mirror of
https://github.com/brunoos/luasec.git
synced 2024-11-08 06:28:26 +01:00
Remove duplicate files (now in luasocket/)
This commit is contained in:
parent
77ac210283
commit
1b899afd38
237
src/buffer.c
237
src/buffer.c
@ -1,237 +0,0 @@
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output interface for Lua programs
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*
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* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
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\*=========================================================================*/
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#include "lua.h"
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#include "lauxlib.h"
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#include "buffer.h"
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/*=========================================================================*\
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* Internal function prototypes
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\*=========================================================================*/
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static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
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static int recvline(p_buffer buf, luaL_Buffer *b);
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static int recvall(p_buffer buf, luaL_Buffer *b);
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static int buffer_get(p_buffer buf, const char **data, size_t *count);
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static void buffer_skip(p_buffer buf, size_t count);
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static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
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/* min and max macros */
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#ifndef MIN
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#define MIN(x, y) ((x) < (y) ? x : y)
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#endif
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#ifndef MAX
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#define MAX(x, y) ((x) > (y) ? x : y)
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#endif
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/*=========================================================================*\
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* Exported functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Initializes C structure
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\*-------------------------------------------------------------------------*/
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void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
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buf->first = buf->last = 0;
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buf->io = io;
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buf->tm = tm;
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}
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/*-------------------------------------------------------------------------*\
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* object:send() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_send(lua_State *L, p_buffer buf) {
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int top = lua_gettop(L);
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int err = IO_DONE;
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size_t size = 0, sent = 0;
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const char *data = luaL_checklstring(L, 2, &size);
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long start = (long) luaL_optnumber(L, 3, 1);
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long end = (long) luaL_optnumber(L, 4, -1);
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p_timeout tm = timeout_markstart(buf->tm);
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if (start < 0) start = (long) (size+start+1);
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if (end < 0) end = (long) (size+end+1);
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if (start < 1) start = (long) 1;
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if (end > (long) size) end = (long) size;
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if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
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/* check if there was an error */
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if (err != IO_DONE) {
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lua_pushnil(L);
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lua_pushstring(L, buf->io->error(buf->io->ctx, err));
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lua_pushnumber(L, sent+start-1);
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} else {
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lua_pushnumber(L, sent+start-1);
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lua_pushnil(L);
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lua_pushnil(L);
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}
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#ifdef BUFFER_DEBUG
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/* push time elapsed during operation as the last return value */
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lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
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#endif
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return lua_gettop(L) - top;
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}
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/*-------------------------------------------------------------------------*\
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* object:receive() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_receive(lua_State *L, p_buffer buf) {
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int err = IO_DONE, top = lua_gettop(L);
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luaL_Buffer b;
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size_t size;
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const char *part = luaL_optlstring(L, 3, "", &size);
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p_timeout tm = timeout_markstart(buf->tm);
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/* initialize buffer with optional extra prefix
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* (useful for concatenating previous partial results) */
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luaL_buffinit(L, &b);
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luaL_addlstring(&b, part, size);
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/* receive new patterns */
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if (!lua_isnumber(L, 2)) {
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const char *p= luaL_optstring(L, 2, "*l");
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if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
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else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
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else luaL_argcheck(L, 0, 2, "invalid receive pattern");
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/* get a fixed number of bytes (minus what was already partially
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* received) */
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} else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
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/* check if there was an error */
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if (err != IO_DONE) {
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/* we can't push anyting in the stack before pushing the
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* contents of the buffer. this is the reason for the complication */
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luaL_pushresult(&b);
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lua_pushstring(L, buf->io->error(buf->io->ctx, err));
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lua_pushvalue(L, -2);
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lua_pushnil(L);
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lua_replace(L, -4);
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} else {
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luaL_pushresult(&b);
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lua_pushnil(L);
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lua_pushnil(L);
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}
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#ifdef BUFFER_DEBUG
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/* push time elapsed during operation as the last return value */
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lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
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#endif
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return lua_gettop(L) - top;
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}
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/*-------------------------------------------------------------------------*\
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* Determines if there is any data in the read buffer
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\*-------------------------------------------------------------------------*/
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int buffer_isempty(p_buffer buf) {
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return buf->first >= buf->last;
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}
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/*=========================================================================*\
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* Internal functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Sends a block of data (unbuffered)
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\*-------------------------------------------------------------------------*/
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#define STEPSIZE 8192
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static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
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p_io io = buf->io;
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p_timeout tm = buf->tm;
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size_t total = 0;
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int err = IO_DONE;
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while (total < count && err == IO_DONE) {
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size_t done;
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size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
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err = io->send(io->ctx, data+total, step, &done, tm);
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total += done;
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}
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*sent = total;
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return err;
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}
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/*-------------------------------------------------------------------------*\
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* Reads a fixed number of bytes (buffered)
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\*-------------------------------------------------------------------------*/
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static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
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int err = IO_DONE;
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size_t total = 0;
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while (err == IO_DONE) {
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size_t count; const char *data;
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err = buffer_get(buf, &data, &count);
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count = MIN(count, wanted - total);
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luaL_addlstring(b, data, count);
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buffer_skip(buf, count);
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total += count;
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if (total >= wanted) break;
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}
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return err;
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}
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/*-------------------------------------------------------------------------*\
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* Reads everything until the connection is closed (buffered)
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\*-------------------------------------------------------------------------*/
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static int recvall(p_buffer buf, luaL_Buffer *b) {
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int err = IO_DONE;
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size_t total = 0;
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while (err == IO_DONE) {
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const char *data; size_t count;
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err = buffer_get(buf, &data, &count);
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total += count;
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luaL_addlstring(b, data, count);
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buffer_skip(buf, count);
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}
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if (err == IO_CLOSED) {
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if (total > 0) return IO_DONE;
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else return IO_CLOSED;
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} else return err;
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}
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/*-------------------------------------------------------------------------*\
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* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
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* are not returned by the function and are discarded from the buffer
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\*-------------------------------------------------------------------------*/
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static int recvline(p_buffer buf, luaL_Buffer *b) {
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int err = IO_DONE;
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while (err == IO_DONE) {
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size_t count, pos; const char *data;
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err = buffer_get(buf, &data, &count);
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pos = 0;
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while (pos < count && data[pos] != '\n') {
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/* we ignore all \r's */
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if (data[pos] != '\r') luaL_addchar(b, data[pos]);
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pos++;
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}
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if (pos < count) { /* found '\n' */
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buffer_skip(buf, pos+1); /* skip '\n' too */
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break; /* we are done */
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} else /* reached the end of the buffer */
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buffer_skip(buf, pos);
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}
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return err;
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}
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/*-------------------------------------------------------------------------*\
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* Skips a given number of bytes from read buffer. No data is read from the
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* transport layer
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\*-------------------------------------------------------------------------*/
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static void buffer_skip(p_buffer buf, size_t count) {
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buf->first += count;
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if (buffer_isempty(buf))
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buf->first = buf->last = 0;
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}
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/*-------------------------------------------------------------------------*\
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* Return any data available in buffer, or get more data from transport layer
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* if buffer is empty
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\*-------------------------------------------------------------------------*/
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static int buffer_get(p_buffer buf, const char **data, size_t *count) {
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int err = IO_DONE;
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p_io io = buf->io;
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p_timeout tm = buf->tm;
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if (buffer_isempty(buf)) {
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size_t got;
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err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
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buf->first = 0;
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buf->last = got;
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}
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*count = buf->last - buf->first;
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*data = buf->data + buf->first;
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return err;
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}
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45
src/buffer.h
45
src/buffer.h
@ -1,45 +0,0 @@
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#ifndef BUF_H
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#define BUF_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output interface for Lua programs
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*
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* Line patterns require buffering. Reading one character at a time involves
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* too many system calls and is very slow. This module implements the
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* LuaSocket interface for input/output on connected objects, as seen by
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* Lua programs.
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*
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* Input is buffered. Output is *not* buffered because there was no simple
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* way of making sure the buffered output data would ever be sent.
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*
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* The module is built on top of the I/O abstraction defined in io.h and the
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* timeout management is done with the timeout.h interface.
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*
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*
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* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
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\*=========================================================================*/
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#include <lua.h>
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#include "io.h"
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#include "timeout.h"
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/* buffer size in bytes */
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#define BUF_SIZE 8192
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/* buffer control structure */
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typedef struct t_buffer_ {
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p_io io; /* IO driver used for this buffer */
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p_timeout tm; /* timeout management for this buffer */
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size_t first, last; /* index of first and last bytes of stored data */
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char data[BUF_SIZE]; /* storage space for buffer data */
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} t_buffer;
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typedef t_buffer *p_buffer;
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void buffer_init(p_buffer buf, p_io io, p_timeout tm);
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int buffer_meth_send(lua_State *L, p_buffer buf);
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int buffer_meth_receive(lua_State *L, p_buffer buf);
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int buffer_isempty(p_buffer buf);
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#endif /* BUF_H */
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34
src/io.c
34
src/io.c
@ -1,34 +0,0 @@
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output abstraction
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*
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* RCS ID: $Id: io.c 2 2006-04-30 19:30:47Z brunoos $
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\*=========================================================================*/
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#include "io.h"
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/*=========================================================================*\
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* Exported functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Initializes C structure
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\*-------------------------------------------------------------------------*/
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void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
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io->send = send;
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io->recv = recv;
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io->error = error;
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io->ctx = ctx;
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}
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/*-------------------------------------------------------------------------*\
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* I/O error strings
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\*-------------------------------------------------------------------------*/
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const char *io_strerror(int err) {
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switch (err) {
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case IO_DONE: return NULL;
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case IO_CLOSED: return "closed";
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case IO_TIMEOUT: return "timeout";
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default: return "unknown error";
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}
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}
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70
src/io.h
70
src/io.h
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#ifndef IO_H
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#define IO_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output abstraction
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*
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* This module defines the interface that LuaSocket expects from the
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* transport layer for streamed input/output. The idea is that if any
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* transport implements this interface, then the buffer.c functions
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* automatically work on it.
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*
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* The module socket.h implements this interface, and thus the module tcp.h
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* is very simple.
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*
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* RCS ID: $Id: io.h 6 2006-04-30 20:33:05Z brunoos $
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\*=========================================================================*/
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#include <stdio.h>
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#include <lua.h>
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#include "timeout.h"
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/* IO error codes */
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enum {
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IO_DONE = 0, /* operation completed successfully */
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IO_TIMEOUT = -1, /* operation timed out */
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IO_CLOSED = -2, /* the connection has been closed */
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IO_UNKNOWN = -3, /* Unknown error */
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IO_SSL = -4 /* SSL error */
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};
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/* interface to error message function */
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typedef const char *(*p_error) (
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void *ctx, /* context needed by send */
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int err /* error code */
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);
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/* interface to send function */
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typedef int (*p_send) (
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void *ctx, /* context needed by send */
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const char *data, /* pointer to buffer with data to send */
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size_t count, /* number of bytes to send from buffer */
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size_t *sent, /* number of bytes sent uppon return */
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p_timeout tm /* timeout control */
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);
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/* interface to recv function */
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typedef int (*p_recv) (
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void *ctx, /* context needed by recv */
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char *data, /* pointer to buffer where data will be writen */
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size_t count, /* number of bytes to receive into buffer */
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size_t *got, /* number of bytes received uppon return */
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p_timeout tm /* timeout control */
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);
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/* IO driver definition */
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typedef struct t_io_ {
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void *ctx; /* context needed by send/recv */
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p_send send; /* send function pointer */
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p_recv recv; /* receive function pointer */
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p_error error; /* strerror function */
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} t_io;
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typedef t_io *p_io;
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void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
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const char *io_strerror(int err);
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#endif /* IO_H */
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48
src/socket.h
48
src/socket.h
@ -1,48 +0,0 @@
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#ifndef SOCKET_H
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#define SOCKET_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Socket compatibilization module
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*
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* BSD Sockets and WinSock are similar, but there are a few irritating
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* differences. Also, not all *nix platforms behave the same. This module
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* (and the associated usocket.h and wsocket.h) factor these differences and
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* creates a interface compatible with the io.h module.
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*
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* RCS ID: $Id: socket.h 2 2006-04-30 19:30:47Z brunoos $
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\*=========================================================================*/
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#include "io.h"
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/*=========================================================================*\
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* Platform specific compatibilization
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\*=========================================================================*/
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#ifdef _WIN32
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#include "wsocket.h"
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#else
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#include "usocket.h"
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#endif
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/*=========================================================================*\
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* The connect and accept functions accept a timeout and their
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* implementations are somewhat complicated. We chose to move
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* the timeout control into this module for these functions in
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* order to simplify the modules that use them.
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\*=========================================================================*/
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#include "timeout.h"
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/*=========================================================================*\
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* Functions bellow implement a comfortable platform independent
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* interface to sockets
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\*=========================================================================*/
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int socket_open(void);
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int socket_close(void);
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void socket_destroy(p_socket ps);
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void socket_setnonblocking(p_socket ps);
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void socket_setblocking(p_socket ps);
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int socket_waitfd(p_socket ps, int sw, p_timeout tm);
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const char *socket_strerror(int err);
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int socket_error();
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#endif /* SOCKET_H */
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155
src/timeout.c
155
src/timeout.c
@ -1,155 +0,0 @@
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/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
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||||
* Timeout management functions
|
||||
*
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||||
* RCS ID: $Id: timeout.c,v 1.30 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
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#include <stdio.h>
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||||
#ifdef _WIN32
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||||
#include <windows.h>
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||||
#else
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||||
#include <time.h>
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||||
#include <sys/time.h>
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||||
#endif
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||||
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||||
#include <lua.h>
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||||
#include <lauxlib.h>
|
||||
|
||||
#include "timeout.h"
|
||||
|
||||
/* min and max macros */
|
||||
#ifndef MIN
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||||
#define MIN(x, y) ((x) < (y) ? x : y)
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||||
#endif
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||||
#ifndef MAX
|
||||
#define MAX(x, y) ((x) > (y) ? x : y)
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions.
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initialize structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void timeout_init(p_timeout tm, double block, double total) {
|
||||
tm->block = block;
|
||||
tm->total = total;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines how much time we have left for the next system call,
|
||||
* if the previous call was successful
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* the number of ms left or -1 if there is no time limit
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_get(p_timeout tm) {
|
||||
if (tm->block < 0.0 && tm->total < 0.0) {
|
||||
return -1;
|
||||
} else if (tm->block < 0.0) {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else if (tm->total < 0.0) {
|
||||
return tm->block;
|
||||
} else {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MIN(tm->block, MAX(t, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns time since start of operation
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* start field of structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_getstart(p_timeout tm) {
|
||||
return tm->start;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines how much time we have left for the next system call,
|
||||
* if the previous call was a failure
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* the number of ms left or -1 if there is no time limit
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_getretry(p_timeout tm) {
|
||||
if (tm->block < 0.0 && tm->total < 0.0) {
|
||||
return -1;
|
||||
} else if (tm->block < 0.0) {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else if (tm->total < 0.0) {
|
||||
double t = tm->block - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MIN(tm->block, MAX(t, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Marks the operation start time in structure
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
p_timeout timeout_markstart(p_timeout tm) {
|
||||
tm->start = timeout_gettime();
|
||||
return tm;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Gets time in s, relative to January 1, 1970 (UTC)
|
||||
* Returns
|
||||
* time in s.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef _WIN32
|
||||
double timeout_gettime(void) {
|
||||
FILETIME ft;
|
||||
double t;
|
||||
GetSystemTimeAsFileTime(&ft);
|
||||
/* Windows file time (time since January 1, 1601 (UTC)) */
|
||||
t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
|
||||
/* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
|
||||
return (t - 11644473600.0);
|
||||
}
|
||||
#else
|
||||
double timeout_gettime(void) {
|
||||
struct timeval v;
|
||||
gettimeofday(&v, (struct timezone *) NULL);
|
||||
/* Unix Epoch time (time since January 1, 1970 (UTC)) */
|
||||
return v.tv_sec + v.tv_usec/1.0e6;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sets timeout values for IO operations
|
||||
* Lua Input: base, time [, mode]
|
||||
* time: time out value in seconds
|
||||
* mode: "b" for block timeout, "t" for total timeout. (default: b)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
|
||||
double t = luaL_optnumber(L, 2, -1);
|
||||
const char *mode = luaL_optstring(L, 3, "b");
|
||||
switch (*mode) {
|
||||
case 'b':
|
||||
tm->block = t;
|
||||
break;
|
||||
case 'r': case 't':
|
||||
tm->total = t;
|
||||
break;
|
||||
default:
|
||||
luaL_argcheck(L, 0, 3, "invalid timeout mode");
|
||||
break;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
@ -1,32 +0,0 @@
|
||||
#ifndef TIMEOUT_H
|
||||
#define TIMEOUT_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Timeout management functions
|
||||
*
|
||||
* RCS ID: $Id: timeout.h 2 2006-04-30 19:30:47Z brunoos $
|
||||
\*=========================================================================*/
|
||||
#include <lua.h>
|
||||
|
||||
/* timeout control structure */
|
||||
typedef struct t_timeout_ {
|
||||
double block; /* maximum time for blocking calls */
|
||||
double total; /* total number of miliseconds for operation */
|
||||
double start; /* time of start of operation */
|
||||
} t_timeout;
|
||||
typedef t_timeout *p_timeout;
|
||||
|
||||
int timeout_open(lua_State *L);
|
||||
void timeout_init(p_timeout tm, double block, double total);
|
||||
double timeout_get(p_timeout tm);
|
||||
double timeout_getretry(p_timeout tm);
|
||||
p_timeout timeout_markstart(p_timeout tm);
|
||||
double timeout_getstart(p_timeout tm);
|
||||
double timeout_gettime(void);
|
||||
int timeout_meth_settimeout(lua_State *L, p_timeout tm);
|
||||
|
||||
#define timeout_iszero(tm) ((tm)->block == 0.0)
|
||||
|
||||
#endif /* TIMEOUT_H */
|
145
src/usocket.c
145
src/usocket.c
@ -1,145 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Unix
|
||||
*
|
||||
* The code is now interrupt-safe.
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
*
|
||||
* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <errno.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/socket.h>
|
||||
#include <string.h>
|
||||
#include <signal.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include "socket.h"
|
||||
#include "usocket.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef SOCKET_POLL
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
struct pollfd pfd;
|
||||
pfd.fd = *ps;
|
||||
pfd.events = sw;
|
||||
pfd.revents = 0;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
int t = (int)(timeout_getretry(tm)*1e3);
|
||||
ret = poll(&pfd, 1, t >= 0? t: -1);
|
||||
} while (ret == -1 && errno == EINTR);
|
||||
if (ret == -1) return errno;
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
#else
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
fd_set rfds, wfds, *rp, *wp;
|
||||
struct timeval tv, *tp;
|
||||
double t;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
/* must set bits within loop, because select may have modifed them */
|
||||
rp = wp = NULL;
|
||||
if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
t = timeout_getretry(tm);
|
||||
tp = NULL;
|
||||
if (t >= 0.0) {
|
||||
tv.tv_sec = (int)t;
|
||||
tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
|
||||
tp = &tv;
|
||||
}
|
||||
ret = select(*ps+1, rp, wp, NULL, tp);
|
||||
} while (ret == -1 && errno == EINTR);
|
||||
if (ret == -1) return errno;
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_open(void) {
|
||||
/* instals a handler to ignore sigpipe or it will crash us */
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_close(void) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_destroy(p_socket ps) {
|
||||
if (*ps != SOCKET_INVALID) {
|
||||
socket_setblocking(ps);
|
||||
close(*ps);
|
||||
*ps = SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setblocking(p_socket ps) {
|
||||
int flags = fcntl(*ps, F_GETFL, 0);
|
||||
flags &= (~(O_NONBLOCK));
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into non-blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setnonblocking(p_socket ps) {
|
||||
int flags = fcntl(*ps, F_GETFL, 0);
|
||||
flags |= O_NONBLOCK;
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
* Make sure important error messages are standard
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case EADDRINUSE: return "address already in use";
|
||||
case EISCONN: return "already connected";
|
||||
case EACCES: return "permission denied";
|
||||
case ECONNREFUSED: return "connection refused";
|
||||
case ECONNABORTED: return "closed";
|
||||
case ECONNRESET: return "closed";
|
||||
case EPIPE: return "closed";
|
||||
case ETIMEDOUT: return "timeout";
|
||||
default: return strerror(errno);
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Underline error code.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_error()
|
||||
{
|
||||
return errno;
|
||||
}
|
||||
|
@ -1,28 +0,0 @@
|
||||
#ifndef USOCKET_H
|
||||
#define USOCKET_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Unix
|
||||
*
|
||||
* RCS ID: $Id: usocket.h 6 2006-04-30 20:33:05Z brunoos $
|
||||
\*=========================================================================*/
|
||||
|
||||
#ifdef SOCKET_POLL
|
||||
#include <sys/poll.h>
|
||||
#define WAITFD_R POLLIN
|
||||
#define WAITFD_W POLLOUT
|
||||
#define WAITFD_C (POLLIN|POLLOUT)
|
||||
#else
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_C (WAITFD_R|WAITFD_W)
|
||||
#endif
|
||||
|
||||
typedef int t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
|
||||
#define SOCKET_INVALID (-1)
|
||||
|
||||
#endif /* USOCKET_H */
|
169
src/wsocket.c
169
src/wsocket.c
@ -1,169 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Win32
|
||||
*
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
*
|
||||
* RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "socket.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_open(void) {
|
||||
WSADATA wsaData;
|
||||
WORD wVersionRequested = MAKEWORD(2, 0);
|
||||
int err = WSAStartup(wVersionRequested, &wsaData );
|
||||
if (err != 0) return 0;
|
||||
if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
|
||||
(LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
|
||||
WSACleanup();
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_close(void) {
|
||||
WSACleanup();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
|
||||
struct timeval tv, *tp = NULL;
|
||||
double t;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
if (sw & WAITFD_R) {
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(*ps, &rfds);
|
||||
rp = &rfds;
|
||||
}
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
|
||||
if ((t = timeout_get(tm)) >= 0.0) {
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
|
||||
tp = &tv;
|
||||
}
|
||||
ret = select(0, rp, wp, ep, tp);
|
||||
if (ret == -1) return WSAGetLastError();
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_destroy(p_socket ps) {
|
||||
if (*ps != SOCKET_INVALID) {
|
||||
socket_setblocking(ps); /* close can take a long time on WIN32 */
|
||||
closesocket(*ps);
|
||||
*ps = SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setblocking(p_socket ps) {
|
||||
u_long argp = 0;
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into non-blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setnonblocking(p_socket ps) {
|
||||
u_long argp = 1;
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
|
||||
/* WinSock doesn't have a strerror... */
|
||||
static const char *wstrerror(int err) {
|
||||
switch (err) {
|
||||
case WSAEINTR: return "Interrupted function call";
|
||||
case WSAEACCES: return "Permission denied";
|
||||
case WSAEFAULT: return "Bad address";
|
||||
case WSAEINVAL: return "Invalid argument";
|
||||
case WSAEMFILE: return "Too many open files";
|
||||
case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
|
||||
case WSAEINPROGRESS: return "Operation now in progress";
|
||||
case WSAEALREADY: return "Operation already in progress";
|
||||
case WSAENOTSOCK: return "Socket operation on nonsocket";
|
||||
case WSAEDESTADDRREQ: return "Destination address required";
|
||||
case WSAEMSGSIZE: return "Message too long";
|
||||
case WSAEPROTOTYPE: return "Protocol wrong type for socket";
|
||||
case WSAENOPROTOOPT: return "Bad protocol option";
|
||||
case WSAEPROTONOSUPPORT: return "Protocol not supported";
|
||||
case WSAESOCKTNOSUPPORT: return "Socket type not supported";
|
||||
case WSAEOPNOTSUPP: return "Operation not supported";
|
||||
case WSAEPFNOSUPPORT: return "Protocol family not supported";
|
||||
case WSAEAFNOSUPPORT:
|
||||
return "Address family not supported by protocol family";
|
||||
case WSAEADDRINUSE: return "Address already in use";
|
||||
case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
|
||||
case WSAENETDOWN: return "Network is down";
|
||||
case WSAENETUNREACH: return "Network is unreachable";
|
||||
case WSAENETRESET: return "Network dropped connection on reset";
|
||||
case WSAECONNABORTED: return "Software caused connection abort";
|
||||
case WSAECONNRESET: return "Connection reset by peer";
|
||||
case WSAENOBUFS: return "No buffer space available";
|
||||
case WSAEISCONN: return "Socket is already connected";
|
||||
case WSAENOTCONN: return "Socket is not connected";
|
||||
case WSAESHUTDOWN: return "Cannot send after socket shutdown";
|
||||
case WSAETIMEDOUT: return "Connection timed out";
|
||||
case WSAECONNREFUSED: return "Connection refused";
|
||||
case WSAEHOSTDOWN: return "Host is down";
|
||||
case WSAEHOSTUNREACH: return "No route to host";
|
||||
case WSAEPROCLIM: return "Too many processes";
|
||||
case WSASYSNOTREADY: return "Network subsystem is unavailable";
|
||||
case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
|
||||
case WSANOTINITIALISED:
|
||||
return "Successful WSAStartup not yet performed";
|
||||
case WSAEDISCON: return "Graceful shutdown in progress";
|
||||
case WSAHOST_NOT_FOUND: return "Host not found";
|
||||
case WSATRY_AGAIN: return "Nonauthoritative host not found";
|
||||
case WSANO_RECOVERY: return "Nonrecoverable name lookup error";
|
||||
case WSANO_DATA: return "Valid name, no data record of requested type";
|
||||
default: return "Unknown error";
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAEADDRINUSE: return "address already in use";
|
||||
case WSAECONNREFUSED: return "connection refused";
|
||||
case WSAEISCONN: return "already connected";
|
||||
case WSAEACCES: return "permission denied";
|
||||
case WSAECONNABORTED: return "closed";
|
||||
case WSAECONNRESET: return "closed";
|
||||
case WSAETIMEDOUT: return "timeout";
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
/* Socket error code */
|
||||
int socket_error()
|
||||
{
|
||||
return WSAGetLastError();
|
||||
}
|
||||
|
@ -1,28 +0,0 @@
|
||||
#ifndef WSOCKET_H
|
||||
#define WSOCKET_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Win32
|
||||
*
|
||||
* RCS ID: $Id: wsocket.h 2 2006-04-30 19:30:47Z brunoos $
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* WinSock include files
|
||||
\*=========================================================================*/
|
||||
#include <winsock.h>
|
||||
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_E 4
|
||||
#define WAITFD_C (WAITFD_E|WAITFD_W)
|
||||
|
||||
#define SOCKET_INVALID (INVALID_SOCKET)
|
||||
|
||||
typedef int socklen_t;
|
||||
typedef SOCKET t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
|
||||
#endif /* WSOCKET_H */
|
Loading…
Reference in New Issue
Block a user