mirror of
https://github.com/lunarmodules/luasocket.git
synced 2024-12-25 20:18:21 +01:00
Added support to UDP socket options.
This commit is contained in:
parent
561177a1dd
commit
8c6473577d
216
src/luasocket.c
216
src/luasocket.c
@ -159,7 +159,7 @@ static int global_tohostname(lua_State *L);
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static int global_udpsocket(lua_State *L);
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#ifndef LUASOCKET_NOGLOBALS
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static int global_calltable(lua_State *L);
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static int global_callfromtable(lua_State *L);
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#endif
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/* luasocket table method API functions */
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@ -219,6 +219,7 @@ static const char *udp_setpeername(p_sock sock, const char *address,
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unsigned short port);
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static const char *udp_setsockname(p_sock sock, const char *address,
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unsigned short port);
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static int set_option(lua_State *L, p_sock sock);
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static void set_reuseaddr(p_sock sock);
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static void set_blocking(p_sock sock);
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static void set_nonblocking(p_sock sock);
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@ -305,8 +306,6 @@ static int global_tcpconnect(lua_State *L)
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/*-------------------------------------------------------------------------*\
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* Creates a udp socket object and returns it to the Lua script.
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* The timeout values are initialized as -1 so that the socket will block
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* at any IO operation.
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* Lua Returns
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* On success: udp socket
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* On error: nil, followed by an error message
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@ -314,8 +313,16 @@ static int global_tcpconnect(lua_State *L)
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static int global_udpsocket(lua_State *L)
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{
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p_tags tags = pop_tags(L);
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int top = lua_gettop(L);
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p_sock sock = push_udptable(L, tags);
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if (!sock) return 2;
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if (top >= 1 && lua_istable(L, 1)) {
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lua_pushnil(L);
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while (lua_next(L, 1)) {
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if (!set_option(L, sock)) lua_error(L, "invalid socket option");
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lua_pop(L, 1);
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}
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}
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return 1;
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}
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@ -483,8 +490,8 @@ static int table_tcpsend(lua_State *L)
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for (arg = 2; arg <= top; arg++) { /* skip self table */
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int sent;
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size_t wanted;
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const char *data = luaL_opt_lstr(L, arg, NULL, &wanted);
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if (!data || err != NET_DONE) break;
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const char *data = luaL_opt_lstr(L, arg, NULL, &wanted);
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if (!data || err != NET_DONE) break;
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err = send_raw(sock, data, wanted, &sent);
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total += sent;
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}
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@ -542,14 +549,14 @@ static int table_udpsendto(lua_State *L)
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* Global function that calls corresponding table method.
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\*-------------------------------------------------------------------------*/
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#ifndef LUASOCKET_NOGLOBALS
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int global_calltable(lua_State *L)
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int global_callfromtable(lua_State *L)
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{
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p_tags tags = pop_tags(L);
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if (lua_tag(L, 1) != tags->table) lua_error(L, "invalid socket object");
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lua_gettable(L, 1);
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L)-1, LUA_MULTRET);
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return lua_gettop(L);
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p_tags tags = pop_tags(L);
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if (lua_tag(L, 1) != tags->table) lua_error(L, "invalid socket object");
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lua_gettable(L, 1);
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lua_insert(L, 1);
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lua_call(L, lua_gettop(L)-1, LUA_MULTRET);
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return lua_gettop(L);
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}
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#endif
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@ -571,8 +578,8 @@ int global_select(lua_State *L)
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fd_set readfds, *prfds = NULL, writefds, *pwfds = NULL;
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struct timeval tm, *ptm = NULL;
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int ret;
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unsigned max = 0;
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SOCKET s;
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unsigned max = 0;
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SOCKET s;
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int byfds, canread, canwrite;
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/* reset the file descriptor sets */
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FD_ZERO(&readfds); FD_ZERO(&writefds);
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@ -588,25 +595,25 @@ int global_select(lua_State *L)
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while (lua_next(L, 1)) {
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if (lua_tag(L, -1) == tags->table) { /* skip strange fields */
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p_sock sock = get_sock(L, -1, tags, NULL);
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if (sock->sock != INVALID_SOCKET) { /* skip closed sockets */
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lua_pushnumber(L, sock->sock);
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lua_pushvalue(L, -2);
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lua_settable(L, byfds);
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if (sock->sock > max) max = sock->sock;
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/* a socket can have unread data in our internal
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buffer. in that case, we only call select to find
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out which of the other sockets can be written to
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or read from immediately. */
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if (!bf_isempty(sock)) {
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ms = 0;
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lua_pushnumber(L, lua_getn(L, canread) + 1);
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lua_pushvalue(L, -2);
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lua_settable(L, canread);
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} else {
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FD_SET(sock->sock, &readfds);
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prfds = &readfds;
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}
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}
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if (sock->sock != INVALID_SOCKET) { /* skip closed sockets */
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lua_pushnumber(L, sock->sock);
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lua_pushvalue(L, -2);
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lua_settable(L, byfds);
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if (sock->sock > max) max = sock->sock;
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/* a socket can have unread data in our internal
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buffer. in that case, we only call select to find
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out which of the other sockets can be written to
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or read from immediately. */
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if (!bf_isempty(sock)) {
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ms = 0;
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lua_pushnumber(L, lua_getn(L, canread) + 1);
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lua_pushvalue(L, -2);
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lua_settable(L, canread);
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} else {
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FD_SET(sock->sock, &readfds);
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prfds = &readfds;
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}
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}
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}
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/* get rid of lua_next value and expose index */
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lua_pop(L, 1);
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@ -618,14 +625,14 @@ int global_select(lua_State *L)
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while (lua_next(L, 2)) {
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if (lua_tag(L, -1) == tags->table) { /* skip strange fields */
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p_sock sock = get_sock(L, -1, tags, NULL);
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if (sock->sock != INVALID_SOCKET) { /* skip closed sockets */
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lua_pushnumber(L, sock->sock);
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lua_pushvalue(L, -2);
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lua_settable(L, byfds);
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if (sock->sock > max) max = sock->sock;
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FD_SET(sock->sock, &writefds);
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pwfds = &writefds;
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}
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if (sock->sock != INVALID_SOCKET) { /* skip closed sockets */
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lua_pushnumber(L, sock->sock);
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lua_pushvalue(L, -2);
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lua_settable(L, byfds);
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if (sock->sock > max) max = sock->sock;
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FD_SET(sock->sock, &writefds);
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pwfds = &writefds;
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}
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}
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/* get rid of lua_next value and expose index */
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lua_pop(L, 1);
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@ -1049,6 +1056,61 @@ void set_reuseaddr(p_sock sock)
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setsockopt(sock->sock, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val));
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}
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/*-------------------------------------------------------------------------*\
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* Set socket options from a table on top of Lua stack.
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* Supports SO_KEEPALIVE, SO_DONTROUTE, SO_BROADCAST, and SO_LINGER options.
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* Input
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* L: Lua state to use
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* sock: socket to set option
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* Returns
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* 1 if successful, 0 otherwise
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\*-------------------------------------------------------------------------*/
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static int set_option(lua_State *L, p_sock sock)
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{
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static const char *const optionnames[] = {
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"SO_KEEPALIVE", "SO_DONTROUTE", "SO_BROADCAST", "SO_LINGER", NULL
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};
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const char *option = lua_tostring(L, -2);
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int err;
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switch (luaL_findstring(option, optionnames)) {
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case 0: {
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int bool = (int) lua_tonumber(L, -1);
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err = setsockopt(sock->sock, SOL_SOCKET, SO_KEEPALIVE, &bool,
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sizeof(bool));
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return err >= 0;
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}
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case 1: {
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int bool = (int) lua_tonumber(L, -1);
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err = setsockopt(sock->sock, SOL_SOCKET, SO_DONTROUTE, &bool,
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sizeof(bool));
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return err >= 0;
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}
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case 2: {
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int bool = (int) lua_tonumber(L, -1);
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err = setsockopt(sock->sock, SOL_SOCKET, SO_BROADCAST, &bool,
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sizeof(bool));
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return err >= 0;
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}
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case 3: {
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struct linger linger;
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if (!lua_istable(L, -1)) return 0;
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lua_pushstring(L, "l_onoff");
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lua_gettable(L, -2);
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linger.l_onoff = lua_tonumber(L, -1);
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lua_pop(L, 1);
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lua_pushstring(L, "l_linger");
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lua_gettable(L, -2);
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linger.l_linger = lua_tonumber(L, -1);
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lua_pop(L, 1);
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err = setsockopt(sock->sock, SOL_SOCKET, SO_LINGER, &linger,
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sizeof(linger));
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return err >= 0;
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}
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default: return 0;
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}
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}
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/*-------------------------------------------------------------------------*\
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* Tries to create a TCP socket and bind it to (address, port)
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* Input
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@ -1462,20 +1524,20 @@ static int receive_dosline(lua_State *L, p_sock sock)
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}
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buffer = bf_receive(sock, &got);
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if (got <= 0) {
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luaL_pushresult(&b);
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luaL_pushresult(&b);
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return NET_CLOSED;
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}
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pos = 0;
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}
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pos = 0;
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while (pos < got && buffer[pos] != '\n') {
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/* we ignore all \r's */
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if (buffer[pos] != '\r') luaL_putchar(&b, buffer[pos]);
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pos++;
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}
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if (pos < got) {
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luaL_pushresult(&b);
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bf_skip(sock, pos+1); /* skip '\n' too */
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return NET_DONE;
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} else bf_skip(sock, pos);
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/* we ignore all \r's */
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if (buffer[pos] != '\r') luaL_putchar(&b, buffer[pos]);
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pos++;
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}
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if (pos < got) {
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luaL_pushresult(&b);
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bf_skip(sock, pos+1); /* skip '\n' too */
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return NET_DONE;
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} else bf_skip(sock, pos);
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}
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}
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@ -1501,17 +1563,17 @@ static int receive_unixline(lua_State *L, p_sock sock)
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}
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buffer = bf_receive(sock, &got);
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if (got <= 0) {
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luaL_pushresult(&b);
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luaL_pushresult(&b);
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return NET_CLOSED;
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}
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pos = 0;
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}
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pos = 0;
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while (pos < got && buffer[pos] != '\n') pos++;
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luaL_addlstring(&b, buffer, pos);
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if (pos < got) {
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luaL_pushresult(&b);
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bf_skip(sock, pos+1); /* skip '\n' too */
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return NET_DONE;
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} else bf_skip(sock, pos);
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luaL_addlstring(&b, buffer, pos);
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if (pos < got) {
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luaL_pushresult(&b);
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bf_skip(sock, pos+1); /* skip '\n' too */
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return NET_DONE;
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} else bf_skip(sock, pos);
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}
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}
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@ -1545,7 +1607,7 @@ static int receive_word(lua_State *L, p_sock sock)
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bf_skip(sock, pos);
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if (pos < got) {
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buffer += pos;
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got -= pos;
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got -= pos;
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pos = 0;
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break;
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}
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@ -1620,20 +1682,20 @@ void lua_socketlibopen(lua_State *L)
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lua_pushcfunction(L, global_time); lua_setglobal(L, "time");
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#endif
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#ifndef LUASOCKET_NOGLOBALS
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{
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char *global[] = {
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"accept", "close", "getpeername",
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"getsockname", "receive", "send",
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"receivefrom", "sendto"
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};
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unsigned int i;
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for (i = 0; i < sizeof(global)/sizeof(char *); i++) {
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lua_pushstring(L, global[i]);
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lua_pushuserdata(L, tags);
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lua_pushcclosure(L, global_calltable, 2);
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lua_setglobal(L, global[i]);
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}
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}
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{
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char *global[] = {
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"accept", "close", "getpeername",
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"getsockname", "receive", "send",
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"receivefrom", "sendto"
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};
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unsigned int i;
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for (i = 0; i < sizeof(global)/sizeof(char *); i++) {
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lua_pushstring(L, global[i]);
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lua_pushuserdata(L, tags);
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lua_pushcclosure(L, global_callfromtable, 2);
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lua_setglobal(L, global[i]);
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}
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}
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#endif
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}
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