/*=========================================================================*\ * Socket compatibilization module for Win32 * LuaSocket toolkit * * We also exchanged the order of the calls to send/recv and select. * The idea is that the outer loop (whoever is calling sock_send/recv) * will call the function again if we didn't time out, so we can * call write and then select only if it fails. This moves the penalty * to when data is not available, maximizing the bandwidth if data is * always available. * * RCS ID: $Id$ \*=========================================================================*/ #include #include "socket.h" static const char *sock_createstrerror(int err); static const char *sock_bindstrerror(int err); static const char *sock_connectstrerror(int err); static const char *sock_acceptstrerror(int err); static const char *sock_listenstrerror(int err); /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ int sock_open(void) { WSADATA wsaData; WORD wVersionRequested = MAKEWORD(2, 0); int err = WSAStartup(wVersionRequested, &wsaData ); if (err != 0) return 0; if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) { WSACleanup(); return 0; } return 1; } /*-------------------------------------------------------------------------*\ * Close module \*-------------------------------------------------------------------------*/ int sock_close(void) { WSACleanup(); return 1; } /*-------------------------------------------------------------------------*\ * Select with int timeout in ms \*-------------------------------------------------------------------------*/ int sock_select(int n, fd_set *rfds, fd_set *wfds, fd_set *efds, int timeout) { struct timeval tv; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; return select(n, rfds, wfds, efds, timeout >= 0? &tv: NULL); } /*-------------------------------------------------------------------------*\ * Close and inutilize socket \*-------------------------------------------------------------------------*/ void sock_destroy(p_sock ps) { if (*ps != SOCK_INVALID) { sock_setblocking(ps); /* close can take a long time on WIN32 */ closesocket(*ps); *ps = SOCK_INVALID; } } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ void sock_shutdown(p_sock ps, int how) { sock_setblocking(ps); shutdown(*ps, how); sock_setnonblocking(ps); } /*-------------------------------------------------------------------------*\ * Creates and sets up a socket \*-------------------------------------------------------------------------*/ const char *sock_create(p_sock ps, int domain, int type, int protocol) { t_sock sock = socket(domain, type, protocol); if (sock == SOCK_INVALID) return sock_createstrerror(WSAGetLastError()); *ps = sock; return NULL; } /*-------------------------------------------------------------------------*\ * Connects or returns error message \*-------------------------------------------------------------------------*/ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, p_tm tm) { t_sock sock = *ps; int err, timeout = tm_getretry(tm); fd_set efds, wfds; /* don't call on closed socket */ if (sock == SOCK_INVALID) return io_strerror(IO_CLOSED); /* ask system to connect */ err = connect(sock, addr, addr_len); /* if no error, we're done */ if (err == 0) return NULL; /* make sure the system is trying to connect */ err = WSAGetLastError(); if (err != WSAEWOULDBLOCK) return sock_connectstrerror(err); /* wait for a timeout or for the system's answer */ FD_ZERO(&wfds); FD_SET(sock, &wfds); FD_ZERO(&efds); FD_SET(sock, &efds); /* we run select to wait */ err = sock_select(0, NULL, &wfds, &efds, timeout); /* if select returned due to an event */ if (err > 0 ) { /* if was in efds, we failed */ if (FD_ISSET(sock, &efds)) { int why, len = sizeof(why); /* give windows time to set the error (disgusting) */ Sleep(0); /* find out why we failed */ getsockopt(sock, SOL_SOCKET, SO_ERROR, (char *)&why, &len); /* we KNOW there was an error. if why is 0, we will return * "unknown error", but it's not really our fault */ return sock_connectstrerror(why); /* otherwise it must be in wfds, so we succeeded */ } else return NULL; /* if no event happened, we timed out */ } else return io_strerror(IO_TIMEOUT); } /*-------------------------------------------------------------------------*\ * Binds or returns error message \*-------------------------------------------------------------------------*/ const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len) { const char *err = NULL; sock_setblocking(ps); if (bind(*ps, addr, addr_len) < 0) err = sock_bindstrerror(WSAGetLastError()); sock_setnonblocking(ps); return err; } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ const char *sock_listen(p_sock ps, int backlog) { const char *err = NULL; sock_setblocking(ps); if (listen(*ps, backlog) < 0) err = sock_listenstrerror(WSAGetLastError()); sock_setnonblocking(ps); return err; } /*-------------------------------------------------------------------------*\ * Accept with timeout \*-------------------------------------------------------------------------*/ const char *sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len, p_tm tm) { t_sock sock = *ps; SA dummy_addr; socklen_t dummy_len = sizeof(dummy_addr); if (sock == SOCK_INVALID) return io_strerror(IO_CLOSED); if (!addr) addr = &dummy_addr; if (!addr_len) addr_len = &dummy_len; for (;;) { fd_set rfds; int timeout = tm_getretry(tm); int err; /* try to get client socket */ *pa = accept(sock, addr, addr_len); /* if return is valid, we are done */ if (*pa != SOCK_INVALID) return NULL; /* optimization */ if (timeout == 0) return io_strerror(IO_TIMEOUT); /* otherwise find out why we failed */ err = WSAGetLastError(); /* if we failed because there was no connectoin, keep trying*/ if (err != WSAEWOULDBLOCK) return sock_acceptstrerror(err); /* call select to avoid busy wait */ FD_ZERO(&rfds); FD_SET(sock, &rfds); err = sock_select(0, &rfds, NULL, NULL, timeout); if (err <= 0) return io_strerror(IO_TIMEOUT); } return io_strerror(IO_TIMEOUT); /* can't get here */ } /*-------------------------------------------------------------------------*\ * Send with timeout \*-------------------------------------------------------------------------*/ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, int timeout) { t_sock sock = *ps; int put; /* avoid making system calls on closed sockets */ if (sock == SOCK_INVALID) return IO_CLOSED; /* try to send something */ put = send(sock, data, (int) count, 0); /* deal with failure */ if (put <= 0) { /* in any case, nothing has been sent */ *sent = 0; /* run select to avoid busy wait */ if (WSAGetLastError() == WSAEWOULDBLOCK) { fd_set fds; int ret; /* optimize for the timeout = 0 case */ if (timeout == 0) return IO_TIMEOUT; FD_ZERO(&fds); FD_SET(sock, &fds); ret = sock_select(0, NULL, &fds, NULL, timeout); /* tell the caller to call us again because now we can send */ if (ret > 0) return IO_RETRY; /* tell the caller we can't send anything before timint out */ else return IO_TIMEOUT; /* here we know the connection has been closed */ } else return IO_CLOSED; /* here we successfully sent something */ } else { *sent = put; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Sendto with timeout \*-------------------------------------------------------------------------*/ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t addr_len, int timeout) { t_sock sock = *ps; int put; if (sock == SOCK_INVALID) return IO_CLOSED; put = sendto(sock, data, (int) count, 0, addr, addr_len); if (put <= 0) { *sent = 0; if (WSAGetLastError() == WSAEWOULDBLOCK) { fd_set fds; int ret; if (timeout == 0) return IO_TIMEOUT; FD_ZERO(&fds); FD_SET(sock, &fds); ret = sock_select(0, NULL, &fds, NULL, timeout); if (ret > 0) return IO_RETRY; else return IO_TIMEOUT; } else return IO_CLOSED; } else { *sent = put; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Receive with timeout \*-------------------------------------------------------------------------*/ int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout) { t_sock sock = *ps; int taken; if (sock == SOCK_INVALID) return IO_CLOSED; taken = recv(sock, data, (int) count, 0); if (taken <= 0) { fd_set fds; int ret; *got = 0; if (taken == 0 || WSAGetLastError() != WSAEWOULDBLOCK) return IO_CLOSED; if (timeout == 0) return IO_TIMEOUT; FD_ZERO(&fds); FD_SET(sock, &fds); ret = sock_select(0, &fds, NULL, NULL, timeout); if (ret > 0) return IO_RETRY; else return IO_TIMEOUT; } else { *got = taken; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Recvfrom with timeout \*-------------------------------------------------------------------------*/ int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; int taken; if (sock == SOCK_INVALID) return IO_CLOSED; taken = recvfrom(sock, data, (int) count, 0, addr, addr_len); if (taken <= 0) { fd_set fds; int ret; *got = 0; if (taken == 0 || WSAGetLastError() != WSAEWOULDBLOCK) return IO_CLOSED; if (timeout == 0) return IO_TIMEOUT; FD_ZERO(&fds); FD_SET(sock, &fds); ret = sock_select(0, &fds, NULL, NULL, timeout); if (ret > 0) return IO_RETRY; else return IO_TIMEOUT; } else { *got = taken; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Put socket into blocking mode \*-------------------------------------------------------------------------*/ void sock_setblocking(p_sock ps) { u_long argp = 0; ioctlsocket(*ps, FIONBIO, &argp); } /*-------------------------------------------------------------------------*\ * Put socket into non-blocking mode \*-------------------------------------------------------------------------*/ void sock_setnonblocking(p_sock ps) { u_long argp = 1; ioctlsocket(*ps, FIONBIO, &argp); } /*-------------------------------------------------------------------------*\ * Error translation functions \*-------------------------------------------------------------------------*/ /* return error messages for the known errors reported by gethostbyname */ const char *sock_hoststrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAHOST_NOT_FOUND: return "host not found"; case WSATRY_AGAIN: return "name server unavailable, try again later"; case WSANO_RECOVERY: return "name server error"; case WSANO_DATA: return "host not found"; case WSAEINPROGRESS: return "another call in progress"; case WSAEFAULT: return "invalid memory address"; case WSAEINTR: return "call interrupted"; default: return "unknown error"; } } /* return error messages for the known errors reported by socket */ static const char *sock_createstrerror(int err) { switch (err) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEAFNOSUPPORT: return "address family not supported"; case WSAEINPROGRESS: return "another call in progress"; case WSAEMFILE: return "descriptor table is full"; case WSAENOBUFS: return "insufficient buffer space"; case WSAEPROTONOSUPPORT: return "protocol not supported"; case WSAEPROTOTYPE: return "wrong protocol type"; case WSAESOCKTNOSUPPORT: return "socket type not supported by family"; default: return "unknown error"; } } /* return error messages for the known errors reported by accept */ static const char *sock_acceptstrerror(int err) { switch (err) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEFAULT: return "invalid memory address"; case WSAEINTR: return "call interrupted"; case WSAEINPROGRESS: return "another call in progress"; case WSAEINVAL: return "not listening"; case WSAEMFILE: return "descriptor table is full"; case WSAENOBUFS: return "insufficient buffer space"; case WSAENOTSOCK: return "descriptor not a socket"; case WSAEOPNOTSUPP: return "not supported"; case WSAEWOULDBLOCK: return "call would block"; default: return "unknown error"; } } /* return error messages for the known errors reported by bind */ static const char *sock_bindstrerror(int err) { switch (err) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEACCES: return "broadcast not enabled for socket"; case WSAEADDRINUSE: return "address already in use"; case WSAEADDRNOTAVAIL: return "address not available in local host"; case WSAEFAULT: return "invalid memory address"; case WSAEINPROGRESS: return "another call in progress"; case WSAEINVAL: return "already bound"; case WSAENOBUFS: return "insuficient buffer space"; case WSAENOTSOCK: return "descriptor not a socket"; default: return "unknown error"; } } /* return error messages for the known errors reported by listen */ static const char *sock_listenstrerror(int err) { switch (err) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEADDRINUSE: return "local address already in use"; case WSAEINPROGRESS: return "another call in progress"; case WSAEINVAL: return "not bound"; case WSAEISCONN: return "already connected"; case WSAEMFILE: return "descriptor table is full"; case WSAENOBUFS: return "insuficient buffer space"; case WSAENOTSOCK: return "descriptor not a socket"; case WSAEOPNOTSUPP: return "not supported"; default: return "unknown error"; } } /* return error messages for the known errors reported by connect */ static const char *sock_connectstrerror(int err) { switch (err) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEADDRINUSE: return "local address already in use"; case WSAEINTR: return "call interrupted"; case WSAEINPROGRESS: return "another call in progress"; case WSAEALREADY: return "connect already in progress"; case WSAEADDRNOTAVAIL: return "invalid remote address"; case WSAEAFNOSUPPORT: return "address family not supported"; case WSAECONNREFUSED: return "connection refused"; case WSAEFAULT: return "invalid memory address"; case WSAEINVAL: return "socket is listening"; case WSAEISCONN: return "socket already connected"; case WSAENETUNREACH: return "network is unreachable"; case WSAENOTSOCK: return "descriptor not a socket"; case WSAETIMEDOUT: return io_strerror(IO_TIMEOUT); case WSAEWOULDBLOCK: return "would block"; case WSAEACCES: return "broadcast not enabled"; default: return "unknown error"; } }