------------------------------*\
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* Send with timeout
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* Send with timeout
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\*-------------------------------------------------------------------------*/
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\*-------------------------------------------------------------------------*/
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/* has to be larger than UDP_DATAGRAMSIZE !!!*/
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#define MAXCHUNK (64*1024)
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int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, p_tm tm)
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int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, p_tm tm)
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{
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{
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int err;
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int err;
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@ -190,7 +192,9 @@ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, p_tm tm)
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*sent = 0;
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*sent = 0;
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for ( ;; ) {
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for ( ;; ) {
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/* try to send something */
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/* try to send something */
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int put = send(*ps, data, (int) count, 0);
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/* on windows, if you try to send 10MB, the OS will buffer EVERYTHING
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* this can take an awful lot of time and we will end up blocked. */
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int put = send(*ps, data, (count < MAXCHUNK)? (int)count: MAXCHUNK, 0);
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/* if we sent something, we are done */
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/* if we sent something, we are done */
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if (put > 0) {
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if (put > 0) {
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*sent = put;
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*sent = put;
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@ -115,6 +115,16 @@ ignore = {
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}
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}
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check_request(request, expect, ignore)
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check_request(request, expect, ignore)
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------------------------------------------------------------------------
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io.write("testing invalid url: ")
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local c, e = socket.connect("", 80)
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local r, re = http.request{url = host .. prefix}
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assert(r == nil and e == re)
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r, re = http.request(host .. prefix)
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assert(r == nil and e == re, tostring(r) ..", " .. tostring(re) ..
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" vs " .. tostring(e))
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print("ok")
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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io.write("testing post method: ")
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io.write("testing post method: ")
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-- wanted to test chunked post, but apache doesn't support it...
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-- wanted to test chunked post, but apache doesn't support it...
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@ -406,15 +416,6 @@ r, re = http.request("http://wronghost/does/not/exist")
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assert(r == nil and e == re)
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assert(r == nil and e == re)
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print("ok")
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print("ok")
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------------------------------------------------------------------------
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io.write("testing invalid url: ")
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local c, e = socket.connect("", 80)
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local r, re = http.request{url = host .. prefix}
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assert(r == nil and e == re)
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r, re = http.request(host .. prefix)
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assert(r == nil and e == re)
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print("ok")
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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print("passed all tests")
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print("passed all tests")
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os.remove("err")
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os.remove("err")
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@ -461,6 +461,7 @@ end
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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function test_nonblocking(size)
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function test_nonblocking(size)
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reconnect()
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reconnect()
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print("Testing " .. 2*size .. " bytes")
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remote(string.format([[
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remote(string.format([[
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data:send(string.rep("a", %d))
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data:send(string.rep("a", %d))
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socket.sleep(0.5)
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socket.sleep(0.5)
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@ -471,7 +472,9 @@ remote(string.format([[
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local str
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local str
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data:settimeout(0)
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data:settimeout(0)
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while 1 do
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while 1 do
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str, err, part = data:receive(2*size - string.len(part), part)
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local needed = 2*size - string.len(part)
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assert(needed > 0, "weird")
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str, err, part = data:receive(needed, part)
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if err ~= "timeout" then break end
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if err ~= "timeout" then break end
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end
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end
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assert(str == (string.rep("a", size) .. string.rep("b", size)))
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assert(str == (string.rep("a", size) .. string.rep("b", size)))
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@ -480,9 +483,7 @@ remote(string.format([[
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str = data:receive(%d)
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str = data:receive(%d)
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socket.sleep(0.5)
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socket.sleep(0.5)
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str = data:receive(%d, str)
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str = data:receive(%d, str)
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str = data:receive("*l", str)
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data:send(str)
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data:send(str)
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data:send("\n")
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]], size, size))
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]], size, size))
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data:settimeout(0)
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data:settimeout(0)
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local sofar = 1
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local sofar = 1
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@ -493,25 +494,12 @@ remote(string.format([[
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end
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end
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data:send("\n")
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data:send("\n")
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data:settimeout(-1)
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data:settimeout(-1)
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local back = data:receive()
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local back = data:receive(2*size)
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assert(back == str)
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assert(back == str, "'" .. back .. "' vs '" .. str .. "'")
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print("ok")
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print("ok")
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end
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end
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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test("non-blocking transfer")
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test_nonblocking(1)
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test_nonblocking(17)
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test_nonblocking(200)
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test_nonblocking(4091)
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test_nonblocking(80199)
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test_nonblocking(8000000)
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test_nonblocking(80199)
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test_nonblocking(4091)
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test_nonblocking(200)
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test_nonblocking(17)
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test_nonblocking(1)
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test("method registration")
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test("method registration")
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test_methods(socket.tcp(), {
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test_methods(socket.tcp(), {
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@ -524,6 +512,7 @@ test_methods(socket.tcp(), {
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"getpeername",
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"getpeername",
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"getsockname",
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"getsockname",
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"getstats",
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"getstats",
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"setstats",
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"listen",
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"listen",
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"receive",
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"receive",
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"send",
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"send",
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@ -628,6 +617,20 @@ test_raw(200)
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test_raw(17)
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test_raw(17)
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test_raw(1)
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test_raw(1)
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test("non-blocking transfer")
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test_nonblocking(1)
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test_nonblocking(17)
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test_nonblocking(200)
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test_nonblocking(4091)
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test_nonblocking(80199)
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test_nonblocking(8000000)
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test_nonblocking(80199)
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test_nonblocking(4091)
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test_nonblocking(200)
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test_nonblocking(17)
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test_nonblocking(1)
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test("total timeout on send")
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test("total timeout on send")
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test_totaltimeoutsend(800091, 1, 3)
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test_totaltimeoutsend(800091, 1, 3)
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test_totaltimeoutsend(800091, 2, 3)
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test_totaltimeoutsend(800091, 2, 3)
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