mirror of
https://github.com/lunarmodules/luasocket.git
synced 2024-12-26 04:28:20 +01:00
Update Windows build systems.
This commit is contained in:
parent
fe2c59b53a
commit
02d062d965
@ -4,6 +4,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "socket", "socket.vcxproj",
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mime", "mime.vcxproj", "{128E8BD0-174A-48F0-8771-92B1E8D18713}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "unix", "unix.vcxproj", "{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -28,6 +30,14 @@ Global
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|Win32.Build.0 = Release|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|x64.ActiveCfg = Release|x64
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|x64.Build.0 = Release|x64
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Debug|Win32.ActiveCfg = Debug|Win32
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Debug|Win32.Build.0 = Debug|Win32
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Debug|x64.ActiveCfg = Debug|x64
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Debug|x64.Build.0 = Debug|x64
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Release|Win32.ActiveCfg = Release|Win32
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Release|Win32.Build.0 = Release|Win32
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Release|x64.ActiveCfg = Release|x64
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{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -324,8 +324,9 @@ UNIX_OBJS=\
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auxiliar.$(O) \
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options.$(O) \
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timeout.$(O) \
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inet.$(O) \
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io.$(O) \
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usocket.$(O) \
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$(SOCKET) \
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unixstream.$(O) \
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unixdgram.$(O) \
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compat.$(O) \
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@ -393,7 +394,7 @@ none:
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@echo "where PLATFORM is one of these:"
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@echo " $(PLATS)"
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all: $(SOCKET_SO) $(MIME_SO)
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all: $(SOCKET_SO) $(MIME_SO) $(UNIX_SO)
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$(SOCKET_SO): $(SOCKET_OBJS)
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$(LD) $(SOCKET_OBJS) $(LDFLAGS)$@
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@ -401,11 +402,11 @@ $(SOCKET_SO): $(SOCKET_OBJS)
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$(MIME_SO): $(MIME_OBJS)
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$(LD) $(MIME_OBJS) $(LDFLAGS)$@
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all-unix: all $(UNIX_SO) $(SERIAL_SO)
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$(UNIX_SO): $(UNIX_OBJS)
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$(LD) $(UNIX_OBJS) $(LDFLAGS)$@
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all-unix: all $(SERIAL_SO)
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$(SERIAL_SO): $(SERIAL_OBJS)
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$(LD) $(SERIAL_OBJS) $(LDFLAGS)$@
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214
unix.vcxproj
Normal file
214
unix.vcxproj
Normal file
@ -0,0 +1,214 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\auxiliar.c" />
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<ClCompile Include="src\buffer.c" />
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<ClCompile Include="src\compat.c" />
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<ClCompile Include="src\inet.c" />
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<ClCompile Include="src\io.c" />
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<ClCompile Include="src\options.c" />
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<ClCompile Include="src\timeout.c" />
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<ClCompile Include="src\unix.c" />
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<ClCompile Include="src\unixstream.c" />
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<ClCompile Include="src\unixdgram.c" />
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<ClCompile Include="src\wsocket.c" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{1390FB7F-6D39-4F0A-BBC0-0EAC022D827A}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<Import Project="Lua.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<Import Project="Lua.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<Import Project="Lua.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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<Import Project="Lua.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(Configuration)\socket\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<LinkIncremental>true</LinkIncremental>
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<TargetName>unix</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<TargetName>unix</TargetName>
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<OutDir>$(Platform)\$(Configuration)\socket\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\socket\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<TargetName>unix</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(Platform)\$(Configuration)\socket\</OutDir>
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<TargetName>unix</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(LUAINC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader />
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<AdditionalDependencies>$(LUALIBNAME);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(LUALIB);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)unix.pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention />
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<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(LUAINC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<AdditionalDependencies>$(LUALIBNAME);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(LUALIB);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)unix.pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>$(LUAINC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader />
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat />
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<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<AdditionalDependencies>$(LUALIBNAME);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(LUALIB);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention />
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<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>$(LUAINC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>
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</DebugInformationFormat>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<AdditionalDependencies>$(LUALIBNAME);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
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<AdditionalLibraryDirectories>$(LUALIB);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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