mirror of
https://github.com/brunoos/luasec.git
synced 2024-11-07 22:18:27 +01:00
- using buffer from luasocket 3.0.
- adding getstats() and setstats().
This commit is contained in:
parent
9f16c6fb11
commit
063e8a8a5c
0
samples/dhparam/params.sh
Normal file → Executable file
0
samples/dhparam/params.sh
Normal file → Executable file
@ -1,10 +1,6 @@
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output interface for Lua programs
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*
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* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
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* LuaSocket toolkit
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\*=========================================================================*/
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#include "lua.h"
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#include "lauxlib.h"
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@ -32,6 +28,14 @@ static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
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/*=========================================================================*\
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* Exported functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Initializes module
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\*-------------------------------------------------------------------------*/
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int buffer_open(lua_State *L) {
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(void) L;
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return 0;
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}
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/*-------------------------------------------------------------------------*\
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* Initializes C structure
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\*-------------------------------------------------------------------------*/
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@ -39,6 +43,29 @@ void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
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buf->first = buf->last = 0;
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buf->io = io;
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buf->tm = tm;
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buf->received = buf->sent = 0;
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buf->birthday = timeout_gettime();
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}
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/*-------------------------------------------------------------------------*\
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* object:getstats() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_getstats(lua_State *L, p_buffer buf) {
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lua_pushnumber(L, (lua_Number) buf->received);
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lua_pushnumber(L, (lua_Number) buf->sent);
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lua_pushnumber(L, timeout_gettime() - buf->birthday);
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return 3;
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}
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/*-------------------------------------------------------------------------*\
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* object:setstats() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_setstats(lua_State *L, p_buffer buf) {
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buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
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buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
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if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
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lua_pushnumber(L, 1);
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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@ -51,7 +78,9 @@ int buffer_meth_send(lua_State *L, p_buffer buf) {
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const char *data = luaL_checklstring(L, 2, &size);
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long start = (long) luaL_optnumber(L, 3, 1);
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long end = (long) luaL_optnumber(L, 4, -1);
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#ifdef LUASOCKET_DEBUG
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p_timeout tm = timeout_markstart(buf->tm);
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#endif
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if (start < 0) start = (long) (size+start+1);
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if (end < 0) end = (long) (size+end+1);
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if (start < 1) start = (long) 1;
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@ -61,9 +90,9 @@ int buffer_meth_send(lua_State *L, p_buffer buf) {
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if (err != IO_DONE) {
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lua_pushnil(L);
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lua_pushstring(L, buf->io->error(buf->io->ctx, err));
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lua_pushnumber(L, sent+start-1);
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lua_pushnumber(L, (lua_Number) (sent+start-1));
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} else {
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lua_pushnumber(L, sent+start-1);
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lua_pushnumber(L, (lua_Number) (sent+start-1));
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lua_pushnil(L);
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lua_pushnil(L);
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}
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@ -82,7 +111,9 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
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luaL_Buffer b;
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size_t size;
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const char *part = luaL_optlstring(L, 3, "", &size);
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#ifdef LUASOCKET_DEBUG
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p_timeout tm = timeout_markstart(buf->tm);
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#endif
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/* initialize buffer with optional extra prefix
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* (useful for concatenating previous partial results) */
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luaL_buffinit(L, &b);
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@ -93,9 +124,15 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
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if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
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else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
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else luaL_argcheck(L, 0, 2, "invalid receive pattern");
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/* get a fixed number of bytes (minus what was already partially
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* received) */
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} else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
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/* get a fixed number of bytes (minus what was already partially
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* received) */
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} else {
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double n = lua_tonumber(L, 2);
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size_t wanted = (size_t) n;
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luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
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if (size == 0 || wanted > size)
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err = recvraw(buf, wanted-size, &b);
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}
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/* check if there was an error */
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if (err != IO_DONE) {
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/* we can't push anyting in the stack before pushing the
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@ -137,12 +174,13 @@ static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
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size_t total = 0;
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int err = IO_DONE;
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while (total < count && err == IO_DONE) {
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size_t done;
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size_t done = 0;
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size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
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err = io->send(io->ctx, data+total, step, &done, tm);
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total += done;
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}
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*sent = total;
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buf->sent += total;
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return err;
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}
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@ -212,6 +250,7 @@ static int recvline(p_buffer buf, luaL_Buffer *b) {
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* transport layer
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\*-------------------------------------------------------------------------*/
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static void buffer_skip(p_buffer buf, size_t count) {
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buf->received += count;
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buf->first += count;
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if (buffer_isempty(buf))
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buf->first = buf->last = 0;
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@ -1,10 +1,8 @@
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#ifndef BUF_H
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#define BUF_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output interface for Lua programs
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* LuaSocket toolkit
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*
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* Line patterns require buffering. Reading one character at a time involves
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* too many system calls and is very slow. This module implements the
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@ -16,11 +14,8 @@
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*
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* The module is built on top of the I/O abstraction defined in io.h and the
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* timeout management is done with the timeout.h interface.
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*
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*
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* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
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\*=========================================================================*/
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#include <lua.h>
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#include "lua.h"
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#include "io.h"
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#include "timeout.h"
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@ -30,6 +25,8 @@
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/* buffer control structure */
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typedef struct t_buffer_ {
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double birthday; /* throttle support info: creation time, */
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size_t sent, received; /* bytes sent, and bytes received */
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p_io io; /* IO driver used for this buffer */
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p_timeout tm; /* timeout management for this buffer */
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size_t first, last; /* index of first and last bytes of stored data */
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@ -37,9 +34,12 @@ typedef struct t_buffer_ {
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} t_buffer;
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typedef t_buffer *p_buffer;
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int buffer_open(lua_State *L);
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void buffer_init(p_buffer buf, p_io io, p_timeout tm);
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int buffer_meth_send(lua_State *L, p_buffer buf);
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int buffer_meth_receive(lua_State *L, p_buffer buf);
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int buffer_meth_getstats(lua_State *L, p_buffer buf);
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int buffer_meth_setstats(lua_State *L, p_buffer buf);
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int buffer_isempty(p_buffer buf);
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#endif /* BUF_H */
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output abstraction
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*
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* RCS ID: $Id: io.c 2 2006-04-30 19:30:47Z brunoos $
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* LuaSocket toolkit
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\*=========================================================================*/
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#include "io.h"
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@ -1,10 +1,8 @@
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#ifndef IO_H
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#define IO_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Input/Output abstraction
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* LuaSocket toolkit
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*
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* This module defines the interface that LuaSocket expects from the
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* transport layer for streamed input/output. The idea is that if any
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@ -13,21 +11,18 @@
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*
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* The module socket.h implements this interface, and thus the module tcp.h
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* is very simple.
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*
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* RCS ID: $Id: io.h 6 2006-04-30 20:33:05Z brunoos $
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\*=========================================================================*/
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#include <stdio.h>
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#include <lua.h>
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#include "lua.h"
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#include "timeout.h"
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/* IO error codes */
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enum {
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IO_DONE = 0, /* operation completed successfully */
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IO_TIMEOUT = -1, /* operation timed out */
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IO_CLOSED = -2, /* the connection has been closed */
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IO_UNKNOWN = -3, /* Unknown error */
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IO_SSL = -4 /* SSL error */
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IO_DONE = 0, /* operation completed successfully */
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IO_TIMEOUT = -1, /* operation timed out */
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IO_CLOSED = -2, /* the connection has been closed */
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IO_UNKNOWN = -3
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};
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/* interface to error message function */
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@ -1,17 +1,13 @@
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#ifndef SOCKET_H
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#define SOCKET_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Socket compatibilization module
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* LuaSocket toolkit
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*
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* BSD Sockets and WinSock are similar, but there are a few irritating
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* differences. Also, not all *nix platforms behave the same. This module
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* (and the associated usocket.h and wsocket.h) factor these differences and
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* creates a interface compatible with the io.h module.
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*
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* RCS ID: $Id: socket.h 2 2006-04-30 19:30:47Z brunoos $
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\*=========================================================================*/
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#include "io.h"
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@ -32,6 +28,9 @@
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\*=========================================================================*/
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#include "timeout.h"
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/* we are lazy... */
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typedef struct sockaddr SA;
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/*=========================================================================*\
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* Functions bellow implement a comfortable platform independent
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* interface to sockets
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@ -39,9 +38,41 @@
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int socket_open(void);
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int socket_close(void);
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void socket_destroy(p_socket ps);
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void socket_shutdown(p_socket ps, int how);
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int socket_sendto(p_socket ps, const char *data, size_t count,
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size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
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int socket_recvfrom(p_socket ps, char *data, size_t count,
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size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
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void socket_setnonblocking(p_socket ps);
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void socket_setblocking(p_socket ps);
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int socket_waitfd(p_socket ps, int sw, p_timeout tm);
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int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
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p_timeout tm);
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int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
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int socket_create(p_socket ps, int domain, int type, int protocol);
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int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
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int socket_listen(p_socket ps, int backlog);
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int socket_accept(p_socket ps, p_socket pa, SA *addr,
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socklen_t *addr_len, p_timeout tm);
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const char *socket_hoststrerror(int err);
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const char *socket_gaistrerror(int err);
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const char *socket_strerror(int err);
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/* these are perfect to use with the io abstraction module
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and the buffered input module */
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int socket_send(p_socket ps, const char *data, size_t count,
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size_t *sent, p_timeout tm);
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int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
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int socket_write(p_socket ps, const char *data, size_t count,
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size_t *sent, p_timeout tm);
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int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
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const char *socket_ioerror(p_socket ps, int err);
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int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
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int socket_gethostbyname(const char *addr, struct hostent **hp);
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#endif /* SOCKET_H */
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@ -1,12 +1,15 @@
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Timeout management functions
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*
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* RCS ID: $Id: timeout.c,v 1.30 2005/10/07 04:40:59 diego Exp $
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* LuaSocket toolkit
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\*=========================================================================*/
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#include <stdio.h>
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#include <limits.h>
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#include <float.h>
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#include "lua.h"
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#include "lauxlib.h"
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#include "timeout.h"
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#ifdef _WIN32
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#include <windows.h>
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@ -15,11 +18,6 @@
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#include <sys/time.h>
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#endif
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#include <lua.h>
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#include <lauxlib.h>
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#include "timeout.h"
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/* min and max macros */
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#ifndef MIN
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#define MIN(x, y) ((x) < (y) ? x : y)
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@ -28,6 +26,18 @@
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#define MAX(x, y) ((x) > (y) ? x : y)
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#endif
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/*=========================================================================*\
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* Internal function prototypes
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\*=========================================================================*/
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static int timeout_lua_gettime(lua_State *L);
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static int timeout_lua_sleep(lua_State *L);
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static luaL_Reg func[] = {
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{ "gettime", timeout_lua_gettime },
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{ "sleep", timeout_lua_sleep },
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{ NULL, NULL }
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};
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/*=========================================================================*\
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* Exported functions.
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\*=========================================================================*/
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@ -129,6 +139,18 @@ double timeout_gettime(void) {
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}
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#endif
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/*-------------------------------------------------------------------------*\
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* Initializes module
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\*-------------------------------------------------------------------------*/
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int timeout_open(lua_State *L) {
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#if LUA_VERSION_NUM > 501 && !defined(LUA_COMPAT_MODULE)
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luaL_setfuncs(L, func, 0);
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#else
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luaL_openlib(L, NULL, func, 0);
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#endif
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return 0;
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}
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/*-------------------------------------------------------------------------*\
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* Sets timeout values for IO operations
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* Lua Input: base, time [, mode]
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@ -153,3 +175,46 @@ int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
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return 1;
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}
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/*=========================================================================*\
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* Test support functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Returns the time the system has been up, in secconds.
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\*-------------------------------------------------------------------------*/
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static int timeout_lua_gettime(lua_State *L)
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{
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lua_pushnumber(L, timeout_gettime());
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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* Sleep for n seconds.
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\*-------------------------------------------------------------------------*/
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#ifdef _WIN32
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int timeout_lua_sleep(lua_State *L)
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{
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double n = luaL_checknumber(L, 1);
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if (n < 0.0) n = 0.0;
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if (n < DBL_MAX/1000.0) n *= 1000.0;
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if (n > INT_MAX) n = INT_MAX;
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Sleep((int)n);
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return 0;
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}
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#else
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int timeout_lua_sleep(lua_State *L)
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{
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double n = luaL_checknumber(L, 1);
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struct timespec t, r;
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if (n < 0.0) n = 0.0;
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if (n > INT_MAX) n = INT_MAX;
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t.tv_sec = (int) n;
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n -= t.tv_sec;
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t.tv_nsec = (int) (n * 1000000000);
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if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
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while (nanosleep(&t, &r) != 0) {
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t.tv_sec = r.tv_sec;
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t.tv_nsec = r.tv_nsec;
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}
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return 0;
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}
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#endif
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|
@ -1,14 +1,10 @@
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#ifndef TIMEOUT_H
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#define TIMEOUT_H
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/*=========================================================================*\
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* LuaSocket 2.0.2
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* Copyright (C) 2004-2007 Diego Nehab
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*
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* Timeout management functions
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||||
*
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* RCS ID: $Id: timeout.h 2 2006-04-30 19:30:47Z brunoos $
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* LuaSocket toolkit
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\*=========================================================================*/
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#include <lua.h>
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#include "lua.h"
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/* timeout control structure */
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typedef struct t_timeout_ {
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|
@ -1,31 +1,20 @@
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/*=========================================================================*\
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||||
* LuaSocket 2.0.2
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||||
* Copyright (C) 2004-2007 Diego Nehab
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*
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||||
* Socket compatibilization module for Unix
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||||
* LuaSocket toolkit
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||||
*
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||||
* The code is now interrupt-safe.
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* The penalty of calling select to avoid busy-wait is only paid when
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* the I/O call fail in the first place.
|
||||
*
|
||||
* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <errno.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/socket.h>
|
||||
#include <string.h>
|
||||
#include <signal.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include "socket.h"
|
||||
#include "usocket.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef SOCKET_POLL
|
||||
#ifndef SOCKET_SELECT
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
struct pollfd pfd;
|
||||
@ -48,6 +37,7 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
fd_set rfds, wfds, *rp, *wp;
|
||||
struct timeval tv, *tp;
|
||||
double t;
|
||||
if (*ps >= FD_SETSIZE) return EINVAL;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
/* must set bits within loop, because select may have modifed them */
|
||||
@ -98,6 +88,263 @@ void socket_destroy(p_socket ps) {
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select with timeout control
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm) {
|
||||
int ret;
|
||||
do {
|
||||
struct timeval tv;
|
||||
double t = timeout_getretry(tm);
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
|
||||
/* timeout = 0 means no wait */
|
||||
ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
|
||||
} while (ret < 0 && errno == EINTR);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates and sets up a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol) {
|
||||
*ps = socket(domain, type, protocol);
|
||||
if (*ps != SOCKET_INVALID) return IO_DONE;
|
||||
else return errno;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (bind(*ps, addr, len) < 0) err = errno;
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_listen(p_socket ps, int backlog) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (listen(*ps, backlog)) err = errno;
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_shutdown(p_socket ps, int how) {
|
||||
socket_setblocking(ps);
|
||||
shutdown(*ps, how);
|
||||
socket_setnonblocking(ps);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Connects or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
|
||||
int err;
|
||||
/* avoid calling on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* call connect until done or failed without being interrupted */
|
||||
do if (connect(*ps, addr, len) == 0) return IO_DONE;
|
||||
while ((err = errno) == EINTR);
|
||||
/* if connection failed immediately, return error code */
|
||||
if (err != EINPROGRESS && err != EAGAIN) return err;
|
||||
/* zero timeout case optimization */
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT;
|
||||
/* wait until we have the result of the connection attempt or timeout */
|
||||
err = socket_waitfd(ps, WAITFD_C, tm);
|
||||
if (err == IO_CLOSED) {
|
||||
if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
|
||||
else return errno;
|
||||
} else return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Accept with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int err;
|
||||
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
|
||||
err = errno;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN && err != ECONNABORTED) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
long put = (long) send(*ps, data, count, 0);
|
||||
/* if we sent anything, we are done */
|
||||
if (put >= 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
/* EPIPE means the connection was closed */
|
||||
if (err == EPIPE) return IO_CLOSED;
|
||||
/* we call was interrupted, just try again */
|
||||
if (err == EINTR) continue;
|
||||
/* if failed fatal reason, report error */
|
||||
if (err != EAGAIN) return err;
|
||||
/* wait until we can send something or we timeout */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sendto with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
|
||||
SA *addr, socklen_t len, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long put = (long) sendto(*ps, data, count, 0, addr, len);
|
||||
if (put >= 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (err == EPIPE) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receive with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) recv(*ps, data, count, 0);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Recvfrom with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
|
||||
SA *addr, socklen_t *len, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Write with timeout
|
||||
*
|
||||
* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
|
||||
* with send/recv replaced with write/read. We can't just use write/read
|
||||
* in the socket version, because behaviour when size is zero is different.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_write(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
long put = (long) write(*ps, data, count);
|
||||
/* if we sent anything, we are done */
|
||||
if (put >= 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
/* EPIPE means the connection was closed */
|
||||
if (err == EPIPE) return IO_CLOSED;
|
||||
/* we call was interrupted, just try again */
|
||||
if (err == EINTR) continue;
|
||||
/* if failed fatal reason, report error */
|
||||
if (err != EAGAIN) return err;
|
||||
/* wait until we can send something or we timeout */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Read with timeout
|
||||
* See note for socket_write
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) read(*ps, data, count);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
@ -116,10 +363,37 @@ void socket_setnonblocking(p_socket ps) {
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* DNS helpers
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
|
||||
*hp = gethostbyaddr(addr, len, AF_INET);
|
||||
if (*hp) return IO_DONE;
|
||||
else if (h_errno) return h_errno;
|
||||
else if (errno) return errno;
|
||||
else return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp) {
|
||||
*hp = gethostbyname(addr);
|
||||
if (*hp) return IO_DONE;
|
||||
else if (h_errno) return h_errno;
|
||||
else if (errno) return errno;
|
||||
else return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
* Make sure important error messages are standard
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_hoststrerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case HOST_NOT_FOUND: return "host not found";
|
||||
default: return hstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
@ -129,8 +403,37 @@ const char *socket_strerror(int err) {
|
||||
case ECONNREFUSED: return "connection refused";
|
||||
case ECONNABORTED: return "closed";
|
||||
case ECONNRESET: return "closed";
|
||||
case EPIPE: return "closed";
|
||||
case ETIMEDOUT: return "timeout";
|
||||
default: return strerror(errno);
|
||||
default: return strerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_ioerror(p_socket ps, int err) {
|
||||
(void) ps;
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
const char *socket_gaistrerror(int err) {
|
||||
if (err == 0) return NULL;
|
||||
switch (err) {
|
||||
case EAI_AGAIN: return "temporary failure in name resolution";
|
||||
case EAI_BADFLAGS: return "invalid value for ai_flags";
|
||||
#ifdef EAI_BADHINTS
|
||||
case EAI_BADHINTS: return "invalid value for hints";
|
||||
#endif
|
||||
case EAI_FAIL: return "non-recoverable failure in name resolution";
|
||||
case EAI_FAMILY: return "ai_family not supported";
|
||||
case EAI_MEMORY: return "memory allocation failure";
|
||||
case EAI_NONAME:
|
||||
return "host or service not provided, or not known";
|
||||
case EAI_OVERFLOW: return "argument buffer overflow";
|
||||
#ifdef EAI_PROTOCOL
|
||||
case EAI_PROTOCOL: return "resolved protocol is unknown";
|
||||
#endif
|
||||
case EAI_SERVICE: return "service not supported for socket type";
|
||||
case EAI_SOCKTYPE: return "ai_socktype not supported";
|
||||
case EAI_SYSTEM: return strerror(errno);
|
||||
default: return gai_strerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,15 +1,37 @@
|
||||
#ifndef USOCKET_H
|
||||
#define USOCKET_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Unix
|
||||
*
|
||||
* RCS ID: $Id: usocket.h 6 2006-04-30 20:33:05Z brunoos $
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
|
||||
#ifdef SOCKET_POLL
|
||||
/*=========================================================================*\
|
||||
* BSD include files
|
||||
\*=========================================================================*/
|
||||
/* error codes */
|
||||
#include <errno.h>
|
||||
/* close function */
|
||||
#include <unistd.h>
|
||||
/* fnctnl function and associated constants */
|
||||
#include <fcntl.h>
|
||||
/* struct sockaddr */
|
||||
#include <sys/types.h>
|
||||
/* socket function */
|
||||
#include <sys/socket.h>
|
||||
/* struct timeval */
|
||||
#include <sys/time.h>
|
||||
/* gethostbyname and gethostbyaddr functions */
|
||||
#include <netdb.h>
|
||||
/* sigpipe handling */
|
||||
#include <signal.h>
|
||||
/* IP stuff*/
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
/* TCP options (nagle algorithm disable) */
|
||||
#include <netinet/tcp.h>
|
||||
#include <net/if.h>
|
||||
|
||||
#ifndef SOCKET_SELECT
|
||||
#include <sys/poll.h>
|
||||
#define WAITFD_R POLLIN
|
||||
#define WAITFD_W POLLOUT
|
||||
@ -20,8 +42,28 @@
|
||||
#define WAITFD_C (WAITFD_R|WAITFD_W)
|
||||
#endif
|
||||
|
||||
#ifndef SO_REUSEPORT
|
||||
#define SO_REUSEPORT SO_REUSEADDR
|
||||
#endif
|
||||
|
||||
/* Some platforms use IPV6_JOIN_GROUP instead if
|
||||
* IPV6_ADD_MEMBERSHIP. The semantics are same, though. */
|
||||
#ifndef IPV6_ADD_MEMBERSHIP
|
||||
#ifdef IPV6_JOIN_GROUP
|
||||
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
|
||||
#endif /* IPV6_JOIN_GROUP */
|
||||
#endif /* !IPV6_ADD_MEMBERSHIP */
|
||||
|
||||
/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */
|
||||
#ifndef IPV6_DROP_MEMBERSHIP
|
||||
#ifdef IPV6_LEAVE_GROUP
|
||||
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
|
||||
#endif /* IPV6_LEAVE_GROUP */
|
||||
#endif /* !IPV6_DROP_MEMBERSHIP */
|
||||
|
||||
typedef int t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
typedef struct sockaddr_storage t_sockaddr_storage;
|
||||
|
||||
#define SOCKET_INVALID (-1)
|
||||
|
||||
|
@ -1,18 +1,17 @@
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Win32
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
*
|
||||
* RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "socket.h"
|
||||
|
||||
/* WinSock doesn't have a strerror... */
|
||||
static const char *wstrerror(int err);
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
@ -48,7 +47,7 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
if (sw & WAITFD_R) {
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(*ps, &rfds);
|
||||
FD_SET(*ps, &rfds);
|
||||
rp = &rfds;
|
||||
}
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
@ -65,6 +64,21 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
return IO_DONE;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select with int timeout in ms
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm) {
|
||||
struct timeval tv;
|
||||
double t = timeout_get(tm);
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
|
||||
if (n <= 0) {
|
||||
Sleep((DWORD) (1000*t));
|
||||
return 0;
|
||||
} else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
@ -76,6 +90,204 @@ void socket_destroy(p_socket ps) {
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_shutdown(p_socket ps, int how) {
|
||||
socket_setblocking(ps);
|
||||
shutdown(*ps, how);
|
||||
socket_setnonblocking(ps);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates and sets up a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol) {
|
||||
*ps = socket(domain, type, protocol);
|
||||
if (*ps != SOCKET_INVALID) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Connects or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
|
||||
int err;
|
||||
/* don't call on closed socket */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* ask system to connect */
|
||||
if (connect(*ps, addr, len) == 0) return IO_DONE;
|
||||
/* make sure the system is trying to connect */
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
|
||||
/* zero timeout case optimization */
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT;
|
||||
/* we wait until something happens */
|
||||
err = socket_waitfd(ps, WAITFD_C, tm);
|
||||
if (err == IO_CLOSED) {
|
||||
int len = sizeof(err);
|
||||
/* give windows time to set the error (yes, disgusting) */
|
||||
Sleep(10);
|
||||
/* find out why we failed */
|
||||
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
|
||||
/* we KNOW there was an error. if 'why' is 0, we will return
|
||||
* "unknown error", but it's not really our fault */
|
||||
return err > 0? err: IO_UNKNOWN;
|
||||
} else return err;
|
||||
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_listen(p_socket ps, int backlog) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (listen(*ps, backlog) < 0) err = WSAGetLastError();
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Accept with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
|
||||
p_timeout tm) {
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int err;
|
||||
/* try to get client socket */
|
||||
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
|
||||
/* find out why we failed */
|
||||
err = WSAGetLastError();
|
||||
/* if we failed because there was no connectoin, keep trying */
|
||||
if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
|
||||
/* call select to avoid busy wait */
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send with timeout
|
||||
* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
|
||||
* this can take an awful lot of time and we will end up blocked.
|
||||
* Therefore, whoever calls this function should not pass a huge buffer.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
/* try to send something */
|
||||
int put = send(*ps, data, (int) count, 0);
|
||||
/* if we sent something, we are done */
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
/* deal with failure */
|
||||
err = WSAGetLastError();
|
||||
/* we can only proceed if there was no serious error */
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
/* avoid busy wait */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sendto with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
|
||||
SA *addr, socklen_t len, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int put = sendto(*ps, data, (int) count, 0, addr, len);
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receive with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
|
||||
p_timeout tm)
|
||||
{
|
||||
int err, prev = IO_DONE;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int taken = recv(*ps, data, (int) count, 0);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
err = WSAGetLastError();
|
||||
/* On UDP, a connreset simply means the previous send failed.
|
||||
* So we try again.
|
||||
* On TCP, it means our socket is now useless, so the error passes.
|
||||
* (We will loop again, exiting because the same error will happen) */
|
||||
if (err != WSAEWOULDBLOCK) {
|
||||
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
|
||||
prev = err;
|
||||
}
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Recvfrom with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
|
||||
SA *addr, socklen_t *len, p_timeout tm)
|
||||
{
|
||||
int err, prev = IO_DONE;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
err = WSAGetLastError();
|
||||
/* On UDP, a connreset simply means the previous send failed.
|
||||
* So we try again.
|
||||
* On TCP, it means our socket is now useless, so the error passes.
|
||||
* (We will loop again, exiting because the same error will happen) */
|
||||
if (err != WSAEWOULDBLOCK) {
|
||||
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
|
||||
prev = err;
|
||||
}
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
@ -92,11 +304,51 @@ void socket_setnonblocking(p_socket ps) {
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* DNS helpers
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
|
||||
*hp = gethostbyaddr(addr, len, AF_INET);
|
||||
if (*hp) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp) {
|
||||
*hp = gethostbyname(addr);
|
||||
if (*hp) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_hoststrerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAHOST_NOT_FOUND: return "host not found";
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAEADDRINUSE: return "address already in use";
|
||||
case WSAECONNREFUSED: return "connection refused";
|
||||
case WSAEISCONN: return "already connected";
|
||||
case WSAEACCES: return "permission denied";
|
||||
case WSAECONNABORTED: return "closed";
|
||||
case WSAECONNRESET: return "closed";
|
||||
case WSAETIMEDOUT: return "timeout";
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_ioerror(p_socket ps, int err) {
|
||||
(void) ps;
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
/* WinSock doesn't have a strerror... */
|
||||
static const char *wstrerror(int err) {
|
||||
switch (err) {
|
||||
case WSAEINTR: return "Interrupted function call";
|
||||
@ -147,16 +399,31 @@ static const char *wstrerror(int err) {
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
const char *socket_gaistrerror(int err) {
|
||||
if (err == 0) return NULL;
|
||||
switch (err) {
|
||||
case WSAEADDRINUSE: return "address already in use";
|
||||
case WSAECONNREFUSED: return "connection refused";
|
||||
case WSAEISCONN: return "already connected";
|
||||
case WSAEACCES: return "permission denied";
|
||||
case WSAECONNABORTED: return "closed";
|
||||
case WSAECONNRESET: return "closed";
|
||||
case WSAETIMEDOUT: return "timeout";
|
||||
default: return wstrerror(err);
|
||||
case EAI_AGAIN: return "temporary failure in name resolution";
|
||||
case EAI_BADFLAGS: return "invalid value for ai_flags";
|
||||
#ifdef EAI_BADHINTS
|
||||
case EAI_BADHINTS: return "invalid value for hints";
|
||||
#endif
|
||||
case EAI_FAIL: return "non-recoverable failure in name resolution";
|
||||
case EAI_FAMILY: return "ai_family not supported";
|
||||
case EAI_MEMORY: return "memory allocation failure";
|
||||
case EAI_NONAME:
|
||||
return "host or service not provided, or not known";
|
||||
#ifdef EAI_OVERFLOW
|
||||
case EAI_OVERFLOW: return "argument buffer overflow";
|
||||
#endif
|
||||
#ifdef EAI_PROTOCOL
|
||||
case EAI_PROTOCOL: return "resolved protocol is unknown";
|
||||
#endif
|
||||
case EAI_SERVICE: return "service not supported for socket type";
|
||||
case EAI_SOCKTYPE: return "ai_socktype not supported";
|
||||
#ifdef EAI_SYSTEM
|
||||
case EAI_SYSTEM: return strerror(errno);
|
||||
#endif
|
||||
default: return gai_strerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,28 +1,38 @@
|
||||
#ifndef WSOCKET_H
|
||||
#define WSOCKET_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket 2.0.2
|
||||
* Copyright (C) 2004-2007 Diego Nehab
|
||||
*
|
||||
* Socket compatibilization module for Win32
|
||||
*
|
||||
* RCS ID: $Id: wsocket.h 2 2006-04-30 19:30:47Z brunoos $
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* WinSock include files
|
||||
\*=========================================================================*/
|
||||
#include <winsock.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
typedef int socklen_t;
|
||||
typedef SOCKADDR_STORAGE t_sockaddr_storage;
|
||||
typedef SOCKET t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_E 4
|
||||
#define WAITFD_C (WAITFD_E|WAITFD_W)
|
||||
|
||||
#ifndef IPV6_V6ONLY
|
||||
#define IPV6_V6ONLY 27
|
||||
#endif
|
||||
|
||||
#define SOCKET_INVALID (INVALID_SOCKET)
|
||||
|
||||
typedef int socklen_t;
|
||||
typedef SOCKET t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
#ifndef SO_REUSEPORT
|
||||
#define SO_REUSEPORT SO_REUSEADDR
|
||||
#endif
|
||||
|
||||
#ifndef AI_NUMERICSERV
|
||||
#define AI_NUMERICSERV (0)
|
||||
#endif
|
||||
|
||||
#endif /* WSOCKET_H */
|
||||
|
18
src/ssl.c
18
src/ssl.c
@ -286,6 +286,22 @@ static int meth_receive(lua_State *L) {
|
||||
return buffer_meth_receive(L, &ssl->buf);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the buffer's statistics.
|
||||
*/
|
||||
static int meth_getstats(lua_State *L) {
|
||||
p_ssl ssl = (p_ssl)luaL_checkudata(L, 1, "SSL:Connection");
|
||||
return buffer_meth_getstats(L, &ssl->buf);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the buffer's statistics.
|
||||
*/
|
||||
static int meth_setstats(lua_State *L) {
|
||||
p_ssl ssl = (p_ssl)luaL_checkudata(L, 1, "SSL:Connection");
|
||||
return buffer_meth_setstats(L, &ssl->buf);
|
||||
}
|
||||
|
||||
/**
|
||||
* Select support methods
|
||||
*/
|
||||
@ -655,6 +671,8 @@ static luaL_Reg methods[] = {
|
||||
{"getpeerchain", meth_getpeerchain},
|
||||
{"getpeerverification", meth_getpeerverification},
|
||||
{"getpeerfinished", meth_getpeerfinished},
|
||||
{"getstats", meth_getstats},
|
||||
{"setstats", meth_setstats},
|
||||
{"dirty", meth_dirty},
|
||||
{"dohandshake", meth_handshake},
|
||||
{"receive", meth_receive},
|
||||
|
Loading…
Reference in New Issue
Block a user