luasocket/src/wsocket.c

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/*=========================================================================*\
* Socket compatibilization module for Win32
* LuaSocket toolkit
*
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* We also exchanged the order of the calls to send/recv and select.
* The idea is that the outer loop (whoever is calling sock_send/recv)
* will call the function again if we didn't time out, so we can
* call write and then select only if it fails. This moves the penalty
* to when data is not available, maximizing the bandwidth if data is
* always available.
*
* RCS ID: $Id$
\*=========================================================================*/
#include <string.h>
#include "socket.h"
static const char *sock_createstrerror(int err);
static const char *sock_bindstrerror(int err);
static const char *sock_connectstrerror(int err);
static const char *sock_acceptstrerror(int err);
static const char *sock_listenstrerror(int err);
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int sock_open(void)
{
WSADATA wsaData;
WORD wVersionRequested = MAKEWORD(2, 0);
int err = WSAStartup(wVersionRequested, &wsaData );
if (err != 0) return 0;
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) {
WSACleanup();
return 0;
}
return 1;
}
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/*-------------------------------------------------------------------------*\
* Close module
\*-------------------------------------------------------------------------*/
int sock_close(void)
{
WSACleanup();
return 1;
}
/*-------------------------------------------------------------------------*\
* Select with int timeout in ms
\*-------------------------------------------------------------------------*/
int sock_select(int n, fd_set *rfds, fd_set *wfds, fd_set *efds, int timeout)
{
struct timeval tv;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
return select(n, rfds, wfds, efds, timeout >= 0? &tv: NULL);
}
/*-------------------------------------------------------------------------*\
* Close and inutilize socket
\*-------------------------------------------------------------------------*/
void sock_destroy(p_sock ps)
{
if (*ps != SOCK_INVALID) {
sock_setblocking(ps); /* close can take a long time on WIN32 */
closesocket(*ps);
*ps = SOCK_INVALID;
}
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void sock_shutdown(p_sock ps, int how)
{
sock_setblocking(ps);
shutdown(*ps, how);
sock_setnonblocking(ps);
}
/*-------------------------------------------------------------------------*\
* Creates and sets up a socket
\*-------------------------------------------------------------------------*/
const char *sock_create(p_sock ps, int domain, int type, int protocol)
{
t_sock sock = socket(domain, type, protocol);
if (sock == SOCK_INVALID)
return sock_createstrerror(WSAGetLastError());
*ps = sock;
return NULL;
}
/*-------------------------------------------------------------------------*\
* Connects or returns error message
\*-------------------------------------------------------------------------*/
const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, p_tm tm)
{
t_sock sock = *ps;
int err, timeout = tm_getretry(tm);
fd_set efds, wfds;
/* don't call on closed socket */
if (sock == SOCK_INVALID) return io_strerror(IO_CLOSED);
/* ask system to connect */
err = connect(sock, addr, addr_len);
/* if no error, we're done */
if (err == 0) return NULL;
/* make sure the system is trying to connect */
err = WSAGetLastError();
if (err != WSAEWOULDBLOCK) return sock_connectstrerror(err);
/* wait for a timeout or for the system's answer */
FD_ZERO(&wfds); FD_SET(sock, &wfds);
FD_ZERO(&efds); FD_SET(sock, &efds);
/* we run select to wait */
err = sock_select(0, NULL, &wfds, &efds, timeout);
/* if select returned due to an event */
if (err > 0 ) {
/* if was in efds, we failed */
if (FD_ISSET(sock, &efds)) {
int why, len = sizeof(why);
/* give windows time to set the error (disgusting) */
Sleep(0);
/* find out why we failed */
getsockopt(sock, SOL_SOCKET, SO_ERROR, (char *)&why, &len);
/* we KNOW there was an error. if why is 0, we will return
* "unknown error", but it's not really our fault */
return sock_connectstrerror(why);
/* otherwise it must be in wfds, so we succeeded */
} else return NULL;
/* if no event happened, we timed out */
} else return io_strerror(IO_TIMEOUT);
}
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len)
{
const char *err = NULL;
sock_setblocking(ps);
if (bind(*ps, addr, addr_len) < 0)
err = sock_bindstrerror(WSAGetLastError());
sock_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
const char *sock_listen(p_sock ps, int backlog)
{
const char *err = NULL;
sock_setblocking(ps);
if (listen(*ps, backlog) < 0)
err = sock_listenstrerror(WSAGetLastError());
sock_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
* Accept with timeout
\*-------------------------------------------------------------------------*/
const char *sock_accept(p_sock ps, p_sock pa, SA *addr,
socklen_t *addr_len, p_tm tm)
{
t_sock sock = *ps;
SA dummy_addr;
socklen_t dummy_len = sizeof(dummy_addr);
if (sock == SOCK_INVALID) return io_strerror(IO_CLOSED);
if (!addr) addr = &dummy_addr;
if (!addr_len) addr_len = &dummy_len;
for (;;) {
fd_set rfds;
int timeout = tm_getretry(tm);
int err;
/* try to get client socket */
*pa = accept(sock, addr, addr_len);
/* if return is valid, we are done */
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if (*pa != SOCK_INVALID) return NULL;
/* optimization */
if (timeout == 0) return io_strerror(IO_TIMEOUT);
/* otherwise find out why we failed */
err = WSAGetLastError();
/* if we failed because there was no connectoin, keep trying*/
if (err != WSAEWOULDBLOCK) return sock_acceptstrerror(err);
/* call select to avoid busy wait */
FD_ZERO(&rfds);
FD_SET(sock, &rfds);
err = sock_select(0, &rfds, NULL, NULL, timeout);
if (err <= 0) return io_strerror(IO_TIMEOUT);
}
return io_strerror(IO_TIMEOUT); /* can't get here */
}
/*-------------------------------------------------------------------------*\
* Send with timeout
\*-------------------------------------------------------------------------*/
int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
int timeout)
{
t_sock sock = *ps;
int put;
/* avoid making system calls on closed sockets */
if (sock == SOCK_INVALID) return IO_CLOSED;
/* try to send something */
put = send(sock, data, (int) count, 0);
/* deal with failure */
if (put <= 0) {
/* in any case, nothing has been sent */
*sent = 0;
/* run select to avoid busy wait */
if (WSAGetLastError() == WSAEWOULDBLOCK) {
fd_set fds;
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int ret;
/* optimize for the timeout = 0 case */
if (timeout == 0) return IO_TIMEOUT;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = sock_select(0, NULL, &fds, NULL, timeout);
/* tell the caller to call us again because now we can send */
if (ret > 0) return IO_RETRY;
/* tell the caller we can't send anything before timint out */
else return IO_TIMEOUT;
/* here we know the connection has been closed */
} else return IO_CLOSED;
/* here we successfully sent something */
} else {
*sent = put;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Sendto with timeout
\*-------------------------------------------------------------------------*/
int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
SA *addr, socklen_t addr_len, int timeout)
{
t_sock sock = *ps;
int put;
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if (sock == SOCK_INVALID) return IO_CLOSED;
put = sendto(sock, data, (int) count, 0, addr, addr_len);
if (put <= 0) {
*sent = 0;
if (WSAGetLastError() == WSAEWOULDBLOCK) {
fd_set fds;
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int ret;
if (timeout == 0) return IO_TIMEOUT;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = sock_select(0, NULL, &fds, NULL, timeout);
if (ret > 0) return IO_RETRY;
else return IO_TIMEOUT;
} else return IO_CLOSED;
} else {
*sent = put;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Receive with timeout
\*-------------------------------------------------------------------------*/
int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout)
{
t_sock sock = *ps;
int taken;
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if (sock == SOCK_INVALID) return IO_CLOSED;
taken = recv(sock, data, (int) count, 0);
if (taken <= 0) {
fd_set fds;
int ret;
*got = 0;
if (taken == 0 || WSAGetLastError() != WSAEWOULDBLOCK) return IO_CLOSED;
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if (timeout == 0) return IO_TIMEOUT;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = sock_select(0, &fds, NULL, NULL, timeout);
if (ret > 0) return IO_RETRY;
else return IO_TIMEOUT;
} else {
*got = taken;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Recvfrom with timeout
\*-------------------------------------------------------------------------*/
int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got,
SA *addr, socklen_t *addr_len, int timeout)
{
t_sock sock = *ps;
int taken;
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if (sock == SOCK_INVALID) return IO_CLOSED;
taken = recvfrom(sock, data, (int) count, 0, addr, addr_len);
if (taken <= 0) {
fd_set fds;
int ret;
*got = 0;
if (taken == 0 || WSAGetLastError() != WSAEWOULDBLOCK) return IO_CLOSED;
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if (timeout == 0) return IO_TIMEOUT;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = sock_select(0, &fds, NULL, NULL, timeout);
if (ret > 0) return IO_RETRY;
else return IO_TIMEOUT;
} else {
*got = taken;
return IO_DONE;
}
}
/*-------------------------------------------------------------------------*\
* Put socket into blocking mode
\*-------------------------------------------------------------------------*/
void sock_setblocking(p_sock ps)
{
u_long argp = 0;
ioctlsocket(*ps, FIONBIO, &argp);
}
/*-------------------------------------------------------------------------*\
* Put socket into non-blocking mode
\*-------------------------------------------------------------------------*/
void sock_setnonblocking(p_sock ps)
{
u_long argp = 1;
ioctlsocket(*ps, FIONBIO, &argp);
}
/*-------------------------------------------------------------------------*\
* Error translation functions
\*-------------------------------------------------------------------------*/
/* return error messages for the known errors reported by gethostbyname */
const char *sock_hoststrerror(void)
{
switch (WSAGetLastError()) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAHOST_NOT_FOUND: return "host not found";
case WSATRY_AGAIN: return "name server unavailable, try again later";
case WSANO_RECOVERY: return "name server error";
case WSANO_DATA: return "host not found";
case WSAEINPROGRESS: return "another call in progress";
case WSAEFAULT: return "invalid memory address";
case WSAEINTR: return "call interrupted";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by socket */
static const char *sock_createstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEAFNOSUPPORT: return "address family not supported";
case WSAEINPROGRESS: return "another call in progress";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insufficient buffer space";
case WSAEPROTONOSUPPORT: return "protocol not supported";
case WSAEPROTOTYPE: return "wrong protocol type";
case WSAESOCKTNOSUPPORT: return "socket type not supported by family";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by accept */
static const char *sock_acceptstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEFAULT: return "invalid memory address";
case WSAEINTR: return "call interrupted";
case WSAEINPROGRESS: return "another call in progress";
case WSAEINVAL: return "not listening";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insufficient buffer space";
case WSAENOTSOCK: return "descriptor not a socket";
case WSAEOPNOTSUPP: return "not supported";
case WSAEWOULDBLOCK: return "call would block";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by bind */
static const char *sock_bindstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEACCES: return "broadcast not enabled for socket";
case WSAEADDRINUSE: return "address already in use";
case WSAEADDRNOTAVAIL: return "address not available in local host";
case WSAEFAULT: return "invalid memory address";
case WSAEINPROGRESS: return "another call in progress";
case WSAEINVAL: return "already bound";
case WSAENOBUFS: return "insuficient buffer space";
case WSAENOTSOCK: return "descriptor not a socket";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by listen */
static const char *sock_listenstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "local address already in use";
case WSAEINPROGRESS: return "another call in progress";
case WSAEINVAL: return "not bound";
case WSAEISCONN: return "already connected";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insuficient buffer space";
case WSAENOTSOCK: return "descriptor not a socket";
case WSAEOPNOTSUPP: return "not supported";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by connect */
static const char *sock_connectstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "local address already in use";
case WSAEINTR: return "call interrupted";
case WSAEINPROGRESS: return "another call in progress";
case WSAEALREADY: return "connect already in progress";
case WSAEADDRNOTAVAIL: return "invalid remote address";
case WSAEAFNOSUPPORT: return "address family not supported";
case WSAECONNREFUSED: return "connection refused";
case WSAEFAULT: return "invalid memory address";
case WSAEINVAL: return "socket is listening";
case WSAEISCONN: return "socket already connected";
case WSAENETUNREACH: return "network is unreachable";
case WSAENOTSOCK: return "descriptor not a socket";
case WSAETIMEDOUT: return io_strerror(IO_TIMEOUT);
case WSAEWOULDBLOCK: return "would block";
case WSAEACCES: return "broadcast not enabled";
default: return "unknown error";
}
}