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io.c: use LUASOCKET_PRIVATE
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parent
731b23bc89
commit
3f19a052e8
5
src/io.c
5
src/io.c
@ -2,6 +2,7 @@
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* Input/Output abstraction
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* LuaSocket toolkit
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\*=========================================================================*/
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#include "luasocket.h"
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#include "io.h"
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/*=========================================================================*\
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@ -10,7 +11,7 @@
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/*-------------------------------------------------------------------------*\
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* Initializes C structure
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\*-------------------------------------------------------------------------*/
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void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
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LUASOCKET_PRIVATE void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
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io->send = send;
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io->recv = recv;
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io->error = error;
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@ -20,7 +21,7 @@ void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
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/*-------------------------------------------------------------------------*\
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* I/O error strings
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\*-------------------------------------------------------------------------*/
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const char *io_strerror(int err) {
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LUASOCKET_PRIVATE const char *io_strerror(int err) {
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switch (err) {
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case IO_DONE: return NULL;
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case IO_CLOSED: return "closed";
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