luasocket/src/udp.c

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/*=========================================================================*\
* UDP object
* LuaSocket toolkit
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\*=========================================================================*/
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#include "luasocket.h"
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#include "auxiliar.h"
#include "socket.h"
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#include "inet.h"
#include "options.h"
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#include "udp.h"
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#include <string.h>
#include <stdlib.h>
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/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
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#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
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/*=========================================================================*\
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* Internal function prototypes
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\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int meth_send(lua_State *L);
static int meth_sendto(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_receivefrom(lua_State *L);
static int meth_getfamily(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_gettimeout(lua_State *L);
static int meth_setsockname(lua_State *L);
static int meth_setpeername(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
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static int meth_getoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
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/* udp object methods */
static luaL_Reg udp_methods[] = {
{"__gc", meth_close},
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{"__tostring", auxiliar_tostring},
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{"close", meth_close},
{"dirty", meth_dirty},
{"getfamily", meth_getfamily},
{"getfd", meth_getfd},
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{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"receive", meth_receive},
{"receivefrom", meth_receivefrom},
{"send", meth_send},
{"sendto", meth_sendto},
{"setfd", meth_setfd},
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{"setoption", meth_setoption},
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{"getoption", meth_getoption},
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{"setpeername", meth_setpeername},
{"setsockname", meth_setsockname},
{"settimeout", meth_settimeout},
{"gettimeout", meth_gettimeout},
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{NULL, NULL}
};
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/* socket options for setoption */
static t_opt optset[] = {
{"dontroute", opt_set_dontroute},
{"broadcast", opt_set_broadcast},
{"reuseaddr", opt_set_reuseaddr},
{"reuseport", opt_set_reuseport},
{"ip-multicast-if", opt_set_ip_multicast_if},
{"ip-multicast-ttl", opt_set_ip_multicast_ttl},
{"ip-multicast-loop", opt_set_ip_multicast_loop},
{"ip-add-membership", opt_set_ip_add_membership},
{"ip-drop-membership", opt_set_ip_drop_membersip},
{"ipv6-unicast-hops", opt_set_ip6_unicast_hops},
{"ipv6-multicast-hops", opt_set_ip6_unicast_hops},
{"ipv6-multicast-loop", opt_set_ip6_multicast_loop},
{"ipv6-add-membership", opt_set_ip6_add_membership},
{"ipv6-drop-membership", opt_set_ip6_drop_membersip},
{"ipv6-v6only", opt_set_ip6_v6only},
{"recv-buffer-size", opt_set_recv_buf_size},
{"send-buffer-size", opt_set_send_buf_size},
{NULL, NULL}
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};
/* socket options for getoption */
static t_opt optget[] = {
{"dontroute", opt_get_dontroute},
{"broadcast", opt_get_broadcast},
{"reuseaddr", opt_get_reuseaddr},
{"reuseport", opt_get_reuseport},
{"ip-multicast-if", opt_get_ip_multicast_if},
{"ip-multicast-loop", opt_get_ip_multicast_loop},
{"error", opt_get_error},
{"ipv6-unicast-hops", opt_get_ip6_unicast_hops},
{"ipv6-multicast-hops", opt_get_ip6_unicast_hops},
{"ipv6-multicast-loop", opt_get_ip6_multicast_loop},
{"ipv6-v6only", opt_get_ip6_v6only},
{"recv-buffer-size", opt_get_recv_buf_size},
{"send-buffer-size", opt_get_send_buf_size},
{NULL, NULL}
};
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/* functions in library namespace */
static luaL_Reg func[] = {
{"udp", global_create},
{"udp4", global_create4},
{"udp6", global_create6},
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{NULL, NULL}
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};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
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int udp_open(lua_State *L) {
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/* create classes */
auxiliar_newclass(L, "udp{connected}", udp_methods);
auxiliar_newclass(L, "udp{unconnected}", udp_methods);
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/* create class groups */
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auxiliar_add2group(L, "udp{connected}", "udp{any}");
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
auxiliar_add2group(L, "udp{connected}", "select{able}");
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
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/* define library functions */
luaL_setfuncs(L, func, 0);
/* export default UDP size */
lua_pushliteral(L, "_DATAGRAMSIZE");
lua_pushinteger(L, UDP_DATAGRAMSIZE);
lua_rawset(L, -3);
return 0;
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}
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/*=========================================================================*\
* Lua methods
\*=========================================================================*/
static const char *udp_strerror(int err) {
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/* a 'closed' error on an unconnected means the target address was not
* accepted by the transport layer */
if (err == IO_CLOSED) return "refused";
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else return socket_strerror(err);
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}
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/*-------------------------------------------------------------------------*\
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* Send data through connected udp socket
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\*-------------------------------------------------------------------------*/
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static int meth_send(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
p_timeout tm = &udp->tm;
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size_t count, sent = 0;
int err;
const char *data = luaL_checklstring(L, 2, &count);
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timeout_markstart(tm);
err = socket_send(&udp->sock, data, count, &sent, tm);
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if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
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return 1;
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}
/*-------------------------------------------------------------------------*\
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* Send data through unconnected udp socket
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\*-------------------------------------------------------------------------*/
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static int meth_sendto(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
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size_t count, sent = 0;
const char *data = luaL_checklstring(L, 2, &count);
const char *ip = luaL_checkstring(L, 3);
const char *port = luaL_checkstring(L, 4);
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p_timeout tm = &udp->tm;
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int err;
struct addrinfo aihint;
struct addrinfo *ai;
memset(&aihint, 0, sizeof(aihint));
aihint.ai_family = udp->family;
aihint.ai_socktype = SOCK_DGRAM;
aihint.ai_flags = AI_NUMERICHOST;
#ifdef AI_NUMERICSERV
aihint.ai_flags |= AI_NUMERICSERV;
#endif
err = getaddrinfo(ip, port, &aihint, &ai);
if (err) {
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lua_pushnil(L);
lua_pushstring(L, gai_strerror(err));
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return 2;
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}
/* create socket if on first sendto if AF_UNSPEC was set */
if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
struct addrinfo *ap;
const char *errstr = NULL;
for (ap = ai; ap != NULL; ap = ap->ai_next) {
errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
if (errstr == NULL) {
socket_setnonblocking(&udp->sock);
udp->family = ap->ai_family;
break;
}
}
if (errstr != NULL) {
lua_pushnil(L);
lua_pushstring(L, errstr);
freeaddrinfo(ai);
return 2;
}
}
timeout_markstart(tm);
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err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
(socklen_t) ai->ai_addrlen, tm);
freeaddrinfo(ai);
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if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
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return 1;
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}
/*-------------------------------------------------------------------------*\
* Receives data from a UDP socket
\*-------------------------------------------------------------------------*/
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static int meth_receive(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
char buf[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
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int err;
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p_timeout tm = &udp->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recv(&udp->sock, dgram, wanted, &got, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
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lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
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return 2;
}
lua_pushlstring(L, dgram, got);
if (wanted > sizeof(buf)) free(dgram);
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return 1;
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}
/*-------------------------------------------------------------------------*\
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* Receives data and sender from a UDP socket
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\*-------------------------------------------------------------------------*/
static int meth_receivefrom(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
char buf[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
struct sockaddr_storage addr;
socklen_t addr_len = sizeof(addr);
char addrstr[INET6_ADDRSTRLEN];
char portstr[6];
int err;
p_timeout tm = &udp->tm;
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timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr,
&addr_len, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
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err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, gai_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
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}
lua_pushlstring(L, dgram, got);
lua_pushstring(L, addrstr);
lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10));
if (wanted > sizeof(buf)) free(dgram);
return 3;
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}
/*-------------------------------------------------------------------------*\
* Returns family as string
\*-------------------------------------------------------------------------*/
static int meth_getfamily(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
if (udp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
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static int meth_getfd(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
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lua_pushnumber(L, (int) udp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
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static int meth_setfd(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
udp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
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static int meth_dirty(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
(void) udp;
lua_pushboolean(L, 0);
return 1;
}
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/*-------------------------------------------------------------------------*\
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* Just call inet methods
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\*-------------------------------------------------------------------------*/
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static int meth_getpeername(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
return inet_meth_getpeername(L, &udp->sock, udp->family);
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}
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static int meth_getsockname(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return inet_meth_getsockname(L, &udp->sock, udp->family);
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}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
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static int meth_setoption(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
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return opt_meth_setoption(L, optset, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_getoption(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_getoption(L, optget, &udp->sock);
}
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/*-------------------------------------------------------------------------*\
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* Just call tm methods
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\*-------------------------------------------------------------------------*/
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static int meth_settimeout(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_settimeout(L, &udp->tm);
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}
static int meth_gettimeout(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_gettimeout(L, &udp->tm);
}
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/*-------------------------------------------------------------------------*\
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* Turns a master udp object into a client object.
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\*-------------------------------------------------------------------------*/
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static int meth_setpeername(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
p_timeout tm = &udp->tm;
const char *address = luaL_checkstring(L, 2);
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int connecting = strcmp(address, "*");
const char *port = connecting? luaL_checkstring(L, 3): "0";
struct addrinfo connecthints;
const char *err;
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_DGRAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = udp->family;
if (connecting) {
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err = inet_tryconnect(&udp->sock, &udp->family, address,
port, tm, &connecthints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
auxiliar_setclass(L, "udp{connected}", 1);
} else {
/* we ignore possible errors because Mac OS X always
* returns EAFNOSUPPORT */
inet_trydisconnect(&udp->sock, udp->family, tm);
auxiliar_setclass(L, "udp{unconnected}", 1);
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}
lua_pushnumber(L, 1);
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return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
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\*-------------------------------------------------------------------------*/
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static int meth_close(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
socket_destroy(&udp->sock);
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lua_pushnumber(L, 1);
return 1;
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}
/*-------------------------------------------------------------------------*\
* Turns a master object into a server object
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\*-------------------------------------------------------------------------*/
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static int meth_setsockname(lua_State *L) {
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p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
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const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
const char *err;
struct addrinfo bindhints;
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_DGRAM;
bindhints.ai_family = udp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
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if (err) {
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lua_pushnil(L);
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lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
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return 1;
}
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/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master udp object
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\*-------------------------------------------------------------------------*/
static int udp_create(lua_State *L, int family) {
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/* allocate udp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
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auxiliar_setclass(L, "udp{unconnected}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
udp->sock = SOCKET_INVALID;
timeout_init(&udp->tm, -1, -1);
udp->family = family;
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
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socket_setnonblocking(&udp->sock);
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}
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return 1;
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}
static int global_create(lua_State *L) {
return udp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return udp_create(L, AF_INET);
}
static int global_create6(lua_State *L) {
return udp_create(L, AF_INET6);
}