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Update reference to Lua state prior to handshake
The Lua thread that creates the context is saved to be used for accessing callback related data. However that thread may become garbage and its memory could be overwritten with anything if the handshake happens later, in a different thread. Fixes #75 Thanks @Zash
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@ -382,9 +382,11 @@ static int meth_setfd(lua_State *L)
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*/
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static int meth_handshake(lua_State *L)
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{
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int err;
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p_ssl ssl = (p_ssl)luaL_checkudata(L, 1, "SSL:Connection");
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int err = handshake(ssl);
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p_context ctx = (p_context)SSL_CTX_get_app_data(SSL_get_SSL_CTX(ssl->ssl));
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ctx->L = L;
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err = handshake(ssl);
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if (ctx->dh_param) {
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DH_free(ctx->dh_param);
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ctx->dh_param = NULL;
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